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Patchnote 08.01.24 - “Hellbound: Enchanted Megaliths. Part 1”

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 Restart: Monday, January 8, 2023 at 06:30 server time (05:30 CET)
Applying new rates:  Monday, January 8, 2023 at 18:00 server time (17:00 CET)

 

 

 

Dear friends,

From January 8, the next stage of the seasonal MasterWork on servers  will be introduced🔥 Fire и 💧 Water. This is the next stage of server development, according to a pre-planned season life schedule. Step-by-step is the key to a measured and comfortable game.
You can find out all the details of the innovations in our Patch Note 🙃 

  • Server 💧 Water
    • PvP: 912 003;
    • PK: 141 535;
    • Characters: 63,967;
    • Clans: 336.
  • Server 🔥 Fire
    • PvP: 724 323;
    • PK: 85 767;
    • Characters: 54,215;
    • Clans: 298.
  • For 2 servers (🔥 Fire &💧 Water)
    • PvP: 1 636 326;
    • PK: 227 302;
    • Characters: 118,182;
    • Clans: 634.

 

 

 


 

 

 

image.png Important game events

Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session.

Schedule of events for next week:

  • Monday, January 8:
    • image.png Technical work to install the update - 6:30 - 7:30;
    • etc_exp_point_i00.png Setting rates (without restart) - 17:30 - 18:00 (Simplification of development up to level 72, 72-79 00.00% - rate x1);
    • image.png Zaken - 20:30 ~ 21:00;
      • Then once every 3 days;
      • Note! The respawn window has been moved back 15 minutes.
        • Was: 20:45 ~ 21:15;
        • Now: 20:30 ~ 21:00.
    • image.png Queen Ant - 21:00 ~ 21:30.
      • Then once every 3 days;
      • Note! Respawn time has been changed.
        • Was: once every 2 days;
        • It became: once every 3 days, on the same day as Zaken.
    • image.png Dent - 20:30 ~ 21:15
      • Then once every 5 days.
      • Pay attention! image.png Bane also drops bm_elmoaden_token.pngDent's Coin, as well as image.png Dent.
  • Wednesday, January 10:
    • Enter family_coin_i00.pngIn-game Market for seasonal servers!
      • The description of the In-Game Market will be described separately.
    • image.png Antharas - 21:00 ~ 21:30.
      • Then once every 7 days on Wednesdays.
         
  • Thursday, January 11:
    • image.png Zaken - 20:30 ~ 21:00; 
    • image.png Queen Ant - 21:00 ~ 21:30;
    • image.png Baium - 21:00 ~ 21:30
      • Then once every 7 days on Thursdays.
         
  • Saturday, January 13th:
    • image.png Dent - 20:30 ~ 21:15.
       
  • Sunday, January 14:
    • image.png Zaken - 20:30 ~ 21:00; 
    • image.png Queen Ant - 21:00 ~ 21:30.
       
  • Monday, January 15:
    • image.png First Frintezza - 21:00 ~ 21:30
      • Then once every 7 days, on Mondays.

 

 

 

 


 

 

 

etc_exp_point_i00.png Rates

Rates - the server is developing, and we keep up with the times. MasterWork - a place where they carefully approach step-by-step ratings, starting the game becomes easier and easier, and you can overcome the entry threshold in a few days, just don’t go too fast😉.

Rates will be set on the server at 18:00 server time without restart!
Please note! Starting with this update (according to the concept), season updates, including Rates, will be released every two weeks (and not once a week, as was previously).
This is due to the fact that starting from this stage the concept increases in breadth, giving access to various content, such as: equipment improvements, upgrades jewelry, sharpening skills, installing attribute stones, and so on.

Now (from January 8, 18:00 to January 22, 17:59):

Level EXP(SP) from monsters EXP(SP) from RB
1-30 x6.00 x5.00
30-40 x6.00 -> x5.00 x5.00 -> x4.50
40-50 x5.00 -> x4.00 x4.50 -> x4.00
50-60 x4.00 -> x3.00 x4.00 -> x3.50
60-65 x3.00 -> x2.50 x3.50 -> x3.00
65-72 x2.50 -> x1.00 x3.00 -> x2.00
72-77 и 100.00% x1.00 x2.00
78 и 00.00% - 100.00% x1.00 x1.00
79 и 00.00% - 100.00% x0.10 (x1.00) x0.20 (x1.00)
80 и 00.00% - 100.00% x0.05 (x0.10) x0.10 (x0.20)
81 и 00.00% - 100.00% x0.01 (x0.05) x0.02 (x0.10)

Detailed information about how rates work, using the example of x6.00->x5.00:

Hidden text

  lvl_30 = 6.00
  lvl_31 = 5.90
  lvl_32 = 5.80
  lvl_33 = 5.70
  lvl_34 = 5.60
  lvl_35 = 5.50
  lvl_36 = 5.40
  lvl_37 = 5.30
  lvl_38 = 5.20
  lvl_39 = 5.10
  lvl_40 = 5.00

It was (from December 25, 18:00 to January 8, 17:59):

Hidden text
Level EXP(SP) from monsters EXP(SP) from RB
1-30 x5.00 x4.00
30-40 x5.00 -> x4.00 x4.00
40-60 x4.00 -> x3.00 x4.00 -> x3.00
60-70 x3.00 -> x1.00 x3.00 -> x2.00
70-76 и 100.00% x1.00 x2.00
77 и 00.00% - 100.00% x1.00 x1.00
78 и 00.00% - 100.00% x0.10 (x1.00) x0.20 (x1.00)
79 и 00.00% - 100.00% x0.05 (x0.10) x0.10 (x0.20)
80 и 00.00% - 100.00% x0.01 (x0.05) x0.02 (x0.10)
  • Pet Experience:
    • Pets receive an independent portion of experience from the owner's level. The final experience numbers are calculated based on the pet's level. That is, this still remains 5% of the owner’s experience, but the specific figure depends on the pet’s level. If a character is 74+ with an incoming experience rate of x0.10, has a 67th pet and receives 1000 experience from a mob, 5% of this experience goes to the pet, for him it will be 500 experience, since the pet has a rate of x1.
       
  • We remind you that:
    • 68 levels: skill1536.png Combo buffs;
    • 70 levels: skill1355.png CoV / PoV (1 levels);
    • 70 levels: skill1323.png Noblesse status;
    • 72 levels:
      • Quests for obtaining etc_crystal_blue_i00.pnghonors_panel.pngIce Crystal (Hot Springs);
      • Quests for obtaining etc_stone_gray_i00.pnghonors_panel.pngDivine Stone of Wisdom (Varka / Ketra, alliance level 2).
    • 76 levels: 3rd class transfer.
    • 79 levels:
      • Almost all classes gain the most important skills or skills gain a new level, reaching 100% of their effectivness .
        • We also remind you that books for learning basic skills are obtained from image.png Twins (instance zone). 
      • Learning the most important passive skills - protection_of_rune.png "Protections", which are available not only from Epic Bosses, but also from  image.png Baylor.
        • In the future, the number of places where this item can be obtained will increase, according to the concept.
    • 80 levels:
      • Almost all classes acquire important skills - skill1421.png Fields.
    • All levels, starting from the 3rd class transfer: image.png Enchanting Skills.
      • We want to emphasize that this is one of the most important elements of the game and the development of your character! We strongly recommend that you actively and confidently improve and enchant your skills, starting with the basic ones, but not limited to them!
      • Table of chances of enchanting a skill, according to level:
        Hidden text

         

        image.png

        image.png

         

         

        • 2nd class skills:
          • +1..3 = 76 skill level;
          • +4..8 = 77 skill level;
          • +7..9 = 78 skill level;
          • +10..12 = 79 skill level;
          • +13..15 = skill level 80;
          • +16..18 = 81 skill level;
          • +19..21 = 82 skill level;
          • +22..24 = 83 skill level;
          • +25..27 = 84 skill level;
          • +28..30 = 85 skill level.
        • 3rd class transfer skills:
          • +1..3 = 81 skill level;
          • +4..8 = 82 skill level;
          • +7..9 = 83 skill level;
          • +10..12 = 84 skill level;
          • +13..15 = 85 skill level.

