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Patchnote 04.03.24 - “Monastery of Silence"

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Restart : Monday, March 4, 2024 at 08:00 server time (07:00 CET)

 

 

 

Dear friends,

Starting March 4, the next sub-stage of the 4th season of the MasterWork server will be introduced. This is the next stage of server development, according to a pre-planned season life schedule. Step by step is the key to a measured and comfortable game. At this stage of the season's development, we have greatly simplified the development of 60 - 80 in order to allow players to join the game as quickly as possible and take a direct part in the life of the server. Increased Experience and SP rates will help you raise the required level in a short time, and simplification of equipment obitaining will allow you to have the minimum required to participate in battles.
You can find out all the details of the innovations in our  Patch Note 🙃 

 

 

image.png Statistics

  • PvP Quantity: 3,162,498;
  • PK quantity: 298,933;
  • Characters: 127,313;
  • Clans:  778;
  • Alliance:  142;
  • Heroes: 158 (were heroes at least once).

 

 

 

 

image.png Important game events

Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session.

  • Monday, March 4:
    • image.png Technical work to install the update - 8:00 (Estimated time 90 minutes);
    • image.png Frintezza - 21:00 ~ 21:30.
  • Tuesday, March 5:
    • etc_fire_crystal_i00.pngSeed of Destruction (collection of 150+ Attribute) - Every Tuesday from 19:30 to 21:30;
    • image.png Queen Ant - 21:00 ~ 21:30.
  • Wednesday, March 6:
    • image.png Valakas - 21:00.
  • Thursday, March 7:
    • accessory_hero_cap_i00.png The first day of the Grand Olympiad - from 18:30 to 23:10;
    • image.png Baium - 21:00 ~ 21:30.
  • Friday, March 8:
    • accessory_hero_cap_i00.png The second day of the Grand Olympiad - from 18:30 to 23:10;
    • etc_fire_crystal_i00.pngSeed of Destruction (collection of 150+ Attribute) - Every Friday from 19:30 to 21:30;
    • image.png Queen Ant - 21:00 ~ 21:30 (Last of the season!!!) ;
    • image.png Dent - 20:30 ~ 21:15;
      • Note! Bane image.png also drops bm_elmoaden_token.png Dent's Coins , just like image.png Dent.    
  • Saturday, March 9:
    • accessory_hero_cap_i00.png The third day of the Grand Olympiad is from 18:30 to 23:10.
  • Sunday, March 10:
    • accessory_hero_cap_i00.png The final day of the Grand Olympiad is from 18:30 to 23:10.

 

 

 

 

  • Current server rates;
  • Weekend rates;
  • Access to the Adventurers Guide buff;
  • Current character development by level.

Rates - the server is developing, and we keep up with the times. MasterWork is a place where they carefully approach step-by-step ratings, starting the game becomes easier and easier, and you can overcome the entry threshold in a few days, just don’t go too fast😉.

Rates will be installed on the server at 18:00 server time without restart!
Note! Starting with this update (according to the concept), season updates, including Rates, will be released once every three weeks (instead of twice a week, as was previously the case).

This is due to the fact that starting from this stage the concept increases in breadth, giving access to various content, such as: equipment improvements, jewelry improvements, enchanting skills, installing attribute stones, and so on.

 

Current Rates from February 26, 18:00 to March 18, 17:59:

  • Simplified development up to level 80:
    • Experience increased from levels 60 to 70;
    • Experience increased significantly from levels 70 to 79.
  • Main game 80 - 82.

