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MasterWork ll: Locations Update

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Dear players!
MasterWork is not only about stages, changed skills/items and a huge online presence.
Also an important point in refining our product are changes and improvements to existing locations and the addition of new ones.

Large online presence on MasterWork servers literally screams about the need to expand the existing number of spots. image.png Daily PvP is very cool content and is the basis for our servers. However, between exciting and important battles, time is also needed for farming.
Every season we improve and update locations and this season was no exception. Thus, there were no locations left that did not change at all: expanding the number of quest monsters and NPCs, increasing spots, fixing/adding resources/items, and so on.

However, there are locations that we would like to highlight separately.

 

accessory_hero_cap_i00.png Arenas of the Great Olympics
The Olympiad are one of the important elements of the game and we are working to improve them. We are also expanding the number of arenas and working on their “weak spots”.

  • 4 pillars;
  • Fountain;
  • Something new 😉

 

 

etc_bloodpledge_point_i00.png Castles
The passages have been expanded, creating opportunities for additional strategic and tactical maneuvers.

  • Main Locks:
    • image.png Gludio;
    • image.png Dion;
    • image.png Giran;
    • image.png Innadril;
    • image.png Oren;
    • image.png Aden;
    • image.png Goddard;
    • image.png Schuttgart;
    • image.png Rune.
  • Mid Company:
    • image.png Gludin;
    • image.png Human (Talking Isle);
    • image.png Dark Elven;
    • image.png Elven;
    • image.png Orc;
    • image.png Dwarven;
    • image.png Kamael (if necessary)

 

 

skillboss.png Special locations
The passages have been expanded, creating opportunities for additional strategic and tactical maneuvers.

  • image.png Seed of Destruction;
  • image.png Ant Nest;
  • image.png Business Ship .

 

 

image.png Subjected to deep reworking
The maps were expanded to create new spots and passages. New mechanics, increased the number of monsters and spots, their spawn time and adjusted drops.

  • image.png Cruma Tower
    • New spots (rooms) were added on the 2nd and 3rd floors, and the number of monsters was increased. The monsters themselves remained unchanged.
  • image.png Lair of Antharas
    • Several spots have been added (the descent behind the "money room" and a large room before the ascent to bridge 2)
  • image.png Pavel Ruins
    • A 4th “pit” was added, the level of monsters in the pit was raised to 55-58, and the number of monsters in the pits was increased.
  • image.png Archaic Laboratory
    • One small and one large tower were added, and the level of monsters was increased to 58-62.
  • image.png Forbidden Gateway
    • For the season: the number of spots was increased, the number of monsters was increased, the respawn speed was balanced, the ability to complete the Supplier Reagents quest was added
    • For Eternal: the location has been completely redesigned to obtain Eternal weapons. Find out more.
  • image.png Deepest Empire (coming soon)
    • A new complex high-level group location of levels 69-74 with a new unique boss.
  • image.png Misty Mountains (coming soon)
    • A new complex high-level group location of 66-70 levels with a new unique boss.
  • image.png Dragon Valley
    • The strength of monsters has been reworked, the health of monsters has been increased (x2-x5), the experience gained and rewards have been increased. New group spot near boss Ishka. Reworked RB Ishka.
  • image.png Bee Hive
    • The strength of monsters has been reworked, the health of monsters has been increased (x2-x4), the experience gained and rewards have been increased. Added mechanics of "aggro" surrounding mobs after interacting with NPC Honeycombs
  • image.png Devil’s Isle
    • The strength of monsters has been reworked, the health of monsters has been increased (x2-x4), the experience gained and rewards have been increased.
  • image.png Devils Pass
    • Night location. The strength of monsters has been significantly reworked, the health of monsters has been increased (x2-x4), the experience gained and rewards have been increased. Majestic and Nightmare recipes have been added to the spoil.
  • image.png Desert Quarry
  • image.png Ancient Temple Remains
    • The location is now inhabited by high-level undead with increased experience gained.
  • image.png Anomic Foundry
  • image.png Isle Of Prayer
    • There are more spots and monsters, the strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • image.png Chromatic Highlands
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • image.png Primeval Isle
  • image.png Forge of Gods

 

 

image.png General improvements
The number of monsters, spots, spawn time has been increased, drops have been adjusted, etc.

  • Abandoned Camp
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • Dion Hills
    • There are more monsters.
  • Forgotten Temple
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • Execution Grounds
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • Langk Lizardmen Dwellings
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Maille Lizardmen Barracks
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Orc Barracks
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Windy Hill
    • Location raised to 34-37 levels. The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Wasteland
    • The number of monsters and experience gained have been increased.
  • Grave Robbers Souls
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased.
  • Plunderous Plain
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Sky Wagon Relic
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • Hardins Academy
    • The strength of monsters has been reworked, the health of monsters has been increased, the experience gained and rewards have been increased. New spots have been added.
  • War-Torn Plains
    • The number of monsters has been increased.
  • Timac Orc Outpost
    • The number of monsters has been increased. Experience and rewards gained have been increased.
  • The Forest Of Mirrors
    • The number of monsters and spots has been increased.
  • War-Torn Cemetery
    • The number of monsters has been increased.
  • Cemetery
    • The number of monsters has been increased.
  • Outlaw Forest
    • The number of monsters has been increased.
  • Ancient Battleground
    • New spots have been added throughout the location up to Blazing Swamp.
  • Wall of Agros
    • The number of monsters has been significantly increased and spots have been balanced.
  • Blazing Swamp
    • The number of monsters has been significantly increased and spots have been balanced.
  • Tower of Insolence
    • The number of monsters has been increased, spots have been balanced.
  • Staccato Nest
    • Spots and reps have been balanced. The number of monsters in some rooms has been increased.
  • Hot Springs
    • The number of monsters has been increased.
  • Mithril Mines
    • For the season: The number of monsters has been increased.
    • For Eternal: The location has been completely redesigned. Find out more.
  • Den of Evil
    • For the HF stage: The number of monsters has been increased.
  • Beleth Magic Circle
    • The number of monsters has been increased, the number of spots has been increased.
  • Phantasmal Ridge
    • The number of monsters has been increased, the number of spots has been increased.
  • Wounded Land
    • The number of monsters has been increased, the number of spots has been increased.
  • Plains of Lizardmen
    • For the HF stage: Reworked spots, balanced spawn speed, changed rewards.
  • Field of Whispers
    • For the HF stage: Reworked spots, balanced spawn speed, changed rewards.
  • Field of Silence
    • For the HF stage: Reworked spots, balanced spawn speed, changed rewards.
  • Crypts of Disgrace
    • For the HF stage: Reworked spots, balanced spawn speed, changed rewards.
  • Monastery Of Silence
    • For the HF stage: Reworked spots, balanced spawn speed, changed rewards.

 

 

 

 

We were happy to present and continue to create new locations for your convenience and entertainment. Please give us a like so we know you like the direction of our improvements. 😉

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