Игра крашиться при в входе в мир с такой ошибкой
Version: EP30_Global,LL_s,V2110409,286
BuildDate: Wed Oct 14 11:23:09 2020
Time: 2024.10.19 09:57:07 [GTick=2272,LGTicks=2266,Duration=143]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz @ 2404 MHz
RAM: 32673MB RAM
CPUInfo: 28,14,28,0
Memory: 333057KB
PrivateMemory: 708904KB
Video: NVIDIA GeForce GTX 750 Ti (6590), DX v4.9r904
Option: 1920x1080__W0_H0A0K_B
Scene: 0_0_0
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 2272
NPAuthSocketClosed: 0
Sev: 50_MasterWork II - WATER
VideoResources: 60 MB
MAC: AF-95
LANG: ENGLISH
IME: ???
Error:
Protocol: C_EX_INTERACT_MODIFY(7, 1) <= C_EX_INTERACT_MODIFY(7, 1) <= S_EX_UI_SETTING(6410, 2) <= S_EX_SEND_MANOR_LIST(45, 2) <= C_EX_LOAD_UI_SETTING(5, 3) <= C_EX_REQ_MANOR_LIST(5, 3) <= S_CHARACTER_SELECTED(199, 7) <= C_CHARACTER_SELECT(155, 18) <= C_EX_USER_BAN_INFO(9, 250) <= S_CHARACTER_SELECTION_INFO(1155, 250)
History: UInput::Exec <+ cmd:PartyTargetPrev OnRelease range=2048 <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <+ (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000638]
Address [0x204AA57B]
SegCs [0x0023]
Engine.dll [0x20000000] Offset [0x004AA57B]