 

Level EXP from monsters EXP from RB
1-30 h7.00 x5.00
30-40 x7.00 -> x6.00 x5.00
40-50 x6.00 -> x5.00 x5.00 -> x4.50
50-60 x5.00 -> x4.00 x4.50 -> x4.00
60-70 x4.00 -> x3.00 x4.00 -> x3.50 
70-76  and  100.00% x3.00 -> x2.00 x3.50 -> x3.00 
77-77  and  100.00% x1.85 x3.00 
78-78  and  100.00% x1.70 x3.00 
79-79  and  100.00% x1.50 x3.00 
80-80  and  100.00% x1.00 x2.00 
81-81  and  100.00% x1.00 x2.00 
82-85 x0.10 x0.20 

 

  • The SP rate from Raid Bosses (including from Bosses in Instances) is x2 of the experience rate and does not fall lower than x4.00;
  • The SP rate from Monsters is slightly higher than the experience rate up to level 80 inclusive, and does not fall below x1.00, even at 82+;
  • exp_book_s.pngpanel_2.pngThe experience gained from books has been commensurately increased.

 

image.png Weekend rates:

+50% EXP, +100% SP from Monsters, activated from 00:00 Saturday to 00:00 Monday:

Level Experience SP
1-30 x10.50 x14.00
30-40 х10.50 -> x9.00 x14.00 -> x12.00
40-50 x9.00 -> x7.50 x12.00 -> x10.00
50-60 x7.50 -> x6.00 x10.00 -> x8.00
60-70 x6.00 -> x4.50 x8.00 -> x6.00
70-76 x4.50 -> x3.00 x6.00 -> 4.00
77-77  and  100.00% x2.78 x3.70
78-78  and  100.00% x2.55 x3.40
79-79  and  100.00% x2.25 x3.00
80-80  and  100.00% x1.50 x2.50
81-81  and  100.00% x1.50  x2.00
82-85  and 100.00% x0.15 x2.00

Detailed information about how rates work, using the example of x6.00->x5.00:

Hidden text

 lvl_40 = 6.00
  lvl_41 = 5.90
  lvl_42 = 5.80
  lvl_43 = 5.70
  lvl_44 = 5.60
  lvl_45 = 5.50
  lvl_46 = 5.40
  lvl_47 = 5.30
  lvl_48 = 5.20
  lvl_49 = 5.10
  lvl_50 = 5.00

 

  • We remind you that:
    Hidden text

    Pet Experience:

    We remind you that:

    • 52 levels: Sub-class quest;
    • 68 levels:skill1536.png  Combo buffs;
    • 70 levels:skill1355.png  CoV / PoV (1 levels);
    • 70 levels:skill1323.png  Noblesse status;
    • 72 levels:
      • Quests for obtaining  etc_crystal_blue_i00.png Ice Crystal  (Hot Springs);
      • Quests for obtaining  etc_stone_gray_i00.png Divine Stone of Wisdom  (Varka / Ketra, 2nd level of alliance).
    • 76 levels: 3rd class transfer, access to the Grand Olympiad;
    • 79 levels:
      • Almost all classes gain the most important skills or skills gain a new level, reaching 100% of their effects.
        • We also remind you that books for learning basic skills are obtained from image.png Twins (instance zone). 
      • Studying the most important passive skills - “ protection_of_rune.png Protections”, which are available not only from Epic Bosses, but also from image.png Baylor.
        • In the future, the number of places where this item can be obtained will increase, according to the concept.
    • 80 levels:
      • Almost all classes acquire important skills - skill1421.png Fields;
      • Wills of the second levels;
      • Enchanting skills with a high chance.
    • All levels, starting from the 3rd class transfer: image.png Enchanting Skills.
      • We want to emphasize that this is one of the most important elements of the game and the development of your character! We strongly recommend that you actively and confidently improve and enchantyour skills, starting with the basic ones, but not limited to them!
      • Table of chances of enchanting a skill, according to level:
        Hidden text

         

        image.png

        image.png

         

         

        • 2nd class skills:
          • +1..3 = 76 skill level;
          • +4..8 = 77 skill level;
          • +7..9 = 78 skill level;
          • +10..12 = 79 skill level;
          • +13..15 = 80 skill level;
          • +16..18 = 81 skill level;
          • +19..21 = 82 skill level;
          • +22..24 = 83 skill level;
          • +25..27 = 84 skill level;
          • +28..30 = 85 skill level.
        • 3rd class transfer skills:
          • +1..3 = 81 skill level;
          • +4..8 = 82 skill level;
          • +7..9 = 83 skill level;
          • +10..12 = 84 skill level;
          • +13..15 = 85 skill level.

