Papanda 2430 Опубликовано: 6 ноября 2021 Рассказать Опубликовано: 6 ноября 2021 What are Clans on MasterWork and how does our project compare favorably with any others? These are our communes! What are our communes? We could write a lot. However, our game speaks for us better: MasterWork 2022: Start In this sub-section I would like to emphasize what clans should not forget about / what clans should focus their attention on at the start of the server. Server Start: October 27 20:00 Server Time (20:00 Kiev time / 20:00 Moscow / Minsk time); Raid Bosses have been alive since the start of the server. The first day is a fierce struggle for RB levels 25-60+. We remind you that for each stage (patch note) - the current Raid Bosses (those that give the best equipment, for the start these are Bosses who sharpen SA and have a Top-B drone and A rank) will flag you. With the transition to the next stage, the current Bosses will cease, but they will be replaced by new, relevant ones. In addition to standard experience and drops from Belarus also: CRP scrolls drop out, which are extremely necessary for the initial development of the clan; MasterWork Crystaldrops, which will be useful in the near future; More Vitality Points are restored. Sub RBs : alive from the start: Have 52~58 levels; Respawn time: 8 hours + 0..4 (from 8 to 12 hours). Entrance to the Catacombs is open to everyone from the start of the server: Registration for the Catacombs is available from Monday, October 30; Standard 7 day cycles; Printing of Rare items is available in Giran from Pushkin in our “Custom Corner”, down the stairs from Priest of Down, however, for items starting from rank A, printing in any case requires Ancient Adena, and the cost of crafting grade A at the first Stage increased by one and a half times. First Epics (more details in a separate topic): At the first Interlude Stage, 3 Epic Bosses will be available : First Core : Wednesday, November 1, from 20:00 to 21:00 Kyiv time / from 21:00 to 22:00 Moscow/Minsk time; Further respawns every 4 days, 20:00 - 21:00 Kiev time / 21:00 - 22:00 Moscow / Minsk time ; Level: 55, parameters increased (similar to last season); Drop, in addition to the standard: 150% chance to drop Ring of Core; 2 random Forgotten Scroll: Fighter / Archer / Magician Will; B grade equipment ; Scrolls of enchanting, Stones of Life (LS), Neolithic Crystals. First Queen Ant: Wednesday, November 1, from 21:00 to 22:00 Kyiv time / from 22:00 to 23:00 Moscow/Minsk time; Further respawns every 2 days, 21:00 to 22:00 Kiev time / from 22:00 to 23:00 Moscow/Minsk time; Level: 55, parameters increased (similar to last season); Drop, in addition to the standard: 100% chance of dropping Ring of Queen Ant; 2 random Forgotten Scroll: Fighter / Archer / Magician Will; B grade equipment; Scrolls of enchanting, Stones of Life (LS), Neolithic Crystals. Don't forget about the Relic Watcher - an NPC who appears in cities near the main building after the death of the Ant Queen, and gives out a useful reward for EVERYONE. The textures of the location will be redone, which will create additional opportunities for maneuvers. Follow the news! First Orfen: Friday, November 3, from 20:00 to 21:00 Kyiv time / from 21:00 to 22:00 Moscow/Minsk time; Further respawns every 4 days, 20:00 - 21:00 Kiev time / 21:00 - 22:00 Moscow/ Minsk time ; Level: 55, parameters increased (similar to last season); Drop, in addition to the standard: 150% chance of dropping Earring of Orfen; 2 random Forgotten Scroll: Fighter / Archer / Magician Will; B grade equipment ; Scrolls of enchanting, Stones of Life (LS), Neolithic Crystals. As the server develops, the Level, Parameters and Drop Quality of all Epics will increase. In the second half of the first Stage of Interlude (~ early December) - our Epics will be joined by Zaken , and with the transition to the second Stage of Interlude (~ mid-late December) - Baium . Clan Halls and Forts : Sale of the first farms in cities - a week after the start; Sieges of the first captured KH - November 10, 20:00 Kyiv time / 21:00 Moscow time; Fort sieges are available from the start of the server; The Instance Zone in Forts will be available from the second Interlude Stage, (~ mid-November); In the future, the Forts will be updated and special instance zones for clans will be added. Clan Halls, Forts and Castles have a modified 60-minute assortment of useful Buffs. First Sieges: First Sieges November 12: 16:00-18:00 Kiev time / 17:00-19:00 Moscow/Minsk time: Gludio, Dion 20:00-22:00 Kiev time / 21:00-23:00 Moscow/Minsk time: