Papanda 2430 Опубликовано: 11 марта Рассказать Опубликовано: 11 марта Restart: Monday, March 11, 2024 at 08:00 server time (07:00 CET) Dear friends, Starting March 11, the next sub-stage of the 4th season of the MasterWork server will be introduced . This is the next stage of server development, according to a pre-planned season life schedule. Step by step is the key to a measured and comfortable game. At this stage of the season's development, we have greatly simplified the development of 60 - 80 in order to allow players to join the game as quickly as possible and take a direct part in the life of the server. Increased Experience and SP rates will help you raise the required level in a short time, and simplification of equipment acquisition will allow you to have the minimum required to participate in battles. You can find out all the details of the innovations in our Patch Note 🙃 Statistics PvP Quantity: 3,238,753; PK quantity: 302,695; Characters: 128,698; Clans: 787; Alliance: 143. Important game events Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, March 11: Nomination of Heroes - 00:00; Technical work to install the update - 8:00 (Estimated time 90 minutes); The exchange of Stones for Attribute Crystals becomes available; Beleth - 20:45 ~ 21:00 (New Epic Boss) ; Frintezza - 21:15 ~ 21:30: Please note that the random respawn time has been reduced!!! Tuesday, March 12: Seed of Destruction (collection of 150+ Attribute) - Every Tuesday from 19:30 to 21:30. Wednesday, March 13: Antharas - 21:00: Please note that random respawn is abolished, the Boss appears in the world at exactly 21:00. Dent - 20:30 ~ 21:00; Note! Bane also drops Dent's Coins, just like Dent. Thursday, March 14: Baium - 21:00 ~ 21:15: Please note that the random respawn time has been reduced!!! Friday, March 15: Seed of Destruction (collection of 150+ Attribute) - Every Friday from 19:30 to 21:30; Sieges of Clan Halls - from 20:00 to 21:00. Saturday, March 16: Territory Wars - 20:00 - 22:00: 9 main flags; 6 MidCompany flags. Sunday, March 17: Sieges 16:00 - 18:00: Gludio; Dion; Schuttgart; Aden; Elven (Mid Company); Dark Elven (Mid Company); Human (Mid Company, New). Sieges 20:00 - 22:00: Giran; Oren; Innadril; Goddard; Rune; Orc (Mid Company); Dwarf (Mid Company); Gludin (Mid Company, New). Current server ratings Experience x1 from 80 to 82; Weekend rates; Access to the Adventurers Guide buff; Current character development by level. Rates - the server is developing, and we keep up with the times. MasterWork is a place where they carefully approach step-by-step ratings, starting the game becomes easier and easier, and you can overcome the entry threshold in a few days, just don’t go too fast😉. Rates will be installed on the server at 18:00 server time without restart! Note! Starting with this update (according to the concept), season updates, including Rates, will be released once every three weeks (instead of twice a week, as was previously the case). This is due to the fact that starting from this stage the concept increases in breadth, giving access to various content, such as: equipment improvements, jewelry improvements, enchantingskills, installing attribute stones, and so on. Current Rates from February 26, 18:00 to March 18, 17:59: Simplified development up to level 80: Experience increased from levels 60 to 70; Experience increased significantly from levels 70 to 79. Main game 80 - 82. Level EXP from monsters EXP from RB 1-30 x7.00 x5.00 30-40 x7.00 -> x6.00 x5.00 40-50 x6.00 -> x5.00 x5.00 -> x4.50 50-60 x5.00 -> x4.00 x4.50 -> x4.00 60-70 x4.00 -> x3.00 x4.00 -> x3.50 70-76 and 100.00% x3.00 -> x2.00 x3.50 -> x3.00 77-77 and 100.00% x1.85 x3.00 78-78 and 100.00% x1.70 x3.00 79-79 and 100.00% x1.50 x3.00 80-80 and 100.00% x1.00 x2.00 81-81 and 100.00% x1.00 x2.00 82-85 x0.10 x0.20 The SP rate from Raid Bosses (including from Bosses in Instances) is x2 of the experience rate and does not fall lower than x4.00; The SP rate from Monsters is slightly higher than the experience rate up to level 80 inclusive, and does not fall below x1.00, even at 82+; The experience gained from books has been commensurately increased. Weekend rates: +50% EXP, +100% SP