    Pets receive an independent portion of experience from the owner's level. The final experience numbers are calculated based on the pet's level. That is, this still remains 5% of the owner’s experience, but the specific figure depends on the pet’s level. If a character is 81+ with an incoming experience rate of x0.10, has an 80th pet and receives 1000 experience from a mob, 5% of this experience goes to the pet, for him it will be 500 experience, since the pet has a rate of x1.
     

     

     

  • etc_royal_membership_i00.png Club Manager Adventurers' Guide:
    • Without a club card, the buff is available up to level 70 (for all characters 1-69);
    • If you have a club card, you have access to:
      • Combo buffs and effects of maximum skill levels at any character level;
      • Getting a buff at any level.

 

  • Adding new items to the drop;
  • Increased drop chances;
  • Increased experience gained.

During raids you can always have an interesting time and measure your strength with your opponents.

  • image.png Anais: Transferred to the category of evening RB, now appears in the game world every 1-2 days from 20:00 to 00:00.
  • The number of simultaneous parallel zones has been increased to 25;
  • The waiting time for a character outside of Insta before being eliminated has been increased to 10 minutes.

 

image.png Queen Ant, image.png Baium, image.png Antharas, image.png Valakas, image.png Frintezza, image.png Dent.

  • weapon_vesper_burster_i00.pngpannel_unconfirmed.png Added one Vesper weapon to drop with a 100% chance.

 

Giant Marphanak, Gorgols, Last Giant Utenus, Hekaton Prime.

  • etc_sealed_blluelycan_leather_helmet_pie Added 3 to 7 pieces to the drop on the Moirai helmet;
  • etc_sealed_bluelycan_cuirass_piece_i00.p Added 2 to 5 pieces to the drop on Moirai top or bottom;
  • etc_sealed_bluelycan_gauntlet_piece_i00. Added 4 to 8 pieces to the drop for Moirai boots or slippers;
  • etc_warding_orb_red_i00.pngMasterWork Crystal: S-grade -  drop chance increased to 7%;
  • etc_warding_orb_black_i00.pngMasterWork Crystal: S80-grade  - added to the drop with a 5% chance;
  • etc_warding_orb_gold_i00.pngMasterWork Crystal: S84-grade -  added to the drop with a 3% chance.

 

  • image.png The amount of experience gained has been significantly increased;
  • accessory_earring_of_zaken_i00.pngZaken's Earring  - increased drop chance;
  • etc_warding_orb_red_i00.pngMasterWork Crystal: S-grade - increased drop chance;
  • etc_warding_orb_black_i00.pngMasterWork Crystal: S80-grade - added to the drop;
  • etc_fire_stone_i00.png The number of stones dropped has been increased from 1-2 to 2-3.

 

  • image.png The amount of experience gained has been significantly increased;
  • br_spell_books_sword_i00.pngarcher_will_book.pngbr_spell_books_magic_i00.png The number of Wills dropped has been increased;
  • etc_fire_stone_i00.png Increased the number of attribute stones dropped from 1-2 to 2-3.

 

  • image.png The amount of experience gained has been significantly increased;
  • weapon_draconic_bow_i00.png Increased the chance of dropping S grade weapons;
  • weapon_dynasty_bow_i00.png Added Dynasty weapons to drop;
  • etc_warding_orb_green_i00.pngMasterWork Crystal: A-grade - increased drop chance to 0.25%;
  • etc_warding_orb_red_i00.pngMasterWork Crystal: S-grade - increased drop chance to 0.25%;
  • etc_warding_orb_black_i00.pngMasterWork Crystal: S80-grade - increased drop chance to 0.20%;
  • etc_warding_orb_gold_i00.pngMasterWork Crystal: S84-grade - added to the drop with a chance of 0.10%;
  • etc_fire_stone_i00.png Increased the number of attribute stones dropped from 2-5 to 3-6;
  • Increased the damage cap that can be dealt by RB to 25 000 damage (15 000);
  • Slightly increased P. and M. Atk., P. and M. Atk., P. and M. Defense., Max. HP and Attribute Attack.

