Version: EP30_Global,NLS,V2110409,110
BuildDate: Mon Jul 17 12:30:55 2017
Time: 2019.11.27 13:54:49 [GTick=1,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel® Core i5-4570 CPU @ 3.20GHz @ 3206 MHz
RAM: 8097MB RAM
CPUInfo: 4,4,4,0
Memory: 226258KB
Video: NVIDIA GeForce GTX 1060 6GB (1935), DX v4.9r904
Option: 1280x720F_W0_H0A0K_
VideoResources: 0 MB
MAC: E0-3F-49-0F-A9-28
LANG: RUSSIAN
IME: ???
Error: Есть вероятность, что был поврежден системный файл. Выйдите из программы и сделайте полную проверку файлов игры.(Bad name index -27/2865)
History: ULinkerLoad<<FName <+ (LinkerLoad Transient.LinkerLoad 46271592)) <- TagName <- FPropertyTag<< <+ (After VClamp) <- LoadStream <+ (Count 0) <- UStruct::SerializeTaggedProperties <+ (None[-1]) <- UObject::Serialize <+ (Texture L2UI_ct1.SkillWnd.SkillWnd_TabLight_11) <- UTexture::Serialize <- LoadObject <+ (Texture L2UI_ct1.SkillWnd.SkillWnd_TabLight_11 46271592==46271592/214898991 46271591 16738) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Texture L2UI_ct1.SkillWnd_TabLight_00 NULL) <- NWndUtil::LoadTexture <- NCObject::LoadTexture <- NCTextureCtrl::CreateTexture <- NCAnimTextureCtrl::CreateTexture <- NCTextureCtrl::SetTexture <- XMLTextureCtrlData::Create <- XMLWindowData::CreateChildRecursively <- XMLWindowData::Create <- XMLDataManager::CreateWindowWithWindowData <- XMLDataManager::CreateWindowsOnCondition <+ wndArray:1675160, WindowMap:264690244 <- XMLUIManager::CreateWindowByName <- UUIScript::execGetScript <- UObject::ProcessEvent <+ (NoticeWnd Transient.NoticeWnd, Function Interface.NoticeWnd.OnLoad, 0x15062790, 0x00000000, 0, 0) <- GFxFlashWnd::OnLoad <- GFxUIManager::CreateWindowByUIScript <- GFxUIManager::CreateAllWindows <- NConsoleWnd::InitializeGFxUI <- NConsoleWnd::Initialize <- NConsoleWnd::Init <- UGameEngine::InitConsole <- UGameEngine::Init <- InitEngine
Все перепробовал КРИТУЕТ ПРИ ЗАПУСКЕ!!! Что делать?