from Monsters, activated from 00:00 Saturday to 00:00 Monday: Level Experience SP 1-30 x10.50 x14.00 30-40 х10.50 -> x9.00 x14.00 -> x12.00 40-50 x9.00 -> x7.50 x12.00 -> x10.00 50-60 x7.50 -> x6.00 x10.00 -> x8.00 60-70 x6.00 -> x4.50 x8.00 -> x6.00 70-76 x4.50 -> x3.00 x6.00 -> 4.00 77-77 and 100.00% x2.78 x3.70 78-78 and 100.00% x2.55 x3.40 79-79 and 100.00% x2.25 x3.00 80-80 and 100.00% x1.50 x2.50 81-81 and 100.00% x1.50 x2.00 82-85 and 100.00% x0.15 x2.00 The book found in the lost temple of the Elven Queen Beora. Keeps the knowledge of the first magic spells bestowed to people. Characters 76-85 levels get extra expirience by reading this book. Book will not gain you experience if character offline or on offline trade. Detailed information about how rates work, using the example of x6.00->x5.00: Hidden text lvl_40 = 6.00 lvl_41 = 5.90 lvl_42 = 5.80 lvl_43 = 5.70 lvl_44 = 5.60 lvl_45 = 5.50 lvl_46 = 5.40 lvl_47 = 5.30 lvl_48 = 5.20 lvl_49 = 5.10 lvl_50 = 5.00 We remind you that: Hidden text Pet Experience: We remind you that: 52 levels: Sub-class quest ; 68 levels: Combo buffs; 70 levels: CoV / PoV (1 levels); 70 levels: Noblesse status; 72 levels: Quests for obtaining Ice Crystal (Hot Springs); Quests for obtaining Divine Stone of Wisdom (Varka / Ketra, 2nd level of alliance). 76 levels: 3rd class transfer, access to the Grand Olympiad; 79 levels: Almost all classes gain the most important skills or skills gain a new level, reaching 100% of their effects. We also remind you that books for learning basic skills are obtained from Twins (instance zone). Studying the most important passive skills - “ Protections”, which are available not only from Epic Bosses, but also from Baylor. In the future, the number of places where this item can be obtained will increase, according to the concept. 80 levels: Almost all classes acquire important skills - Fields; Wills of the second levels; Enchanting skills with a high chance. All levels, starting from the 3rd class transfer: Enchanting Skills. We want to emphasize that this is one of the most important elements of the game and the development of your character! We strongly recommend that you actively and confidently improve and enchantyour skills, starting with the basic ones, but not limited to them! Table of chances of enchanting a skill, according to level: Hidden text 2nd class skills: +1..3 = 76 skill level; +4..8 = 77 skill level; +7..9 = 78 skill level; +10..12 = 79 skill level; +13..15 = 80 skill level; +16..18 = 81 skill level; +19..21 = 82 skill level; +22..24 = 83 skill level; +25..27 = 84 skill level; +28..30 = 85 skill level. 3rd class transfer skills: +1..3 = 81 skill level; +4..8 = 82 skill level; +7..9 = 83 skill level; +10..12 = 84 skill level; +13..15 = 85 skill level. Pets receive an independent portion of experience from the owner's level. The final experience numbers are calculated based on the pet's level. That is, this still remains 5% of the owner’s experience, but the specific figure depends on the pet’s level. If a character is 81+ with an incoming experience rate of x0.10, has an 80th pet and receives 1000 experience from a mob, 5% of this experience goes to the pet, for him it will be 500 experience, since the pet has a rate of x1. Club Manager Adventurers' Guide: Without a club card, the buff is available up to level 70 (for all characters 1-69); If you have a club card, you have access to: Combo buffs and effects of maximum skill levels at any character level; Getting a buff at any level. Added a new Epic Boss. New Epic Boss! Respawn: Once every 7 days, on Mondays, 20:45~21:00. First Beleth March 11th. The entrance is personal - each character enters independently. Entry point - between "Green Spot" and "Scorpion Spot": Hidden text To enter you will need a special item - Beleth Entrance Stone , which can be obtained for: 100 Ancient Tome of the Demon; 2.500.000 Adena + 5 Master Coin. You can purchase it from NPC Butler or NPC Budenka (at the HB port spot); The first 5 minutes after entering - the Boss does not wake up . By analogy with the current Baium (first entry, then appearance and the location becomes closed). As a reward for defeating the Epic Boss you will