         
  • etc_royal_membership_i00.png Club Manager Adventurers' Guide:
    • Without a club card, the buff is available up to level 68 (for all characters 1-67);
    • If you have a club card, you have access to:
      • Combo buffs and effects of maximum skill levels at any character level;
      • Getting a buff at any level.

 

 

 


 

 

 

skillboss.png Epic and Raid Bosses

During raids you can always have an interesting time and measure your strength with your opponents.

  • image.png Antharas (January 10), image.png Baium (January 11), image.png Frintezza (January 15), image.png Valakas (January 24):
    • Level: 78;
    • Basic characteristics are increased in proportion to the level;
    • Added to the drop:
      • protection_of_rune.pngForgotten Scroll - Protection of Rune - 100%;
      • protection_of_elemental.pngForgotten Scroll - Protection of Elemental - 1-2 pcs;
      • protection_of_alignment.pngForgotten Scroll - Protection of Alignment - 1-2 pcs.
         
  • image.png Queen Ant,  image.png Zaken, image.png Dent: 
    • Level increased from 78;
    • Basic characteristics are increased in proportion to the level;
    • Added to the drop:
      • protection_of_rune.pngForgotten Scroll - Protection of Rune - 50%;
      • protection_of_elemental.pngForgotten Scroll - Protection of Elemental - 100%;
      • protection_of_alignment.pngForgotten Scroll - Protection of Alignment - 100%.
        .
  • image.png Lilith, image.png Anakim;
    • Level increased to 76;
    • Basic characteristics have been increased according to the level;
    • Added new items to the drop:
      • weapon_forgotten_blade_i00.pngpannel_unconfirmed.png Weapon S Grade;
      • etc_sword_body_i00.png S Grade weapon parts;
      • chest_of_dark_soul.pngChest with Life Stone 10-20 pcs;
      • familybox_ench.pngEnchanted MW Box 10-15 pcs;
      • etc_fire_stone_i00.pngFire Stone 2-3 random ATT stones;
      • etc_warding_orb_green_i00.pngMasterWork Crystal - A 10%;
      • etc_warding_orb_red_i00.pngMasterWork Crystal - S 7%;
      • griffin.pngPart of Griffin Mount cards.
         
  • image.jpeg Andreas Van Halter:
    • Raid Boss has been significantly powered up;
    • Added the ability to enchant SA to level 13;
    • Added drop of chests with S Grade equipment.
    • SA enchanting:
      • 10 -> 11;
      • 11 -> 12;
      • 12 -> 13.
         
  • image.jpeg Ankou 78+ (78-th и 80-th):
    • Added drop of Grade S equipment;
    • Also available in the drop:
      • etc_warding_orb_red_i00.pngMasterWork Crystal - different levels;
      • etc_fire_stone_i00.png Attribute Stones;
      • etc_add_buffslot_i02.pngAncient Book: Divine Inspiration for the 22nd and 23rd slots;
    • SA enchanting:
      • 10 -> 11;
      • 11 -> 12;
      • 12 -> 13.
         
  • image.png Beleth Kerberos:
    • The location is patrolled by a demonic dog that will attack everyone who comes into its field of sight;
    • Drop:
      • etc_warding_orb_red_i00.pngMasterWork Crystal - A\S grade;
      • etc_fire_stone_i00.png Attribute Stones;
      • etc_add_buffslot_i02.pngAncient Book: Divine Inspiration for the 24th slot;
      • etc_old_evil_book_i00.pngAncient Tome of the Demon;
      • etc_bodypart_liver_i00.pngHound Meat;
      • chest_of_dark_soul.pngChest with Life Stone;
      • familybox_ench.pngEnchanted MW Box;
      • protection_of_rune.pngForgotten Scroll - Protection of Rune;
      • protection_of_elemental.pngForgotten Scroll - Protection of Elemental;
      • protection_of_alignment.pngForgotten Scroll - Protection of Alignment;
      • etc_exchange_box_i00.pngBeleth Supplies (S-gr weapon);
      • etc_exchange_box_i00.pngBeleth Supplies (S-gr armor);
      • etc_armor_soul_i00.pngS Grade Essence.
    • SA enchanting:
      • 10 -> 11;
      • 11 -> 12;
      • 12 -> 13.

  • Varka Hero Shadith 80 lvl:
    • After killing the boss, a chest appears, similar to the sub RB, from which everyone can get:
      • etc_skull_white_i00.pngHead of Shadith.
      • Please note! You still need a quest for an alliance of the appropriate level and a quest "Prove Your Courage!" to kill this boss! If there is no quest to kill this boss, the chest will not give you the expected item!
      • Respawn time: from 8 to 12 hours.
         
  • Varka Commander Mos 80 lvl:
    • After killing the boss, a chest appears, similar to the sub RB, from which everyone can get
      • etc_skull_red_i00.pngHead of Mos.
      • Please note! You still need a quest for an alliance of the appropriate level and a quest "Slay the Enemy Commander!" to kill this boss! If there is no quest to kill this boss, the chest will not give you the expected item!
      • Respawn time: from 8 to 12 hours.
         
  • Ketra Hero Hekaton 80 lvl:
    • After killing the boss, a chest appears, similar to the sub RB, from which everyone can get
      • etc_skull_white_i00.pngHead of Hekaton.
      • Please note! You still need a quest for an alliance of the appropriate level and a quest "Prove Your Courage!" to kill this boss! If there is no quest to kill this boss, the chest will not give you the expected item!
      • Respawn time: from 8 to 12 hours.
         
  • Ketra Commander Tire 80 lvl:
    • After killing the boss, a chest appears, similar to the sub RB, from which everyone can get:
      • etc_skull_red_i00.pngHead of Tayr.
      • Please note! You still need a quest for an alliance of the appropriate level and a quest "Slay the Enemy Commander!" to kill this boss! If there is no quest to kill this boss, the chest will not give you the expected item!
      • Respawn time: from 8 to 12 hours.

 

 

 


 

 

 

 

xmas_miracle_i00.png New Year's Event

  • etc_fir_spring_i00.pngetc_deco_bead_i00.pngetc_deco_star_i00.png Consumables for creating Socks - Dropping stopped;
  • xmas_present_i00.png Socks with Gifts - Dropping stopped;
  • xmas_miracle_i00.png Christmas Festival - The New Year buff can no longer be obtained from NPC Emma;
  • emma.png Santa Assistant Emma: Remains in the game until restart January 15:
    • Exchange of Consumables for Socks is available;
    • Issue and improvement available accessory_santas_antler_i00.png Real Santa's Hat. 
      • This means that you will be able to receive accessory_santas_antler_i00.png Real Santa's Hat and use it until January 15 (06:30 server time) its vitality effects. 

