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Patchnote 11.11.24 - Tower of Insolence

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Restart: Monday, November 18, 2024 at 12:00 server time (GMT +2)
Introduction of new rates and the Kamael race: Monday, November 18, 2024 at 18:00 server time (19:00 Minsk\Moscow time)

 

Dear friends,

The second part of the third major update of the 5th season of MasterWork for servers 🔥 Fire and 🌊 Water will bring many important changes to the game. The appearance of image.png Kamael, a new Epic Boss Baium, as well as many bonuses for beginners that will allow you to quickly develop your character and take part in large-scale battles.

You can find all the innovations of the latest update of the 5th season of MasterWork in this Patch Note 🙃

 

For those who don't have time to read all the details of the Patch Notes, we present a new regular column with a video presentation of the main changes!
But we still recommend that you read the full text version to have up-to-date information about the upcoming stage. Enjoy watching!

 

 

image.png Statistics

  • ⚔️ Total PVP for the Season: 1,270,873
  • 🔥 Fire
    • PvP: 535 566;
    • PK: 59 659;
    • Characters: 44,977;
    • Clans: 209;
    • Alliance: 54. 
  • 🌊 Water
    • PvP: 735 307;
    • PK: 79 619;
    • Characters: 43,914;
    • Clans: 178;
    • Alliance: 47.
       
  • skill1323.png Total Nobles for the first 5 days of the new Stage:
    • 🔥 Fire — 224;
    • 🌊 Water — 130.

For more detailed statistics, we recommend that you take a look at the Rating section in your Personal Account. There you will find a lot of interesting and relevant information about the life and development of the server, as well as a new Raids section with information about the respawn time of Sub and Noob RB.

  • Please note!
    Statistics differ for different servers, so do not forget to select the server you need in your personal account:
    • Hidden text

      image.png

       

 

 

 

image.png Important game events

Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session.

  • Monday, November 18:
    • image.png Technical work to install the update - 12:00 Kyiv time / 13:00 Moscow and Minsk time (Estimated time 120 minutes);
    • image.png Creation of characters of the Kamael race: from 18:00 Kiev time / 19:00 Moscow and Minsk time;
      • Simplified game - up to level 60;
      • Main game - up to level 70.
  • Tuesday, November 19:
  • Wednesday, November 20:
    • image.png Orfen: 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time;
    • image.png Zaken : 21:00  ~ 21:15 Kiev time/ 22:00 ~ 22:15  Moscow and Minsk time;
    • image.png Queen Ant: 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time.
  • Thursday, November 21:
    • image.png First Baium: 21:00 ~ 21:15 Kyiv time / 22:00 ~ 22:15 Moscow and Minsk time.
    • accessory_hero_cap_i00.png The first day of the Grand Olympiad - from 18:30 to 23:10.
  • Friday, November 22:
    • accessory_hero_cap_i00.png The second day of the Grand Olympiad - from 18:30 to 23:10.
  • Saturday, November 23:
    • image.png Core: 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time;
    • image.png Zaken : 21:00  ~ 21:15 Kiev time/ 22:00 ~ 22:15  Moscow and Minsk time;
    • image.png Queen Ant: 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time.
    • accessory_hero_cap_i00.png The third day of the Grand Olympiad - from 18:30 to 23:10.
  • Sunday, November 24:
    • accessory_hero_cap_i00.png The final day of the Grand Olympiad - from 18:30 to 23:10.


 

  • Kamael.
  • image.pngKamael character creation is now available (from 18:00):
    • The starting location of the race is the Island of Souls;
    • New characters of all races will appear not in the Starting Villages, but in the outskirts of the city of image.pngGludio;
    • The number of monsters and their respawn speed have been increased (similar to the server start);
    • Along with the ability to create Kamael characters, exclusive costumes will appear in the LK store:
      • Pure Light & Evil [Kamael Exclusive] — 375 MC from Balance:🔥 Fire🌊 Water;
      • Pure Light [Kamael Exclusive] — 250 ed. Balance:🔥 Fire🌊 Water;
      • Pure Evil [Kamael Exclusive] — 250 units. Balance:🔥 Fire🌊 Water.
        Hidden text
    • If you already have a character on our server, but you want to change it to Kamael - the following information is for you:
      • Until November 25th, you can swap the names of your main character and the new Kamael absolutely free ! To do this, you need to:
        • If the characters are on the same Master Account:
          • Login to your Personal Account — 🔥 Fire🌊 Water;
          • Go to Services;
          • Use the function to change character names within one Master Account.
            Hidden text

            image.png

        • If the characters are on different master accounts, you must contact support with the following template:
          • Character name_1 and PIN code from the MA on which this character is located;
          • Character_2 name and PIN code from MA on which this character is located.
            Please note!
            • In order to use the name change function, one of the characters must be of the Kamael race. It is not possible to swap the names of previously created characters of other races.
            • The service of changing names in places is a one-time one!
      • How to transfer personal items to a new character:
        • If you have items on your character that you want to transfer to your new Kamael character, you need to do the following:
          • Create a character on the same Game Account;
          • With the character that has the necessary items, approach the NPC image.png Dimensional Merchant, who stands at the Church in the city of Giran;
          • Use the image.png Dimensional Merchant NPC features to transfer items to other characters on the account;
          • List of items available for transfer:
            • etc_shirts_a_i04.png Shirts of all kinds (grade B/ A/ S/ S80, but not D or C);
            • sayha2017_cat.png Costumes;
            • g_wooen_house.png Mounts;
            • br_bracelet_aga_pitak_i00.pngpannel_a1.pngAutolut's Agathions;
            • br_wedding_ring_f_i00.pngGreater MW Ring;
            • br_wedding_ring_m_i00.pngBlessed MW Ring;
            • etc_royal_membership_i00.pngClub Card (any);
            • etc_royal_membership_i00.pngpanel_unconfirmed.pngBox with Club Card;
            • br_ring_of_friendship_i00.pngpannel_blessed.pngInfinity MW Summon Bracelet;
            • br_vitality_day_i00.pngpanel_sa.pngVitality Rune (any);
            • etc_scroll_of_memory_i00.pngpanel_rare_acc.pngLineage 2 Battle Pass;
            • expand_inventory.pngtoggle_all_panel.pngExpand Inventory;
            • expand_storage.pngtoggle_all_panel.pngExpand Storage;
            • expand_trade.pngtoggle_all_panel.pngExpand Mail & Store;
            • expand_dwarven_craft.pngtoggle_all_panel.pngExpand Dwarven Craft;
            • etc_badge_black_i00.pngtoggle_all_panel.pngMark of Giants;
            • etc_badge_gold_i00.pngtoggle_all_panel.pngMark of Titans;
            • etc_box_of_adventure_2_i00.pngpannel_wisdom.pngStarter Set (sealed set only);
            • etc_box_of_adventure_3_i00.pngpanel_intrepid.pngUnique Set (sealed set only);
            • coupon_weapon_b.png Coupon for color B;
            • skill0148.pngpanel_unconfirmed.pngBox with Blessing of Adventure;
            • ticket_i00.pngpanel_unconfirmed.pngBox with Extra Entrance Passes (any);
            • yellow_def_32.pngpanel_2.pngInfinity Passive Talisman (any except active ).
              Please note!
              • If any item you want to transfer is NOT displayed in the list, it cannot be transferred.
              • Transfers of items through the Support Service are NOT performed.
                 
  • image.png Reminder!
    • Representatives of the skill1444.png Kamael Race can take any Sub-class except the Geomancer class (Gnome Mage), it is still not available for the sub-class! 
      • Restrictions:
        • A Kamael can take a sub on a Bish, but a Human cannot take a sub on a Crossbowman (and so on). Kamael professions still remain exclusive to the race.
        • On Kamael subs, they will be able to wear heavy/light/robe sets, however, when switching to the Kamael class, the equipment is removed (except for light, similar to the dynasty shoulders).
        • Crossbows are now tied to classes rather than races. So Kamael with a sub Havka will not be able to use a Crossbow, but will be able to use a bow.
        • The Kamael sub-class Inspector / Judicator is only available as the 3rd sub-class (you must already have 2 ready sub-classes of level 55);
        • Now you can choose for yourself which Soulbreaker you want to take the sub-class - Boy (M - male) or Girl (F - female).
          • Previously it was "correct-paofu", but we have transferred the decision-making to you.
             
    • br_xmas_scroll_i00.png Change of Sab to Main:
      • The Sub to Main change scroll, purchased in the Personal Account and used by the Butler to change Sub to Main, now works for Kamaels too!
      • You can use the Sub to Main change function no more than once every 7 days !
      • Restrictions:
        • Does not work with Inspector/Judicator. 
          • It is possible to change Bers with Arba's sub to Arba with Bers's sub with a scroll, however, it is still only possible to become a Judicator-main through the Quest after receiving the 3rd class transfer.
        • Kamaels will not be able to change the base to NOT Kamaels. The situation when a bers-kamael with a bishop's sub became a human-bish with a bers' sub is impossible.
           
    • skill0472.png Special weapons of the Kamael Race can be transformed into normal weapons (and back) if etc_mineral_unique_i03.png a Life Stone is installed in them, as well as rare weapons and weapons with a PvP insert.
       
  • skill1444.png Skills:
    • Hidden text
      • All skills basically work on High Five, like skills of other classes. If you don't see a skill in this list, it means that it works as it should on High Five;
        • The character's gender affects basic characteristics (such as STR, DEX, MEN, etc.);
        • There are also skills that were added between the Gracia Final and High Five chronicles and significantly affect the class's play, namely:
          • Skill1438 0.jpgThe MP consumption of many Soul Breaker class skills has been reduced;
          • skill0474.png Rapier Mastery now increases Cast.Spd by 15%;
          • skill1527.png Expert Casting - now the cooldown time of magic skills has been reduced from -10 to -20%;
          • A number of other skills:
            • skill0832.png Fast Recovery, skill1441.png Soul to Empower, skill1437.png Dark Flame etc.
               
      • skill0490.png Fast Shot:
        • Added enchanting branch:
          • image.png Power: Increases the bonus to P. Atk. Spd when using a crossbow:
            • Increases the bonus to P. Atk. Spd by 0.1% for each round of enchanting, so a level 2 skill of +0 adds 12% to P. Atk. Spd, a level 2 skill of +30 adds 15% to P. Atk. Spd.
              Ultimately: The Judicator profession had +12% P. Atk. Spd, became +8% P. Atk. Spd. The Arbalester
              profession had +12% P. Atk. Spd, became +12% P. Atk. Spd with the possibility of enchantingup to +15% P. Atk. Spd.