Giran, Oren The textures of the Castles have been completed, and it's great! In the case of “queues at the start” - in the first Sieges there will be 3 castles, Innadril and Stuttgart will be added. However, at the moment we are working on optimizing the game engine and trying to increase throughput both “on the server” and “in one location”. All members of the clan that owns the Castle receive the active ability Stun Resistance without wearing the castle crown; After this, every subsequent Sieges add 1-2 Castles to the capture, up to 9/9, at the end of December - beginning of January 2023. After capturing all 9 Castles, Territory Wars will begin . First period of the Olympiad: The Olympiad is divided into 2 week cycles (similar to the 7 Seals system): Fights: November 16 - 19; 5 hours a day: 18:30 ~ 23:30 Server Time (19:30 ~ 00:30 Moscow time).If you bring it to the Vitamin Manager, you can exchange a B-Grade ordinary item for a Masterwork Item.This scroll can be exchanged for 5000 CRP (clan reputation points) at NPC Butler (Premium Store) in the "Clan" section by any clan member. Heroes: November 20 - 26. The list and parameters of Heroic skills change dynamically depending on the Server Stage: Interlude: Heroic Miracle P. Def. + 2250 , M. Def. + 1575 , buff removal resistance +80, Speed +5. Duration: 30 sec. Phys. and Mag. The skill's defense will dynamically increase as the server develops, up to 5400 and 4050 at the Gracia stage, respectively. Heroic Berserker Accuracy +8, P. Atk. +500, M. Atk. +500, Atk. Spd./Cast. Speed +15%%, Speed +20, buff cancel resistance +80, HP restoration skill effectiveness +25% and protects against buffs. P. Def. -25%, M. Def. -25%, Evasion -8. Heroic Valor Now affects the group and the alliance (and not just the clan). Increases P. and M. Def. by 7%, protection from removal of effects by 80. Duration: 2 min. As the Phys. server develops. and M. Def. increases up to 15%. Gracia / High Five: + Heroic Grandeur: Enemies around have P. Def. -10%, M. Def. -10%, Evasion -10, probability of shield protection -50%, chance of canceling spell casting +100, blocks all physical and magical skills; Note! Temporarily does not apply other negative effects. The effect lasts 20 seconds instead of 60 ; Has a common cooldown with the Heroic Dread skill; Cannot be removed by the Cleanse skill. + Heroic Dread: Instills fear in the enemy and causes him to flee with increased Speed by 66; The effect lasts 15 seconds instead of 30; Has a common cooldown with the Heroic Grandeur skill; Cannot be removed by the Cleanse skill. Clan system The limit of characters in the Clan has been significantly increased: Clan level Members Academy 1st Royal Guard 2nd Royal Guard 1st Knightly Order 2nd Knightly Order 3rd Knightly Order 4th Knightly Order Max number of members 0 10 0 0 0 0 0 0 0 10 1 15 0 0 0 0 0 0 0 15 2 20 0 0 0 0 0 0 0 20 3 30 0 0 0 0 0 0 0 30 4 40 0 0 0 0 0 0 0 40 5 50 100 0 0 0 0 0 0 150 (50 + 100) 6 70 100 50 50 0 0 0 0 270 (170 + 100) 7 90 100 50 50 30 30 30 30 410 (310 + 100) 8 110 100 50 50 30 30 30 30 430 (330 + 100) 9 130 100 50 50 50 (30+20) 50 (30+20) 30 30 490 (390 + 100) 10 150 100 50 50 50 (30+20) 50 (30+20) 50 (30+20) 50 (30+20) 550 (450 + 100) 11 170 100 50 50 50 (30+20) 50 (30+20) 50 (30+20) 50 (30+20) 570 (470 + 100) Removed the need for SP to increase Clan Levels. Now only Adena and corresponding items are needed (up to level 5 inclusive); The minimum number of clan members to increase clan levels has been significantly reduced, from 5 to 10. Clan search system / Automatic recruitment to the Academy This is a special announcement system for players who are looking for a clan. At the same time, the Clan Leader located in this system can find new members and academicians. Roughly speaking, this is a message board that helps players and clans find each other. Hidden text Information for Clan Leaders : To register a clan, you need: Open the Clan Entry window from the menu or clan window; Click Register Clan; Select Karma of the clan (its goals): Networking - the goal of the clan is to socialize with other players and simply find like-minded people for a pleasant company; Clan Wars - the goal of the clan is to participate in clan wars, castle sieges, and battles for epic bosses. Hunting - the clan’s goal is to effectively farm monsters and Raid Bosses; Misc. - the goal of the clan is trade and active participation in the server economy. Select recruiting options: Allow - the clan leader will receive applications and approve or reject them; Public - any player can join the selected guild