Hi. I was at OBT testing stuff and i noticed that i keep getting this critical error on many occasions:
History: WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- UTexture::Destroy <- UObject::ConditionalDestroy <- (Texture Engine.DefaultTexture) <- DispatchDestroy <- (2500: Texture Engine.DefaultTexture) <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::StaticExit <- appPreExit
The client gets stuck and when I force shut it down it gives this error. This has happened so far when taking quests (example Nerupas Request) or when I get full drop it crashes after picking up and when I log back in there is not drop in inventory.
Ill continue testing tomorrow.