receive: The 1st Beleth's RingUnique Epic Jewelry obtained from the first defeated Beleth of the Season! Max. HP +105 M. Def. +12.00% Resistance to Mental attacks +12.00% Mental attacks chance +12.00% Max. MP +12.00% MP recovery +100% Resistance to Dark/ Holy attributes +20. Only one effect is applied when two Beleth's Ring are equipped. Forgotten Scroll - Protection of RuneForgotten Scroll to learn the Protection of Rune. Can be acquired by level 79. Forgotten Scroll - Protection of ElementalForgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79. Forgotten Scroll - Protection of AlignmentForgotten Scroll to learn the Protection of Alignment. Can be acquired by level 79. Regular Will's BooksForgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level. Will's Ultimate BooksForgotten Scroll to learn the Ultimate Fighter's Will. Can be acquired by all classes from 81 level. Dynasty Weapons Irarus Weapons Vesper Weapons Dynasty Armor and Parts Moirai armor and parts Dynasty Jewelry Moirai Jewelry Various mount cards Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Ancient Book: Divine Inspiration (Manuscript)Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 72 or higher.) Attribute Stones MasterWork Sphere's New location; Rewards; Purpose. Added a new location - Sel Mahum Training Grounds: Purpose: The location is intended for farming solo and/or in mini groups; Suitable for farming in any profession; Perfect for quickly creating Moirai equipment. Monster Features: They have low and medium P. and M. Def.; They are vulnerable to Bow and Melee Weapons; Have 250 Attack Attribute; Have 150 Defensive Attribute; Farm Features: The location, number and characteristics of monsters are suitable for both single target farming and AOE farming; Drop Herbs. Available quests: Moirai recipes; Moirai pieces. Drop and spoil: One-piece Moirai parts Recipes for creating Moirai equipment Moirai parts Attribute Stones Forgotten Scroll - Protection of RuneForgotten Scroll to learn the Protection of Rune. Can be acquired by level 79. Forgotten Scroll - Protection of ElementalForgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79. Forgotten Scroll - Protection of AlignmentForgotten Scroll to learn the Protection of Alignment. Can be acquired by level 79. Forgotten Scroll - Fighter's WillForgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level. Forgotten Scroll - Archer's WillForgotten Scroll to learn the Archer's Will. Can be acquired by all classes from 55 level. Forgotten Scroll - Magician's WillForgotten Scroll to learn the Magician's Scroll Will. Can be acquired by all classes from 55 level. Skill Changes Item Skills: The levels of Attack skills and Debuffs have been increased: Was: level 76/110 Power; Now: level 79 / 118 Power. Important! This change greatly increases the meaning of using active skills. Now the level of the active attacking item skill is slightly lower than the maximum character level at the stage, so the skills will no longer be resistant and will begin to pass better. (To put it simply, this change eliminates the difference between the level of the attacking skill and the level of the character, which greatly improve the success and resistance to damage from the skill on HF). Heroic Valor: Increased bonus to P. and M. Def.: Was: +7%; Now: +10%. Seed of Revenge, Spirit of Phoenix, Eva's Will, Pain of Shillien: Bonuses to P. have been removed for "Olympiad Trigger Charges". and M. Def. to avoid the use of double bonuses to protection from these skills and Incredible Endurance. The changes will only affect the Olympiad and Olympiad matches. These bonus mechanics are available as separate skills for all tanks, namely: Incredible EnduranceWhen attacked, can increase your P. Def. by 100, Fire/Dark Resistance by 10 and healing power by 10%. - Paladin; Incredible EnduranceWhen attacked, can increase your P. Atk. by 100, P. Crit. Chance by 10% and P. Crit. Damage by 5%. - Dark Avenger; Incredible Endurance - Temple Knight; Incredible EnduranceWhen attacked, can increase your Vampiric Rage effect by 3%, Wind/Dark Resistance by 10 and P. Crit. Damage by 10%. - Shilen Knight. Many skill descriptions have been improved and