Papanda 2429 Опубликовано: 9 часов назад Рассказать Опубликовано: 9 часов назад Restart: Monday, November 18, 2024 at 12:00 server time (GMT +2) Introduction of new rates and the Kamael race: Monday, November 18, 2024 at 18:00 server time (19:00 Minsk\Moscow time) Dear friends, The second part of the third major update of the 5th season of MasterWork for servers 🔥 Fire and 🌊 Water will bring many important changes to the game. The appearance of Kamael, a new Epic Boss Baium, as well as many bonuses for beginners that will allow you to quickly develop your character and take part in large-scale battles. You can find all the innovations of the latest update of the 5th season of MasterWork in this Patch Note 🙃 For those who don't have time to read all the details of the Patch Notes, we present a new regular column with a video presentation of the main changes! But we still recommend that you read the full text version to have up-to-date information about the upcoming stage. Enjoy watching! Statistics ⚔️ Total PVP for the Season: 1,270,873 🔥 Fire PvP: 535 566; PK: 59 659; Characters: 44,977; Clans: 209; Alliance: 54. 🌊 Water PvP: 735 307; PK: 79 619; Characters: 43,914; Clans: 178; Alliance: 47. Total Nobles for the first 5 days of the new Stage: 🔥 Fire — 224; 🌊 Water — 130. For more detailed statistics, we recommend that you take a look at the Rating section in your Personal Account. There you will find a lot of interesting and relevant information about the life and development of the server, as well as a new Raids section with information about the respawn time of Sub and Noob RB. Please note! Statistics differ for different servers, so do not forget to select the server you need in your personal account: Hidden text Important game events Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, November 18: Technical work to install the update - 12:00 Kyiv time / 13:00 Moscow and Minsk time (Estimated time 120 minutes); Creation of characters of the Kamael race: from 18:00 Kiev time / 19:00 Moscow and Minsk time; Simplified game - up to level 60; Main game - up to level 70. Tuesday, November 19: Wednesday, November 20: Orfen: 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time; Zaken : 21:00 ~ 21:15 Kiev time/ 22:00 ~ 22:15 Moscow and Minsk time; Queen Ant: 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time. Thursday, November 21: First Baium: 21:00 ~ 21:15 Kyiv time / 22:00 ~ 22:15 Moscow and Minsk time. The first day of the Grand Olympiad - from 18:30 to 23:10. Friday, November 22: The second day of the Grand Olympiad - from 18:30 to 23:10. Saturday, November 23: Core: 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time; Zaken : 21:00 ~ 21:15 Kiev time/ 22:00 ~ 22:15 Moscow and Minsk time; Queen Ant: 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time. The third day of the Grand Olympiad - from 18:30 to 23:10. Sunday, November 24: The final day of the Grand Olympiad - from 18:30 to 23:10. Kamael. Kamael character creation is now available (from 18:00): The starting location of the race is the Island of Souls; New characters of all races will appear not in the Starting Villages, but in the outskirts of the city of Gludio; The number of monsters and their respawn speed have been increased (similar to the server start); Along with the ability to create Kamael characters, exclusive costumes will appear in the LK store: Pure Light & Evil [Kamael Exclusive] — 375 MC from Balance:🔥 Fire / 🌊 Water; Pure Light [Kamael Exclusive] — 250 ed. Balance:🔥 Fire / 🌊 Water; Pure Evil [Kamael Exclusive] — 250 units. Balance:🔥 Fire / 🌊 Water. Hidden text If you already have a character on our server, but you want to change it to Kamael - the following information is for you: Until November 25th, you can swap the names of your main character and the new Kamael absolutely free ! To do this, you need to: If the characters are on the same game account: Login to your Personal Account — 🔥 Fire / 🌊 Water; Go to Services; Use the function to change character names within one game account. Hidden text If the characters are on different game accounts, you need to contact support with the following template: Character name_1 and PIN code from the MA on which this character is located; Character_2 name and PIN code from MA, if this character is not on the same MA as character_1; Please note! In order to use the name change function, one of the characters must be of the Kamael race. It is not possible to swap the names of previously created characters of other races. The service of changing names in places is a one-time one! How to transfer personal items to a new character: If you have items on your character that you want to transfer to your new Kamael character, you need to do the following: Create a character on the same Game Account; With the character that has the necessary items, approach the NPC Dimensional Merchant, who stands at the Church in the city of Giran; Use the Dimensional Merchant NPC features to transfer items to other characters on the account; List of items available for transfer: Shirts of all kinds; Costumes; Mounts; Autolut's Agathions; Greater MW RingGreater Ring from Starter Set. Exp loss from death -25% PvE Defense +3% Inventory Slots +15. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min. Blessed Ring's Escape: Teleports caster to the nearest village. Reuse delay: 1 hour.; Blessed MW RingBlessed Ring from Unique Set. Exp loss from death -50% PvE Defense +5% Inventory Slots +20. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min. Blessed Ring's Escape: Teleports caster to the nearest village. Reuse delay: 1 hour. Blessed Ring's Resurrection: Resurrects target. Reuse delay: 3 hours.; Club Card (any);Club Card will allow you to: - Access to the Adventurers' Guide Magic Assistance from 52 Level; - Extended Buffs Assortment and access to the Buff-Profiles; - Use Global Chat (symbol >); - Exclusive Free Teleports from Advenrurer's Guide. ——— Please note! This is a time-limited item with personal timer which starts it's count right after purchase. If you will purchase 2 or more item - they will not stack! Box with Club CardPersonal item. Package with Club Card for 7 Days! Club Card will allow you to: - Access to the Adventurers' Guide Magic Assistance from 52 Level; - Extended Buffs Assortment and access to the Buff-Profiles; - Use Global Chat (symbol >); - Exclusive Free Teleports from Advenrurer's Guide. ——— Please note! This is a time-limited item with personal timer which starts it's count right after open this Box.; Infinity MW Summon BraceletBracelet that can summon a friend. The summon is possible when the summoner and the one being summoned are all party members who are equipped with the MW Summon Bracelet. Activates all 6 talisman slots when equipped. Personal Item.; Vitality Rune (any); Lineage 2 Battle Pass; Expand Inventory; Expand Storage; Expand Mail & Store; Expand Dwarven Craft; Mark of Giants; Mark of Titans; Starter Set (sealed set only);Personal Starter Pack with equipment and useful items to boost your character! Unique Set (sealed set only); Coupon for color B; Box with Blessing of Adventure; Box with Extra Entrance Passes (any); Infinity Passive Talisman (any except active ). Please note! If any item you want to transfer is NOT displayed in the list, it cannot be transferred. Transfers of items through the Support Service are NOT performed. Reminder! Representatives of the Kamael Race can take any Sub-class except the Geomancer class (Gnome Mage), it is still not available for the sub-class! Restrictions: A Kamael can take a sub on a Bish, but a Human cannot take a sub on a Crossbowman (and so on). Kamael professions still remain exclusive to the race. On Kamael subs, they will be able to wear heavy/light/robe sets, however, when switching to the Kamael class, the equipment is removed (except for light, similar to the dynasty shoulders). Crossbows are now tied to classes rather than races. So Kamael with a sub Havka will not be able to use a Crossbow, but will be able to use a bow. The Kamael sub-class Inspector / Judicator is only available as the 3rd sub-class (you must already have 2 ready sub-classes of level 55); Now you can choose for yourself which Soulbreaker you want to take the sub-class - Boy (M - male) or Girl (F - female). Previously it was "correct-paofu", but we have transferred the decision-making to you. Change of Sab to Main: The Sub to Main change scroll, purchased in the Personal Account and used by the Butler to change Sub to Main, now works for Kamaels too! You can use the Sub to Main change function no more than once every 7 days ! Restrictions: Does not work with Inspector/Judicator. It is possible to change Bers with Arba's sub to Arba with Bers's sub with a scroll, however, it is still only possible to become a Judicator-main through the Quest after receiving the 3rd class transfer. Kamaels will not be able to change the base to NOT Kamaels. The situation when a bers-kamael with a bishop's sub became a human-bish with a bers' sub is impossible. Special weapons of the Kamael Race can be transformed into normal weapons (and back) if a Life Stone is installed in them, as well as rare weapons and weapons with a PvP insert. Skills: Hidden text Soul Breaker Berserker Arbalester Inspector All skills basically work on High Five, like skills of other classes. If you don't see a skill in this list, it means that it works as it should on High Five; The character's gender affects basic characteristics (such as STR, DEX, MEN, etc.); There are also skills that were added between the Gracia Final and High Five chronicles and significantly affect the class's play, namely: The MP consumption of many Soul Breaker class skills has been reduced; Rapier Mastery now increases Cast.Spd by 15%; Expert Casting - now the cooldown time of magic skills has been reduced from -10 to -20%; A number of other skills: Fast Recovery, Soul to Empower, Dark Flame etc. Fast Shot: Added enchanting branch: Power: Increases the bonus to P. Atk. Spd when using a crossbow: Increases the bonus to P. Atk. Spd by 0.1% for each round of enchanting, so a level 2 skill of +0 adds 12% to P. Atk. Spd, a level 2 skill of +30 adds 15% to P. Atk. Spd. Ultimately: The Judicator profession had +12% P. Atk. Spd, became +8% P. Atk. Spd. The Arbalester profession had +12% P. Atk. Spd, became +12% P. Atk. Spd with the possibility of enchantingup to +15% P. Atk. Spd. Magic Immunity: Skill enchantinghas been slightly updated. Increases M. Def. by +1~2 units; Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total. Soul Cleanse: Now the skill can only be used on yourself or a party member (it still only applies to Kamaels). Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance: A passive skill that allows you to slow down the target after using "Rush"; Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it; Chance to slow down - 100%. Annihilation Circle: Due to the fact that the "Duel" enchantment branch was previously updated and also gives PvE damage, the irrelevant "Power" and "Cost" enchantment branches were removed. Soul of Pain: Due to the fact that the "Duel" enchantment branch was previously updated and also gives PvE damage, the irrelevant "Power" and "Cost" enchantment branches were removed. Pride of Kamael: Now 3 skill enchanting branches will be combined into one (Phys., Magic and Lethal). Enchanting bonus from +10 to +40%: Profile weapon: +100% (power from skill); Other: +50% (power from skill). Maximum Ability (Kamael): The skill has a new icon. Surrender to Dark: When success, cancels Resist Dark from the target; Before entering ATT: Reduces Darkness defense by 30%. After entering ATT: Has +20 Dark ATT which stacks with your Attack ATT; Reduces target's defense against Dark ATT by 30; The "Power" upgrade branch is available: Increases the target's resistance reduction to the Dark attribute by -2 for every +1 to enchanting. Dark Weapon: Before entering ATT: Grants a dark attack to the weapon. With ATT input: Increases Dark attribute attack by +20. The "Power" upgrade branch is available: +1 to Dark attribute attack bonus for every +1 to enchanting. Aura Blast: The skill has been divided into 2 levels and will be added at the appropriate stage; At level 80: Additionally deals 94 non-elemental damage to the target and the enemy around the target in PvP and 133 in PvE and restores MP; Range: 700; Cooldown: 25, not fixed. At level 82: Additionally deals 141 non-elemental damage to the target and the enemy around the target in PvP and 199 in PvE and restores MP; Range of application: 900; Cooldown: 15, not fixed. All physical skills have been updated: Triple Thrust: Now has the ability to deal critical damage (x2) depending on the STR parameter; The skill power has been increased by 1.5 times; A enchanting branch for Dark Attribute has been added. Shining Edge: A enchanting branch for Dark Attribute has been added; The angle of the skill has been increased. Now there is a chance of the skill passing not only from the back, but also from the sides: Death Mark: The chance of skill completion has been increased. Checkmate: The chance to use the skill has been increased due to the increased chance of success Death Mark. Final Secret: At level 79: Increases skill power and normal damage in PvP by 30%; Duration: 30 seconds. Cooldown: 150 seconds. Steal Divinity: Now it initially works according to the logic "according to HF": At level 5 (maximum), steals up to 4 effects (instead of a fixed 7 effects); Now the skill can be improved, the maximum number of stolen effects increases, up to 8 (by +1, +10, +20 and +30). The base reload time has been increased from 15 to 20 sec, but the cooldown is no longer fixed and, accordingly, it can be accelerated by the corresponding effects, for example: Gift of SeraphimTemporarily reduces party members' magic skill recovery time by 30%.; As before, there is a direct relationship between the levels of the character casting the skill and the level of the target. Please note! In order to avoid losing "buff slots" when using a style, one rhythm is counted as two buffs for the steal. (Cancel/steal on 4 buffs = removes 2 rhythms). Cancel/steal works the same way on buffs. Removes multiple buffs from an enemy. Now works according to the debuff logic, with a base chance of success of 100%, which directly depends on the difference between the character's levels: Steal Divinity 1 - 4 lvl: If Soul Breaker / Soul Hound is 2 levels lower than opponent (either equal level or higher) = 4/4 steal buffs; 3 levels less - 80% chance of success; 4 levels less - 70% chance of success; 5 levels less - 60% chance of success; 6 levels less - 50% chance of success; 7 levels less - 40% chance of success; 8 levels less - 30% chance of success; 9 levels less - 20% chance of success; 10 levels less - 10% chance of success; 11 levels less - 7% chance of success; 12 levels less - 5% chance of success; 13 or more levels less - 0% chance of success. Steal Divinity 5 lvl: If Soul Breaker / Soul Hound is 1 level less than opponent (or equal level or higher) = 4/4 steal buffs; 2 levels less - 80% chance of success; 3 levels less - 70% chance of success; 4 levels less - 60% chance of success; 5 levels less - 50% chance of success; 6 levels less - 40% chance of success; 7 levels less - 25% chance of success; 8 levels less - 10% chance of success; 9 or more levels less - 0% chance of success. Arcane Shield: The skill effect has been changed: At level 60: Increases P. and M. Defense by 25%. Reduces damage taken by 25% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes; At level 74: Increases P. and M. Defense by 30%. Reduces damage taken by 30% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes; At level 81: Increases P. and M. Defense by 35%. Reduces damage taken by 35% and converts the remaining damage to MP consumption. The effect disappears when MP runs out. Duration: 10 seconds. Fixed cooldown: 5 minutes. Soul Rage: Learned at level 60: Deals damage to enemies and collects Souls: damage is completely tied to your P. Atk. Each use consumes 25 HP and 5 MP, charges 1 Soul. Final Form: Learned at level 70: Transforms your character into Final Form for 5 minutes. Skill set is replaced, Physical and Magic Attack, Physical and Magic Defense are increased by 100%. Cost to use: 20 souls, 200 HP, 70 MP. Cooldown: 60 minutes. Grand Olympiad: Now female and male characters claim different Heroism. Furious Soul: The second level of the skill is available for learning; Added the ability to upgrade to Power + Decrease Penalty: Increases Critical Chance and Power from 30% to 35% and reduces the Physical Defense penalty from -5% to 0 (until there is no penalty). Light Armor Mastery: Improved (second) branch of modification - Evasion: Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). Stacks with other evasion effects from any Physical/Magic Skills. Soul Mastery: Now allows you to have up to 45 souls at all character levels. It is also possible to set Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs). The following self-buff skills have had their duration increased to 20 minutes: Furious Soul All skills work at High Five by default, just like skills from other classes. If you don't see a skill in this list, it means it works as it should at High Five. There are also skills that were added between the Gracia Final and High Five chronicles and significantly affect the class's play, namely: Soul Roar (Berserker) Upon use, immediately restores HP and CP by 15% and increases your character's Max HP and CP by 15% for 10 min. The duration of the Furious Soul skill has been increased to 20 minutes; The duration of the Blood Pact skill has been increased to 5 minutes. The following skills now have a base 15% Critical Chance with x2 strength, dependent on the STR parameter (similar to other physical classes, except daggers). The base damage of these skills has been proportionally reduced by 23%: Dark Smash Slashing Blade Crush of Pain Contagion Storm Assault Enuma Elish Rush Impact Explanation: "ranged damage" has increased because the formula for calculating physical damage from skills is: Skill Power + Character's Physical Attack. For example, skill power is 3200, character's Physical Atk. is 800, total = 4000. Roughly speaking, it was: "1000, 1000, 1000, 1000, 1000, 1000". It became: "850, 850, 850, 1700, 850, 850". Storm Assault: Skill power increased: Was: from 571 to 1687; Became: from 742 to 2192. Slashing Blade: Skill power increased: Was: from 605 to 2109; Became: from 787 to 2740. Rush Impact: Skill power increased: Was: 3110; Became: 4040. Blood Pact: Added upgrade branch: Power: Increases Max HP by 0.15~0.20% and HP Regeneration by 0.15~0.20 units for every +1 to enchanting. Total +5% to Max HP and +5 units to HP Regeneration. The skill upgraded to +30 will give +15% Max HP and +15 units to HP Regeneration. Soul Roar: Added upgrade branch: Power: Instantly restores and increases Max. CP and Max. HP by +0.30~0.40% for every +1 to enchanting, a total of +10%. The skill upgraded to +30 will increase Max. HP and Max. CP by 25%. Symbol of Soul Energy (New Skill): Phys. Attack +20%; MP consumption by Physical skills -50%; Increases the number of Souls to maximum. Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance: A passive skill that allows you to slow down the target after using "Rush"; Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it; Chance to slow down - 100%. Magic Immunity: Skill enchantinghas been slightly updated. Increases M. Def. by +1~2 units; Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total. Soul Cleanse: Now the skill can only be used on yourself or a party member (it still only applies to Kamaels). Increase Power: Skill level 3 added to learning for the Berserker profession (character level 40) ; Increases P. Atk. by 15%; Cost: 35 MP. Final Frenzy: Skill reworked: Now the skill has 1 level of study, it is learned at level 43; Added to learning for the Berserker profession; The skill increases P. Atk. depending on the amount of HP: At HP < 60% - P. Atk. +5%, with the possibility of enchantingup to +10% (+30); At HP < 30% - P. Atk. +10% (total +15%), with the possibility of enchantingup to +25% (+30). Enchanting branches available: Increase P. Atk. when HP is below 60%: When HP is below 60%, P. Atk. +0.15~0.20% for every +1 to enchanting, up to +5% at +30; Increase P. Atk. when HP is below 30%: When HP is below 30%, P. Atk. +0.30~0.40% for every +1 to enchanting, up to +10% at +30. Eye for Eye (Berserker): Now, in addition to the Chance to reflect damage from Physical Skills and reflect damage from normal melee attacks, it also gives a chance to reflect damage from Magic Skills: Level 1: Level 60 of study: 30% normal melee damage reflection and 30% chance to reflect Physical Skill damage, +20% chance to reflect Magic Skill damage. Level 2: Level 70 of study: 50% reflect normal melee damage and 90% chance to reflect Physical Skill damage, +30% chance to reflect Magic Skill damage. Level 3: Level 79 of study: 70% normal melee damage reflection and 70% chance to reflect Physical Skill damage, +40% chance to reflect Magic Skill damage. Level 4: Level 83 of study: 90% reflect normal melee damage and 90% chance to reflect Physical Skill damage, +50% chance to reflect Magic Skill damage. Soul Barrier: Duration increased from 10 to 15 seconds; When upgrading the skill to "Time": The bonus from the upgrade has been reduced; at the maximum level of sharpening, the duration of the effect remains 40 seconds. Disarm and Mass Disarm: Now, after the effect of Disarm ends, the weapon removed by it is automatically put back on. Improved-standardized-corrected description of skills and skill sharpening Expose Weak Point: Now available for learning from level 52: After receiving damage, reveals the enemy's weaknesses, reducing their Physical Defense by 20% and increasing the enemy's Critical Chance by 30% during normal attacks. Soul Rage: Learned at level 60: Deals damage to enemies and collects Souls: damage is completely tied to your P. Atk. Each use consumes 25 HP and 5 MP, charges 1 Soul. Final Form: Learned at level 70: Transforms your character into Final Form for 5 minutes. Skill set is replaced, Physical and Magic Attack, Physical and Magic Defense are increased by 100%. Cost to use: 20 souls, 200 HP, 70 MP. Cooldown: 60 minutes. Changes to skill sharpening: Disarm: Changes to the Time upgrade tree: now the effect duration is increased to 15 seconds when enchanted to +30, instead of 20 seconds: Was: from 5 to 20 seconds; Now: from 5 to 15 seconds. Rush Impact: Merging the Chance + Cost upgrade branches into one common branch. Furious Soul: Added the ability to upgrade to Power + Decrease Penalty: Increases Critical Chance and Power from 30% to 35% and reduces the Physical Defense penalty from -5% to 0 (until there is no penalty). True Berserker:Decreases P. Def. by 10% and Evasion by 4. Increases P. Atk. and Atk. Spd. by 8% and Accuracy by 4. Continuously consumes MP proportionately to the user's level. Merging the Power + Cost upgrade branches into one common branch; Power + Cost: Increases P. Atk. and Accuracy from 8% and +4 (at +0) to +12% and +8, respectively (at +30). +1 - +9 = +9% P. Atk, +8% P. Atk Spd, +5 Accuracy; +10 - +19 = +10% P. Atk, +8% P. Atk Spd, +6 Accuracy; +20 - +29 = +11% P. Atk, +8% P. Atk Spd, +7 Accuracy; +30 = +12% P. Atk, +8% P. Atk Spd, +8 Accuracy. The cost to maintain the toggle is gradually reduced, down to 1/4 of the original, by +30. Merging the Penalty + Cost upgrade branches: Systematically reduces the penalty to Physical Defense and Evasion from 10% and -4 (to +0) to no penalty at all (to +30). The cost to maintain the toggle is gradually reduced, down to 1/4 of the original, by +30. Light Armor Mastery: Improved (second) branch of modification - Evasion: Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). Stacks with other evasion effects from any Physical/Magic Skills. The following self-buff skills have had their duration increased to 20 minutes: Furious Soul Soul Roar Magic Immunity: Skill enchantinghas been slightly updated. Increases M. Def. by +1~2 units; Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total. Fast Shot: Added enchanting branch: Power: Increases the bonus to P. Atk. Spd when using a crossbow: Increases the bonus to P. Atk. Spd by 0.1% for each round of enchanting, so a level 2 skill of +0 adds 12% to P. Atk. Spd, a level 2 skill of +30 adds 15% to P. Atk. Spd. Ultimately: The Judicator profession had +12% P. Atk. Spd, became +8% P. Atk. Spd. The Arbalester profession had +12% P. Atk. Spd, became +12% P. Atk. Spd with the possibility of enchantingup to +15% P. Atk. Spd. Soul Cleanse: Now the skill can only be used on yourself or a party member (it still only applies to Kamaels). Rapid Attack: Skill level 2 added to learning for the Arbalester profession (character level 40); Increases P. Atk. Spd by 33%; Cost: 35 MR. Soul Expansion: Duration increased to 10 hours. Soul Barrier: Duration increased from 10 to 15 seconds; When upgrading the skill to "Time": The bonus from the upgrade has been reduced; at the maximum level of sharpening, the duration of the effect remains 40 seconds. Sharpshooting: Now the skill does not block the character's movement, but slows the character down by 90%. The Time upgrade branch has been removed. The Power upgrade branch has been updated to have a Decrease Penalty effect, similar to Snipe:For 20 minutes,increases the user's Accuracy by 3, P. Atk. by 124, range by 50, and Critical Rate by 20% when using a bow. Reduces movement speed by 90%. Requires a bow. Increases P. Atk. gain from +12 to +54 and reduces movement penalty from -80% to -30% (from +1 to +30, respectively). Wild Shot: Skill changed : It is now learned at character level 78 and is bound to the Dark Attribute by default . Twin Shot: Added 6th skill tree: Dark Attack. Prahnah: Now the skill has several levels: At level 60: Increases M. Def. of all party members by 650. Duration: 15 sec; At level 72: Increases M. Def. of all party members by 950. Duration: 20 sec; At level 78: Increases M. Def. of all party members by 3000. Duration: 30 sec. Only works as long as the character who cast the skill is in the Party; Now does not replace the Zealot skill (and vice versa). Now the skill gets +30 seconds cooldown if you join a group. Explanation: When you create/join a group and if this skill was not on cooldown (or the cooldown of this skill was ≤ 30 seconds), then the skill will get 30 seconds cooldown. Otherwise, the cooldown will remain unchanged. Rising Shot: The skill has been updated similar to Burst Shot. PvE damage has been significantly increased. Base cooldown at all grades reduced from 6 to 5 seconds. Now the skill can deal a critical hit (x2, STR affects). Please note that the critical strike chance is higher in PvE than in PvP. Added 6th skill tree: Dark Attack. Bleeding Shot: Skill power at all levels - increased by ~65%. Added x2 Crit. Atk Chance with STR dependence, similar to Twin Shot. The chance to complete Bleeding has been significantly increased. Bleeding power has been slightly increased. The power of Bleeding now also increases as the skill is improved (sharpened). When enchanted for Power, bleeding damage increases more than when enchanted for Chance. The "Cost" enchantment branch has been removed. Real Target: The bonus increase when enchanting a skill has been changed: Now: 0-18% P. Def. (at +30 = 18%) For comparison: At Gracia Final: 0-25% p.def (i.e. we have less); At High Five: 0-10% p.def (i.e. we have more). Deadly Roulette: To use the skill, you now need no more than 25% HP (instead of 10%). Multiple Shot: The skill has been divided into 2 levels and will be added at the appropriate stage. At level 80: Deals a blow to multiple enemies at the front with a power of 11110 units, added to P. Atk. Overstrike is possible. Critical hit is possible. Can be used when equipped with a bow and crossbow. At level 82: Deals a blow to multiple enemies in a frontal attack with a power of 16667 units, added to P. Atk. Overstrike is possible. Critical hit is possible. Can be used when equipped with a bow and crossbow. Soul Rage: Now has several levels and is learned from level 60. The first levels of the skill have had their stats reduced to match the low level of learning. Final Form: Now has several levels and is learned from level 70; The transform parameters have been reduced to suit the low level of study. Light Armor Mastery:When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. Improved (second) branch of modification - Evasion: Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). Stacks