Version: EP30_Global,LL_s,V2110409,286
BuildDate: Wed Oct 14 17:23:09 2020
Time: 2023.12.6 20:25:05 [GTick=376385,LGTicks=376384,Duration=9780]
PosCode: -42013:-213987:-8117
ZoneName: Border
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD AMD Ryzen 5 5600H with Radeon Graphics @ 3300 MHz
RAM: 15724MB RAM
CPUInfo: 12,6,12,1
Memory: 506635KB
PrivateMemory: 1116124KB
Video: AMD Radeon(TM) Graphics (2), DX v4.9r904
Option: 1920x1045__W0_H0A0K__
Scene: 0_0_0
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 376385
NPAuthSocketClosed: 0
Sev: 31_MasterWork WATER
VideoResources: 16 MB
MAC: 6D-CC
LANG: RUSSIAN
IME: ???
Error:
DllBuildTime: Editor.dll - Cannot Find Editor.dll SHA1:
Protocol: S_CHAR_INFO(393, 0) <= S_TARGET_SELECTED(27, 0) <= S_TARGET_SELECTED(27, 0) <= S_STATUS_UPDATE(23, 0) <= S_PARTY_SMALL_WINDOW_UPDATE(41, 0) <= S_PARTY_MEMBER_POSITION(71, 0) <= S_CHAR_INFO(367, 0) <= S_CHAR_INFO(367, 0) <= C_APPEARING(3, 1) <= C_VALIDATE_POSITION(24, 2)
History: Draw <- UGameEngine::Draw <+ GRenDev = fd9a0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000168]
Address [0x20704B74]
SegCs [0x0023]
Engine.dll [0x20000000] Offset [0x00704B74]