Hello Reedit, I think you never understand difference between L2J and L2OFF...
L2Off comes from leak of the real system of Lineage 2 OFFICIAL SERVER (Mainly from when they make public test server)
They are programmed in C++ and C# and they have the files ENCODED (means that to make change, you have to do hex and Assembly)
L2J is Java machine server. It's ripoff of L2Off server, but instead of having REAL SERVER, it's EMULATION (Don't you ever played nintendo 64 emulation on your computer, or SNES emulation to play Super Metroid or Mario All-Stars... This is the SAME) To edit stuff in L2J is more easy, because they have JAVA REAL FILES, so they can make easier changes... BUT... All the files, formulas, geodatas, system secrets, and everything else is "IMAGINED" by someone... by some people... So MOST of the stuff is WRONG.
In many cases, things don't work like retail, they just "IMMITATE" it... And for the most part, pole in L2J REALLY NOT work the same as retail.
In retail, you can hit as DREADNAUGHT 18 ennemies + 5 for SA +5 for "PVP" on weapon +X for how many you have in pole mastery Skill Enchant +3 (+More if Overenchanted) for Fell Swoop + PoleArm Accuracy Skill Enchant (I thiunk up to +3 at +30) and well... I think the GRAND TOTAL for amount of ennemies u can hit in 1 normal swing is 36 ennemies but I'm not sure.
But have you tested this in Averia friend? Go to stakato... take 50 mob in 1 corner and make couple hit... then check with /nexttarget all the HP of all mobs... and u will see, all mobs have lower HP, even if there is 50 of them, in this server the pole "mob restriction" dont work.
Altho I do think that if you are maybe a Shillen Templar and you use POLE since you do not have pole mastery that you won't be able to hit all tihs many monster but I've seen kamaels use pole so even that I'm not sure... I will try with tank later see how many ennemies we can hit
ALSO, there is another thing. Using skill like EARTHQUAKE or WHIRLWIND, in retail server, there is maximum of 16 ennemies it can hit in same time, and for many skills like Blazing Circle, Mass Hydro Blast, Rain of Fire, ETC (AOE SKILL) it supposed to hit a certain amount of monster and not more... But I think in this server, it hit all mob that is in the range of the skill... I'm not 100% sure for the skills, but for whirlwind, Earthquake, I know that I hit everything no matter the amount of mob.
So before to tell me it dont work, go check it out, and you will see why I say this. And if you would understand more clearly, this post (TOPIC) is not about how many mob I hit in 1 swing, it's about the HP DRAIN from this mobs after a certain amount of time the HP DRAIN seem to drop to almost 0 like i drain only from 1 mob, and my character dont survive.