 

  • image.png New Year's Calendar remains until January 15th 6:30 am, at the restart it will be replaced with the standard one.
    • Pay attention! To receive an Additional reward (which says VIP) - you need your character to have the status VIP of at least the first level.
      image.jpeg

 

 

 

 


 

 

 

 

ticket_i00.png Instance Zones

Zone instance is a way available to each player to dress their character according to the level and be equipped at the level with representatives of clans farming Epic Bosses.
Gather a group or join an existing one, defeat bosses and receive S Grade equipment as a reward. New instances that are introduced as the server develops have a lot of experience and dexterity, as well as equipment of the most current Grade.

  • image.pngimage.pngimage.png Path to Baylor:
    • In order to get to the bosses you need:
      • Group of 7-characters;  
      • Level: 76-85; 
      • Drop: S gr. Weapons, Armor, Jewelry. Enchanting SA 10 => 13 levels. Attribute Stones. A and S gr. scrolls for improving weapons and armor, etc. 
      • Difficulty: high. 
      • Instance Entry Location: Ancient Arcan City.
      • Cooldown:Tuesday, Thursday, Saturday;
      • Passable Bosses:
        • image.png Kechi:
          • Enchanting SA, a personal chance for each group member:
            • 10 => 11: 5.00%;
            • 11 => 12: 4.00%;
            • 12 => 13: 3.00%.
        • image.png Darnell: 
          • Enchanting SA, a personal chance for each group member:
            • 10 => 11: 5.00%;
            • 11 => 12: 4.00%;
            • 12 => 13: 3.00%.
        • image.png Tears:
          • Enchanting SA, a personal chance for each group member
            • 10 => 11: 5.00%;
            • 11 => 12: 4.00%;
            • 12 => 13: 3.00%.

                                   Detailed walkthrough guide: 

Hidden text
  • Detailed information:
    • A new instance has been added, which is well known to the old-timers of our server - Baylor.
      • The instance itself consists of 3 corridors with mobs, at the end of each the Boss will be waiting for you:image.png Kechiimage.png Tearsimage.png Darnel;    
      • As soon as you defeat each of the bosses and receive the corresponding item confirming this (crystal) - you will be able to get to the main boss Baylor;
        • Note! You can exchange an extra crystal from the starting NPC for a crystal of a different color, namely:
          Hidden text

           

          • etc_crystal_cave_crystal_i0.png Clear Crystal x1 can be obtained for one of the options below:
            • etc_crystal_cave_crystal_i01.png Red Crystal х2;
              or
            • etc_crystal_cave_crystal_i02.png Blue Crystal х2;
              or
            • etc_crystal_cave_crystal_i01.png Red Crystal х1family_coin_i00.pngMaster Coin;
              or
            • etc_crystal_cave_crystal_i02.png Blue Crystal х1 +family_coin_i00.pngMaster Coin.

          • etc_crystal_cave_crystal_i01.png Red Crystal x1 can be obtained for one of the options below:
            • etc_crystal_cave_crystal_i0.png Clear Crystal х2;
              or
            • etc_crystal_cave_crystal_i02.png Blue Crystal х2;
               or 
            • etc_crystal_cave_crystal_i0.png Clear Crystal х1family_coin_i00.pngMaster Coin;
              or
            • etc_crystal_cave_crystal_i02.png Blue Crystal х1 +family_coin_i00.pngMaster Coin. 
          • etc_crystal_cave_crystal_i02.png  Blue Crystal x1 can be obtained for one of the options below:  
            • etc_crystal_cave_crystal_i01.png Red Crystal х2;
              or
               
            • etc_crystal_cave_crystal_i0.png Clear Crystal х2;
              or
            • etc_crystal_cave_crystal_i01.png Red Crystal х1family_coin_i00.pngMaster Coin;
              or
               
            • etc_crystal_cave_crystal_i0.png Clear Crystal х1 +family_coin_i00.pngMaster Coin.
      • Completing this Instance Zone greatly helps in the development of your character, as it gives pleasant experience and items for completing it.
    • Please note! Access to the main Boss will be available from January 8th!
    • Also added image.png Mission, for completing which you will receive a reward.  
    • In order to get to the bosses you need:
      • Group of 7-characters;  
      • Level: 76-85; 
      • Drop: S gr. Weapons, Armor, Jewelry. Enchanting SA 10 => 13 levels. Attribute Stones. A and S gr. scrolls for improving weapons and armor, etc. 
      • Difficulty: high. 
      • Instance Entry Location: Ancient Arcan City.
      • Cooldown:Tuesday, ThursdaySaturday; 
    • Corridors:
      • Let's move on to the corridors and halls of our instance. The sequence of visiting Bosses does not matter, let's start with the list:
        Hidden text

         

        Coral Garden
        RB image.png Tears

         

         

        • Having assembled a group and approached the NPC teleporter, you can enter the common instance.
        • There will be an NPC in front of you who will offer to open one of the 3 doors. Be careful, as you won’t be able to cancel your decision;
        • If you are going to visit RB Tears - you need to choose Coral Garden;   
        • Going up the corridor you will find yourself in an empty room, which precedes a large hall with monsters. You have to kill all these mobs. Be careful, the mobs are quite strong and social. Take out a few at a time, kill them and thereby clear the circular hall;
        • In addition to the regular drop, monsters will drop special items that you will need later:
          • etc_crystal_piece_i00.png Crystal Fragment - anyone can collect, but it is better to distribute it between two players;
          • etc_water_dragon_scale_i00.png Water Dragon Scale is no longer needed to kill the Boss.
        • As soon as you kill all the mobs, 2 monsters will appear in the hall, which you need to take to special recesses in the wall;
        • Place etc_crystal_piece_i00.png Crystal Fragment on the ground so that the mob reaches the recess and a glow appears around it. Do this trick with two monsters.
          • Don't be too greedy! If the object lies far enough away, the monster will not see it;
          • At the same time, calculate the number of items so that you have enough for both of you.
        • After 2 monsters successfully take their place in the recesses, the passage to the boss will open image.png Tears. Go to her room.
          • Note! After farming starts, the doors will close;
          • If the character did not manage to get inside or flew out in the process, you can teleport to the group using the Statue that the Group Leader spoke to at the very beginning of the Instance.
        • Prepare for farming:
          • Restore mana and health;
          • Use etc_water_potion_i00.png Water Potion, this will increase resistance to the boss’s main attribute - water; 
          • Item etc_water_dragon_scale_i00.png Water Dragon Scale is no longer needed for farming. 
        • When you are ready, start farming.
          • Tears can periodically use a mass skill - freezing, which immobilizes all characters and prevents them from casting. Try not to fall into it with the whole group;
          • After some time, RB will call on its copies for help. To make them disappear you must do one of two things:
            • Kill all copies (not recommended);
            • Start hitting only the original one. Only she will have a special title and the damage against her will be significantly different (we recommend);
            • RB will no longer impose on itself invulnerability.  
          • As soon as RB is killed, each party member will receiveetc_crystal_cave_crystal_i0.png Clear Crystal;  
          • An NPC will appear in the center of the room, who will offer you to leave the instance zone or immediately go to Baylor;
            • Note:
              • In order to immediately go to Baylor, all group members must have all 3 crystals;
              • The opportunity to get to Baylor will appear on January 8th.