or clan academy independently. Below you need to indicate the guild where players will join; Add a welcome letter\description of the clan that players will see; Click OK; You can also view players who have registered on the "waiting list": To do this, click Waiting List; Browse the list of applicants and contact those who fit your clan. If you have placed your clan in the system and now want to change the type or description, don’t worry. There is a special Change Clan Info button for this. Please note that information can be changed no more than once every 5 minutes. Information for Clan Applicants: To register in the search system (which is visible to clan leaders), you need: Open the Clan Entry window from the menu or clan window Click Waiting List Press Enter Waiting List Specify your goals: Networking - your goal is to socialize with other players and simply find like-minded people for a pleasant company; Clan Wars - your goal is to participate in clan wars, castle sieges, and battles for epic bosses. Hunting - your goal is to effectively farm monsters and Raid Bosses; Misc. - your goal is to trade and actively participate in the server economy. Click the Ok button . Academy You often cannot find an academy for yourself, because the clan leader is not ready to encourage your contribution to the clan in any way? Sound familiar? We are well aware of this situation and present to your attention a system of rewards for both the clan and graduating academicians. At the start (October 27): Admission to the Academy 1-40 (inclusive) Checks the presence of a 2nd profession. Academy Favor is unavailable. On October 30, the academician will not automatically leave the clan when taking the 2nd profession and will be able to remain in it until he reaches level 48, at the next stage the level will be expanded. And so on When an academician receives the Second Profession, he leaves the academy and receives a special award : 1 Proof of Loyalty; 50 MWHealing Potion;Magic potion which quickly recovers HP. Lasts for 15 seconds. No exchange/drop/sale available 100 Ivory Coin; 1 Family Vitality Pie; 1Extra Entrance Pass - Kamaloka (Hall of the Abyss); 3Sweet Fruit Cocktail; 3Fresh Fruit Cocktail. When an academician receives the Second Profession, the clan receives: 1 Proof of Loyalty; Clan Reputation Points (CRP). 5-7 days after the Server Start , we will introduce a two-stage system , with the passive effect Academy Favor , an academy up to level 48, and so on. This system worked well in the first season of MasterWork and is fully functional, but introducing it from the start of the server will lead to a certain imbalance. If an academician leaves the clan (Academy), he does NOT receive a fine ; If the Clan Leader expels an academician from the clan (academy), he (the Clan) does NOT receive a fine ; The number of places in the academy was increased to 100 . Alliance Alliance capacity has been expanded to 5 clans; The penalty for leaving/dissolving/removing a clan from the Alliance has been removed; All positive Effects that are applied to clan members are also applied to alliance members (unless otherwise stated); Negative effects will not affect alliance members; Damage from mass skills will not be inflicted on alliance members. Clan skills Standard passive clan skills : All standard passive clan skills are learned for items dropped from the RB, which are not divided into Ranks; All standard passive clan skills work for ALL clan members, regardless of their Rank. Clan passive skills of units : New passive clan skills are learned for each guard / each knightly order separately. The study takes place at the Grand Magister in the Clans section. Both Proof of Loyalty and CRP are required to study : 1st level of any Squad: 4 Proof of Loyalty and 4,000 CRP; 2nd level of any Squad: 6 Proof of Loyalty and 6,000 CRP; 3rd level of any Squad: 10 Proof of Loyalty and 10,000 CRP. Holy Squad 1st level: Increases the healing power of the squad by 20 (6th clan level); Level 2: Increases healing power by 20 and Max. MP by 15% for the squad (7th clan level); Level 3: Increases healing power by 20 and Max. MP by 15%, reducing MP consumption by 5% for the squad (8th clan level). Dark Squad 1st level: Increases M. Atk. by 15 for a squad (7th clan level); 2nd level: Increases M. Atk. by 30 for a squad (8th clan level); 3rd level: Increases M. Atk. by 50 and a chance of performing a M. Crit. Atk. by 1% for the squad (9th clan level). Fire Squad 1st level: P. Atk. +15 for the squad (7th clan level); 2nd level: P. Atk. +20 and Critical Chance +15 