               
      • skill0466.pngMagic Immunity:
        • Skill enchantinghas been slightly updated.
          • Increases M. Def. by +1~2 units;
          • Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
             
      • skill1510.pngSoul Cleanse:
        • Now the skill can only be used on yourself or a party member (it still only applies to Kamaels).
           
      • image.png Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance:
        • A passive skill that allows you to slow down the target after using "Rush";
        • Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it;
        • Chance to slow down - 100%.
           
      • skill1438.png Annihilation Circle:
        • Due to the fact that the "Duel" enchantment branch was previously updated and also gives PvE damage, the irrelevant "Power" and "Cost" enchantment branches were removed.
           
      • skill1436.png Soul of Pain:
        • Due to the fact that the "Duel" enchantment branch was previously updated and also gives PvE damage, the irrelevant "Power" and "Cost" enchantment branches were removed.
           
      • skill1444.png Pride of Kamael:
        • Now 3 skill enchanting branches will be combined into one (Phys., Magic and Lethal).
        • Enchanting bonus from +10 to +40%:
        • Profile weapon: +100% (power from skill);
        • Other: +50% (power from skill).
           
      • g_premium_hena_kamael.png Maximum Ability (Kamael):
        • The skill has a new icon.
           
      • skill1445.png Surrender to Dark:
        • When success, cancels skill1393.png Resist Dark from the target;
          • Before entering ATT:
            • Reduces Darkness defense by 30%.
          • After entering ATT:
            • Has +20 Dark ATT which stacks with your Attack ATT;
            • Reduces target's defense against Dark ATT by 30;
            • The "Power" upgrade branch is available:
              • Increases the target's resistance reduction to the Dark attribute by -2 for every +1 to enchanting.
                 
      • skill1443.png Dark Weapon:
        • Before entering ATT:
          • Grants a dark attack to the weapon.
        • With ATT input:
          • Increases Dark attribute attack by +20.
        • The "Power" upgrade branch is available:
          • +1 to Dark attribute attack bonus for every +1 to enchanting.
             
      • skill1554.png Aura Blast:
        • The skill has been divided into 2 levels and will be added at the appropriate stage;
        • At level 80:
          • Additionally deals 94 non-elemental damage to the target and the enemy around the target in PvP and 133 in PvE and restores MP;
          • Range: 700;
          • Cooldown: 25, not fixed.
        • At level 82:
          • Additionally deals 141 non-elemental damage to the target and the enemy around the target in PvP and 199 in PvE and restores MP;
          • Range of application: 900;
          • Cooldown: 15, not fixed.
             
      • All physical skills have been updated:
      • Skill0504 0.jpg Triple Thrust:
        • Now has the ability to deal critical damage (x2) depending on the STR parameter;
        • The skill power has been increased by 1.5 times;
        • A enchanting branch for Dark Attribute has been added.
           
      • Skill0505 0.jpg Shining Edge:
        • A enchanting branch for Dark Attribute has been added;
        • The angle of the skill has been increased. Now there is a chance of the skill passing not only from the back, but also from the sides:
           
      • skill1435.png Death Mark:
        • The chance of skill completion has been increased.
           
      • skill0506.png Checkmate:
        • The chance to use the skill has been increased due to the increased chance of success skill1435.pngDeath Mark.
           
      • skill0917.png Final Secret:
        • At level 79: Increases skill power and normal damage in PvP by 30%;
        • Duration: 30 seconds. Cooldown: 150 seconds.
           
      • Skill1440 0.jpg Steal Divinity:
        • Now it initially works according to the logic "according to HF":
          • At level 5 (maximum), steals up to 4 effects (instead of a fixed 7 effects);
            • Now the skill can be improved, the maximum number of stolen effects increases, up to 8 (by +1, +10, +20 and +30).
          • The base reload time has been increased from 15 to 20 sec, but the cooldown is no longer fixed and, accordingly, it can be accelerated by the corresponding effects, for example: skill11372.pngGift of Seraphim;
          • As before, there is a direct relationship between the levels of the character casting the skill and the level of the target.
        • Please note! In order to avoid losing "buff slots" when using a style, one rhythm is counted as two buffs for the steal. (Cancel/steal on 4 buffs = removes 2 rhythms). Cancel/steal works the same way on buffs. Removes multiple buffs from an enemy.
        • Now works according to the debuff logic, with a base chance of success of 100%, which directly depends on the difference between the character's levels:
       

      Steal Divinity 1 - 4 lvl:

      • If Soul Breaker / Soul Hound is 2 levels lower than opponent (either equal level or higher) = 4/4 steal buffs;
      • 3 levels less - 80% chance of success;
      • 4 levels less - 70% chance of success;
      • 5 levels less - 60% chance of success;
      • 6 levels less - 50% chance of success;
      • 7 levels less - 40% chance of success;
      • 8 levels less - 30% chance of success;
      • 9 levels less - 20% chance of success;
      • 10 levels less - 10% chance of success;
      • 11 levels less - 7% chance of success;
      • 12 levels less - 5% chance of success;
      • 13 or more levels less - 0% chance of success.

      Steal Divinity 5 lvl:

      • If Soul Breaker / Soul Hound is 1 level less than opponent (or equal level or higher) = 4/4 steal buffs;
      • 2 levels less - 80% chance of success;
      • 3 levels less - 70% chance of success;
      • 4 levels less - 60% chance of success;
      • 5 levels less - 50% chance of success;
      • 6 levels less - 40% chance of success;
      • 7 levels less - 25% chance of success;
      • 8 levels less - 10% chance of success;
      • 9 or more levels less - 0% chance of success.

       

      • image.png Arcane Shield:
        • The skill effect has been changed:
          • At level 60: Increases P. and M. Defense by 25%. Reduces damage taken by 25% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes;
          • At level 74: Increases P. and M. Defense by 30%. Reduces damage taken by 30% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes;
          • At level 81: Increases P. and M. Defense by 35%. Reduces damage taken by 35% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes.
             
      • skill0939.png Soul Rage: 
        • Learned at level 60:
          • Deals damage to enemies and collects Souls: damage is completely tied to your P. Atk. Each use consumes 25 HP and 5 MP, charges 1 Soul. 
             
      • skill0538.png Final Form:
        • Learned at level 70:
          • Transforms your character into Final Form for 5 minutes. Skill set is replaced, Physical and Magic Attack, Physical and Magic Defense are increased by 100%.
          • Cost to use: 20 souls, 200 HP, 70 MP.
          • Cooldown: 60 minutes. 
             
      • Etc nobless teleport coupon i00 0.jpg Grand Olympiad:
        • Now female and male characters claim different Heroism.
           
      • skill0482.pngFurious Soul:
        • The second level of the skill is available for learning;
        • Added the ability to upgrade to Power + Decrease Penalty:
          • Increases Critical Chance and Power from 30% to 35% and reduces the Physical Defense penalty from -5% to 0 (until there is no penalty). 
             
      • skill0465.png Light Armor Mastery:
        • Improved (second) branch of modification - Evasion:
          • Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). 
          • Stacks with other evasion effects from any Physical/Magic Skills. 
             
      • skill0467.pngSoul Mastery: 
        • Now allows you to have up to 45 souls at all character levels. skill0502.png
          • It is also possible to set etc_fruit_juice_glass_bottle_i11.png Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs).
             
      • skill5239.png The following self-buff skills have had their duration increased to 20 minutes:
        • skill0482.pngFurious Soul

       

      • All skills work at High Five by default, just like skills from other classes. If you don't see a skill in this list, it means it works as it should at High Five.
        • There are also skills that were added between the Gracia Final and High Five chronicles and significantly affect the class's play, namely:
           
      • skill20006.png Soul Roar (Berserker)
        • Upon use, immediately restores HP and CP by 15% and increases your character's Max HP and CP by 15% for 10 min.
        • The duration of the skill0482.png Furious Soul skill has been increased to 20 minutes;
        • The duration of the skill0834.png Blood Pact skill has been increased to 5 minutes.
      • skill0193.png The following skills now have a base 15% Critical Chance with x2 strength, dependent on the STR parameter (similar to other physical classes, except daggers). The base damage of these skills has been proportionally reduced by 23%:
        • skill0477.pngDark Smash
        • skill0496.pngSlashing Blade
        • skill0497.pngCrush of Pain
        • skill0498.pngContagion
        • skill0493.pngStorm Assault
        • skill0526.pngEnuma Elish
        • skill0793.pngRush Impact
          Explanation: "ranged damage" has increased because the formula for calculating physical damage from skills is: Skill Power + Character's Physical Attack. For example, skill power is 3200, character's Physical Atk. is 800, total = 4000. Roughly speaking, it was: "1000, 1000, 1000, 1000, 1000, 1000". It became: "850, 850, 850, 1700, 850, 850".
           
      • skill0493.pngStorm Assault:
        • Skill power increased:
          • Was: from 571 to 1687;
          • Became: from 742 to 2192.
             
      • skill0496.pngSlashing Blade:
        • Skill power increased:
          • Was: from 605 to 2109;
          • Became: from 787 to 2740.
             
      • skill0793.pngRush Impact:
        • Skill power increased:
          • Was: 3110;
          • Became: 4040.
             
      • skill0834.pngBlood Pact:
        • Added upgrade branch:
          • image.png Power: Increases Max HP by 0.15~0.20% and HP Regeneration by 0.15~0.20 units for every +1 to enchanting. Total +5% to Max HP and +5 units to HP Regeneration. The skill upgraded to +30 will give +15% Max HP and +15 units to HP Regeneration.
             
      • skill20006.pngSoul Roar:
        • Added upgrade branch:
          • image.png Power: Instantly restores and increases Max. CP and Max. HP by +0.30~0.40% for every +1 to enchanting, a total of +10%. The skill upgraded to +30 will increase Max. HP and Max. CP by 25%.
             
      • skill0458.pngSymbol of Soul Energy (New Skill):
        • Phys. Attack +20%;
        • MP consumption by Physical skills -50%;
        • Increases the number of Souls to maximum.
           
      • image.png Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance:
        • A passive skill that allows you to slow down the target after using "Rush";
        • Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it;
        • Chance to slow down - 100%.
           
