We have a bonus system on our forum. You can earn credits communicating with other players , then convert them to avers and transfer them to game.
What can you do to get forum credits?
Follow one of the project participants +0.02
Get Like +0.03
Read a thread +0.01
Create a thread +0.04
Get an answer in your thread +0.01
Vote in a poll +0.02
Get your thread sticked +3
Write new post +0.03
It is not all, let everything else be a secret ;)
Don't forget about fines system:
If you create stupid thread/post and get it deleted by moderator -0.05
Of course, all bonuses have daily limits so you cannot cheat them.
You can transfer Credits on your Master-Account (the exchange rate is 1 Credit = 1 Aver). To do it you need to save up 300+ Avers and create a thread in Financial Support, specifying there your MA.
Dear players. We are working on our project every day, an work is never stopping. We are sincerely grateful to everyone who helps us in testing, searching and correcting mistakes. Open Beta of x50 is launched already, grand oppening of server will be as planned on 26th May. Below you can see list of the most important changes that we have already made, before beta started:
[*fix] We fixed all the problems with geodata on Olympiad arenas;
[*fix] We fixed mechanics of attack in PvP. Now there is no endless autoattack after first hit in melee;
[*fix] We fixed chance of successful pass of the skill Heroic Grandeur;
[*fix] We fixed chance of successful pass of the skill Heroic Dread;
[*fix] We fixed chance of triggering of the skill Enchanter Ability - Barrier;
[*fix] We fixed mechanics of the all Cancel-type skills; Removed condition for canceling 2-5 effects;
[*fix] We fixed work of the Infinity Spear Cancel-effect. Now it cancels buffs at every crit;
[*fix] We fixed work of the skill Insane Crusher. The Cancel effect works independently of the successful / not successful passing of the debuff;
[*fix] We fixed work of the skill Aura Flash. Now the skill correctly adds Hate regarding cast player;
[*fix] We fixed work of the skill Aura Blast. Now the skill correctly adds Hate regarding cast player;
[*fix] We fixed work of the skill Aura Cannon. Now the skill correctly adds Hate regarding cast player;
[*fix] We fixed work of the skill Aura Flash. Now the skill correctly knocks down target/attack/cast of NPC.
[*fix] We fixed work of the Blue Talisman of Reflection. Now the effect lasts 7 seconds;
[*fix] We fixed PvP-zone in location Tower of Insolence. Now zone covers the territory on the steps and the platform near the crystal at the doors to Baium;
[*fix] We fixed PvP-zone in location Forge of the Gods. Now zone covers all room where is located NPC Klein;
[*fix] We fixed PvP-zone in location Hall of Flames. Now zone covers all location from NPC Klein to NPC Heart of Volcano;
[*fix] We fixed formula of Vitality. The values of the points and bonuses from Vitality were to official values.
[*fix] We fixed mechanics of the skill casting end. Now it's offlike;
[*fix] We fixed geodata in the instance of Freya;
[*add] We added to the sale - Rune of Feather 30 days (х50);
[*add] We added to the sale - Rune of EXP 30% 14 days (x50);
[*add] We added to the sale - eternal Rune of Crystal 3 level (x50);
[*add] We added to the sale - eternal Rune of Crystal 5 level (x50);
[*add] We added to the sale - Rune of Drop 25% 7 days (x50).
[*change] The min and max chances of all debuffs were changed to official High five chronicle's value;
[*change] We increased the accuracy rate of monsters in the location Lair Of Antharas;
[*change] From Alt+B buffer from standard buff list were removed: Dance of Alignment, Song of Elemental;
[*change] Epic jewerly Ring of Core and Earring of Orfen were returned to their previous values;
[*change] We removed restriction for clan wars amount;
[*change] We changed work of Mana Potion. Now it restores MP within 12 minutes (100 MP per second). Doesn't take a slot of a buff;
[*change] Offline-buffer is available now in all locations;;
[*change] Added prohibition on Alt+B for teleport in/from siege zone;
[*change] Passive skill Divine Inspiration doesn't learn automatically now;
[*change] We increased cooldown for the skill Soul of Pain according to official mechanics;
[*change] We increased cooldown for the skillCurse of Divinity according to official mechanics;
[*change] We corrected battle characteristics of the Nightshade согласно according to official mechanics;
[*change] We corrected battle characteristics of the Spectral Lord according to official mechanics;
[*change] To NPC Dragon Guard, Dragon Mage, Bloody Karik, Bloody Berserker, Bloody Karinness, was added resistance to Polearm-type weapon.