for the squad (8th clan level); Level 3: P. Atk. +30, Critical Power +50 and Critical Chance +15 for the squad (9th clan level). Water Squad 1st level: P. Def. +12 for the squad (6th clan level); 2nd level: P. Def. +20 for the squad (7th clan level); Level 3: P. Def. +30 and the chance of Shield Protection +6% for the squad (8th clan level). Wind Squad 1st level: Increases Accuracy by 2 for the squad (7th clan level); 2nd level: Increases Accuracy by 2 and Evasion +2 for the squad (8th clan level); 3rd level: Increases Accuracy by 2, Evasion +2 and Speed by 3 for the squad (9th clan level). Earth Squad 1st level: Increases M. Def. by 15 for a squad (6th clan level); 2nd level: Increases M. Def. by 25 for a squad (7th clan level); 3rd level: Increases M. Def. by 40 for the squad (8th clan level). Clan Unity и Academy Favor In addition to basic clan skills, bonuses and privileges of playing in a clan, we have added other benefits to the server when being in a clan. The Clan Unity effect is automatically applied every 5 minutes to characters in the clan. Conditions for applying the buff and levels: With 18-26 characters online in the clan - Clan Unity 1 lvl; With 27-35 characters online in the clan - Clan Unity 2 lvl; With 36+ characters online in a clan - Clan Unity 3 lvl. Bonuses from Clan Unity: Clan Unity 0 lvl - Does not provide bonuses; Clan Unity 1 lvl - EXP/SP bonus +5%. Life/Mana Regeneration +7%. PvE Attack/Defense +2%; Clan Unity 2 lvl - EXP/SP bonus +7%. Life/Mana Regeneration +10%. PvE Attack/Defense +3%; Clan Unity 3 lvl - EXP/SP bonus +10%. Life/Mana Regeneration +15%. PvE Attack/Defense +5%. Additional Information: The effect is applied automatically to all clan members every 5 minutes; Duration Effect Clan Unity - 5 minutes; The effect applies to all guilds and the academy; The effect does not take up a buff slot. Academy Favor is a new system that works similarly to Clan Unity with a number of changes. This system will be available a few days after the server starts, so as not to create a problem at the very start! All members of the academy receive a buff that increases their attack, casting and running speed characteristics. Academy Favor (passive effect): Cast. Speed +30%. Atk. Spd. +15% (similar to Rhythm of Rage ) Speed +20. Max. HP +30% (similar to Rhythm of Body) Note! While you are under the effect of Academy Favor, you are immune to the effects of Rhythm of Rage and Rhythm of Body. Clan Leader Active Skills On MasterWork, clan leaders have active clan skills at their disposal! Only the Clan Leader can use them; The action only works around the Clan Leader; Skills only affect clan members (not alliance); Does not take up buff slots. These skills will work with the consumption of special items that the clan will receive for graduating academicians. In the future, the system for obtaining both Proof of Loyalty and new skills will develop according to your wishes and feedback. In order to get Active Clan Skills, visit the NPC Head of any guild who has the line “Clan” and receive a special Brooch (Clan Leader Brooch), which must be put on in a special slot. After the clan leader puts it on, he will have active clan skills. Please note: If you have increased the level of your clan, you must visit the NPC Head of the Guild in order to receive the Brooch of the next level. Instantly teleports the surrounding clan members to the nearest village. Consumes 3 Proof of Loyalty per use.Clan Recall - Transports clan members surrounding the Clan Leader to the village. Required clan level: 5; Distance: 1500; Cooldown: 20 minutes; Application cost: 3 Proof of Loyalty. Clan Rush - All characters located close to the clan leader receive +40 running speed for 15 seconds. Required clan level: 6; Distance: 1500; Cooldown: 20 minutes; Application cost: 5 Proof of Loyalty. Summons clan members to Clan Leader. Consumes 5 Proof of Loyalty per use. Сonsumption for clan members: 3 Summoning Crystal for each member personally.Clan Summon - Transfers (optional) clan members to the Clan Leader: Required clan level: 6; Affects all clan members (except academicians) who are not in the battalion commander and have confirmed the teleport; Casting time: 10 seconds; Cooldown: 30 minutes; Application cost: 5 Proof of Loyalty. Cost of accepting teleport: 3 Summoning Crystal for each clan member. Cancels all debuff of nearby clan members. Consumes 7 Proof of Loyalty per use.Clan Purity - Removes all negative effects from surrounding clan members. Required clan level: 7; Distance: 1500; Cooldown: 30 minutes; Application cost: 