      • skill0466.pngMagic Immunity:
        • Skill enchantinghas been slightly updated.
          • Increases M. Def. by +1~2 units;
          • Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
             
      • skill1510.pngSoul Cleanse:
        • Now the skill can only be used on yourself or a party member (it still only applies to Kamaels).
           
      • skill1432.png Increase Power:
        • Skill level 3 added to learning for the Berserker profession  (character level 40) ;
          • Increases P. Atk. by 15%;
          • Cost: 35 MP.
             
      • skill0290.png Final Frenzy: Skill reworked:
        • Now the skill has 1 level of study, it is learned at level 43;
        • Added to learning for the Berserker profession;
        • The skill increases P. Atk. depending on the amount of HP:
          • At HP < 60% - P. Atk. +5%, with the possibility of enchantingup to +10% (+30);
          • At HP < 30% - P. Atk. +10% (total +15%), with the possibility of enchantingup to +25% (+30).
        • Enchanting branches available:
          • image.png Increase P. Atk. when HP is below 60%:
            • When HP is below 60%, P. Atk. +0.15~0.20% for every +1 to enchanting, up to +5% at +30;
          • image.png Increase P. Atk. when HP is below 30%:
            • When HP is below 30%, P. Atk. +0.30~0.40% for every +1 to enchanting, up to +10% at +30.
               
      • skill0948.png Eye for Eye (Berserker):
        • Now, in addition to the Chance to reflect damage from Physical Skills and reflect damage from normal melee attacks, it also gives a chance to reflect damage from Magic Skills:
          • Level 1: Level 60 of study:
            • 30% normal melee damage reflection and 30% chance to reflect Physical Skill damage, +20% chance to reflect Magic Skill damage.
          • Level 2: Level 70 of study:
            • 50% reflect normal melee damage and 90% chance to reflect Physical Skill damage, +30% chance to reflect Magic Skill damage.
          • Level 3: Level 79 of study:
            • 70% normal melee damage reflection and 70% chance to reflect Physical Skill damage, +40% chance to reflect Magic Skill damage.
          • Level 4: Level 83 of study:
            • 90% reflect normal melee damage and 90% chance to reflect Physical Skill damage, +50% chance to reflect Magic Skill damage.
      • skill1514.png Soul Barrier:

        • Duration increased from 10 to 15 seconds;
        • When upgrading the skill to "Time":
          • The bonus from the upgrade has been reduced; at the maximum level of sharpening, the duration of the effect remains 40 seconds.
             
      • skill0485.png Disarm and skill0794.png Mass Disarm:
        • Now, after the effect of Disarm ends, the weapon removed by it is automatically put back on.
        • Improved-standardized-corrected description of skills and skill sharpening
           
      • image.png Expose Weak Point:
        • Now available for learning from level 52:
          • After receiving damage, reveals the enemy's weaknesses, reducing their Physical Defense by 20% and increasing the enemy's Critical Chance by 30% during normal attacks.
             
      • skill0939.png Soul Rage:
        • Learned at level 60:
          • Deals damage to enemies and collects Souls: damage is completely tied to your P. Atk. Each use consumes 25 HP and 5 MP, charges 1 Soul. 
             
      • skill0538.png Final Form:
        • Learned at level 70:
          • Transforms your character into Final Form for 5 minutes. Skill set is replaced, Physical and Magic Attack, Physical and Magic Defense are increased by 100%.
          • Cost to use: 20 souls, 200 HP, 70 MP.
          • Cooldown: 60 minutes. 
             
      • etc_codex_of_giant_i03.png Changes to skill sharpening:
        • skill0485.pngDisarm:
          • Changes to the Time upgrade tree: now the effect duration is increased to 15 seconds when enchanted to +30, instead of 20 seconds:
            • Was: from 5 to 20 seconds;
            • Now: from 5 to 15 seconds.
        • skill0793.pngRush Impact:
          • Merging the Chance + Cost upgrade branches into one common branch.
        • skill0482.pngFurious Soul:
          • Added the ability to upgrade to Power + Decrease Penalty:
            • Increases Critical Chance and Power from 30% to 35% and reduces the Physical Defense penalty from -5% to 0 (until there is no penalty). 
        • skill0500.pngTrue Berserker:
          • Merging the Power + Cost upgrade branches into one common branch;
          • Power + Cost:
            • Increases P. Atk. and Accuracy from 8% and +4 (at +0) to +12% and +8, respectively (at +30).
              • +1 - +9 = +9% P. Atk, +8% P. Atk Spd, +5 Accuracy;
              • +10 - +19 = +10% P. Atk, +8% P. Atk Spd, +6 Accuracy;
              • +20 - +29 = +11% P. Atk, +8% P. Atk Spd, +7 Accuracy;
              • +30 = +12% P. Atk, +8% P. Atk Spd, +8 Accuracy.
            • The cost to maintain the toggle is gradually reduced, down to 1/4 of the original, by +30.
          • Merging the Penalty + Cost upgrade branches:
            • Systematically reduces the penalty to Physical Defense and Evasion from 10% and -4 (to +0) to no penalty at all (to +30).
            • The cost to maintain the toggle is gradually reduced, down to 1/4 of the original, by +30.
        • skill0465.png Light Armor Mastery:
          • Improved (second) branch of modification - Evasion:
            • Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). 
            • Stacks with other evasion effects from any Physical/Magic Skills.
               
      • skill5239.png The following self-buff skills have had their duration increased to 20 minutes:
        • skill0482.pngFurious Soul
        • skill20006.pngSoul Roar
      • skill0466.pngMagic Immunity:
        • Skill enchantinghas been slightly updated.
          • Increases M. Def. by +1~2 units;
          • Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
             
      • skill0490.png Fast Shot:
        • Added enchanting branch:
          • image.png Power: Increases the bonus to P. Atk. Spd when using a crossbow:
            • Increases the bonus to P. Atk. Spd by 0.1% for each round of enchanting, so a level 2 skill of +0 adds 12% to P. Atk. Spd, a level 2 skill of +30 adds 15% to P. Atk. Spd.
              Ultimately: The Judicator profession had +12% P. Atk. Spd, became +8% P. Atk. Spd. The Arbalester profession had +12% P. Atk. Spd, became +12% P. Atk. Spd with the possibility of enchantingup to +15% P. Atk. Spd.

               
      • skill1510.pngSoul Cleanse:
        • Now the skill can only be used on yourself or a party member (it still only applies to Kamaels).
           
      • skill0469.png Rapid Attack:
        • Skill level 2 added to learning for the Arbalester profession (character level 40);
          • Increases P. Atk. Spd by 33%;
          • Cost: 35 MR.
             
      • skill5446_1.png Soul Expansion:
        • Duration increased to 10 hours.
           
      • skill1514.png Soul Barrier:
        • Duration increased from 10 to 15 seconds;
        • When upgrading the skill to "Time":
          • The bonus from the upgrade has been reduced; at the maximum level of sharpening, the duration of the effect remains 40 seconds.
             
      • skill0521.pngSharpshooting:
        • Now the skill does not block the character's movement, but slows the character down by 90%. 
        • The Time upgrade branch has been removed. The Power upgrade branch has been updated to have a Decrease Penalty effect, similar to skill0313.pngSnipe:
          • Increases P. Atk. gain from +12 to +54 and reduces movement penalty from -80% to -30% (from +1 to +30, respectively).
             
      • Skill0790 0.jpg Wild Shot:
        • Skill changed :
          • It is now learned at character level 78 and is bound to the Dark Attribute by default .
             
      • skill0507.png Twin Shot:
        • Added 6th skill tree: Dark Attack.
           
      • skill1470.png Prahnah:
        • Now the skill has several levels:
          • At level 60: Increases M. Def. of all party members by 650. Duration: 15 sec;
          • At level 72: Increases M. Def. of all party members by 950. Duration: 20 sec;
          • At level 78: Increases M. Def. of all party members by 3000. Duration: 30 sec.
        • Only works as long as the character who cast the skill is in the Party;
        • Now does not replace the skill0420.png Zealot skill (and vice versa).
        • Now the skill gets +30 seconds cooldown if you join a group. 
          Explanation: When you create/join a group and if this skill was not on cooldown (or the cooldown of this skill was ≤ 30 seconds), then the skill will get 30 seconds cooldown. Otherwise, the cooldown will remain unchanged.
           

      • Skill0508 0.jpg Rising Shot:
        • The skill has been updated similar to Skill0024 0.jpg Burst Shot. PvE damage has been significantly increased.
        • Base cooldown at all grades reduced from 6 to 5 seconds.
        • Now the skill can deal a critical hit (x2, STR affects).
          • Please note that the critical strike chance is higher in PvE than in PvP.
        • Added 6th skill tree: Dark Attack.
           
      • skill0509.pngBleeding Shot:
        • Skill power at all levels - increased by ~65%.
        • Added x2 Crit. Atk Chance with STR dependence, similar to Twin Shot.
        • The chance to complete Bleeding has been significantly increased.
        • Bleeding power has been slightly increased.
        • The power of Bleeding now also increases as the skill is improved (sharpened).
        • When enchanted for Power, bleeding damage increases more than when enchanted for Chance. The "Cost" enchantment branch has been removed.
           
      • Skill0522 0.jpg Real Target:
        • The bonus increase when enchanting a skill has been changed:
        • Now:
          • 0-18% P. Def. (at +30 = 18%)
            • For comparison:
              • At Gracia Final: 0-25% p.def (i.e. we have less);
              • At High Five: 0-10% p.def (i.e. we have more).
                 
      • Skill0510 0.jpg Deadly Roulette:
        • To use the skill, you now need no more than 25% HP (instead of 10%).
           
      • skill0987.png Multiple Shot:
        • The skill has been divided into 2 levels and will be added at the appropriate stage.
        • At level 80:
          • Deals a blow to multiple enemies at the front with a power of 11110 units, added to P. Atk. Overstrike is possible. Critical hit is possible. Can be used when equipped with a bow and crossbow.
        • At level 82:
          • Deals a blow to multiple enemies in a frontal attack with a power of 16667 units, added to P. Atk. Overstrike is possible. Critical hit is possible. Can be used when equipped with a bow and crossbow.
             
      • skill0939.png Soul Rage:
        • Now has several levels and is learned from level 60.
          • The first levels of the skill have had their stats reduced to match the low level of learning.
             