with other evasion effects from any Physical/Magic Skills. Soul Mastery: Now allows you to have up to 45 souls at all character levels. It is also possible to set Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs). The following self-buff skills have had their duration increased to 20 minutes: Furious Soul Sword Shield: The skill has been removed from learning for the Inspector profession. The effects of the following skills now also impose corresponding effects that block similar skills from being applied to characters again for 270 seconds (4 minutes and 30 seconds), similar to Dance of Berserker => Dance of Berserker Block: Appetite for DestructionFor 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 35%. Magic ImpulseStirs up the magic urge to increase M. Atk. by 77%, Casting Spd. by 12%, and the chance of prominent damage occurring with magic damage by 185% for 15 seconds. Protection Instinct The upgrade branches for Reuse have been removed as unnecessary. The skill now gains +30 seconds cooldown if you join a group. Explanation: When you create/join a group and if this skill was not on cooldown (or the cooldown of this skill was ≤ 30 seconds), then the skill will get a 30 second cooldown. Otherwise, the cooldown will remain unchanged. The recast block now triggers immediately after the effect is activated. Clarification: After Appetite for Destruction, you can use Magic Impulse and Protection Instinct, but not a second Appetite for Destruction. Blood Pact: Added upgrade branch: Power: Increases Max HP by 0.15~0.20% and HP Regeneration by 0.15~0.20 units for every +1 to enchanting. Total +5% to Max HP and +5 units to HP Regeneration. The skill upgraded to +30 will give +15% Max HP and +15 units to HP Regeneration. Knock (New Skill): Reduces the movement speed of the selected target by 50% for 1 second after rapidly closing the distance: A passive skill that allows you to slow down the target after using "Rush"; Has a static cooldown of 10 sec. That is, the skill will not be used more often than once every 10 seconds, even if the cooldown of "Rush" allows it; Chance to slow down - 100%. Magic Immunity: Skill enchantinghas been slightly updated. Increases M. Def. by +1~2 units; Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total. Soul Cleanse: Now the skill can only be used on yourself or a party member (it still only applies to Kamaels). Triple Thrust: Removed from Inspector/Judicator class, this skill is now only available to any gender of Soul Breaker. Final Form: Now has several levels and is learned from level 70; The transform parameters have been reduced to suit the low level of study. Soul Guardian (New Skill): Increases Physical Defense by 1600, but reduces movement speed by 80%; Duration: 30 seconds; Basic cooldown is 15 minutes; Interchangeable with Ultimate Escape. Chain Lightning (New Skill): Description: Deals magical non-attribute damage with a power of 200 to the target and targets around the target within a radius of 350. Increases Power when using Soul. Consumes a maximum of 5 Souls. In addition, a random debuff from Judicator skills is applied to each target that is damaged. Level of study: 83 Cost: 150,000,000 SP Note: "Applied" is not 100% passing of the debuff, but the application of the skill to the target with its base chance. "Random debuff" - a random debuff from the list of skills of a specific character of the corresponding level of improvement (sharpening) is applied to the target. Final Spirit: New active skill that replaced the removed Final Secret skill from this class : Increases the power of physical skills in PvP and PvE by 30%. Increases the chance of success your deteriorating effects by 30%; Learned at level 79. Duration: 30 sec. Cooldown: 150 sec. Furious Soul: Only the first level of the skill is available for learning : Increases Critical Chance by 20% and Critical Power by 25% for 5 minutes. Decreases Physical Defense by 5%. Increase Range: Increases the maximum range of the Crossbow by 175. Abyssal Blaze: Added skill levels 26-34, similar to Dimension Spiral and other similar skills; Learned at Judicator levels 76-85. As the level increases, the skill's Power, magic level, and MP consumption increase. Comparing levels 25 and 34: PvP Power: 72 => 90; PvE Power: 108 => 135. This first-class attacking Mage skill has been developed: Range - 700; Base cast time: 1.2 sec. Base cooldown: 3 seconds; When dealing damage with this skill, there is a chance to apply the Death Mark skill effect to the target. Soul Rage: Now has several levels and is learned from level 60. The first levels of the skill have had their stats reduced to match the low level of learning. Dark Weapon: Before entering ATT: Grants a dark attack to the weapon. With ATT input: Increases Dark attribute attack by +20. The "Power" upgrade branch is available: +1 to Dark attribute attack bonus for every +1 to enchanting. Lesser Soul Harmony (New Skill): : An aura that works similarly to the existing party auras of this class: Increases your party's MP regeneration by 4. Increases your party's MP regeneration by 25%*. Decreases the party's Physical Defense by 10%; Learned at level 70. Only one Arbiter's Aura can be active on characters in a party at a time. * Let's say your character has MP regen: 20 per second. Under this aura: (20 + 4) x 1.25 = 30. Inspector's unique deteriorating effects: The base chance of success has been increased, the influence of Magic attack on the passing of these skills has been reduced. They will now pass more often. Maximum Ability (Kamael): The skill has a new icon. Surrender to Dark: When success, cancels Resist Dark from the target; Before entering ATT: Reduces Darkness defense by 30%. After entering ATT: Has +20 Dark ATT which stacks with your Attack ATT; Reduces target's defense against Dark ATT by 30; The "Power" upgrade branch is available: Increases the target's resistance reduction to the Dark attribute by -2 for every +1 to enchanting. Oblivion (Inspector): The skill trigger has a new icon. Weak Constitution (Inspector): The skill trigger has a new icon. Thin Skin (Inspector): The skill trigger has a new icon. Enervation (Inspector): The skill trigger has a new icon. Spite (Inspector): The skill trigger has a new icon. Mental Impoverish (Inspector): The skill trigger has a new icon. General changes Regardless of gender, this class has the same set of skills. The Maximum Ability skill can be cast on a group from any type of weapon! Please note: Only Rapier type weapons should be sharpened to +4. The character can learn all 3 forks: Forgotten Scroll - Fighter's Will; Forgotten Scroll - Archer's Will; Forgotten Scroll - Magician's Will. The Higher Mana Gain skill has been added for character learning. Now, if you have a Sub-class for Inspector / Judicator, you can complete a special quest and change it to your main class. This class will be able to compete in the Olympiad and claim heroism. Please note! This quest will only appear on the full stage of Gracia Final. Core Class Buffs The skills Appetite for Destruction, Protection Instinct and Magic Impulse have received their Toggle analogues, which work interchangeably, i.e. you can have only one effect enabled. For example: If you have Lesser Appetite for Destruction enabled and you also enable Lesser Magic Impulse, the first toggle will turn off and you will feel the Vampirism effect. Parameters of new skills: Lesser Appetite for Destruction: +5% P.Atk; +5% Crit.Rate; +5% Crit.Power. Lesser Protection Instinct: At level 46: +120 P. Def. and +90 M.Def; At level 60: +180 P. Def. and +135 M.Def. Lesser Magic Impulse: + 7.5% M.Sc.; + 3% Cast.Spd; +15% Mag.Crit.Rate. The stats of the main skills have been reduced by the amount of the Lesser-Toggle bonus. For example: If Appetite for Destruction, depending on the level, gave: 30 / 40 / 50%, now it gives: 25 / 35 / 45%. That is, when both effects are in effect, you will receive the "old" bonus from the skill. Appetite for Destruction: Bonus parameters have been adjusted: 1st lvl: +25% P.Atk / 25% Crit.Rate / 25% Crit.Power; 2nd lvl: +30% P.Atk / 30% Crit.Rate / 30% Crit.Power; 3rd lvl: +35% P.Atk / 35% Crit.Rate / 35% Crit.Power (at level 77 of the 3rd class transfer). Now enchantinghas a combined effect Time and Power (Time + Power): Enchanting increases both the buff duration and the skill power, up to 30 seconds and +45% / 45% / 45%. Protection Instinct: The skill is divided into 3 levels: 1 level: 46 level: P. Def. +1080, M. Def. +810, for 15 seconds, 67,000 SP; 2nd level: 66th level: P. Def. +1350, M. Def. +1010, for 15 seconds, 275,000 SP; Level 3: Level 76: P. Def. +1620, M. Def. +1215, for 15 seconds, 2,500,000 SP. Bonus parameters have been adjusted: 1st lvl: P. Def. +1080, M. Def. +810, for 15 sec. (at level 46) 2nd lvl: P. Def. +1350, M. Def. +1010, for 15 sec. (at level 66) 3rd lvl: P. Def. +1620, M. Def. +1215, for 15 sec. (at level 76) Magic Impulse: Changed the learning level of the 3rd level of the skill: Level of study: 78; Required SP: 2,500,000. Bonus parameters have been adjusted: 1st lvl: +67.5% / 12% Cast.Spd / 85% Mag.Crit.Rate; 2nd lvl: +72.5% / 12% Cast.Spd / 135% Mag.Crit.Rate; 3rd lvl: +77.5% / 12% Cast.Spd / 185% Mag.Crit.Rate (at level 78 of the 3rd class transfer). Now enchantinghas a combined effect Time and Power (Time + Power): Enchanting increases both the buff duration and the skill power, up to 30 seconds and +87.5% / 12% / 285%. Changes to the skills Appetite for Destruction, Protection Instinct, Vampiric Impulse, Magic Impulse