Version: EP30_Global,BLS,V2110409,110
BuildDate: Mon Jul 17 05:30:55 2017
Time: 2020.11.24 14:29:44 [GTick=228350,LGTicks=228349]
PosCode: 80944:56206:-1565
ZoneName: Town of Oren
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz @ 2598 MHz
RAM: 16278MB RAM
CPUInfo: 12,6,12,0
Memory: 446767KB
Video: AMD Radeon Pro 5300M (5002), DX v4.9r904
Option: 2530x1768S_W2_H0A1K_
VideoResources: 132 MB
MAC: 3C-22-FB-A7-01-93
LANG: RUSSIAN
IME: ???
Error:
History: DrawPrimitive <+ RenDev=f78d0000 CurrentState=f78d65b8 <- DrawLoop <- FD3DRenderInterface::DrawPrimitive <- FCanvasUtil::Flush <+ Material=Default.Icon.BlackTexture <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCTextureCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::PostDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = f78d0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000058]
Address [0x641838CC]
SegCs [0x0023]
amdxn32.dll [0x64160000] Offset [0x000238CC]