      • skill0538.png Final Form:
        • Now has several levels and is learned from level 70;
        • The transform parameters have been reduced to suit the low level of study.
           
      • skill0465.pngLight Armor Mastery:
        • Improved (second) branch of modification -  Evasion:
          • Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30).
          • Stacks with other evasion effects from any Physical/Magic Skills.
             
      • skill0467.pngSoul Mastery:
        • Now allows you to have up to 45 skill0502.png souls at all character levels. 
          • It is also possible to set etc_fruit_juice_glass_bottle_i11.png Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs).
      • skill5239.png The following self-buff skills have had their duration increased to 20 minutes:
        • skill0482.png Furious Soul
      • skill0483.png Sword Shield:

        • The skill has been removed from learning for the Inspector profession.
           
      • The effects of the following skills now also impose corresponding effects that block similar skills from being applied to characters again for 270 seconds (4 minutes and 30 seconds), similar to skill0915.pngDance of Berserker => skill0915.pngDance of Berserker Block:
        • skill1476.pngAppetite for Destruction
        • skill1479.pngMagic Impulse
        • skill1478.pngProtection Instinct
          • The upgrade branches for Reuse have been removed as unnecessary.
          • The skill now gains +30 seconds cooldown if you join a group. 
            • Explanation: When you create/join a group and if this skill was not on cooldown (or the cooldown of this skill was ≤ 30 seconds), then the skill will get a 30 second cooldown. Otherwise, the cooldown will remain unchanged.
          • The recast block now triggers immediately after the effect is activated. 
            Clarification: After Appetite for Destruction, you can use Magic Impulse and Protection Instinct, but not a second Appetite for Destruction. 
             

      • skill0834.pngBlood Pact:
        • Added upgrade branch:
          • image.png Power: Increases Max HP by 0.15~0.20% and HP Regeneration by 0.15~0.20 units for every +1 to enchanting. Total +5% to Max HP and +5 units to HP Regeneration. The skill upgraded to +30 will give +15% Max HP and +15 units to HP Regeneration.
             
      • image.png Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance:
        • A passive skill that allows you to slow down the target after using "Rush";
        • Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it;
        • Chance to slow down - 100%.
           
      • skill0466.pngMagic Immunity:
        • Skill enchantinghas been slightly updated.
          • Increases M. Def. by +1~2 units;
          • Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
             
      • skill1510.pngSoul Cleanse:
        • Now the skill can only be used on yourself or a party member (it still only applies to Kamaels).
           
      • skill0504.pngTriple Thrust:
        • Removed from Inspector/Judicator class, this skill is now only available to any gender of Soul Breaker.
           
      • skill0538.png Final Form:
        • Now has several levels and is learned from level 70;
        • The transform parameters have been reduced to suit the low level of study.
           
      • skill11869.png Soul Guardian (New Skill):
        • Increases Physical Defense by 1600, but reduces movement speed by 80%;
        • Duration: 30 seconds;
        • Basic cooldown is 15 minutes;
        • Interchangeable with skill0622.pngUltimate Escape.
           
      • Skill1450 0.jpg Chain Lightning (New Skill):
        • Description: Deals magical non-attribute damage with a power of 200 to the target and targets around the target within a radius of 350. Increases Power when using Soul. Consumes a maximum of 5 Souls. In addition, a random debuff from Judicator skills is applied to each target that is damaged.
          • Level  of study: 83
          • Cost: 150,000,000 SP
          • Note:
            • "Applied"  is not 100% passing of the debuff, but the application of the skill to the target with its base chance. 
            • "Random debuff"  - a random debuff from the list of skills of a specific character of the corresponding level of improvement (sharpening) is applied to the target. 
      • Skill 10328 1.jpg Final Spirit:
        • New active skill that replaced the removed Final Secret skill from this class skill0917.png:
          • Increases the power of physical skills in PvP and PvE by 30%. Increases the chance of success your deteriorating effects by 30%;
          • Learned at level 79. Duration: 30 sec. Cooldown: 150 sec.
      • skill0482.png Furious Soul:
        • Only the first level of the skill is available for learning :
          • Increases Critical Chance by 20% and Critical Power by 25% for 5 minutes. Decreases Physical Defense by 5%.
             
      • skill0486.png Increase Range:
        • Increases the maximum range of the Crossbow by 175.
           
      • Skill1433 0.jpg Abyssal Blaze:
        • Added skill levels 26-34, similar to Dimension Spiral and other similar skills;skill1558.png
          • Learned at Judicator levels 76-85. As the level increases, the skill's Power, magic level, and MP consumption increase.
        • Comparing levels 25 and 34:
          • PvP Power: 72 => 90;
          • PvE Power: 108 => 135.
        • This first-class attacking Mage skill has been developed:
          • Range - 700;
          • Base cast time: 1.2 sec. Base cooldown: 3 seconds;
          • When dealing damage with this skill, there is a chance to apply the Skill1435 0.jpg Death Mark skill effect to the target.
             
      • skill0939.png Soul Rage:
        • Now has several levels and is learned from level 60.
          • The first levels of the skill have had their stats reduced to match the low level of learning.
             
      • skill1443.png Dark Weapon:
        • Before entering ATT:
          • Grants a dark attack to the weapon.
        • With ATT input:
          • Increases Dark attribute attack by +20.
        • The "Power" upgrade branch is available:
          • +1 to Dark attribute attack bonus for every +1 to enchanting.
             
      • Skill1480 0.jpg Lesser Soul Harmony (New Skill): :
        • An aura that works similarly to the existing party auras of this class:
          • Increases your party's MP regeneration by 4. Increases your party's MP regeneration by 25%*. Decreases the party's Physical Defense by 10%;
          • Learned at level 70. Only one Arbiter's Aura can be active on characters in a party at a time.
            * Let's say your character has MP regen: 20 per second. Under this aura: (20 + 4) x 1.25 = 30.

             
      • Skill1483 0.jpgSkill1482 0.jpgSkill1484 0.jpgSkill1486 0.jpgSkill1481 0.jpg Inspector's unique deteriorating effects:
        • The base chance of success has been increased, the influence of Magic attack on the passing of these skills has been reduced. They will now pass more often.
           
      • g_premium_hena_kamael.png Maximum Ability (Kamael):
        • The skill has a new icon.
           
      • skill1445.png Surrender to Dark:
        • When success, cancels skill1393.pngResist Dark from the target;
          • Before entering ATT:
            • Reduces Darkness defense by 30%.
          • After entering ATT:
            • Has +20 Dark ATT which stacks with your Attack ATT;
            • Reduces target's defense against Dark ATT by 30;
            • The "Power" upgrade branch is available:
              • Increases the target's resistance reduction to the Dark attribute by -2 for every +1 to enchanting.
                 
      • skill1481.png Oblivion (Inspector):
        • The skill trigger has a new skill0445.png icon.
           
      • skill1482.png Weak Constitution (Inspector):
        • The skill trigger has a new skill0100.png icon.
           
      • skill1483.png Thin Skin (Inspector):
        • The skill trigger has a new skill1511.png icon.
           
      • skill1484.png Enervation (Inspector):
        • The skill trigger has a new skill1206.png icon.
           
      • skill1485.png Spite (Inspector):
        • The skill trigger has a new skill0137.png icon.
           
      • skill1486.png Mental Impoverish (Inspector):
        • The skill trigger has a new skill1398.png icon.

       