         

         


         

         

        Steam Corridor

        RB image.png Kechi

         

        • Having assembled a group and approached the NPC teleporter, you can enter the common instance;
        • There will be an NPC in front of you who will offer to open one of the 2 doors. Be careful, as you won’t be able to cancel your decision;
        • If you are going to visit RB Kechi - you need to choose Emeral Squaer & Steam Corridor. Don’t worry, you still have to choose the right RB;   
        • Going down the long corridor you find yourself in a hall with monsters and 2 doors.
          • Pay attention! Right - Steam Corridor and passage RB Kechi, left Emerald Garden and passage to RB Darnel.    
        • We kill the mobs that bother us and turn right;
        • Approaching the door, you will see another long corridor with monsters;
        • Going to the end of the corridor, you will meet a mob Gatekeeper Provo with the title Kechi. By killing him you will receive the etc_crystal_cave_key_i02.png Red Coral Key;     
        • Returning to the door where you turned, the holder of the key must highlight it and double-click on the key in the inventory. The door will open and you will find yourself in a series of corridors with monsters;
        • Carefully go through the rooms, bringing out a certain number of mobs towards you and systematically killing them;
        • As soon as you kill all the mobs in each of the rooms/corridors, an NPC teleporter will appear at the door, which will send your party to the next room. This will happen right up to the room with RB;
        • After passing 4 rooms, you will find yourself in a hall with image.png RB Kechi;  
        • Prepare for farming:
          • Restore mana and health;
          • Use etc_fire_potion_i00.png Fire Potion, this will increase resistance to the boss’s main attribute - fire.
        • When you are ready, start farming.
        • After some time, the Republic of Belarus will call on its guards for help. There are several options for how to act in this situation:
          • Kill all guards;
          • Guardians do not have the fastest running speed, so you can try driving them. Please note that he will summon guards systematically; at some point there may be too many of them.
        • As soon as RB is killed, each party member will receive etc_crystal_cave_crystal_i01.png Red Crystal;
        • An NPC will appear in the center of the room and will offer you to leave the instance zone or immediately go to Baylor.
          • Note:
            • In order to immediately go to Baylor, all group members must have all 3 crystals;
            • The opportunity to get to Baylor will appear on January 8th.

         

         


         

         

         

        Emeral Squaer

        RB image.png Darnel

         

        • Having assembled a group and approached the NPC teleporter, you can enter the common instance;
        • There will be an NPC in front of you who will offer to open one of the 2 doors. Be careful, as you won’t be able to cancel your decision;
        • If you are going to visit RB Darnel- you need to choose Emeral Squaer/Steam Corridor. Don’t worry, you still have to choose the right RB;   
        • Going down the long corridor you find yourself in a room with monsters and two doors.
          • Pay attention! On the left - Emeral Squaer and passageimage.png RB Darnel on the right is Emerald Garden and the passage to RB Kechi.     
        • We kill the mobs that bother us and turn left;
        • Approaching the door, you will see another long corridor with monsters;
        • Going to the end of the corridor, you will meet a mob Gatekeeper Lohan with the title Darnel. By killing him you will receive the key etc_crystal_cave_key_i01.png Blue Coral Key;    
        • Returning to the door where you turned, the holder of the key must highlight it and double-click on the key in the inventory. The door will open and you will find yourself in a huge hall;
        • This hall is divided into upper and lower parts, along the perimeter of which you can find rooms in which you will have to fight mini-rb;
        • You need to kill all the monsters at the top of the hall. In addition to the usual drop, mobs will drop special items that you will need later:
          • etc_old_key_i03.png Secret Key is an item that is best to have on one character, presumably on a brew (on a character who will not directly fight the RB).
        • As soon as you kill all the mobs, a mini rb will appear. Kill him.
          • Note! This mini RB has a very strong skill attack. Don't let him finish his cast by interrupting him with stuns, trances, or other disables.
        • When you kill the mini-RB in the upper part of the hall, go down to the lower part and clear it according to the same principle;
        • Once all the mobs and mini-RBs have been killed, the character who has the key must carefully approach the door. As soon as he steps on the invisible plate, the door will open and the key will disappear;
        • Pay attention! The character with the keys who opened the door must stay where he is! As soon as he moves from this slab, the door will be closed, and the key will no longer be returned; 
        • Once the group has dealt with the Boss inside, run to the next door and repeat the procedure;
        • When all the mini-RBs in the rooms are dead, the last door will open, behind which you will find the Boss - image.png Darnel;
        • Prepare for farming:
          • Restore mana and health;
          • Use etc_unholy_potion_i00.png Dark Potion, this will increase resistance to the boss’s main attribute - darkness. 
        • The Boss itself is quite simple, but has 2 characteristic features:
          • Periodically, Darnel uses mass paralysis. Don’t worry, it can be removed with regular skills, but you need to take care not to get hit by the whole group;
          • In the Boss room there are a huge number of traps, which he periodically explodes. Don't try to neutralize them - they will appear almost instantly.
        • As soon as RB is killed, each party member will receive etc_crystal_cave_crystal_i02.png Blue Crystal;
        • An NPC will appear in the center of the room and will offer you to leave the instance zone or immediately go to Baylor.
          • Note:
            • In order to immediately go to Baylor, all group members must have all 3 crystals;
            • The opportunity to get to Baylor will appear on January 8th.
    • Video guide for completing the Instance Zone:
      Hidden text

       

  • image.png Baylor:
    • Enchanting SA, a personal chance for each group member:
      • 10 => 11: 12.00%;
      • 11 => 12: 8.00%;
      • 12 => 13: 5.00%.
    • In order to get to Baylor, each group member must have 3 crystals:
      • etc_crystal_cave_crystal_i0.pngClear Crystal- can be obtained from RB Tears, Coral Garden;
      • etc_crystal_cave_crystal_i01.pngRed Crystal - can be obtained from RB Kechi, Steam Corridor;
      • etc_crystal_cave_crystal_i02.pngBlue Crystal - can be obtained from RB Darnel, Emeral Squaer.
    • There are 2 options for how to get to Baylor itself:
      • You can go directly to Baylor from the city
        • Note! In this case, you miss the opportunity to fight one of the Bosses in the corridors, since both Baylor and the Bosses preceding him are in the same Instance Zone.
      • You can go through any of the corridors and at the end go to the Final Boss, instead of moving to the city.
         
    • As soon as you are ready, the party leader talks to the NPC and moves you to Baylor Prison. All crystals are taken from the entire party.
    • During awakening, Baylor kills his guards and a very important item drops out of them, which will be critically needed when farming:
      • etc_water_dragon_claw_i00.png Water Dragon Claw (as previously with etc_water_dragon_scale_i00.png Water Dragon Scale following the example with RB image.png Tears) must be simultaneously applied on Baylor to disable his invulnerability. Make sure the entire group has these claws.
    • As soon as you are ready, start farming.
      • Alarms will appear around the Boss - try to kill them as quickly as possible. The strength of the boss and the buff that he will apply to himself depends on this.
      • Farming the Boss itself is quite simple, but it has 2 features:
        • Be sure to put Water Dragon Claw on your layout.
        • When he imposes invulnerability on himself, you will need to perform actions similar to what happened on RB image.png Tears:
          • The whole party should highlight Baylor
          • Minimum 7 people from the group must use the item etc_water_dragon_claw_i00.png Water Dragon Claw on the boss as quickly as possible (within 4 seconds). 
          • As soon as the invulnerability effect disappears, you can continue to hit the RB.
        • Guards will also periodically appear and attack you. Just kill them.
      • As soon as you finish off card-bailor.png Baylor, a chest will appear in its place. A drop will fall out of it. Rewards: 
        Hidden text