 

  • image.png The amount of experience gained has been significantly increased;
  • weapon_draconic_bow_i00.png Increased the chance of dropping S grade weapons;
  • weapon_dynasty_bow_i00.png Added Dynasty weapons to drop;
  • accessary_dynasty_necklace_i00.png Added Dynasty jewelry to the drop;
  • etc_crystal_ball_gold_i00.png Dynasty jewelry pieces have been added to the drop;
  • protection_of_elemental.pngForgotten Scroll - Protection of Elemental,  protection_of_alignment.pngForgotten Scroll - Protection of Alignment -  increased drop chance;
  • etc_warding_orb_black_i00.pngMasterWork Crystal: S80-grade - increased drop chance to 0.25%;
  • etc_warding_orb_gold_i00.pngMasterWork Crystal: S84-grade - added to the drop with a chance of 0.15%;
  • etc_fire_stone_i00.png The number of stones dropped has been increased from 2-5 to 3-7;
  • Increased the damage cap that can be dealt by RB to 35 000 damage (25 000);
  • Slightly increased P. and M. Atk., P. and M. Atk., P. and M. Defense., Max. HP and Attribute Attack.

 

  • image.png The amount of experience gained has been significantly increased;
  • weapon_draconic_bow_i00.png Increased the chance of dropping S grade weapons;
  • weapon_dynasty_bow_i00.png Added Dynasty weapons to drop;
  • accessary_dynasty_necklace_i00.png Added Dynasty jewelry to the drop;
  • etc_crystal_ball_gold_i00.png Dynasty jewelry pieces have been added to the drop;
  • accessory_earring_of_orfen_i00.pngEarring of Orfen - increased drop chance;
  • accessory_ring_of_core_i00.pngRing of Core - increased drop chance;
  • br_spell_books_sword_i00.pngarcher_will_book.pngbr_spell_books_magic_i00.png Increased chance of Wills dropping;
  • protection_of_elemental.pngForgotten Scroll - Protection of Elemental, protection_of_alignment.pngForgotten Scroll - Protection of Alignment - increased drop chance;
  • etc_warding_orb_black_i00.pngMasterWork Crystal: S80-grade - increased drop chance to 0.25%;
  • etc_warding_orb_gold_i00.pngMasterWork Crystal: S84-grade - added to the drop with a chance of 0.15%;
  • etc_fire_stone_i00.png Increased the number of attribute stones dropped from 2-3 to 3-5.
  • Increased the damage cap that can be dealt by RB to 35 000 damage (25 000);
  • Slightly increased P. and M. Atk., P. and M. Atk., P. and M. Defense., Max. HP and Attribute Attack.

 

Значительно улучшены награды и шансы:

  • image.png A large amount of Experience and SP;
  • protection_of_elemental.pngForgotten Scroll - Protection of Elemental, protection_of_alignment.pngForgotten Scroll - Protection of Alignment;
  • br_spell_books_sword_i00.pngarcher_will_book.pngbr_spell_books_magic_i00.png Will`s;
  • etc_fire_stone_i00.png Attribute Stones;
  • familybox_ench.pngEnchanted MW Box;
  • chest_of_dark_soul.pngChest with Life Stone;
  • etc_warding_orb_red_i00.pngetc_warding_orb_black_i00.pngetc_warding_orb_gold_i00.png Various MW Sphere's;
  • weapon_dynasty_bow_i00.png Equipment S+

 