Level 3 of the above skills will now be learned at level 77; Only works as long as the character who cast the skill is in the Group. Except for the Soul Harmony skill . Its operation logic has not been changed. Special Class Treatment Restoration: Now restores 10% upon cast and 24-104 HP/sec depending on skill level (instead of 15 HP) over 15 seconds; Will no longer be replaced by health restoring potions. Restoration Impact: The percentage of health restored for characters under the effect of Restoration has been increased to: 15% at level 49; 22% at level 60; 30% at level 68; The skill enchant has been reworked, with a bonus of up to 60% when enchanted to +30. Class Features According to the logic of class development in the Kamael race, Inspector / Judicator is the crown of development and is available for taking on a sub-class only when you have pumped up the other classes. In this regard, we decided to refine the class so that it would correspond to its high grade. Therefore, it received a number of skills or analogs of these skills from other classes, namely: The following skills have been added from the Berserker / Doombringer class: New skill Hurricane Charge: Brings you closer to the target, dealing damage and stunning them with a chance. Can only be used with a two-handed weapon; Range: 600; Reuse time: 15 seconds. Added the ability to deal x2 critical damage; Base chance is 15%, depends on the STR of the person using the skill; The description has been updated. Blood Pact Ancient Sword Mastery The following skills have been added from the Arbalester / Trickster class: Ultimate Escape Level 1 Warp Crossbow Mastery Fast Shot - first level only. The following skills have been added from the Soul Breaker / Soul Hound class: Painkiller Death Mark Checkmate Pride of Kamael Resistance to Darkness and Dark Weapon Blink Rapier Mastery + now increases Cast.Spd by 15%; Expert Casting + now the cooldown of magic skills has been reduced from -10 to -20%; Enlightenment has been added to the skill tree at level 79. Requires: Forgotten Scroll - Enlightenment - Healer Light Armor Mastery: Improved (second) branch of modification - Evasion: Now, in addition to increasing evasion, it also gives +1% to the chance to evade Physical and Magical skills, up to 5% at +30 (at +1, +8, +15, +23 and +30). Soul Mastery: Now allows you to have up to 45 souls at all character levels. It is also possible to set Full Bottle of Souls to "auto-use" (similar to CPU, HP, Elixirs). The following self-buff skills have had their duration increased to 20 minutes: Furious Soul Easy start. Starter kits: Removed coupons for weapons and armor, charges and D-grade jewelry from sets; New items added to sets: Unique SetPersonal Unique Set with equipment and all useful items that boost you at the start and grant comfort to Your character!: Personal Coupon Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section.— 1 pc.; Personal Coupon Personal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section.— 1 pc.; MW Necklace of Black Ore — 1 pcs.; MW Earring of Black Ore — 2 pcs.; MW Ring of Black Ore — 1 pcs.; Soulshot (B-Grade) Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on B-grade weapons.— 20,000 pcs.; Blessed Spiritshot (B-Grade) Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on B-grade weapons.— 12 000 pcs. Starter SetPersonal Starter Pack with equipment and useful items to boost your character!: Personal Coupon Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section.— 1 pc.; Soulshot (B-Grade) Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on B-grade weapons.— 10,000 pcs.; Blessed Spiritshot (B-Grade) Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on B-grade weapons.— 6000 pcs. Full contents of the sets: Unique SetPersonal Unique Set with equipment and all useful items that boost you at the start and grant comfort to Your character!: Hidden text Item Quantity Personal Coupon Weapon CPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. 1 Personal Coupon Weapon BPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. 1 Personal Coupon Armor CPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. 1 Personal Coupon Armor B 1 MW Necklace of SealPersonal Item. 1 MW Earring of SealPersonal Item. 2 MW Ring of SealPersonal Item. 1 MW Necklace of Black OrePersonal Item. 1 MW Earring of Black OrePersonal Item. 2 MW Ring of Black OrePersonal Item. 1 Sweet Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes. 10 Fresh Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes. 10 MW Vitality PiePersonal Item. Restore full Vitality. Cooldown: 60 minutes. 3 Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes. 5 Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 30 minutes. 4 Extra Entrance Pass - Near KamalokaExtra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Personal Item. 3 Extra Entrance Pass - Kamaloka (Hall of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Hall of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item. 3 Extra Entrance Pass - Kamaloka (Labyrinth)Extra pass that can cancel the time limit restriction to enter the Labyrinth of the Abyss / Kartia Labyrinth. Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item. 2 Extra Entrance Pass - Business 66 LevelExtra pass that removes entry restriction of Zaken's (60-72) Instance zones. Can only be used once in a cooldown period outside the instance zone. After the item is consumed, be sure to enter the instance before its next timer reset. Personal Item.Blessed Ring from Unique Set. Exp loss from death -50% PvE Defense +5% Inventory Slots +20. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min. Blessed Ring's Escape: Teleports caster to the nearest village. Reuse delay: 1 hour. Blessed Ring's Resurrection: Resurrects target. Reuse delay: 3 hours.Only for Hierophant/ Doomcryer/ Dominator Full body armor. 2 My Teleport SpellbookPersonal Item. When used increases /MyTeleport locations slots by 3, which can be used to save specific locations. My Teleport locations can be expanded up to 30 slots. 1 My Teleport FlagItem that needed to save your current location in /MyTeleport. Private Item. 3 My Teleport ScrollPersonal Item. Item consumed to teleport you to previously saved /MyTeleport location spot. This scrolls disappears only upon completion of the teleportation, if the teleportation was interrupted - you will not spend the scroll. Upon completion of teleportation - Your character will become "flag" and will enter to combat mode. 10 Soulshot (C-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on C-grade weapons. 20 000 Blessed Spiritshot (C-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on C-grade weapons. 12 000 Soulshot (B-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on B-grade weapons. 20 000 Blessed Spiritshot (B-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on B-grade weapons. 12 000 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 2 sec. 250 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. 250 Personal Blessed Scroll of EscapeA magical scroll that relocates user to the nearest village. 15 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec. 10 Accessory Exchange CouponPersonal Item. Exchange this Coupon for Accessory at NPC Battle Pass Manager Rylai in Town of Giran. 1 Cloak of the StrangerCloak that can worn by a stranger in a new world. It will cover you from the struggles during your new adventure. Cannot be traded or dropped. 1 Box with Autoloot Agathion - Family GuardianPersonal wrapped pack containing Autoloot Agathion - Family Guardian for 30 days with autoloot effect. 1 Box with MW Summon BraceletPersonal wrapped pack containing MW Summon Bracelet for 7 days. This bracelet that can summon a friend. The summon is possible when the summoner and the one being summoned are all party members who are equipped with the MW Summon Bracelet. Activates all 6 talisman slots when equipped. 1 MW Mounting BraceletPersonal Item. Can ride a gold maned Lion when equiped. 1 Blessed MW RingBlessed Ring from Unique Set. Exp loss from death -50% PvE Defense +5% Inventory Slots +20. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min. Blessed Ring's Escape: Teleports caster to the nearest village. Reuse delay: 1 hour. Blessed Ring's Resurrection: Resurrects target. Reuse delay: 3 hours. 1 Passive Talisman - AttackPersonal Item. Passive Skill: - P.Atk. +22; - M.Atk. +30; - Atk.Spd. +15; - Cast.Spd. +12; - Crit.Power +30. 300 minutes Passive Talisman - DefensePersonal Item. Passive Skill: - P. Def. +35; - M. Def. +30; - Crit.Power received -100; - reduces Crit.Chance of your attackers by 3%. 300 minutes Passive Talisman - SpeedPersonal Item. Passive Skill: - Moving Speed +5; - Accuracy +2; - Evasion +2. 300 minutes Passive Talisman - RegenerationPersonal Item. Passive Skill: - Healing power +40; - CP, HP, MP Regeneration +10%. 300 minutes Active Talisman - Maximum ClarityPersonal Item. Active Skill: Decreases MP consumption for skills by 75% for 90 seconds. Cost: 15 Talisman's MP. Reuse time: 15 min. 300 mana Active Talisman - MeditationPersonal Item. Active Skill: Decreases P. Def. by 90% and recovers 27 MP every second for 30 seconds. Cost: 15 Talisman's MP. Reuse time: 15 min. 300 mana Active Talisman - Life ForcePersonal Item. Active Skill: Regenerate 75% HP and 50% MP. Cost: 30 Talisman's MP. Reuse time: 30 min. 300 mana Box with Blessing of AdventurePersonal wrapped pack containing Blessing of Adventure Rune for 7 days that increases HP and MP regeneration by 30% while sitting. 