standardized, namely: Self-Buff; Will's skills; Sub Skills; Some others. Changes to Hero Weapon Parameters The attack parameters of Heroic Weapons have been increased: Damage in PvE, unchanged: +55%; Damage in PvP, unchanged: +40%; Attack characteristics: Weapon P. Atk. M. Atk Infinity BladeBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Shield Defense +33% PvP Damage +40% PvE Damage +55% Reflect Damage +9%. Casts Decrease P. Def. on target during P. Crit. Atk. 450 220 Infinity CleaverBound Item. P. Crit. Damage +504 Max HP +25% Max CP +50% P. Crit. Rate +78 PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy. 550 220 Infinity RodBound Item. Max MP +30% Max CP +50% Cast. Spd. +15% MP Regeneration Bonus +0.51 PvP Damage +40% PvE Damage +55%. Casts Full Recover on target with 3% chance. 370 280 Infinity ScepterBound Item. Max MP +30% Max CP +50% M. Atk. +29.67 M. Skill Crit. Rate +1 PvP Damage +40% PvE Damage +55% MP Consumption when using a M. Skill -4% Magic Cancel Damage -106. Casts Full Recover on target with 3% chance. 450 300 Infinity AxeBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Shield Defense Rate +39 PvP Damage +40% PvE Damage +55% Reflect Damage +9%. Casts Discord on target during P. Crit. Atk. 450 220 Infinity CrusherBound Item. Max HP +25% Max CP +50% Atk. Spd. +7% P. Crit. Rate +78 PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy. Casts Shock on target during P. Crit. Atk. 550 220 Infinity StingerBound Item. Max MP +30% Max CP +50% Atk. Spd. +3% P. Crit. Rate +78 MP Regeneration Bonus +0.51 P. Crit. Rate attacking from behind +22% PvP Damage +40% PvE Damage +55% Vampiric Rage Effect +2%. Casts Silence on target during P. Crit. Atk. 400 220 Infinity FangBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Evasion +3.15 PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy. Casts Shock on target during P. Crit. Atk. 550 220 Infinity SpearBound Item. Max HP +25% Max CP +50% Atk. Spd. +7% Accuracy +4.89 PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy Numbers of Targets +4. Casts Dispell on target during P. Crit. Atk. 450 220 Infinity WingBound Item. Max HP +25% Max MP +30% Max CP +50% P. Crit. Rate +78 PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy. Casts Physical Skill Restraint on target during P. Crit. Atk. 550 220 Infinity BowBound Item. Max MP +30% Max CP +50% P. Crit. Rate +78 PvP Damage +40% PvE Damage +55%. Casts Slow on target during P. Crit. Atk. 835 220 Infinity RapierBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% With 10% chance MP Consumption when using a P. Skill -100%, MP Consumption when using a M. Skill -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10% PvP Damage +40% PvE Damage +55% Reflect Damage +9%. With 10% chance MP Consumption when using a P. Skill -100%, MP Consumption when using a M. Skill -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10%. Casts Decrease P. Def. on target during P. Crit. Atk. 420 220 Infinity SwordBound Item. P. Crit. Damage +504 P. Crit. Rate +78 Max HP +25% Max CP +50% PvP Damage +40% PvE Damage +55% Reflects portion of damage back to the enemy. 500 220 Infinity ShooterBound Item. Max MP +30% P. Crit. Rate +78 Max CP +50% PvP Damage +40% PvE Damage +55% MP Consumption when using a P. Skill -12% MP Consumption when using a M. Skill -12%. Casts Slow on target during P. Crit. Atk. 520 220 Changes in loot chances; Attribute Crystal Exchanger. Added Attribute Crystal exchanger: Reward Required Items Fire CrystalCrystal will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Fire Energy Compression Stone x20 Fire CrystalCrystal will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Fire Stone x5 Master Coin x10 Fire CrystalCrystal will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Fire Stone x5 Adena x2 500 000 Water CrystalCrystal will increase Water attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Water Energy Compression Stone x20Contains strong Water energy. 