  • Resp and number of monsters;
  • Change of drop in location.
  • General information:
    • Players of various chronicles, be it IL, GF or HF, can say that the MoS (Monastery of Silence) location is for resuming, but not for a full-fledged prime. We are changing this and improving the game at all levels and stages!
      Now MoS will become an even more attractive location with all the changes it has undergone throughout all seasons of MasterWork , namely:
      • Bottom section:
        • Best suited for solo players and small groups
      • Upper section (floors):
        • Better suited for full groups with an emphasis on both AOE farming and single targeting.
      • Monsters:
        • The number of monsters has been increased, which leads to more AAAAAA drops, resources, and so on.
      • Production:
        • armor_t94_u_i02.png Moirai?
        • weapon_icarus_disperser_i00.png Icarus;
        • etc_sealed_blluelycan_helmet_piece_i00.p Pieces, recipes (both drop and spoil);
        • etc_holy_stone_i00.png Attribute;
        • etc_bead_silver_i00.pngpannel_rotten.pngGemstone;
        • etc_adamantium_i00.pngpanel_2.pngResources;
        • etc_codex_of_giant_i03.png Other.
  • Detailed information:
    • Monster levels: 82-83;
    • Monsters possess a powerful Holy Release;
    • The number of monsters has been significantly increased:
    • Changed drop:
      • Whole drop, recipes and pieces on Icarus;
      • Attribute Stones;

Important! The location has undergone significant changes; a large number of monsters allows for good AOE farming. The drop of attribute stones, spoil Gemstones, enchantments, pieces with Moirai and Icarus recipes make the location quite profitable in economic terms.

  • Skill Changes
  • skill1355.png New group buff  Revalationof Water (Elven Elder):
    • Enchanting branch available:
      • image.png Penalty+Time: Minimizes movement speed penalty;
    • Reload time: 300 seconds.
    • Added to learning:
      • Level 1:
        • Level to learn: 70;
        • Study cost: 3,500,000 Adena;
        • Cost of use: 284 MP + 20  etc_stone_gray_i00.pngSpirit Ore.
      • Level 2:
        • Level to learn 78;
        • Cost: 15,000,000 SP;
        • Cost of use: 284 MP + 40  etc_stone_gray_i00.pngSpirit Ore.
  • skill1355.pngProphecy of Water (Elven Elder):
    • The cost of studying has been reduced to 15,000,000 SP.
  • skill1357.png New group buff Revalationof Wind (Shilen Elder):
    • Enchanting branch available:
      • image.png Penalty+Time: Minimizes movement speed penalty;
    • Reload time: 300 seconds.
    • Added to learning:
      • Level 1:
        • Level to learn: 70;
        • Study cost: 3,500,000 Adena;
        • Cost of use: 284 MP + 20  etc_stone_gray_i00.pngSpirit Ore.
      • Level 2:
        • Level to learn 78;
        • Cost: 15,000,000 SP;
        • Cost of use: 284 MP + 40  etc_stone_gray_i00.pngSpirit Ore.
  • skill1357.pngProphecy of Wind (Shilen Elder):
    • The cost of studying has been reduced to 15,000,000 SP.
  • skill0436.png etc_level_panel_lv3.pngPassive skillDivine Lore (Shilen Elder, Elven Elder):
    • The cost of studying has been reduced to 15,000,000 SP.
  • skill0336.pngArcane Wisdom (Shilen Elder, Elven Elder):
    • The cost of studying has been reduced to 15,000,000 SP.
  • Judicator class skills: skill0445.pngpanel_cursed.png Oblivion, skill0100.pngpanel_cursed.pngWeak Constitution, skill1511.pngpanel_cursed.pngThin Skin, skill1206.pngpanel_cursed.pngEnervation, skill0137.pngpanel_cursed.pngSpite, skill1398.pngpanel_cursed.pngMental Impoverish:
    • Now all the listed triggers are debuffs:
      • You cannot ALT+Click;
      • Can be removed with the  skill1409.pngCleanse skill and similar ones.
  • skill0334.pngFocus Skill Mastery:
    • Added skill enchanting branch:
      • image.png Power+Cost : Reduces MP consumption and increases the chance of the skill triggering.
        • Enchant +0:
          • MP consumption - 2;
          • Skill Mastery trigger increase  skill0330.png+1000%.
        • Enchant +15:
          • MP consumption - 1.25;
          • Increases  skill0330.pngSkill Mastery triggering + 1450%.
            Hidden text