[*change] We corrected battle characteristics of the Life Control Tower and Flame Control Tower at castle siege. Was increased P.Def and M.Def amount;
[*change] We corrected battle characteristics of the Headquarters, which clan leaders can set at siege. Was increased P.Def and M.Def amount;
[*delete] All suits(cosrumes) have been removed from the sale (x50);
[*delete] All Amulets have been removed from the sale (x50);
[*delete] Pets, that were removed from the sale: Jonny Catsville, Meowly, Espanto, Minola, Shado, Super Kat the Cat Z, Super Feline Queen Z, Super Mew the Cat Z (x50).
The above is a list of what has already been fixed and corrected.And now I will show a list of what is currently in progress:
Fixing attribute protection system;
Fixing the instance with Freya: adding timer for 2nd stage, changing the radius of the buff from Kegor и Jinia;
Pet's autoattack (as on PTS);
Correction of spoil pick-up mechanics (as on PTS).
Some people collect coins, others stamps, and there are those who collect empty boxes of biscuit.And we want each of our players felt like a collector. For you we have prepared a slightly different job.
Under the new Event, all the players of our project will be to assemble your own collection of cards. And in order to encourage players to participate, we have prepared a nice bonus for those who joined to the society of collectors.
During the event, all players without exception will receive for certain actions Sunshile Lands Coin. There are several ways by which you can become the owner of these Coins:
- For participation (win) in events Team vs Team/Capture The Flag/Last Hero
- For voting on MMOTop
- Daily entrance to the game
- For each full hour spent in the game (for Premium Account owners)
In special section Alt+B > Events for 5 Sunshile Lands Coins you can buy Pack of Ranom Collectible Cards. Open it, you could obtain from 1 to 4 random cards . Also on the opening event, each player will be able to get a free Pack as a reward for daily entrance to the game. In total there are 5 types of cards, each of which has its rarity and, accordingly, your chance of getting out Pack:
Collection card - Elcardia
Collection card - Lilith
Collection card - Anakim
Collection card - Frintezza
Collection card - Astair van Halter
Having collected 10 identical Cards, they can be exchanged either for appropriate Collector's Chest, or for 1 Card following rarity. In order to make it easier to understand what is and what can be exchanged, we made up some scheme which will help to understand:
Each Collector's Chest contains a random reward, which depends on its type. The following is a list of items which you can obtain by opening a Chest:
Black Collector's Chest:
Fame Scrolls
Green Collector's Chest:
Fire Crystal Огня (20)
Water Crystal (20)
Earth Crystal (20)
Wind Crystal (20)
Dark Crystal (20)
Holy Crystal (20)
Blue Collector's Chest:
Giant Codex (100)
Giant Codex - Mastery (25)
Red Collector's Chest:
Blessed Scroll: Enchant Armor (S) (20)
Blessed Scroll: Enchant Weapon (S) (20)
Destruction Scroll: Enchant Armor (S) (5)
Destruction Scroll: Enchant Weapon (S) (5)
Gold Collector's Chest:
Collector's Ring
Collector's Earring
Collector's Necklace
[spoiler=Description of Collector's jewelry]
Collector's Ring - MP +25. Increases Atk. Spd by 5% and Cast. Spd. by 5%. When eqiupped with two identical rings, the effect of only one ring will be applied. Cannot be traded, dropped, sold.
Collector's Earring - MP+37, HP +250. Increases Accuracy by 2, Vampiric Rage effect by 4%. Decrease physical skill reuse delay by 5%, MP consumtion for magic skills by 3%. Reduces damage received in PvP by 3%. When equipped with two identical earrings, only one effect is applied. Cannot be traded, dropped, sold.
Collector's Necklace - MP +250, HP +500, CP +1035. Increases P. Atk. by 4% M. Atk. by 8%, Crit. Power by 15% and Magic Crit. Rate by 2. Cannot be traded, dropped, sold.