у меня другая оказалась
Version: EP30_Global,NLS,V2110409,110
BuildDate: Mon Jul 17 12:30:55 2017
Time: 2019.7.27 21:10:32 [GTick=2,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD AMD Ryzen 7 1700 Eight-Core Processor @ 2995 MHz
RAM: 16310MB RAM
CPUInfo: 16,8,16,0
Memory: 248473KB
Video: Radeon RX 580 Series (18009), DX v4.9r904
Option: 1280x720S_W2_H0A1K_
VideoResources: 43 MB
MAC: 04-92-26-BD-AD-56
LANG: ENGLISH
IME: ???
Error:
History: DrawPrimitiveUP <+ RenDev=f7940000 CurrentState=f794a1c8 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter179 Owner=Lobby01.Emitter38 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter38 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = f7940000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4]
Address [0x52A07668]
SegCs [0x0023]
atiumdag.dll [0x529D0000] Offset [0x00037668]