7 days Starter SetPersonal Starter Pack with equipment and useful items to boost your character!: Hidden text Item Quantity Personal Coupon Weapon CPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. 1 Personal Coupon Weapon BPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. 1 Personal Coupon Armor CPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. 1 MW Necklace of Seal 1 MW Earring of Seal 1 MW Ring of Seal 1 Sweet Fruit Cocktail 5 Fresh Fruit Cocktail 5 MW Vitality PiePersonal Item. Restore full Vitality. Cooldown: 60 minutes. 1 Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes. 3 Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 30 minutes. 2 Extra Entrance Pass - Near KamalokaExtra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Personal Item. 1 Extra Entrance Pass - Kamaloka (Hall of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Hall of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item. 1 Extra Entrance Pass - Kamaloka (Labyrinth)Extra pass that can cancel the time limit restriction to enter the Labyrinth of the Abyss / Kartia Labyrinth. Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item. 1 Extra Entrance Pass - Business 66 LevelExtra pass that removes entry restriction of Zaken's (60-72) Instance zones. Can only be used once in a cooldown period outside the instance zone. After the item is consumed, be sure to enter the instance before its next timer reset. Personal Item. 1 My Teleport Spellbook 1 My Teleport Flag 2 My Teleport Scroll 5 Soulshot (C-Grade) 10 000 Blessed Spiritshot (C-Grade) 6 000 Soulshot (B-Grade) 10 000 Blessed Spiritshot (B-Grade) 6 000 Personal Greater CP Potion 100 Personal Greater Healing Potion 100 Personal Blessed Scroll of Escape 7 Personal Blessed Scroll of Resurrection 5 Accessory Exchange CouponPersonal Item. Exchange this Coupon for Accessory at NPC Battle Pass Manager Rylai in Town of Giran. 1 Box with Blessing of AdventurePersonal wrapped pack containing Blessing of Adventure Rune for 3 days that increases HP and MP regeneration by 30% while sitting. 3 days Box with Autoloot Agathion - Family MessengerPersonal wrapped pack containing Autoloot Agathion - Family Messenger for 7 days with autoloot effect. 7 days Box with MW Summon BraceletPersonal wrapped pack containing MW Summon Bracelet for 7 days. This bracelet that can summon a friend. The summon is possible when the summoner and the one being summoned are all party members who are equipped with the MW Summon Bracelet. Activates all 6 talisman slots when equipped. 7 days Greater MW RingGreater Ring from Starter Set. Exp loss from death -25% PvE Defense +3% Inventory Slots +15. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min. Blessed Ring's Escape: Teleports caster to the nearest village. Reuse delay: 1 hour. 1 Passive Talisman - AttackPersonal Item. Passive Skill: - P.Atk. +22; - M.Atk. +30; - Atk.Spd. +15; - Cast.Spd. +12; - Crit.Power +30. 300 minutes Passive Talisman - DefensePersonal Item. Passive Skill: - P. Def. +35; - M. Def. +30; - Crit.Power received -100; - reduces Crit.Chance of your attackers by 3%. 300 minutes Passive Talisman - SpeedPersonal Item. Passive Skill: - Moving Speed +5; - Accuracy +2; - Evasion +2. 300 minutes Passive Talisman - RegenerationPersonal Item. Passive Skill: - Healing power +40; - CP, HP, MP Regeneration +10%. 300 minutes Items available for exchange for coupons: Hidden text Personal Coupon Weapon B Can be exchanged for:Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. MW Colichemarde Health MW Colichemarde FocusBound Item. Kamael-exclusive Item. P. Crit. Rate +73. During P. Crit. Atk. for all party members MP Consumption -100%, P./ M. Atk. +10%, Incoming Heal Power +10%. MW Dismantler HealthBound Item. Kamael-exclusive Item. Max HP +25%. MW Dismantler FocusBound Item. Kamael-exclusive Item. P. Crit. Rate +73. MW Hell Hound Focus MW Wizard's Tear AcumenBound Item. Cast. Spd. +15%. MW Spell Breaker Acumen Increases Casting Spd by 15%. Personal Item. MW Sword of Damascus FocusBound Item. P. Crit. Rate +65. MW Art of Battle Axe HealthBound Item. Max HP +25%. MW Guardian Sword HealthBound Item. Max HP +25%. MW Guardian Sword FocusBound Item. Max HP +25%. MW Ice Storm Hammer Focus MW Demon's Dagger Critical Damage Increases P. Atk. by 160 during a critical attack. Personal Item. MW Kris FocusBound Item. P. Crit. Rate +72. MW Bow of Peril FocusBound Item. Decreases MP consumption of bow attack to 2 with 42% chance. MW Bellion Chest Health Max HP +25%. MW Bellion Chest Focus P. Crit. Rate +64.5. MW Lance Towering BlowBound Item. Numbers of Targets +2. MW Samurai Long Sword*Samurai Long Sword HasteBound Item. Computing. Spd. +4%. MW Yaksa Mace*Yaksa Mace HealthDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Skill Reuse Time +10%, Max HP +25%. MW Demon's Dagger*Dark Screamer FocusDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Crit. Rate +81. MWKaim Vanul's Bones Conversion Max MP +60%, Max HP -40%. MW Star Buster Rsk. Focus P. Crit. Rate when HP < 60% +100. Personal Coupon Armor B can be exchanged for: MW Blue Wolf Heavy Sert MW Blue Wolf Leather SetFull body armor. MW Blue Wolf Robe Set MW Doom Heavy SetOne-piece Body Armor. Personal Item. MW Doom Leather SetOne-piece Body Armor. Personal Item. MW Avadon Robe SetOne-piece Body Armor. Personal Item. Starting equipment: Depending on the class, all new characters receive improved starting equipment: Weapon: MW Staff of Life<Soul Crystal Option> Casting Spd. +15%.; MW Elven Long Sword<Soul Crystal Option> P. Critical Rate +77.8.; MW Mithril Dagger<Soul Crystal Option> P. Critical Rate +90.5.; MW Bonebreaker<Soul Crystal Option> Max HP +25%.; MW Claymore<Soul Crystal Option> P. Critical Rate +86.7.; MW Scallop Jamadhr<Soul Crystal Option> Atk. Spd. +7%.; MW Grand Sword<Soul Crystal Option> P. Critical Rate +77.8. <Exclusive Kamael Weapons> Weapon Conversion: MW Elven Long Sword (Focus) <Special Ability when modified to +4> With 10% chance MP Consumption when using a P./ M. Skills -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10%. <Equip Condition> Race: Kamael.; MW General's Katzbalger<Soul Crystal Option> P. Critical Rate +86.7. <Exclusive Kamael Weapons> Weapon Conversion: MW Claymore (Focus) <Equip Condition> Race: Kamael.. Armor: MW Oath ArmorFull body armor.; MW Oath AketonFull body armor.; MW Oath BrigandineFull body armor.. Jewelry set and shirt: Blue Diamond Necklace; Coral Earring— 2 pcs.; Blue Coral Ring; Pioneers RingUnique Ring of Pioneers for those who took part in MasterWork Grand Opening. Exp loss from death -10% PvE Defense +2% Inventory Slots +10. Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min.; Linen Shirt - PvEPersonal Item. Increases character's P. Def and M. Def. Also increases the character's PvE protection by 3%. Consumables for all new characters: Hidden text Adventurer's Scroll of EscapeMagic scroll that moves you to the nearest village. Item for beginner adventurers that— 10 pcs.; Scroll of Escape: Town of GiranA magical scroll that relocates you to the Town of Giran.— 5 pcs.; Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely. Fixed Hit Time: 3 sec. Fixed Reuse Delay: 15 sec.— 3 pcs.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 50 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 5000 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 1500 pcs.; Sweet Fruit CocktailPersonal Cocktail. When used max. levels of effects can be felt for 60 minutes: Bless the Body Wind Walk Haste Vampiric Rage Might Shield Death Whisper Focus Guidance. Cooldown: 5 minutes.— 3 pcs.; Fresh Fruit CocktailPersonal Cocktail. When used max. levels of effects can be felt for 60 minutes: Bless the Soul Berserker Spirit Magic Barrier Empower Greater Acumen Clarity Wild Magic. Cooldown: 5 minutes.— 3 pcs.; Box with Rune of EXP & SP +30% for 1-64 LevelsWhen opened you will receive a personal Rune for 1-64 Levels for 60 minutes: EXP +30% SP +30%. The remaining period of Rune decreases even during log-off state.— 3 pcs.; Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes.— 2 pcs.; Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes.— 2 pcs.; Extra Entrance Pass - Near KamalokaExtra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. — 1 pcs.; Extra Entrance Pass - Kamaloka (Hall of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Hall of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset.— 1 pcs.; Extra Entrance Pass - Kamaloka (Labyrinth)Extra pass that can cancel the time limit restriction to enter the Labyrinth of the Abyss / Kartia Labyrinth. Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. — 1 pc.; Kamael characters additionally receive: Full Bottle of Souls - 10 SoulsPersonal Item. A bottle containing 10 Souls. Kamael exclusive item. Disappears without effect if used by other races.— 100 pcs. Grade C equipment can be worn without penalty from level 1, not from 40 as before: For grade B and above, access levels remain the same; Scroll: Recovery (Grade D)This scroll recovers a character's abilities from the effects of death. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. This scroll cannot be used by chaotic characters. and Grade D Elixirs have been removed from all shops, as Grade C analogues can be used from level 1. Improved rewards for starting missions for levels: Get level 3: Newbie Guide's Weapon Exchange CouponAn exchange coupon that is needed to borrow weapons for apprentice adventurers from the Adventurers' Guild.— 2 pcs.; Smile - Smile— 1 pcs.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 5 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 500 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 200 pcs. Get to level 7: MW Elven Ring - 1 pc.