        Rewards and items

        • NPC image.png Pona has added an exchanger +10 image.png Baylor's Earring to image.png Enchanted Baylor's Earring;    
          • More details:
            • To improve you need:
              • Get a regular earring Baylor's Earring;image.png 
              • Sharpen it with any suitable scrolls up to +10; 
              • Exchange to image.png Blessed Baylor's Earring from NPC image.png Pona.
            • Features:
              • M.Def 101;
              • Where 87;
              • Defense from Darkness +30 Defense from Darkness (not +45 as before);
              • Protection from other elements +15;
              • Protection against all types of debuffs (including medusa and disarm) +25%.
        • If you successfully killcard-bailor.png Baylor you will also receive chest_of_dark_soul.png Chest of Dark Soul from which you can get fragments of Immortal jewelry:        
          •  etc_r1_necklace_piece.png Piece of Immortal Necklace - 1-2 pcs;
          •  etc_r1_earring_piece.png Piece of Immortal Earring - 1-2 pcs;
          •  etc_r1_necklace_piece.png Piece of Immortal Necklace - 1 pcs.
        • Stats of finished jewelry:
          • r1_ring_i00.png Immortal Ring 60 M Def;
          • r1_earring_i00.png Immortal Earring 79 M Def;
          • r1_necklace_i00.png Immortal Necklace 106 M Def.
        • The peculiarity of this jewelry is that it has additional bonuses, namely: 
          • Resistance paralysis; 
          • Resistance sleep; 
          • Resistance hold(root);  
          • Resistance stun; 
          • Resistance fear. 
            • Pay attention! Bonuses from 2 identical items do not stack 
        • System for exchanging stones for items:
          • 5 etc_r1_necklace_piece.png Piece of Immortal Ring + accessory_tateossian_ring_i00.png Tateossian Ring + 1.500.000 etc_adena_i00.png Adena = r1_ring_i00.png Immortal Ring;
          • 7 etc_r1_earring_piece.png Piece of Immortal Earring + accessory_tateossian_earring_i00.png Tateossian Earring + 2.500.000 etc_adena_i00.png Adena = r1_earring_i00.png Immortal Earring;
          • 10 etc_r1_necklace_piece.png Piece of Immortal Necklace + accessory_tateossian_necklace_i00.png Tateossian Necklace + 3.500.000 etc_adena_i00.png Adena = r1_necklace_i00.png Immortal Necklace.
        • You can also exchange a piece of any jewelry for any other 2 to 1:
          • etc_r1_necklace_piece.png Piece of Immortal Ring x1 = etc_r1_earring_piece.png Piece of Immortal Earring x2 or etc_r1_necklace_piece.png Piece of Immortal Necklace x2;
          • etc_r1_earring_piece.png Piece of Immortal Earring x1 = etc_r1_necklace_piece.png Piece of Immortal Ring x2 or etc_r1_necklace_piece.png Piece of Immortal Necklace x2;
          • etc_r1_necklace_piece.png Piece of Immortal Necklace x1 = etc_r1_necklace_piece.png Piece of Immortal Ring x2 or etc_r1_necklace_piece.png Piece of Immortal Necklace x2.
        • Pay attention!  In order to receive the accessory_ring_of_core_i00.png Ring of Core and accessory_earring_of_orfen_i00.png Earring of Orfen when collecting 15 core_fragment.png Core\ orfen_fragment.png Orfen's Soul Fragment from the Core&Orfen instance, which will appear later, you will need Immortal jewelry!
    • Rewards:
      • weapon_arcana_mace_i00.png Weapons of Grade S - 3 types;
        • This means that, unlike other Bosses, Baylor has 3 groups of weapon drops, each with its own chance of dropping. If the circumstances are successful for you, you may get 1 weapon, or 2 or 3;
        • Groups with weapon drops:
          • weapon_draconic_bow_i00.pngpannel_unconfirmed.pngUnidentified Draconic Bow;
          • weapon_angel_slayer_i00.pngpannel_unconfirmed.pngUnidentified Angel Slayer;
             
          • weapon_heavens_divider_i00.pngpannel_unconfirmed.pngUnidentified Heaven's Divider;
          • weapon_saint_spear_i00.pngpannel_unconfirmed.pngUnidentified Saint Spear;
          • weapon_demon_splinter_i00.pngpannel_unconfirmed.pngUnidentified Demon Splinter;
          • weapon_forgotten_blade_i00.pngpannel_unconfirmed.pngUnidentified Forgotten Blade;
             
          • weapon_dragon_hunter_axe_i00.pngpannel_unconfirmed.pngUnidentified Dragon Hunter Axe;
          • weapon_arcana_mace_i00.pngpannel_unconfirmed.pngUnidentified Arcana Mace;
          • weapon_imperial_staff_i00.pngpannel_unconfirmed.pngUnidentified Imperial Staff;
          • weapon_basalt_battlehammer_i00.pngpannel_unconfirmed.pngUnidentified Basalt Battlehammer.
      • etc_squares_gray_i00.pngWeapon pieces of Grade S - 3 types;
        • This means that, unlike other Bosses, Baylor has 3 groups of drops from pieces on weapons, each with its own chance of dropping. If the circumstances are successful for you, you may get pieces for 1 weapon, or 2 or 3;
        • Groups with weapon drops correspond to groups with solid items (described above).
      • armor_leather_helmet_i00.png Helmet Grade S;
      • etc_pouch_brown_i00.png Pieces for a Grade S Helmet;
      • armor_t89_ul_i00.png Body Grade S;
      • etc_leather_gray_i00.png Pieces for Bodies Grade S;
      • armor_t88_g_i00.png S-Grade Ends;
      • etc_pouch_brown_i00.png Pieces for ends Grade S;
      • shield_imperial_crusader_shield_i00.pngShield\Sigil Grade S;
      • etc_plate_silver_i00.png Pieces for a shield\sigil of Grade S;
      • barler_earring.pngBaylor's Earring;
      • protection_of_elemental.pngForgotten Scroll - Protection of Elemental or protection_of_alignment.pngForgotten Scroll - Protection of Alignment;
      • etc_warding_orb_green_i00.pngMasterWork Crystal - A-grade;
      • etc_warding_orb_red_i00.pngMasterWork Crystal - S-grade;
      • etc_fire_stone_i00.png2-3 Attribute stones;
      • chest_of_dark_soul.pngChest with Life Stone;
      • familybox_ench.pngEnchanted MW Box;
      • chest_of_dark_soul.pngpannel_rotten.pngChest of Dark Soul - Guaranteed personal reward:
        • etc_r1_necklace_piece.pngPiece of Immortal Necklace - 1 pcs;
        • etc_r1_earring_piece.pngPiece of Immortal Earring - 1-2 pcs;
        • etc_r1_ring_piece.pngPiece of Immortal Ring - 1-2 pcs;
        • etc_pig_adena_i01.pngIvory Coin - 10-25 pcs;
        • br_cp_potion_i01.pngPersonal Greater CP Potion - 5-15 pcs;
        • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion - 10-20 pcs;
        • etc_bead_silver_i00.pngpannel_rotten.pngGemstone S - 1-2 pcs;
        • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection;
        • chest_of_dark_soul.pngChest with Life Stone;
        • etc_codex_of_giant_i00.pngGiant's Codex;
        • etc_codex_of_giant_i03.pngGiant's Codex - Mastery;
        • etc_scroll_of_enchant_weapon_i05.pngScroll: Enchant Weapon (S-Grade);
        • etc_scroll_of_enchant_armor_i05.pngScroll: Enchant Armor (S-Grade);
        • etc_blessed_scrl_of_ench_wp_s_i05.pngBlessed Scroll: Enchant Weapon (S-Grade);
        • etc_blessed_scrl_of_ench_am_s_i05.pngBlessed Scroll: Enchant Armor (S-Grade).
    • image.png Pona provides an exchange of jewelry:
      Please note!!! The enchantment is not saved during exchange.
      Reward Jewelry Shards Aden
      r1_earring_i00.pngImmortal Earring Shock
      r1_earring_i00.pngImmortal Earring Sleep
      r1_earring_i00.pngImmortal Earring Paralyze
      r1_earring_i00.pngImmortal Earring Hold
      r1_earring_i00.pngImmortal Earring Fear
      accessory_tateossian_earring_i00.pngTateossian Earring etc_r1_earring_piece.pngPiece of Immortal Earring x7 2 500 000
      r1_necklace_i00.pngImmortal Necklace Shock
      r1_necklace_i00.pngImmortal Necklace Sleep
      r1_necklace_i00.pngImmortal Necklace Paralyze
      r1_necklace_i00.pngImmortal Necklace Hold
      r1_necklace_i00.pngImmortal Necklace Fear
      accessory_tateossian_necklace_i00.pngTateossian Necklace etc_r1_necklace_piece.pngPiece of Immortal Necklace x10 3 500 000
      r1_ring_i00.pngImmortal Ring Shock
      r1_ring_i00.pngImmortal Ring Sleep
      r1_ring_i00.pngImmortal Ring Paralyze
      r1_ring_i00.pngImmortal Ring Hold
      r1_ring_i00.pngImmortal Ring Fear
      accessory_tateossian_ring_i00.pngTateossian Ring etc_r1_ring_piece.pngPiece of Immortal Ring x5 1 500 000
    • Epic Jewelry Exchange:
      Reward Jewelry Crystals Gems Aden
      core1.pngEnchanted Ring of Core accessory_ring_of_core_i00.pngRing of Core х2 etc_crystal_silver_i00.png(A-Grade) 1 500 etc_bead_red_i00.pngpannel_rotten.pngGemstone A 250 15 000 000
      core2.pngRefined Ring of Core accessory_ring_of_core_i00.pngRing of Core х2 etc_crystal_gold_i00.png(S-Grade) 1 750 etc_bead_silver_i00.pngpannel_rotten.pngGemstone S 150 25 000 000
      orphan1.pngEnchanted Earring of Orfen accessory_earring_of_orfen_i00.pngEarring of Orfen х2 etc_crystal_silver_i00.png(A-Grade) 1 500 etc_bead_red_i00.pngpannel_rotten.pngGemstone A 250 15 000 000
      orfen2.pngRefined Earring of Orfen accessory_earring_of_orfen_i00.pngEarring of Orfen х2 etc_crystal_gold_i00.png(S-Grade) 1 750 etc_bead_silver_i00.pngpannel_rotten.pngGemstone S 150 25 000 000
       