      General changes

      • Regardless of gender, this class has the same set of skills.
      • The Maximum Ability skill Skill0000 0.jpgcan be cast on a group from any type of weapon!
        • Please note: Only Rapier type weapons should be sharpened to +4.
      • The character can learn all 3 forks:
        • br_spell_books_sword_i00.png Forgotten Scroll - Fighter's Will;
        • br_spell_books_sword_i00.png Forgotten Scroll - Archer's Will;
        • br_spell_books_magic_i00.png Forgotten Scroll - Magician's Will.
      • The Higher Mana Gain skill skill0285.pnghas been added for character learning.
      • Now, if you have a Sub-class for Inspector / Judicator, you can complete a special quest and change it to your main class.
        • This class will be able to compete in the Olympiad and claim heroism.
        • Please note! This quest will only appear on the full stage of Gracia Final.
      • Core Class Buffs
        • The skills skill1476.pngAppetite for Destruction, skill1478.pngProtection Instinct and skill1479.pngMagic Impulse have received their Toggle analogues, which work interchangeably, i.e. you can have only one effect enabled. For example:
          • If you have appetite toggle.pngLesser Appetite for Destruction enabled and you also enable Magic toggle.pngLesser Magic Impulse, the first toggle will turn off and you will feel the Vampirism effect.
        • Parameters of new skills:
          • appetite toggle.png Lesser Appetite for Destruction:
            • +5% P.Atk;
            • +5% Crit.Rate;
            • +5% Crit.Power.
          • Diffence toggle.png Lesser Protection Instinct:
            • At level 46: +120 P. Def. and +90 M.Def;
            • At level 60: +180 P. Def. and +135 M.Def.
          • Magic toggle.png Lesser Magic Impulse:
            • + 7.5% M.Sc.;
            • + 3% Cast.Spd;
            • +15% Mag.Crit.Rate.
        • The stats of the main skills have been reduced by the amount of the Lesser-Toggle bonus. For example:
          • If skill1476.pngAppetite for Destruction, depending on the level, gave: 30 / 40 / 50%, now it gives: 25 / 35 / 45%. That is, when both effects are in effect, you will receive the "old" bonus from the skill.
        • skill1476.png Appetite for Destruction:
          • Bonus parameters have been adjusted:
            • 1st lvl: +25% P.Atk / 25% Crit.Rate / 25% Crit.Power;
            • 2nd lvl: +30% P.Atk / 30% Crit.Rate / 30% Crit.Power;
            • 3rd lvl: +35% P.Atk / 35% Crit.Rate / 35% Crit.Power (at level 77 of the 3rd class transfer).
          • Now enchantinghas a combined effect Time and Power (Time + Power):
            • Enchanting increases both the buff duration and the skill power, up to 30 seconds and +45% / 45% / 45%.
        • skill1478.png Protection Instinct: 
          • The skill is divided into 3 levels:
            • 1 level: 46 level: P. Def. +1080, M. Def. +810, for 15 seconds, 67,000 SP;
            • 2nd level: 66th level: P. Def. +1350, M. Def. +1010, for 15 seconds, 275,000 SP;
            • Level 3: Level 76: P. Def. +1620, M. Def. +1215, for 15 seconds, 2,500,000 SP.
          • Bonus parameters have been adjusted:
            • 1st lvl: P. Def. +1080, M. Def. +810, for 15 sec. (at level 46)
            • 2nd lvl: P. Def. +1350, M. Def. +1010, for 15 sec. (at level 66)
            • 3rd lvl: P. Def. +1620, M. Def. +1215, for 15 sec. (at level 76)
        • skill1479.png Magic Impulse:
          • Changed the learning level of the 3rd level of the skill:
            • Level of study: 78;
            • Required SP: 2,500,000.
          • Bonus parameters have been adjusted:
            • 1st lvl: +67.5% / 12% Cast.Spd / 85% Mag.Crit.Rate;
            • 2nd lvl: +72.5% / 12% Cast.Spd / 135% Mag.Crit.Rate;
            • 3rd lvl: +77.5% / 12% Cast.Spd / 185% Mag.Crit.Rate (at level 78 of the 3rd class transfer).
          • Now enchantinghas a combined effect Time and Power (Time + Power):
            • Enchanting increases both the buff duration and the skill power, up to 30 seconds and +87.5% / 12% / 285%.
        • Changes to the skills skill1476.pngAppetite for Destruction, skill1478.pngProtection Instinct, skill1477.pngVampiric Impulse, skill1479.pngMagic Impulse
          • Level 3 of the above skills will now be learned at level 77;
          • Only works as long as the character who cast the skill is in the Group.
            • Except for the Soul Harmony skill skill1480.png. Its operation logic has not been changed.
      • Special Class Treatment
        • skill1487.png Restoration:
          • Now restores 10% upon cast and 24-104 HP/sec depending on skill level (instead of 15 HP) over 15 seconds;
          • Will no longer be replaced by health restoring potions.
        • skill1488.png Restoration Impact:
          • The percentage of health restored for characters under the effect of skill1487.pngRestoration has been increased to:
            • 15% at level 49;
            • 22% at level 60;
            • 30% at level 68;
            • The skill enchant has been reworked, with a bonus of up to 60% when enchanted to +30.
      • Class Features
        • According to the logic of class development in the Kamael race, Inspector / Judicator is the crown of development and is available for taking on a sub-class only when you have pumped up the other classes. In this regard, we decided to refine the class so that it would correspond to its high grade. Therefore, it received a number of skills or analogs of these skills from other classes, namely:
          • The following skills have been added from the Berserker / Doombringer class:
            • New skill Huricane Charge.png Hurricane Charge:
              • Brings you closer to the target, dealing damage and stunning them with a chance. Can only be used with a two-handed weapon;
              • Range: 600;
              • Reuse time: 15 seconds.
              • Added the ability to deal x2 critical damage;
                • Base chance is 15%, depends on the STR of the person using the skill;
              • The description has been updated.
            • skill0834.png Blood Pact
            • skill0472.png Ancient Sword Mastery
          • The following skills have been added from the Arbalester / Trickster class:
            • skill0622.pngUltimate Escape Level 1
            • skill0484.png Warp
            • skill0473.png Crossbow Mastery
            • skill0490.pngFast Shot - first level only.
          • The following skills have been added from the Soul Breaker / Soul Hound class:
            • skill0837.png Painkiller
            • skill1435.png Death Mark
            • skill0506.png Checkmate
            • skill1444.pngPride of Kamael
            • skill1442.png Resistance to Darkness and skill1443.png Dark Weapon
            • skill1448.png Blink
            • skill0474.pngRapier Mastery + now increases Cast.Spd by 15%;
            • skill1527.pngExpert Casting + now the cooldown of magic skills has been reduced from -10 to -20%;
            • skill1532.pngEnlightenment has been added to the skill tree at level 79. Requires: br_spell_books_magic_i00.pngForgotten Scroll - Enlightenment - Healer
               
      • skill0465.png Light Armor Mastery:
        • Improved (second) branch of modification - Evasion:
          • Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). 
             
      • skill0467.pngSoul Mastery:
        • Now allows you to have up to 45  souls at all character levels. skill0502.png
          • It is also possible to set etc_fruit_juice_glass_bottle_i11.png Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs).
             