            Mechanics of work: Skill Mastery for all physical persons. classes:

            With a base chance of 1% multiplied by the STR modifier, after using the skill it will not have a cooldown. 
            STR modifier "and other mathematics": 

             

            Examples:

            1. Character with 30 STR

            • 30 STR => 0.84
            • Skill Mastery: 1% (base chance) x 0.84 (modifier from 30 STR) = 0.84% chance that the skill will not be on cooldown.
            • Skill Mastery + Focus Skill Mastery +0: (1 + 10) x 0.84 = 11.00% (base chance) x 0.84 (modifier from 30 Strength) = 9.24%.
            • Skill Mastery + Focus Skill Mastery +15: (1 + 14.5) x 0.84 = 15.50% (base chance) x 0.84 (modifier from 30 Strength) = 13.02%.

            2. Character with 50 STR

            • 50 STR => 1.71
            • Skill Mastery: 1% (base chance) x 1.71 (modifier from 50 STR) = 1.71% chance that the skill will not be on cooldown.
            • Focus Skill Mastery +0: (1 + 10) х 1.71 = 11.00% х 1.71 = 18.81%.
            • Focus Skill Mastery +15: (1 + 14.5) х 1.71 = 15.50% х 1.71 = 26.50%.
  • skill0113.png Passive skillLong Shot (Hawkeye, Silver Ranger, Phantom Ranger):
    • Added the ability to enchant, branch:
      • image.png Power: Max. Attack Range +3-4 for every +1 to enchant:
        • Enchanted +0: Max. Attack Range +400.
        • Enchanted +30: Max. Attack Range + 500.
  • skill0415.png Passive skillSpirit of Sagittarius (Hawkeye, Silver Ranger, Phantom Ranger):
    • Added the ability to enchant, branch:
      • image.png Power: MP physical consumption. skills -1% for every +3 to sharpening:
        • Enchanted +0: Consumption of MP P. skills -30%.
        • Enchanted +15: MP consumption P. skills -40%.
  • skill0416.png Passive skillBlessing of Sagittarius  (Hawkeye, Silver Ranger, Phantom Ranger):
    • Added the ability to enchant, branch:
      • image.png Power: Recharge P. skills -1% every +4 to enchant:
        • Enchanted +0: P. skill cooldown -20%.
        • Enchanted +30: P. skill cooldown -27%.
  • skill0099.pngRapid Shot (Hawkeye, Silver Ranger, Phantom Ranger):
    • All current enchanting branches have been abolished (if the skill has been sharpened, the level is transferred to a new branch);
    • Added the ability to enchant, branch:
      • image.png Power: Speed Atk. +0.1% for every +1 to enchant:
        • Enchanted +0: Atk. Spd. +12%.
        • Enchanted +30: Atk. Spd. +15%.
  • skill0431.png etc_level_panel_lv1.pngPassive skillArchery  (Hawkeye, Silver Ranger, Phantom Ranger):
    • Improved current enchanting branch:
      • image.png Power: PvE damage with skills +1% every +3 to enchant, P. Atk +12 every +1 to enchant:
        • Enchanted +0: PvE damage with skills +35%, P. Atk. +200, Max. Attack Range +100.
        • Enchanted +15: PvE damage with skills +40%, P. Atk. +400, Max. Attack Range +100.
  • skill0432.pngetc_level_panel_lv1.png Passive skillAssassination  (Treasure Hunter, Plainswalker, Abyss Walker):
    • All current enchanting branches have been removed (if the skill has been enchanted, the level is transferred to a new branch);
    • Added the ability to enchant, branch:
      • image.png Power: Chance to hit Blow with skill +0.3%, P. Atk. +3 for every +1 to enchant:
        • Enchanted +0: Chance to hit Blow with skill +3%, P. Atk. +70.
        • Enchanted +15: Chance to hit Blow with skill +6%, P. Atk.+115.
  • skill0429.pngetc_level_panel_lv1.png Passive skillKnighthood  (Paladin, Dark Avenger, Temple Knight, Shillien Knight):