20 pcs. exchanged for 1 Water Crystal with Attribute Masters in Aden, Rune or Arcan City. Water CrystalCrystal will increase Water attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Water Stone x5 Master Coin x10Stone will increase Water attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Water CrystalCrystal will increase Water attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Water Stone x5 Adena x2 500 000 Earth CrystalCrystal will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Contains strong Wind energy. 20 pcs. exchanged for 1 Wind Crystal with Attribute Masters in Aden, Rune or Arcan City.Earth Energy Compression Stone x20Contains strong Earth energy. 20 pcs. exchanged for 1 Earth Crystal with Attribute Masters in Aden, Rune or Arcan City. Earth CrystalCrystal will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Earth Stone x5 Master Coin x10Stone will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Earth CrystalCrystal will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Earth Stone x5 Adena x2 500 000 Wind CrystalCrystal will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Wind Energy Compression Stone x20 Wind CrystalCrystal will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Wind Stone x5 Master Coin x10Stone will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Wind CrystalCrystal will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Wind Stone x5 Adena x2 500 000 Dark CrystalCrystal will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Dark Energy Compression Stone x20Contains strong Dark energy. 20 pcs. exchanged for 1 Dark Crystal with Attribute Masters in Aden, Rune or Arcan City.Contains strong Earth energy. 20 pcs. exchanged for 1 Earth Crystal with Attribute Masters in Aden, Rune or Arcan City. Dark CrystalCrystal will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Dark Stone x5Stone will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Master Coin x10 Dark CrystalCrystal will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Dark Stone x5 Adena x2 500 000 Divine CrystalCrystal will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Divine Energy Compression Stone x20Contains strong Divine energy. 20 pcs. exchanged for 1 Divine Crystal with Attribute Masters in Aden, Rune or Arcan City. Divine CrystalCrystal will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Divine Stone x5Stone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Master Coin x10 Divine CrystalCrystal will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. Divine Stone x5Stone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. Adena x2 500 000 Tainted Centaur Talisman: Item drop chance has been significantly increased: We remind you that the item drops in the Fairy Settlement location; you can read more on our Wikipedia . Centaur Talisman, extracted from the cursed creatures of the Eastern Valleys.This artifact is highly valued by fairies who will exchange it for useful items. Adding new messages to the editor. New messages have been added to editable system messages in addition to the previously added Block, Evasion and Resistance messages. Now all variations of these messages are available for customization at the discretion of players: id=2263, id=2265, id=2267, id=2269, id=2280 - System messages about Blocking, Evasion and Resistance. PS: Some additional information: From March 18th the following will be available: Levels: Access to 83 levels; Boosted up to level 81 . Getting Vesper equipment Please note, as with other improves on MasterWork: Bonuses from Rare items have been reworked and updated; With the help of Noblesse stones you can improve Attack and Defense. New locations: Dragon Valley; Antharas' Lair. Still no spot with Karik's. Chances of passing Debuffs according to the HighFive logic: Now: 5% .. 95% Will be: 10%...90% System Attribute: All armor starting from grade S (inclusive) will be able to insert a Second Attribute Stone. Note! There are 2 items that have Fullbody, namely Major Arcana Robe Full body armor. and Draconic Leather Armor Full body armor. They can be equipped with three attribute stones. You will need to use our Updater to ensure that the update is displayed correctly. We highly recommend that you use the Fast Check feature as we regularly release various minor and major updates. with ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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