      • skill5239.png The following self-buff skills have had their duration increased to 20 minutes:
        • skill0482.pngFurious Soul
  • Easy start.
  • Starter kits:
    • Removed coupons for weapons and armor, charges and D-grade jewelry from sets;
    • New items added to sets:
      • etc_box_of_adventure_3_i00.pngpanel_intrepid.pngUnique Set:
        • coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon — 1 pc.;
        • coupon_arm_b.pngpanel_armor.pngPersonal Coupon — 1 pc.;
        • accessary_necklace_of_black_ore_i00.pngMW Necklace of Black Ore — 1 pcs.;
        • accessary_earing_of_black_ore_i00.pngMW Earring of Black Ore — 2 pcs.;
        • accessary_ring_of_black_ore_i00.pngMW Ring of Black Ore — 1 pcs.;
        • br_cash_soulshot_b_i00.pngSoulshot (B-Grade) — 20,000 pcs.;
        • br_cash_blessed_spiritshot_b_i00.pngBlessed Spiritshot (B-Grade) — 12 000 pcs.
      • etc_box_of_adventure_2_i00.pngpannel_wisdom.pngStarter Set:
        • coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon — 1 pc.;
        • br_cash_soulshot_b_i00.pngSoulshot (B-Grade) — 10,000 pcs.;
        • br_cash_blessed_spiritshot_b_i00.pngBlessed Spiritshot (B-Grade) — 6000 pcs.
    • Full contents of the sets:
      • etc_box_of_adventure_3_i00.pngpanel_intrepid.pngUnique Set:
        • Hidden text
          Item Quantity
          coupon_weapon_c.pngpannel_weapon.pngPersonal Coupon Weapon C 1
          coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon Weapon B 1
          coupon_arm_c.pngpanel_armor.pngPersonal Coupon Armor C 1
          coupon_arm_b.pngpanel_armor.pngPersonal Coupon Armor B 1
          accessary_necklace_of_binding_i00.pngMW Necklace of Seal 1
          accessary_earing_of_binding_i00.pngMW Earring of Seal 2
          accessary_ring_of_binding_i00.pngMW Ring of Seal 1
          accessary_necklace_of_black_ore_i00.pngMW Necklace of Black Ore 1
          accessary_earing_of_black_ore_i00.pngMW Earring of Black Ore 2
          accessary_ring_of_black_ore_i00.pngMW Ring of Black Ore 1
          br_fruit_cocktail_i00.pngSweet Fruit Cocktail 10
          br_fruit_cocktail_i01.pngFresh Fruit Cocktail 10
          etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie 3
          br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion 5
          br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion 4
          ticket_i00.pngpanel_star_n1.pngExtra Entrance Pass - Near Kamaloka 3
          ticket_i00.pngpanel_star_n2.pngExtra Entrance Pass - Kamaloka (Hall of the Abyss) 3
          ticket_i00.pngpanel_star_n3.pngExtra Entrance Pass - Kamaloka (Labyrinth) 2
          etc_sb_transform_i00.pngpanel_star_n2.pngExtra Entrance Pass - Business 66 Level 2
          bookmark_book_i00.pngMy Teleport Spellbook 1
          br_flag_of_bookmark_i00.pngMy Teleport Flag 3
          bookmark_scroll_i00.pngMy Teleport Scroll 10
          br_cash_soulshot_c_i00.pngSoulshot (C-Grade) 20 000
          br_cash_blessed_spiritshot_c_i00.pngBlessed Spiritshot (C-Grade) 12 000
          br_cash_soulshot_b_i00.pngSoulshot (B-Grade) 20 000
          br_cash_blessed_spiritshot_b_i00.pngBlessed Spiritshot (B-Grade) 12 000
          br_cp_potion_i01.pngPersonal Greater CP Potion 250
          br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 250
          etc_scroll_of_return_i01.pngPersonal Blessed Scroll of Escape 15
          etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection 10
          coupon_to_accessory.pngpanel_rare_acc.pngAccessory Exchange Coupon 1
          blackbird_cloak.pngCloak of the Stranger 1
          pi_high_agathion_bracelet_i00.pngpanel_unconfirmed.pngBox with Autoloot Agathion - Family Guardian 1
          br_ring_of_friendship_i00.pngpanel_unconfirmed.pngBox with MW Summon Bracelet 1
          golden_lion_mount.pnghz_frame.pngMW Mounting Bracelet 1
          br_wedding_ring_m_i00.pngBlessed MW Ring 1
          yellow_attack_32.pngpanel_2.pngPassive Talisman - Attack 300 minutes
          yellow_def_32.pngpanel_2.pngPassive Talisman - Defense 300 minutes
          yellow_speed_32.pngpanel_2.pngPassive Talisman - Speed 300 minutes
          yellow_regen_32.pngpanel_2.pngPassive Talisman - Regeneration 300 minutes
          32_maxclarity.pngpanel_2.pngActive Talisman - Maximum Clarity 300 mana
          32_meditation.pngpanel_2.pngActive Talisman - Meditation 300 mana
          32_lifeforce.pngpanel_2.pngActive Talisman - Life Force 300 mana
          skill0148.pngpanel_unconfirmed.pngBox with Blessing of Adventure 7 days
      • etc_box_of_adventure_2_i00.pngpannel_wisdom.pngStarter Set:
        • Hidden text
          Item Quantity
          coupon_weapon_c.pngpannel_weapon.pngPersonal Coupon Weapon C 1
          coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon Weapon B 1
          coupon_arm_c.pngpanel_armor.pngPersonal Coupon Armor C 1
          accessary_necklace_of_binding_i00.pngMW Necklace of Seal 1
          accessary_earing_of_binding_i00.pngMW Earring of Seal 1
          accessary_ring_of_binding_i00.pngMW Ring of Seal 1
          br_fruit_cocktail_i00.pngSweet Fruit Cocktail 5
          br_fruit_cocktail_i01.pngFresh Fruit Cocktail 5
          etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie 1
          br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion 3
          br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion 2
          ticket_i00.pngpanel_star_n1.pngExtra Entrance Pass - Near Kamaloka 1
          ticket_i00.pngpanel_star_n2.pngExtra Entrance Pass - Kamaloka (Hall of the Abyss) 1
          ticket_i00.pngpanel_star_n3.pngExtra Entrance Pass - Kamaloka (Labyrinth) 1
          etc_sb_transform_i00.pngpanel_star_n2.pngExtra Entrance Pass - Business 66 Level 1
          bookmark_book_i00.pngMy Teleport Spellbook 1
          br_flag_of_bookmark_i00.pngMy Teleport Flag 2
          bookmark_scroll_i00.pngMy Teleport Scroll 5
          br_cash_soulshot_c_i00.pngSoulshot (C-Grade) 10 000
          br_cash_blessed_spiritshot_c_i00.pngBlessed Spiritshot (C-Grade) 6 000
          br_cash_soulshot_b_i00.pngSoulshot (B-Grade) 10 000
          br_cash_blessed_spiritshot_b_i00.pngBlessed Spiritshot (B-Grade) 6 000
          br_cp_potion_i01.pngPersonal Greater CP Potion 100
          br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 100
          etc_scroll_of_return_i01.pngPersonal Blessed Scroll of Escape 7
          etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection 5
          coupon_to_accessory.pngpanel_rare_acc.pngAccessory Exchange Coupon 1
          skill0148.pngpanel_unconfirmed.pngBox with Blessing of Adventure 3 days
          pi_high_agathion_bracelet_i00.pngpanel_unconfirmed.pngBox with Autoloot Agathion - Family Messenger 7 days
          br_ring_of_friendship_i00.pngpanel_unconfirmed.pngBox with MW Summon Bracelet 7 days
          br_wedding_ring_f_i00.pngGreater MW Ring 1
          yellow_attack_32.pngpanel_2.pngPassive Talisman - Attack 300 minutes
          yellow_def_32.pngpanel_2.pngPassive Talisman - Defense 300 minutes
          yellow_speed_32.pngpanel_2.pngPassive Talisman - Speed 300 minutes
          yellow_regen_32.pngpanel_2.pngPassive Talisman - Regeneration 300 minutes
      • Items available for exchange for coupons:
        • Hidden text
          coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon Weapon B Can be exchanged for:
          weapon_colichemarde_i01.pngMW Colichemarde Health
          weapon_colichemarde_i01.pngMW Colichemarde Focus
          weapon_dismantler_i01.pngMW Dismantler Health
          weapon_dismantler_i01.pngMW Dismantler Focus
          weapon_hell_hound_i01.pngMW Hell Hound Focus
          weapon_tears_of_wizard_i01.pngMW Wizard's Tear Acumen
          weapon_spell_breaker_i01.pngMW Spell Breaker Acumen
          weapon_sword_of_damascus_i01.pngMW Sword of Damascus Focus
          weapon_art_of_battle_axe_i01.pngMW Art of Battle Axe Health
          weapon_guardians_sword_i01.pngMW Guardian Sword Health
          weapon_guardians_sword_i01.pngMW Guardian Sword Focus
          weapon_ice_storm_hammer_i01.pngMW Ice Storm Hammer Focus
          weapon_demons_sword_i01.pngMW Demon's Dagger Critical Damage
          weapon_kris_i01.pngMW Kris Focus
          weapon_hazard_bow_i01.pngMW Bow of Peril Focus
          weapon_bellion_cestus_i01.png MW Bellion Chest Health
          weapon_bellion_cestus_i01.png MW Bellion Chest Focus
          weapon_lancia_i01.pngMW Lance Towering Blow
          weapon_dual_sword_i00.pngMW Samurai Long Sword*Samurai Long Sword Haste
          weapon_r_dualblunt_i01.pngMW Yaksa Mace*Yaksa Mace Health
          dual_dagger_i01.pngMW Demon's Dagger*Dark Screamer Focus
          weapon_bone_of_kaim_vanul_i01.png MWKaim Vanul's Bones Conversion
          weapon_star_buster_i01.png MW Star Buster Rsk. Focus
          coupon_arm_b.pngpanel_armor.pngPersonal Coupon Armor B can be exchanged for:
          armor_t68_u_i00.pngMW Blue Wolf Heavy Sert
          armor_t69_ul_i00.pngMW Blue Wolf Leather Set
          armor_t70_u_i00.pngMW Blue Wolf Robe Set
          armor_t71_ul_i00.pngMW Doom Heavy Set
          armor_t72_ul_i00.pngMW Doom Leather Set
          armor_t59_ul_i00.pngMW Avadon Robe Set
  • armor_t1001_ul_i00.png Starting equipment:
    • Depending on the class, all new characters receive improved starting equipment:
    • Weapon:
      • weapon_life_stick_i01.pngMW Staff of Life;
      • weapon_elven_long_sword_i01.pngMW Elven Long Sword;
      • weapon_mithril_dagger_i01.pngMW Mithril Dagger;
      • weapon_bonebreaker_i01.pngMW Bonebreaker;
      • weapon_claymore_i01.pngMW Claymore;
      • weapon_scallop_jamadhr_i01.pngMW Scallop Jamadhr;
      • weapon_rapier_i00.pngarrows_red_pannel.pngMW Grand Sword;
      • weapon_tulwar_i00.pngarrows_green_pannel.pngMW General's Katzbalger.
    • Armor:
      • armor_t1001_ul_i00.pngMW Oath Armor;
      • armor_t1003_ul_i00.pngMW Oath Aketon;
      • armor_t1002_ul_i00.pngMW Oath Brigandine.
    • Jewelry set and shirt:
      • accessary_blue_diamond_necklace_i00.pngBlue Diamond Necklace;
      • accessary_coral_earing_i00.pngCoral Earring— 2 pcs.;
      • accessary_blue_coral_ring_i00.pngBlue Coral Ring;
      • accessary_ring_of_mana_i00.pngPioneers Ring;
      • etc_shirts_d_i01.pngpve_tab.pngLinen Shirt - PvE.
    • Consumables for all new characters:
      • Hidden text
        • etc_scroll_of_return_i00.pngAdventurer's Scroll of Escape— 10 pcs.;
        • etc_scroll_of_return_i03.pnggiran_panel.pngScroll of Escape: Town of Giran— 5 pcs.;
        • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection— 3 pcs.;
        • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 50 pcs.;
        • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 3000 pcs.;
        • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 1500 pcs.;
        • br_fruit_cocktail_i00.pngSweet Fruit Cocktail— 3 pcs.;
        • br_fruit_cocktail_i01.pngFresh Fruit Cocktail— 3 pcs.;
        • skill_exp_sp_up.pngpanel_unconfirmed.pngBox with Rune of EXP & SP +30% for 1-64 Levels— 3 pcs.;
        • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion— 2 pcs.;
        • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion— 2 pcs.;
        • ticket_i00.pngpanel_star_n1.pngExtra Entrance Pass - Near Kamaloka — 1 pcs.;
        • ticket_i00.pngpanel_star_n2.pngExtra Entrance Pass - Kamaloka (Hall of the Abyss)— 1 pcs.;
        • ticket_i00.pngpanel_star_n3.pngExtra Entrance Pass - Kamaloka (Labyrinth) — 1 pc.;
          Kamael characters additionally receive:
          • etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 10 Souls— 100 pcs.

         

  • etc_scroll_of_enchant_armor_i02.png Grade C equipment can be worn without penalty from level 1, not from 40 as before:
    • For grade B and above, access levels remain the same;
    • etc_penalty_recovery_i01.pngScroll: Recovery (Grade D) and Grade D etc_super_hp_potion_i01.png Elixirs have been removed from all shops, as Grade C analogues can be used from level 1.
  • image.png Improved rewards for starting missions for levels:
    • Get level 3:
      • etc_lottery_card_i00.pngpannel_weapon.pngNewbie Guide's Weapon Exchange Coupon— 2 pcs.;
      • t32245.pngSmile - Smile— 1 pcs.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 5 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 500 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 200 pcs.
    • Get to level 7:
      • accessary_elven_ring_i00.pngMW Elven Ring - 1 pc.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 7 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 600 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 250 pcs.
    • Get level 10:
      • coupon_arm_d.pngpanel_armor.pngPersonal Coupon — 1 pc.;
      • accessary_elven_earing_i00.pngMW Elven Earring — 1 pc.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 10 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 700 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 300 pcs.
    • Get to level 12:
      • accessary_elven_earing_i00.pngMW Elven Earring — 1 pc.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 12 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 800 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 350 pcs.
    • Get to level 15:
      • etc_stripe_shirts_d_i01.pngpvp_tab.pngLinen Shirt - PvP— 1 pcs.;
      • accessary_elven_necklace_i00.pngMW Elven Necklace - 1 pc.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 15 pcs.;
      • br_cp_potion_i01.pngPersonal Greater CP Potion— 7 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 1000 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 400 pcs.
    • Get to level 17:
      • coupon_weapon_d.pngpannel_weapon.pngPersonal Coupon — 1 pc.;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 17 pcs.;
      • br_cp_potion_i01.pngPersonal Greater CP Potion— 10 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 1500 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 500 pcs.
    • Get to level 2:
      • exp_book_d.pngpanel_2.pngNornil's Records - 1 pc.;
      • t32244.pngSmile - Heart — 1 pc.;
      • etc_pig_adena_i01.pngIvory Coin — 15 pieces;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 20 pcs.;
      • br_cp_potion_i01.pngPersonal Greater CP Potion— 12 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 1800 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 750 pcs.;
      • etc_super_cp_potion_i02.pngElixir of CP (C-Grade)— 2 pcs.;
      • etc_super_hp_potion_i02.pngElixir of Life (C-Grade)— 3 pcs.;
      • etc_super_mp_potion_i02.pngElixir of Mental Strength (C-Grade)— 2 pcs.;
      • etc_penalty_recovery_i02.pngScroll: Recovery (Grade C)— 1 pcs.
    • Get to level 30:
      • etc_pig_adena_i01.pngIvory Coin — 20 pieces;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 30 pcs.;
      • br_cp_potion_i01.pngPersonal Greater CP Potion— 15 pcs.;
      • br_cash_soulshot_d_i00.pngSoulshot (D-Grade) — 2000 pcs.;
      • br_cash_blessed_spiritshot_d_i00.pngBlessed Spiritshot (D-Grade)— 850 pcs.;
      • etc_super_cp_potion_i02.pngElixir of CP (C-Grade)— 2 pcs.;
      • etc_super_hp_potion_i02.pngElixir of Life (C-Grade)— 3 pcs.;
      • etc_super_mp_potion_i02.pngElixir of Mental Strength (C-Grade)— 2 pcs.;
      • etc_penalty_recovery_i02.pngScroll: Recovery (Grade C)— 1 pcs.
    • Get to level 40:
      • exp_book_c.pngpanel_2.pngMitraell's Atlas — 1 piece;
      • etc_pig_adena_i01.pngIvory Coin — 25 pieces;
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion— 25 pcs.;
      • br_cp_potion_i01.pngPersonal Greater CP Potion— 15 pcs.;
      • br_cash_soulshot_c_i00.pngSoulshot (C-Grade) — 1800 pcs.;
      • br_cash_blessed_spiritshot_c_i00.pngBlessed Spiritshot (C-Grade)— 750 pcs.;
      • br_four_leaf_clover_i00.pngpanel_sa.pngLucky Vitality Clover for 1-52 Lv.— 1 pcs.;
      • etc_super_cp_potion_i02.pngElixir of CP (C-Grade)— 2 pcs.;
      • etc_super_hp_potion_i02.pngElixir of Life (C-Grade)— 3 pcs.;
      • etc_super_mp_potion_i02.pngElixir of Mental Strength (C-Grade)— 2 pcs.;
      • etc_scroll_of_return_i01.pngPersonal Blessed Scroll of Escape— 1 pcs.;
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection— 1 pcs.;
      • etc_penalty_recovery_i02.pngScroll: Recovery (Grade C)— 1 pcs.
  • Experience and SP rates.
  • MW Club Services.
  • bm_sayha_rune.png Character development up to level 60 has become easier:
    Current Experience rates:
    Level Experience from mobs Experience with RB
    1-30 x5 > x3 x3
    30-48 x3 x3
    48-60 x3 > x1 x3 > x2
    60-67 x1 x2
    68 x0.75 x1.5
    69 x0.50 x1
    70 x0.10 x0.2
    71 x0.05 x0.1
    72+ x0.01 x0.02
  •  SP rates:
    • Monsters, SP Rate:
      • Equal to Experience Rates, but cannot be lower than x1. 
    • RB, Reith SP:
      • x2 of Experience Rates, but cannot be lower than x2.