    • Improved current enchanting branch:
      • image.png Power: Shield protection +1% every +2-3 to enchanting, P. Def. +2-3 for every +1 to enchanting:
        • Enchanted +0: Shield defense +12%, P. Def. +88.
        • Enchanted +15: Shield defense +18%, P. Def. +120.
  • skill0430.pngetc_level_panel_lv1.png Passive skillMaster of Combat  (Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith):
    • All current enchanting branches have been removed (if the skill has been enchanted, the level is transferred to a new branch);
    • Added the ability to enchant, branch:
      • image.png Power: +1% to Max. CP for every +3 to enchant, P. Atk. +6 for every +1 to enchant:
        • Enchanted +0: Max. CP +5%, P. Atk. +80.
        • Enchanted +15: Max. CP +10, P. Atk. +170.
  • skill0433.pngetc_level_panel_lv1.pngArcane Roar (Sorcerer, Spellsinger, Spellhowler, Terramancer):
    • All current enchanting branches have been removed (if the skill has been enchanted, the level is transferred to a new branch);
    • Added the ability to sharpen, branch:
      • image.png Power : Protection from Fire, Water, Earth, Wind  +1 for every +3-4 to enchant, M. Atk. +0.2-0.3% for every +1 to enchant:
        • Enchanted +0: Protection from Fire, Water, Earth, Wind  +5, M. Atk. +3%.
        • Enchanted +15: Protection from Fire, Water, Earth, Wind +10, M. Atk. +7%.
  • skill0434.pngetc_level_panel_lv1.png Passive skill Necromancy  (Necromancer):
    • All current enchanting branches have been removed (if the skill has been enchanted, the level is transferred to a new branch);
    • Added the ability to sharpen, branch:
      • image.png Power: Defense from Darkness +1 every +1-2 to enchant, M. Atk. +0.2-0.3% for every +1 to enchant:
        • Enchanted +0: Defense from Darkness +10, M. Atk. +3%..
        • Enchanted +15: Defense from darkness +20, M. Atk. +7%.
  • skill0435.pngetc_level_panel_lv1.png Passive skill Summon Lore  (Warlock, Elemental Summoner, Phantom Summoner):
    • All current enchanting branches have been removed (if the skill has been enchanted, the level is transferred to a new branch);
    • Added the ability to sharpen, branch:
      • image.png Power: Casting Speed +0.2% and P. Def. +2  for every +1 to enchant:
        • Enchanted +0: Cast. Speed +5% and P. Def. +80 (in light armor), Cast. Speed +7% and P. Def. +60 (in robe), MP cost for magician skills -3%.
        • Enchanted +15: Cast. Speed +8% and P. Def. +110 (in light armor), Cast. Speed +10% and P. Def. +90 (in robe), cost of magic skills -3%.

 

  • Increased chances;
  • Adding new options.
  • The chances of enchanting SA have been increased and new options have been added.
Level of enchanting Zaken, Twins, Darnel, Keichi, Tears Baylor          Orfen & Core Queen Ant & Bane Valakas, Antharas, Baium, Frintezza, Dent Andreas Van Halter, Lord Ishka, Vidar Epidos & Anais Beleth Kerberos, Giant Marphanak, Gorgolos, Hekaton Prime, Last Lesser Giant Utenus Also 75-78 Also 80-85
10 -> 11 7.50% 20.00% 10.00% 100.00% 100.00% 100.00% 100.00% 20.00% 15.00% 20.00%
11 -> 12 5.00% 15.00% 7.50% 100.00% 100.00% 100.00% 100.00% 15.00% 10.00% 15.00%
12 -> 13 3.50% 10.00% 5.00% 100.00% 100.00% 50.00% 100.00% 10.00% 7.50% 10.00%
13 -> 14 2.50% 7.50% 3.50% 100.00% 100.00% 35.00% 50.00% 7.50% 5.00% 7.50%
14 -> 15 1.50% 5.00% 2.50% 100.00% 100.00% 25.00% 35.00% 5.00% 3.50% 5.00%
15 -> 16 - 3.50% 1.50% 100.00% 100.00% 15.00% 25.00% 3.50% - 3.50%
16 -> 17 - - - - 100.00% - - - - -
17 -> 18 - - - - 100.00% - - - - -