7 Proof of Loyalty. Creates a Clan Banner that increases MP, HP, and CP regeneration of nearby clan members. The banner's lifetime is 10 minutes . The banner can be destroyed. Consumes 15 Proof of Loyalty per use.Clan Flag - Summons a clan flag. All characters and allies near the flag receive an increase in CP, HP and MP regeneration. Required clan level: 8; Distance: 600; Cooldown: 60 minutes; Application cost: 15 Proof of Loyalty. Options: Action time: 10 minutes; HP: 158,000; P. Def.: 753; M.Def: 271. Clan Celestial Aegis : Grants invulnerability to all clan members. Cooldown 1800 seconds, fixed; Cost: Proof of Loyalty x5; Duration: Clan level 5: 10 seconds; Clan level 6: 15 seconds; Clan level 7: 20 seconds; Clan level 8: 30 seconds. Please note: Starting from the second stage, a new Active Clan is added. Skill: Clan Noblesse - Applies the Noble's Blessing effect to all clan members around the clan leader Required clan level: 7; Cooldown: 60 minutes; Application cost: 15 Proof of Loyalty. Ссылка на сообщение Поделиться на других сайтах More sharing options...
Papanda 2430 Опубликовано: 26 ноября 2021 Автор Рассказать Опубликовано: 26 ноября 2021 Dear friends! As server is growing we are announcing updated Academy System! Academy - one of the important things for new players. We have done big update for this system so it will help you to develop your character much easier and find a clan. This bonuses will supply you with good items for character development and academy itself will help to socialize! Academy member will not be withdrawn from an academy upon reaching second profession, but also will get useful items: 2Proof of Loyalty; 50MW Healing Potion; 100Ivory Coin;Personal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. 1Box with Rune of Exp+Sp 30% 1 hour (1-64 lvl)Wrapped pack containing a Rune of Experience Points 30% (60-minutes). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.; 1Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes.; 2Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 60 minutes.; 2Sweet Fruit Cocktail;Personal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes. 2Fresh Fruit Cocktail;Personal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes. 1Extra Entrance Pass - Kamaloka (Hall of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Hall of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item.. Upon reaching level 48 academy member will be withdrawn from academy and will get another reward: 1 Proof of Loyalty; 100 MW Healing Potion; 150 Ivory Coin; Box with Rune of Exp+Sp 50% 1 hour (1-64 lvl); 2Vitality Maintaining Potion;Personal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes.Wrapped pack containing a Rune of Experience Points 50% (60-minutes). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. 1 Family Vitality Pie; Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss);Extra pass that can cancel the time limit restriction to enter the Kamaloka (Labyrinth of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item. 3 Sweet Fruit Cocktail; 3 Fresh Fruit Cocktail. When academy member acquires second profession clan will get: 1 Proof of Loyalty; Clan Reputation Points (CRP). If you leave clan academy you will not get penalty; If academy member gets kicked by clan leader, he will not get penalty; Academy slots increased to 100. And more, We want to remind you that academy members are affected by Academy Favor, which provides bonuses: Casting speed +30%. Attack speed +15% (Rhythm of Rage) Speed +20. Maximum HP +30% (Rhythm of Body) Note! You cannot be affected by Rhythm of Rage and Rhythm of Body until you leave an academy. You can find Clan or Academy with Сlan Entry system; This is special tool for players looking for a clan. Clan leaders at the same time can find new clan or academy members Reveal hidden contents Полезная информация для Соискателей Клана: Чтобы зарегистрироваться в системе поиска (которую видят лидеры кланов), вам нужно: Открыть окно Clan Entry из меню или окна клана Нажать Waiting List Нажать Enter Waiting List Указать ваши цели: Networking - вашей целью является социализация с другими игроками и просто поиск единомышленников для приятной компании; Clan Wars - вашей целью является участие в клановых войнах, осадах замков, сражениях за эпических боссов. Hunting - вашей целью является эффективный фарм монстров и Рейдовых Боссов; Misc. - вашей целью является торговля и активное участие в экономике сервера. Нажмите кнопку Ok. Ссылка на сообщение Поделиться на других сайтах More sharing options...
Рекомендованные сообщения