         
  • The range of unconditional access to Club Card MW Club services has been increased:
    • Teleports are available for levels 1-59;
    • Club Buffer is available for levels 1-59.
  • Luxor.
  • Common objects.
  • image.png Luxor's assortment in Giran:
    • In addition to the previously available Low B products, Top B grade products have been added:
      • Hidden text
        • Weapon:
          Item etc_crystal_green_i00.pngCrystal (C-Grade) etc_crystal_red_i00.pngCrystal (B-Grade) etc_adena_i00.pngAdena
          weapon_tears_of_wizard_i00.pngWizard's Tear 2895 965 5 895 000
          weapon_hazard_bow_i00.pngBow of Peril 2895 965 5 895 000
          weapon_guardians_sword_i00.pngGuardian Sword 2895 965 5 895 000
          weapon_demons_sword_i00.pngDemon's Dagger 2895 965 5 895 000
          weapon_art_of_battle_axe_i00.pngArt of Battle Axe 2895 965 5 895 000
          weapon_deadmans_glory_i00.pngDeadman's Glory 2895 965 5 895 000
          weapon_sword_of_damascus_i00.pngSword of Damascus 2895 965 5 895 000
          weapon_staff_of_evil_sprit_i00.pngStaff of Evil Spirits 2895 965 5 895 000
          weapon_bellion_cestus_i00.pngBellion Cestus 2895 965 5 895 000
          weapon_lancia_i00.pngLance 2895 965 5 895 000
          weapon_bone_of_kaim_vanul_i00.pngKaim Vanul's Bones 2895 965 5 895 000
          weapon_star_buster_i00.pngStar Buster 2895 965 5 895 000
        • Armor:
          Item etc_crystal_green_i00.pngCrystal (C-Grade) etc_crystal_red_i00.pngCrystal (B-Grade) etc_adena_i00.pngAdena
          armor_t68_u_i00.pngBlue Wolf Heavy (Set) 1775 590 8 200 000
          armor_t69_ul_i00.pngBlue Wolf Leather (Set) 1775 590 8 200 000
          armor_t70_u_i00.pngBlue Wolf Robe (Set) 1775 590 8 200 000
          armor_t71_ul_i00.pngDoom Heavy (Set) 1775 590 8 200 000
          armor_t72_ul_i00.pngLeather Doom (Set) 1775 590 8 200 000
          armor_t73_u_i00.pngDoom Robe (Set) 1775 590 8 200 000
          armor_leather_helmet_i00.pngBlue Wolf Helmet 275 90 1 500 000
          armor_t68_u_i00.pngBlue Wolf Breastplate 700 230 3 200 000
          armor_t68_l_i00.pngBlue Wolf Gaiters 450 150 2 000 000
          armor_t69_ul_i00.pngBlue Wolf Leather Armor 1150 380 5 200 000
          armor_t70_u_i00.pngBlue Wolf Tunic 700 230 3 200 000
          armor_t70_l_i00.pngBlue Wolf Stockings 450 150 2 000 000
          armor_t68_b_i02.pngSealed Blue Wolf Boots 175 60 750 000
          armor_t68_g_i02.pngSealed Blue Wolf Gloves 175 60 750 000
          armor_leather_helmet_i00.pngDoom Helmet 275 90 1 500 000
          armor_t71_ul_i00.pngDoom Plate Armor 1150  380 5 200 000
          shield_doom_shield_i00.pngDoom Shield 175 60 500 000
          armor_t72_ul_i00.pngLeather Armor of Doom 1150 380 5 200 000
          armor_t73_u_i00.pngTunic of Doom 700 230 3 200 000
          armor_t73_l_i00.pngStockings of Doom 450 150 2 000 000
          armor_t71_g_i02.pngSealed Doom Gloves 175 60 750 000
          armor_t71_b_i02.pngSealed Doom Boots 175 60 750 000
        • Jewelry:
          Item etc_crystal_green_i00.pngCrystal (C-Grade) etc_crystal_red_i00.pngCrystal (B-Grade) etc_adena_i00.pngAdena
          accessary_necklace_of_black_ore_i00.pngNecklace of Black Ore 283 93 550 000
          accessary_earing_of_black_ore_i00.pngEarring of Black Ore 212 70 425 000
          accessary_ring_of_black_ore_i00.pngRing of Black Ore 142 47 275 000
  • weapon_dark_screamer_i00.png The following C-grade items have been removed from sale:
    • They can now be purchased for etc_adena_i00.pngAdena in the regular NPC Shop.
       
  • etc_stripe_shirts_a_i04.png PvP and PvE Shirts:
    • B, A, S, S80 grade shirts (but not D or C) can be transferred via the Vitamin Manager to a game account.
       
  • weapon_tulwar_i00.png Common C-grade Weapons, Armor and Jewelry are available for purchase in NPC shops:
    • NPC blacksmith image.pngPushkin can create common dual weapons of grade C.
       
  • Butler, L2store, LK Store.
  • Changes in prices and product range.
  • family_coin_i00.png Reduced the cost of purchasing a second profession from image.png Butler to 10 family_coin_i00.pngMaster Coin / 1,500,000 etc_adena_i00.pngAdena.
     
  • etc_super_cp_potion_i05.png Range and cost of HP/ MP/ CP Elixirs:
    • The cost of HP/MP/CP Elixirs of grades C, B, A has been reduced, and S-grade Elixirs have been added:
      •   25 etc_super_cp_potion_i05.png CP 15 etc_super_hp_potion_i05.png HP 10 etc_super_mp_potion_i05.png MP
        Grade C family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin
        Color B family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin
        Grade A family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin
        Grade S family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin family_coin_i00.pngMaster Coin
        D-grade CP/HP/MP elixirs have been removed from sale.
         
  • etc_fruit_juice_glass_bottle_i11.png Bottles with souls:
    • blank_glass_bottle_i00.pngA Bottle of Souls— 1000 etc_adena_i00.pngAdena;
    • etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 5 Souls 50 pcs. — 1 family_coin_i00.pngMaster Coin;
    • etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 10 Souls 35 pcs. — 1 family_coin_i00.pngMaster Coin.
       
  • br_cash_quiver_of_bone_bolts_i00.png Bolts and Arrows:
    • Bolts:
      • br_cash_quiver_of_bone_bolts_i00.pngBone Bolt Container — 1 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_fine_steel_bolts_i00.pSteel Bolt Container— 1 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_silver_bolts_i00.pngSilver Bolt Container— 2 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_mithril_bolts_i00.pngMithril Bolt Container— 3 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_shining_bolts_i00.pngBolt Container of Light— 5 family_coin_i00.pngMaster Coin;
    • Arrows:
      • br_cash_quiver_of_bone_arrows_i00.pngBone Quiver — 1 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_fine_steel_arrows_i00.Steel Quiver — 1 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_silver_arrows_i00.pngSilver Quiver — 2 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_mithril_arrows_i00.pngMithril Quiver — 3 family_coin_i00.pngMaster Coin;
      • br_cash_quiver_of_shining_arrows_i00.pngQuiver of Light — 5 family_coin_i00.pngMaster Coin.
         
  • Charge:
    • Physical:
      • br_cash_pack_of_soulshot_d_i00.pngSoulshot Pack (D-Grade) — 10 000 for 1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_soulshot_c_i00.pngSoulshot Pack (C-Grade) — 10 000 for 1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_soulshot_b_i00.pngSoulshot Pack (B-Grade) — 5 000 for 2 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_soulshot_a_i00.pngSoulshot Pack (A-Grade)— 5 000 for 3 family_coin_i00.pngMaster Coin.
    • Magic:
      • br_cash_pack_of_blessed_spiritshot_d_i00Blessed Spiritshot Pack (D-Grade) — 3 000 for 1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_c_i00Blessed Spiritshot Pack (C-Grade)— 3 000 for 2 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_b_i00Blessed Spiritshot Pack (B-Grade) — 3 000 for 5 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_a_i00Blessed Spiritshot Pack (A-Grade) — 3 000 for 6 family_coin_i00.pngMaster Coin.
    • For pets:
      • br_box_beast_soul_shot_i00.pngBeast Soulshot Pack — 10 000 for 2 family_coin_i00.pngMaster Coin;
      • br_box_beast_spirit_shot_i00.pngBeast Spiritshot Pack — 5 000 for 4 family_coin_i00.pngMaster Coin.
         