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 7 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 600 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 250 pcs. Get level 10: Personal Coupon Personal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section.— 1 pc.; MW Elven Earring — 1 pc.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 10 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 700 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 300 pcs. Get to level 12: MW Elven Earring — 1 pc.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 12 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 800 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 350 pcs. Get to level 15: Linen Shirt - PvPPersonal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 1%.— 1 pcs.; MW Elven Necklace - 1 pc.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 15 pcs.; Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.— 7 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 1000 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 400 pcs. Get to level 17: Personal Coupon Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section.— 1 pc.; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 17 pcs.; Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.— 10 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 1500 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 500 pcs. Get to level 2: Nornil's Records - 1 pc.; Smile - Heart — 1 pc.; Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. — 15 pieces; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 20 pcs.; Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.— 12 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 1800 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 750 pcs.; Elixir of CP (C-Grade)Regenerates 600 CP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Elixir of Life (C-Grade)Regenerates 1100 HP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 3 pcs.; Elixir of Mental Strength (C-Grade)Regenerates 220 MP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Scroll: Recovery (Grade C)This scroll recovers a character's abilities from the effects of death. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. This scroll cannot be used by chaotic characters.— 1 pcs. Get to level 30: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. — 20 pieces; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 30 pcs.; Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.— 15 pcs.; Soulshot (D-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on D-grade weapons. — 2000 pcs.; Blessed Spiritshot (D-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on D-grade weapons.— 850 pcs.; Elixir of CP (C-Grade)Regenerates 600 CP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Elixir of Life (C-Grade)Regenerates 1100 HP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 3 pcs.; Elixir of Mental Strength (C-Grade)Regenerates 220 MP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Scroll: Recovery (Grade C)This scroll recovers a character's abilities from the effects of death. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. This scroll cannot be used by chaotic characters.— 1 pcs. Get to level 40: Mitraell's AtlasThe Lost Atlas of Mithraell is an excellent source of information about the unique places of the Elmoraden kingdom. Characters 40-51 levels get extra expirience by reading this book. Book will not gain you experience if character offline or on offline trade. — 1 piece; Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. — 25 pieces; Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds.— 25 pcs.; Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.— 15 pcs.; Soulshot (C-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on C-grade weapons. — 1800 pcs.; Blessed Spiritshot (C-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on C-grade weapons.— 750 pcs.; Lucky Vitality Clover for 1-52 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-52 characters.— 1 pcs.; Elixir of CP (C-Grade)Regenerates 600 CP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Elixir of Life (C-Grade)Regenerates 1100 HP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 3 pcs.; Elixir of Mental Strength (C-Grade)Regenerates 220 MP. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. Cooldown: 5 minutes.— 2 pcs.; Personal Blessed Scroll of EscapeA magical scroll that relocates user to the nearest village.— 1 pcs.; Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely. Fixed Hit Time: 3 sec. Fixed Reuse Delay: 15 sec.— 1 pcs.; Scroll: Recovery (Grade C)This scroll recovers a character's abilities from the effects of death. At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level. This scroll cannot be used by chaotic characters.— 1 pcs. Experience and SP rates. MW Club Services. Character development up to level 60 has become easier: Current Experience rates: Level Experience from mobs Experience with RB 1-30 x5 > x3 x3 30-48 x3 x3 48-60 x3 > x1 x3 > x2 60-67 x1 x2 68 x0.75 x1.5 69 x0.50 x1 70 x0.10 x0.2 71 x0.05 x0.1 72+ x0.01 x0.02 SP rates: Monsters, SP Rate: Equal to Experience Rates, but cannot be lower than x1. RB, Reith SP: x2 of Experience Rates, but cannot be lower than x2. The range of unconditional access to MW Club services has been increased: Teleports are available for levels 1-59; Club Buffer is available for levels 1-59. Luxor. Common objects. Luxor's assortment in Giran: In addition to the previously available Low B products, Top B grade products have been added: Hidden text Weapon: Item Crystal (C-Grade)A crystal of C-Grade. Crystal (B-Grade)A crystal of B-Grade. Adena Wizard's Tear Acumen: Cast. Spd. +15%. M. Atk.: M. Atk. +139.41, M. Skill MP Consumption +15%. Conversion: Max MP +60%, Max HP -40%. 2895 965 5 895 000 Bow of Peril Guidance: Accuracy +4. Quick Recovery: Bow Reuse Delay -13%. Focus: P. Crit. Rate +54. 2895 965 5 895 000 Guardian Sword Focus: P. Crit. Rate +69. Health: Max HP +25%. Critical Bleed: Casts Bleed on target during P. Crit. Atk. 2895 965 5 895 000 Demon's Dagger Critical Bleed: Casts Bleed on target during P. Crit. Atk. Critical Poison: Casts Poison on target during P. Crit. Atk. Critical Damage: P. Crit. Damage +160. 2895 965 5 895 000 Art of Battle Axe Health: Max HP +25%. Rsk. Focus: P. Crit. Rate when HP < 60% +100. Haste: Atk. Spd. +6%. 2895 965 5 895 000 Deadman's Glory Focus: P. Crit. Rate +65. Health: Max HP +25%. Haste: Atk. Spd. +6%. 2895 965 5 895 000 Sword of Damascus Focus: P. Crit. Rate +65. Critical Damage: P. Crit. Damage +263. Haste: Atk. Spd. +6%. 2895 965 5 895 000 Staff of Evil Spirits Magic Focus: Casts Focus on target with 20% chance. Blessed Body: Casts Bless the Body on target with 28% chance. Magic Poison: Casts Curse Poison on target with 6% chance. 2895 965 5 895 000 Bellion Cestus Health: Max HP +25%. Focus: P. Crit. Rate +64.5. Rsk. Haste: Atk. Spd. when HP < 60% +9%. 2895 965 5 895 000 Lance Anger: P. Atk. +30.12, Max HP -15%, Number of Targets +2. Critical Stun: Casts Stun on target during P. Crit. Atk. Numbers of Targets +2. Towering Blow: Numbers of Targets +2. 2895 965 5 895 000 Kaim Vanul's Bones Mana Up: Max MP +30%. Magic Silence: Casts Special Ability: Magic Silence on target with 10% chance. Conversion: Max MP +60%, Max HP -40%. 2895 965 5 895 000 Star Buster Health: Max HP +25%. Haste: Atk. Spd. +6%. Rsk. Focus: P. Crit. Rate when HP < 60% +100. 2895 965 5 895 000 Armor: Item Crystal (C-Grade)A crystal of C-Grade. Crystal (B-Grade)A crystal of B-Grade. Adena Blue Wolf Heavy (Set) 1775 590 8 200 000 Blue Wolf Leather (Set)Full body armor. 1775 590 8 200 000 Blue Wolf Robe (Set) 1775 590 8 200 000 Doom Heavy (Set)Full body armor. 1775 590 8 200 000 Leather Doom (Set)Full body armor. 1775 590 8 200 000 Doom Robe (Set) 1775 590 8 200 000 Blue Wolf Helmet 275 90 1 500 000 Blue Wolf Breastplate 700 230 3 200 000 Blue Wolf Gaiters 450 150 2 000 000 Blue Wolf Leather ArmorFull body armor. 1150 380 5 200 000 Blue Wolf Tunic 700 230 3 200 000 Blue Wolf Stockings 450 150 2 000 000 Sealed Blue Wolf Boots 175 60 750 000 Sealed Blue Wolf Gloves 175 60 750 000 Doom Helmet 275 90 1 500 000 Doom Plate ArmorFull body armor. 1150 380 5 200 000 Doom Shield 175 60 500 000 Leather Armor of DoomFull body armor. 1150 380 5 200 000 Tunic of Doom 700 230 3 200 000 Stockings of Doom 450 150 2 000 000 Sealed Doom Gloves 175 60 750 000 Sealed Doom Boots 175 60 750 000 Jewelry: Item Crystal (C-Grade)A crystal of C-Grade. Crystal (B-Grade)A crystal of B-Grade. Adena Necklace of Black Ore 283 93 550 000 Earring of Black Ore 212 70 425 000 Ring of Black Ore 142 47 275 000 The following C-grade items have been removed from sale: They can now be purchased for Adena in the regular NPC Shop. PvP and PvE Shirts: B, A, S, S80 grade shirts (but not D or C) can be transferred via the Vitamin Manager to a game account. Common C-grade Weapons, Armor and Jewelry are available for purchase in NPC shops: NPC blacksmith Pushkin can create common dual weapons of grade C. Butler, L2store, LK Store. Changes in prices and product range. Reduced the cost of purchasing a second profession from Butler to 10 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. / 1,500,000 Adena. Range and cost of HP/ MP/ CP Elixirs: The cost of HP/MP/CP Elixirs of grades C, B, A has been reduced, and S-grade Elixirs have been added: 25 CP 15 HP 10 MP Grade C 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Color B 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Grade A 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Grade S 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. D-grade CP/HP/MP elixirs have been removed from sale. Bottles with souls: A Bottle of SoulsPersonal Item. A bottle that holds 5 Souls. Double-click to fill the bottle. For Kamael use only.