  • image.png Daily Cases 73-85:
    • Added drop of Attribute Stones:
      • 1-2 pcs.
         
  • image.png Twins: Hall of Suffering:
    • Added a new Instance Zone;
    • Entrance: to Ancient City Arcan, from the corresponding NPC;
    • No longer requires a standard quest;
    • Available for: groups of 5 to 9 characters of levels 75-85;
    • Recharge: Monday, Wednesday, Friday; 06:30 am;
    • After finishing farming, a teleporter pillar appears;
    • Added Daily Mission with guaranteed personal reward:image.png 
      • etc_pig_adena_i01.pngIvory Coin х35;
      • etc_super_cp_potion_i05.pngElixir of CP (S-Grade);
      • etc_super_hp_potion_i05.pngElixir of Life (S-Grade);
      • etc_super_mp_potion_i05.pngElixir of Mental Strength (S-Grade);
      • etc_jewel_box_i00.pngJewel Ornamented Duel Supplies:
        • etc_high_gem_black_i00.pngpanel_2.pngLeonard x4;
        • etc_adamantium_i00.pngpanel_2.pngAdamantine х3;
        • etc_oricalcum_i00.pngpanel_2.pngOrichalcum x3.

          or one of the books in the list below
           
        • br_spell_books_magic_i01.pngSpellbook - Meteor;
        • br_spell_books_magic_i01.pngSpellbook - Star Fall;
        • br_spell_books_magic_i00.pngForgotten Scroll - Servitor Barrier;
        • br_spell_books_magic_i00.pngForgotten Scroll - Excessive Loyalty;
        • br_spell_books_shield_i00.pngForgotten Scroll - Deflect Magic;
        • br_spell_books_sword_i00.pngForgotten Scroll - Final Secret;
        • br_spell_books_sword_i00.pngForgotten Scroll - Hide;
        • br_spell_books_sword_i00.pngForgotten Scroll - Dual Dagger Mastery;
        • br_spell_books_sword_i00.pngForgotten Scroll - Seven Arrow;
        • br_spell_books_magic_i00.pngForgotten Scroll - Enlightenment - Wizard;
        • br_spell_books_magic_i00.pngForgotten Scroll - Enlightenment - Healer;
        • br_spell_books_shield_i00.pngForgotten Scroll - Anti-Magic Armor;
        • br_spell_books_sword_i00.pngForgotten Scroll - Silent Mind.
    • Boss Reward:
      • weapon_arcana_mace_i00.pngpannel_unconfirmed.pngWeapon S Grade;
      • etc_squares_gray_i00.png Weapon Pieces S Grade;
      • chest_of_dark_soul.pngChest with Life Stone;
      • familybox_ench.pngEnchanted MW Box;
      • etc_blessed_scrl_of_ench_wp_s_i05.pngBlessed Scroll: Enchant Weapon (S-Grade);
      • etc_blessed_scrl_of_ench_am_s_i05.pngBlessed Scroll: Enchant Armor (S-Grade);
      • br_spell_books_sword_i00.pngForgotten Scroll - Fighter's Will;
      • archer_will_book.pngForgotten Scroll - Archer's Will;
      • br_spell_books_magic_i00.pngForgotten Scroll - Magician's Will;
      • etc_unholy_stone_i00.png 1-2 Attribute Stones from each of the two RBs;
  • SA pumping is available from each of the RBs:
    • 10 => 11:  2.50%;
    • 11 => 12:  2.00%;
    • 12 => 13:  1.50%.

 

 

 


 

 

 