  • etc_kukaburo_ocarina_i00.png Pets:
    • Pet levels for sale have been increased from 50 to 55;
    • Now when you buy a Pet you immediately get an Improved Pet.
      The cost of all Pets of level 55:
      • 25 family_coin_i00.pngMaster Coin.
  • Baium.
  • Epic Boss Schedule.
  • Barakiel.
  • image.png New Epic Boss - Baium!
    • First respawn on Thursday, November 21st 21:00 ~ 21:15 server time.
    • Then on Thursdays, 21:00 ~ 21:15.
    • The assortment of drops is the same as other epics, the chances are higher.
      • Please note! The Boss drops 3 to 4 archer_will_book.png Wills of each type.
    • Reminder:
      • After respawning, access to Baium is open, but he cannot be awakened until 300 seconds (5 minutes) have passed since respawning.
         
  • skillboss.png Changed the spawn rate and increased rewards for Epic Bossesimage.png Queen Ant /image.png Orfen /image.png Core:
    • image.png Orfen — was once every 4 days, will become once every 6 days:
      • Now the boss will drop 4 accessory_earring_of_orfen_i00.pngEarring of Orfen at once.
    • image.png Core — was once every 4 days, will become once every 6 days;
      • Now the boss will drop 4 accessory_ring_of_core_i00.pngRing of Core at once.
    • image.png Queen Ant - was once every 2 days, will become once every 3 days:
      • The boss will now drop 1 to 2 accessory_ring_of_queen_ant_i00.pngPhysical Ring of Queen Ant and 1 to 2 accessory_ring_of_queen_ant_i02.pngMagical Ring of Queen Ant;
      • After each boss defeat, NPCs in cities can drop 3 etc_fruit_juice_glass_bottle_i01.pngBottle of Queen Ant's Soul instead of 2.
    • Increased the amount of valuable items dropped by all 3 bosses:
      • From 2 to 3 br_spell_books_sword_i00.pngForgotten Scroll: Fighter's Will/ archer_will_book.pngForgotten Scroll: Archer's Willbr_spell_books_magic_i00.pngForgotten Scroll: Magician's Will of any type;
      • From 25 to 30 familybox_ench.pngEnchanted MW Box;
      • From 35 to 50 chest_of_dark_soul.pngChest with Life Stone;
      • From 3 to 5 etc_warding_orb_blue_i00.pngMasterWork Crystal: B-grade;
      • From 3 to 5 etc_warding_orb_green_i00.pngMasterWork Crystal: A-grade.
        Pay attention!
        • At the current stage, Epic Bosses appear less frequently, but on the same day, which will slightly unload the schedule and free up the evening prime for other things.
           
  • skill1323.png When killing the raid boss Barakiel (Noble-RB) there are now 2 options for obtaining the quest item:
    • When killing a boss, all members of the finishing party receive weapon_sprites_staff_i00.pngStaff of Goddess: Rain Song;
    • After the boss dies, a Chest appears (lifetime 3 minutes), when talking to which the player receives etc_vesper_caster_piece_i00.pngStaff of Goddess: Rain Song Fragment. To get the quest Staff, you need to collect 3 fragments.
    • Hidden text

      image.png

       

  • Adventurers Guide.
  • The range of unconditional access to Club Card MW Club services has been increased:
    • Teleports are available without Club Card a Club Card for levels 1-59;
    • The buff is available without Club Card a Club Card for levels 1-59.
  • Club CardChanges to Club Buffer mechanics:
    • Without Club Card:
      • At levels 1-59 - standard list of effects:
        • Hidden text

          image.png

    • If you have a Club Card:
      • At any level - an expanded list of max level effects and combo buffs:
        • Hidden text

          image.png


          Please note!
          • Rhythm effects will be added to the buffer functionality later.
  • Expanding the Ivory Store range.
  • etc_pig_adena_i01.png In addition to the previous Ivory Store expansion, new temporary weapons and consumables have been added to the store:
    • Item etc_pig_adena_i01.pngIvory Coin etc_adena_i00.pngAdena
      weapon_staff_of_evil_sprit_i01.pngpanel_2.pngMW Ivory Staff of Evil Spirits 350 295 000
      weapon_colichemarde_i00.pngpanel_2.pngMW Ivory Colichemarde 350 295 000
      weapon_dismantler_i00.pngpanel_2.pngMW Ivory Dismantler 350 295 000
      weapon_hell_hound_i00.pngpanel_2.pngMW Ivory Hell Hound 350 295 000
      blank_glass_bottle_i00.pngA Bottle of Souls 1 500
      etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 5 Souls 2 750

       

  • Skills.
  • clan_nobl.pngpannel_blessed.pngClan Noblesse (For Clans level 7 and above):
    • When equipped with etc_bm_brooch_lavianrose_i05.pnggold_panel_07.pngthe Clan Leader Brooch, the clan leader can use the skill on all nearby clan members.
       
  • skill1428.pngMass Recharge (Shilien Elder, Elven Elder):
    • Increased the skill's M. levels at all skill levels, as a result of which there will be no situations where, due to the difference in skill level relative to the player's level, an MP explosion fills MP with a penalty. 
       
  • br_skill0444_a.pngSweeper Festival/skill0302.pngSpoil Festival (Bounty Hunter):
    • The dependence of searching for additional targets has been expanded.
      Skills will work better in situations where there is a difference in height between the player and the targets, which will significantly simplify the collection of additional loot in most game locations.

       
  • image.png Added the ability to automatically use skills:
    • High-gradeing summoner buffs:
      • skill1346.pngWarrior Servitor;
      • skill1347.pngWizard Servitor;
      • skill1348.pngAssassin Servitor;
      • skill1349.pngFinal Servitor.
    • Summoner self buffs in Transformations:
      • skill0313.pngSnipe of Spirit;
      • skill0413.pngRapid Fire of Spirit;
      • skill0414.pngDead Eye of Spirit;
      • skill0099.pngRapid Spirit;
      • skill0356.pngSpirit Chance;
      • skill0357.pngSpirit Power.
  • The Grand Olympiad.
  • image.png The minimum level for participation in the Grand Olympiad has been increased from 60 to 65.
    Please note!
    • To participate in the Olympiad on Masterwork, you do not need to have a sub-class or nobles.
       
  • skill0395.pngHeroic Miracle:
    • Improved defensive parameters of the skill:
      • P. Def.: 3000;
      • M. Def.: 2250.
  • Important NPC's.
  • Cruma Tower.
  • Event.
  • NPCs in towns and locations:
    • You've probably noticed that all key NPCs (Gatekeeper, Butler, Adventurer's Guide) in towns and some locations are now standing on pedestals;
    • This improvement will fix issues with movement during mass events and generally improve the comfort of daily play.
      Скрытый текст

      image.png

  • Cruma Tower:
    • Added additional passages to the 1st and 2nd floors of the tower;
    • The innovation opens up new tactical possibilities in battles for the epic image.png Core.
      Скрытый текст
      • New map of the 1st floor:
        image.png
      • New map of the 2nd floor:
        image.png
  • Event description:
    • After the Kamael came into the world, the amount of image.png White Feathers dropped has increased.
      The Flying Goddesses, who were forever turned to stone, are looking for signs of the coming arrival. Offer them Feathers to receive useful rewards.
  • Details:
    • Start: November 11, 14:00
    • End:
      • Items stop dropping: November 25, 12:00 PM;
      • NPC in cities until: November 30, 23:59.
    • Monsters to Hunt: Around the World;
    • NPC: Flying Goddess (in all cities).
  • Rewards:
    • For 1 blessed_feather_i00.pngGolden Feather you get image.png the Blessing of the Flying Gods buff, which gives you:
      • HP regeneration speed +25%;
      • MP regeneration speed +10%;
      • HP recovery efficiency +10%;
      • MP consumption -10%;
      • PvE damage +5%;
      • MP recovery efficiency +15 units (similar to skill1460.pngMana Gain ).
         
    • For 10 image.png White Feathers and 50,000 etc_adena_i00.pngAdena you get image.png the Feather's Treasure, which contains:
      • Guaranteed reward:
        • etc_pig_adena_i01.pngIvory Coin - 1-5;
        • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion - 1-3;
        • br_cp_potion_i01.pngPersonal Greater CP Potion 1-2.
           
      • Low chance:
        • br_cash_quick_healing_potion_i00.pngQuick Healing Potion;
        • etc_crystal_red_i00.pngCrystal (B-Grade);
        • etc_crystal_silver_i00.pngCrystal (A-Grade);
        • etc_bead_green_i00.pngpannel_rotten.pngGemstone B;
        • etc_bead_red_i00.pngpannel_rotten.pngGemstone A.
           
      • Very low chance:
        • etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie;
        • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
        • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion;
        • familybox_ench.pngEnchanted MW Box;
        • chest_of_dark_soul.pngChest with Life Stone.
           
      • Very very low chance:
        • etc_warding_orb_blue_i00.pngMasterWork Crystal - B;
        • etc_warding_orb_green_i00.pngMasterWork Crystal - A;
        • br_spell_books_sword_i00.pngForgotten Scroll - Fighter's Will;
        • archer_will_book.pngForgotten Scroll - Archer's Will;
        • br_spell_books_magic_i00.pngForgotten Scroll - Magician's Will.
           
      • Epic Low Chance:
        • accessory_earring_of_orfen_i00.pngEarring of Orfen;
        • accessory_ring_of_core_i00.pngRing of Core.

 

 

 

image.png Looking Ahead
As promised, we'll keep you updated on upcoming events and updates. We're constantly working to ensure you get the most information about our work. There's more great content coming your way.❤️.

  • A little bit of specifics:
    • From November 25:
      • Transition to 3-week Stages;
      • Main game from level 64 to 75;
      • Access to 3 professions for players who can reach level 76;
      • Ability to close all previous challenges - Subclasses, Nobility, Grade A Equipment, etc.;
      • Key skills of level 75 subclasses (more details in our Wikipedia );
      • Access to the main classic locations - Forge of the Gods, Monastery of Silence, Primeval Isle, Tomb of the Emperor, Pagan Temple;
      • Preparation for the creation of S-grade equipment (crafting premium until December 16);
    • Beginning of December:
      • First image.pngAntaras!

 

 

 

 

 

You will need to use our Updater image.png to ensure that the update displays correctly. We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates. 

 

 

❤️, E-Global & Averia

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