 

 

  • Collect 150+ Attribute;
  • Conditions;
  • Time.
  • Fountain respawn times have been reduced:
    • Citadel and Throne of Tiat:
      • Was: 15 minutes +- 5 minutes (appears from 10 to 20 minutes after the start of spawn);
      • Now: 9 minutes + - 3 minutes (appears from 6 to 12 minutes after the start of spawn).
    • Tunnels:
      • Was: 15 minutes +- 5 minutes (appears from 10 to 20 minutes after the start of spawn);
      • Now: 12 minutes + - 4 minutes (appears from 8 to 16 minutes after the start of spawn).
  • Increased number of Fountains:
    • Tunnels: ~25%;
    • Citadel: ~35%;
    • Throne of Tiata: ~20%.
  • Improved description of Fountains and Shards.
  • Attribute managers in Rune, Aden, Arcana have open exchangers:
    Items for exchange Reward
    general_energy_condense_i02.pngFire Energy Compression Stone х20  etc_fire_crystal_i00.pngFire Crystal 
    general_energy_condense_i03.pngWater Energy Compression Stone х20 etc_water_crystal_i00.pngWater Crystal 
    general_energy_condense_i04.pngWind Energy Compression Stone х20 etc_wind_crystal_i00.pngWind Crystal 
    general_energy_condense_i05.pngEarth Energy Compression Stone х20 etc_earth_crystal_i00.pngEarth Crystal 
    general_energy_condense_i01.pngDarkness Energy Compression Stone х20 etc_unholy_crystal_i00.pngDark Crystal 
    general_energy_condense_i00.pngSacred Energy Compression Stone х20 etc_holy_crystal_i00.pngDivine Crystal 

     

 

  • Adding new items;
  • Updating the assortment of the exchanger for coupons.
coupon_weapon_a.pngpannel_weapon.pngPersonal Coupon Weapon: Added new items for exchange:
dual_dagger_i00.pngNaga Storm*Kris 
weapon_r_dualblunt_i00.pngMeteor Shower*Deadman's Glory
weapon_r_dualblunt_i00.pngMeteor Shower*Art of Battle Axe
  • Initially already improved by +4;
  • Can be improved, upon crystallization - 0 crystals;
  • Completely personal: Cannot be sold/thrown away;
  • Can be stored in personal storage.
  • You can insert Life Stones, Attribute Stones and Crystals;
  • You cannot make items <Rare> or insert {PvP}.
  • Improved descriptions;
  • Adding new messages to the editor.
  • Improved description of more than 300 items, namely: rare items Moirai, Vesper, Vorpal, Elegia;
  • Many standard system messages have been improved;
  • A new message has been added to the editable system messages:
    • id=748 - The distance is too big, the use of the skill is cancelled.

 

 

 

image.png PS: Some additional information:

  • On March 11, it will be possible to exchange etc_fire_stone_i00.pngAttribute Stones for etc_fire_crystal_i00.pngAttribute Crystals;
  • from March 18th, levels 83, armor_t96_u_i00.png Vesper equipment, and new locations will be available.

 

 

 

 

 

You will need to use our image.png Updater  to ensure that the update is displayed correctly.  We highly recommend that you use the  Fast Check feature as we regularly release various minor and major updates. 

 

 

with ❤️, E-Global & Averia

 

 

 

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