skill1177.png Skills

  • The skill system completely and finally switches from IL-Like mechanic to HF-Like mechanic, therefore:
    • The calculation of magic failure depending on the difference between the levels of the attacking skill and the level of the target has changed. To ensure that your character does not lose effectiveness, you need to enchant your skills +- according to your character level. You can find out the corresponding skill level, enchant chance and enchant level from the tables below:
      • Second class skills:
        Enchanting magic_lvl 76 77 78 79 80 81 82 83 84 85
        +1 76 82% 92% 97% 97% 97% 97% 97% 97% 97% 97%
        +2 76 80% 90% 95% 95% 95% 95% 95% 95% 95% 95%
        +3 76 78% 88% 93% 93% 93% 93% 93% 93% 93% 93%
        +4 77 52% 76% 86% 91% 91% 91% 91% 91% 91% 91%
        +5 77 50% 74% 84% 89% 89% 89% 89% 89% 89% 89%
        +6 77 48% 72% 82% 87% 87% 87% 87% 87% 87% 87%
        +7 77   46% 70% 80% 85% 85% 85% 85% 85% 85%
        +8 78   44% 68% 78% 83% 83% 83% 83% 83% 83%
        +9 78   42% 66% 76% 81% 81% 81% 81% 81% 81%
        +10 79     40% 64% 74% 79% 79% 79% 79% 79%
        +11 79     38% 62% 72% 77% 77% 77% 77% 77%
        +12 79     36% 60% 70% 75% 75% 75% 75% 75%
        +13 80       34% 58% 68% 73% 73% 73% 73%
        +14 80       32% 56% 66% 71% 71% 71% 71%
        +15 80       30% 54% 64% 69% 69% 69% 69%
        +16 81         28% 52% 62% 67% 67% 67%
        +17 81         26% 50% 60% 65% 65% 65%
        +18 81         24% 48% 58% 63% 63% 63%
        +19 82           22% 46% 56% 61% 61%
        +20 82           20% 44% 54% 59% 59%
        +21 82           18% 42% 52% 57% 57%
        +22 83             16% 40% 50% 55%
        +23 83             14% 38% 48% 53%
        +24 83             12% 36% 46% 51%
        +25 84               10% 34% 44%
        +26 84               8% 42% 42%
        +27 84               6% 30% 40%
        +28 85                 4% 28%
        +29 85                 2% 26%
        +30 85                 1% 24%
      • Third class skills:
        Enchanting magic_lvl 76 77 78 79 80 81 82 83 84 85
        +1 81 18% 28% 38% 48% 58% 82% 92% 97% 97% 97%
        +2 81       46% 56% 80% 90% 95% 95% 95%
        +3 81         54% 78% 88% 93% 93% 93%
        +4 82         42% 76% 76% 86% 91% 91%
        +5 82           52% 74% 84% 89% 89%
        +6 82           50% 72% 82% 87% 87%
        +7 82           48% 46% 70% 80% 85%
        +8 83             44% 68% 78% 83%
        +9 83             42% 66% 76% 81%
        +10 84               40% 64% 74%
        +11 84               38% 62% 72%
        +12 84               36% 60% 70%
        +13 85                 34% 58%
        +14 85                 32% 56%
        +15 85                 30% 54%

         

 

 

 


 

 

 

etc_jewel_box_i00.png Items

  • CP Cans - item use cooldown reduced to 1 second for the following items:
    • etc_cp_potion_i00.pngCP Potion;
    • etc_cp_potion_i01.pngGreater CP Potion;
    • br_cp_potion_i01.pngPersonal Greater CP Potion.
  • It is now possible to insert etc_fire_stone_i00.pngAttribute Stones! We remind you that:
    • On the MasterWork project, Attribute Stones can be inserted into {PvP} equipment;
    • Chance of successful insertion - 50%;
    • 5 units each, up to 150 in Weapons of grades B, A, S, S+;
    • Cannot be inserted into B grade Armor;
    • 6 units each, up to 30 per Grade A Armor;
    • 6 units each, up to 60 per Armor of grade S/ S+;
    • 6 units each, up to 30 in Cloak;
    • In one-piece Armor (top+bottom - up to 2 different elements);
    • All other Armor (helmet, gloves, slippers, top, bottom) - 1 element each.
      • In the future, with the development of the Season, it will be possible to insert 2 elements into armor from grade S and above, and then 3 elements.
  • The cost of 32_divineprotection.pngpanel_2.pngTalismans for purchase for etc_adena_i00.pngAdena has been increased
  • Example:
    • 2 family_coin_i00.pngMaster Coin + 250,000 Adena;
      or
    • Was: 500.000 etc_adena_i00.pngAdena;
    • Now: 1.000.000 etc_adena_i00.pngAdena.

 

 

 


 

 

 

 

accessory_hero_cap_i00.png Olympiad

  • If you have not received a settlement before January 8, your points will be reset and you will not be able to receive a settlement. Have time to exchange points for NGP before the restart;
    • Obitaining etc_nobless_teleport_coupon_i00.pngNoblesse Gate Pass for participation in the Olympiad has been replaced by receiving scroll_of_verification_i00.pngOlympiad Token.
  • Registration is available from level 75+;
  • Heroes of the new period of the Olympiad have access to all heroic skills, they work in full force, we remind you that “Hero Debuffs” have a common cooldown (when using one skill, both go into cooldown) and have been reworked:
    • skill1375.pngHeroic Grandeur;
    • skill1376.pngHeroic Dread.
  • Existing skills:
    • skill0395.pngHeroic Miracle - P. Def. +5400, M. Def. +4050, buff cancel resistance +80%, Speed +5.
  • Heroic Weapons have been slightly buffed;
    • P. Atk. and M. Atk. Weapons unchanged;
    • PvP Damage increased by 20 to 35%;
    • PvE Damage increased by 20 to 50%.

The Olympiad period is held from January 11 to 14:

  • The fighting time is from 18:30 to 23:10.
  • We remind you that receiving scroll_of_verification_i00.pngOlympiad Token is available from January 11 (the first day of the Olympiad) both for Achievements and for:
    • Departure to the Olympiad: 400 OT;
    • Victory: 600 OT (total 1000);
    • Defeat: 100 OT (total 500).
  • Olympiad Jewelry available for scroll_of_verification_i00.pngOlympiad Token:
    Jewelry scroll_of_verification_i00.pngOlympiad Token etc_adena_i00.pngAdena
    accessory_necklace_of_hero_i00.pngpvp_tab.pngOlympiad Necklace 44 000 5 000 000
    accessory_earring_of_hero_i00.pngpvp_tab.pngOlympiad Earring 33 000 5 000 000
    accessory_ring_of_hero_i00.pngpvp_tab.pngOlympiad Ring 22 000 5 000 000
     
    • For first place in the profession gradeing there is a 15% discount;
    • For 2-3 place in the profession gradeing there is a 10% discount;
    • For 4th-6th place in the profession gradeing there is a 7% discount;
    • For 7-10th place in the profession gradeing there is a 5% discount;

 

 

 

 


 

 

 

 

etc_map_ivory_i00.png Locations

  • Chromatic Highlands:
    • image.png General information
      The location is an alternative to the best locations of its level both for obtaining experience and valuable items. By itself, it has 4 full-fledged spots and a number of corridors, which are also actively occupied by incomplete groups.
      We worked on the number of monsters, experience gained, item drops and the physical number of “spot rooms”, on which you can place a group.

 

  • image.png Location and Spots
    • The location has been doubled. There are full-fledged large spots on which you can easily place a group;  
    • Another tunnel entrance was added to the location;
    • Another teleport has been added:
    • Chromatics Highlands - l (original teleport);
    • Chromatics Highlands - ll (new teleport).
    • Visual improvements.

 

  • skill0088.png Monsters
    • The number of monsters has been increased;
    • Experience gained from some monsters has been increased;
    • Monster mechanics image.png Dark Water Dragon have been improved:   
      • Now image.png Fafurion Kindred will not appear at the spawn location image.png Dark Water Dragon, and at the place of his murder, if he was killed in his square. Otherwise, it will appear at the spawn site, as before;   
      • Base lifespan image.png Fafurion Kindred has been increased, but to extend it you still need to use etc_talisman_i01.png Spirit Of The Lake, which drop from image.png Water Dragon Detractor, which appear while the dragon is alive;    
      •  Characteristics image.png Water Dragon Detractor and the experience gained from it have been increased.   
    • С Pretty Island Guardian, White Sand Mirage, Muddy Coral, Cleopora, Seychelles, Naiad, Sonneratia, Castalia, Chrysocolla, Pythia выссммммей etc_seed_of_evil_i02.png Blue Seed Of Evil;
    • Monsters: image.png Water Dragon Detractor drop items etc_seed_of_evil_i05.png Black Seed Of Evil.  

 

  • image.jpeg Quest
    An automatic quest has been added to the location to obtain random recipes for S-grade equipment. To do this you need:
    • Kill monsters and get etc_seed_of_evil_i02.png Blue Seed Of Evil and etc_seed_of_evil_i05.png Black Seed Of Evil:  
      • etc_seed_of_evil_i02.png Blue Seed Of Evil can be obtained from Island Guardian, White Sand Mirage, Muddy Coral, Cleopora, Seychelles, Naiad, Sonneratia, Castalia, Chrysocolla, Pythia;
      • etc_seed_of_evil_i05.png Black Seed Of Evil can be obtained from image.png Water Dragon Detractor.
    • Обратите внимание! etc_seed_of_evil_i02.png Blue Seed Of Evil и etc_seed_of_evil_i05.png Black Seed Of Evil:
      • Illuminated when lying on the ground;
      • Not transferable;
        • If you accidentally picked up items with the "wrong character" - there is no way to transfer them. The Help Desk also does not carry out such actions.
      • Does not rise automatically br_kunfu_panda_i00.png Autolut's Agathion. 
    • Attribute the received items to image.png Parnassus (building in the air above Isle of Prayer) to the NPC and exchange for: image.png Liriel Wavecrest      
      •  
        Reward etc_seed_of_evil_i02.pngblue_tab.pngBlue Seed of Evil - Shard etc_seed_of_evil_i05.pngblue_tab.pngBlack Seed of Evil - Shard etc_adena_i00.pngAdena
        image.png Water Dragon Chest: Parts 650 150 750 000
        image.png Water Dragon Chest: Armor 2 000 500 1 500 000
      • Note! There is no need to take the quest before starting farming. Items will drop automatically;
      • We also remind you that the locations have weekly and daily image.png Missions.  

 

  • image.png Forge of Gods:
    • Added drop of S Grade equipment;
    • Added drops of Earth, Darkness and Fire Attribute Stones;
    • Monsters have been slightly powered up by adding their Attribute Attack (Fire, Earth, Darkness); protection from monsters can be increased with appropriate buffs, depending on the Attribute Attack of the monsters, for example:
      • skill1352.pngElemental Protection;
      • skill1353.pngDivine Protection;
      • skill1393.pngResist Dark.
         
  • image.png Pagan Temple:
    • Added drop of Darkness Attribute Stones;
    • Monsters have been slightly powered up by adding an Attribute Attack (Darkness) to them; protection from monsters can be increased with appropriate buffs, depending on the Attribute Attack of the monsters, for example:
      • skill1353.pngDivine Protection;
      • skill1393.pngResist Dark.
         
  • image.png Monastery Of Silence:
    • Added drop of Holy Attribute Stones;
    • Monsters have been slightly powered up by adding an Attribute Attack (Holy); protection from monsters can be increased with appropriate buffs, depending on the Attribute Attack of the monsters, for example:
      • skill1392.pngResist Holy;
      • skill1353.pngDivine Protection.
         
  • image.png Imperial Tomb:
    • Added drops of Fire, Earth and Wind Attribute Stones;
    • Monsters have been slightly powered up by adding an Attribute Attack (Darkness) to them; protection from monsters can be increased with appropriate buffs, depending on the Attribute Attack of the monsters, for example:
      • skill1393.pngResist Dark;
      • skill1353.pngDivine Protection.
         
  • image.png HellBound (becomes available at 18:00):
    • The location will become available on 08.01.24 at 18:00 server time!
    • The Hellbound location will open gradually. 
    • At this stage the following spots will be available :
      • Beleth's Magic Circle ("Hellbound Port-Spot");
      • Enchanted Megaliths ("Green Spot");
      • Sand Swept Dunes ("Scorpions");
      • Refugee Camp ("Spirits near RB");
        • New spot;
        • Ideal for leveling up Bishops and EEs on lethal's. Please note that the skill enchantment level must be +11 or higher.
        • Bad choice for physical DD, monsters have enhanced physical defense.
      • Desert Quarry ("Vampires\Dogs");
        • The location has been improved on both MW ll and MW lll;
        • Some monsters have been strengthened, and the reward in the form of drops and experience has been proportionately increased;
        • Pretentious mechanics have been eliminated;
        • As a reward for killing RB Typhoon you can get equipment of Grade S 
    • The location is patrolled by a demonic dog - image.png Beleth Kerberos, which will attack everyone who comes into its field of vision;
      • Drop:
        • etc_warding_orb_red_i00.pngMasterWork Crystal - A\S grade;
        • etc_fire_stone_i00.png Attribute Stones;
        • etc_add_buffslot_i02.pngAncient Book: Divine Inspiration for the 24th slot;
        • etc_old_evil_book_i00.pngAncient Tome of the Demon;
        • etc_bodypart_liver_i00.pngHound Meat;
        • chest_of_dark_soul.pngChest with Life Stone;
        • familybox_ench.pngEnchanted MW Box;
        • protection_of_rune.pngForgotten Scroll - Protection of Rune;
        • protection_of_elemental.pngForgotten Scroll - Protection of Elemental;
        • protection_of_alignment.pngForgotten Scroll - Protection of Alignment;
        • etc_exchange_box_i00.pngBeleth Supplies (S-gr weapon);
        • etc_exchange_box_i00.pngBeleth Supplies (S-gr armor);
        • etc_armor_soul_i00.pngS Grade Essence.
      • SA enchanting:
        • 10 -> 11;
        • 11 -> 12;
        • 12 -> 13.
    • At this stage the following spots will be unavailable :
      • Wounded Land ("Chimeras");
      • Anomic Foundry.
    • Quest for trust level with Location
      • One of the most important equipment quests for this stage of the game;
      • You can learn more about this quest on our Wiki page;
      • As a result of completing the quest and receiving etc_letter_white_i00.png Standard Caravan Certificate you will be able to receive a special breastplate that can be added to your armor, making it “class” : 
        • Example:
          • Receiving bonuses for a specific class. armor_t89_ul_i00.png Draconic Leather Armor can be upgraded for classes that have the Light Armor Mastery passive ability to receive bonuses specifically designed for each class group. For example:
            • armor_t89_ul_i00.png Draconic Leather Armor [Bow Master];
            • Note! Once it is assigned Archer Mastery status, no other class other than the Archer class will be able to equip this part of the set.
          • You can learn more about bonuses on our Wiki. 

 

 

 


 

 

 

image.png Other

  • Arrogant, impudent, Beloved image.png Golden Pigs that randomly appear in locations have grown up along with the server. Now they can also appear in high-lvl locations.
    • The award was revised and improved accordingly for both “small” and “big” ones.
  • A lot of work has been done to standardize and generally improve the description of items, skills and enchant branches. It has become more beautiful, more convenient, more understandable 😉

 

 

 


 

 

 

image.png Look into the future
We also want to remind you of the upcoming events that await you in the lands of 4th seasonMasterWorkBy understanding the subsequent changes and taking part in them, you guarantee yourself the most effective character development and active leisure. We recommend that you closely follow the events described!  

  • January 15 - the second part of the update (scroll_of_verification_i00.png Olympiad Tokens, image.png Frintezza, instance zone  image.png Orfen & image.png Core).   
  • January 22 - Merging servers 🔥Fire и 💧Water!

 

 

 

 

You will need to use our image.png Updater in order for the update to be displayed correctly. We strongly recommend that you use the Fast Check function as we regularly release various minor and major updates. 

 

 

with ❤️, E-Global & Averia

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