— 1000 Adena; Full Bottle of Souls - 5 SoulsPersonal Item. A bottle containing 5 Souls. Disappears without effect if used by other races. 50 pcs. — 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Full Bottle of Souls - 10 SoulsPersonal Item. A bottle containing 10 Souls. Kamael exclusive item. Disappears without effect if used by other races. 35 pcs. — 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. Bolts and Arrows: Bolts: Bone Bolt ContainerIf used, 10000 personal D-grade Bolts with zero weight are acquired. — 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Steel Bolt ContainerIf used, 10000 personal C-grade Bolts with zero weight are acquired.— 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Silver Bolt ContainerIf used, 10000 personal B-grade Bolts with zero weight are acquired.— 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Mithril Bolt ContainerIf used, 10000 personal A-grade Bolts with zero weight are acquired.— 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Bolt Container of LightIf used, 10000 personal S-grade Bolts with zero weight are acquired.— 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Arrows: Bone QuiverIf used, 10000 personal D-grade Arrows with zero weight are acquired. — 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Steel QuiverIf used, 10000 personal C-grade Arrows with zero weight are acquired. — 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Silver QuiverIf used, 10000 personal B-grade Arrows with zero weight are acquired. — 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Mithril QuiverIf used, 10000 personal A-grade Arrows with zero weight are acquired. — 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Quiver of LightIf used, 10000 personal S-grade Arrows with zero weight are acquired. — 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. Charge: Physical: Soulshot Pack (D-Grade)If used, 5000 Soulshots D-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 10 000 for 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Soulshot Pack (C-Grade)If used, 5000 Soulshots C-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 10 000 for 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Soulshot Pack (B-Grade)If used, 5000 Soulshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 5 000 for 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Soulshot Pack (A-Grade)If used, 5000 Soulshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item.— 5 000 for 3 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. Magic: Blessed Spiritshot Pack (D-Grade)If used, 3000 Blessed Spiritshots D-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 3 000 for 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Blessed Spiritshot Pack (C-Grade)If used, 3000 Blessed Spiritshots C-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item.— 3 000 for 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Blessed Spiritshot Pack (B-Grade)If used, 3000 Blessed Spiritshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 3 000 for 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Blessed Spiritshot Pack (A-Grade)If used, 3000 Blessed Spiritshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 3 000 for 6 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. For pets: Beast Soulshot PackIf used, 10000 Beast Soulshots are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. — 10 000 for 2 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.; Beast Spiritshot PackIf used, five thousand Beast Spiritshots are acquired. — 5 000 for 4 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. Pets: Pet levels for sale have been increased from 50 to 55; Now when you buy a Pet you immediately get an Improved Pet. The cost of all Pets of level 55: 25 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products.. Baium. Epic Boss Schedule. Barakiel. New Epic Boss - Baium! First respawn on Thursday, November 21st 21:00 ~ 21:15 server time. Then on Thursdays, 21:00 ~ 21:15. The assortment of drops is the same as other epics, the chances are higher. Please note! The Boss drops 3 to 4 Wills of each type. Reminder: After respawning, access to Baium is open, but he cannot be awakened until 300 seconds (5 minutes) have passed since respawning. Changed the spawn rate and increased rewards for Epic Bosses Queen Ant / Orfen / Core: Orfen — was once every 4 days, will become once every 6 days: Now the boss will drop 4 Earring of Orfen Max MP +31 Resistance to Bleed +20.00% Bleed Chance +20.00% Heal amount +6.00% Skill MP Consumption -2% Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied. at once. Core — was once every 4 days, will become once every 6 days; Now the boss will drop 4 Ring of Core Max MP +21 Poison Resistance +20.00% Poison Chance +20.00% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied. at once. Queen Ant - was once every 2 days, will become once every 3 days: The boss will now drop 1 to 2 Physical Ring of Queen Ant Max MP +21 P. Atk. +2.00% P. Crit. Damage +15.00% Accuracy +2 Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. and 1 to 2 Magical Ring of Queen Ant Max MP +21 M. Atk. +4.00% M. Crit. Damage +15.00% Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied.; After each boss defeat, NPCs in cities can drop 3 Bottle of Queen Ant's SoulThe identity of the witness to the death of the Ant Queen. Can be exchanged for Cursed Rings of Queen Ant at the Collectioner Pona from Luxury Shop in the town of Giran. instead of 2. Increased the amount of valuable items dropped by all 3 bosses: From 2 to 3 Forgotten Scroll: Fighter's WillForgotten Scroll needed to learn 'Fighter's Will'. Required: All classes - 55/ Forgotten Scroll: Archer's WillForgotten Scroll needed to learn 'Archer's Will'. Required: All classes - 55/ Forgotten Scroll: Magician's WillForgotten Scroll needed to learn 'Magician's Will'. Required: All classes - 55 of any type; From 25 to 30 Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; From 35 to 50 Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50%; From 3 to 5 MasterWork Crystal: B-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of B-grade for a rare item. To exchange a Full Armor piece, you need: 3 B-grade Spheres. To exchange an Upper Armor piece, you need: 2 B-grade Spheres. To exchange Weapons, Accessory, Shields, and other Armor pieces, you need: 1 B-grade Sphere.; From 3 to 5 MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres.. Pay attention! At the current stage, Epic Bosses appear less frequently, but on the same day, which will slightly unload the schedule and free up the evening prime for other things. When killing the raid boss Barakiel (Noble-RB) there are now 2 options for obtaining the quest item: When killing a boss, all members of the finishing party receive Staff of Goddess: Rain SongA wooden staff that is embedded with a light blue orb at the top of it. It gives you a feeling of an ocean breeze filled with moisture blowing gently in your face.; After the boss dies, a Chest appears (lifetime 3 minutes), when talking to which the player receives Staff of Goddess: Rain Song FragmentA severaly damaged staff piece. A mysterious light shines faintly.. To get the quest Staff, you need to collect 3 fragments. Hidden text Adventurers Guide. The range of unconditional access to MW Club services has been increased: Teleports are available without a Club Card for levels 1-59; The buff is available without a Club Card for levels 1-59. Changes to Club Buffer mechanics: Without Club Card: At levels 1-59 - standard list of effects: Hidden text If you have a Club Card: At any level - an expanded list of max level effects and combo buffs: Hidden text Please note! Rhythm effects will be added to the buffer functionality later. Expanding the Ivory Store range. In addition to the previous Ivory Store expansion, new temporary weapons and consumables have been added to the store: Item Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Adena MW Ivory Staff of Evil Spirits 350 295 000 MW Ivory ColichemardeShadow Personal Weapon for Ivory Coins. P. Crit. Rate +64. During P. Crit. Atk. for all party members MP Consumption -100%, P./ M. Atk. +10.00%, Incoming Heal Power +10.00%. <Special Ability when modified to +4> With 10% chance MP Consumption when using a P./ M. Skills -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10%. <Equip Condition> For Kamael professions. 350 295 000 MW Ivory DismantlerShadow Personal Weapon for Ivory Coins. Max HP +25%. <Equip Condition> For Kamael professions. 350 295 000 MW Ivory Hell HoundShadow Personal Weapon for Ivory Coins. P. Crit. Rate +54. <Equip Condition> For Kamael professions. 350 295 000 A Bottle of SoulsPersonal Item. A bottle that holds 5 Souls. Double-click to fill the bottle. For Kamael use only. 1 500 Full Bottle of Souls - 5 SoulsPersonal Item. A bottle containing 5 Souls. Disappears without effect if used by other races. 2 750 Skills. Clan Noblesse (For Clans level 7 and above): When equipped with the Clan Leader BroochBrooch of the Clan Leader, required to activate new Clan Skills: Clan Recall (3 Blood Oath) Clan Celestial Aegis (5 Blood Oath) Clan Rush (5 Blood Oath) Clan Summon (5 Blood Oath Clan Purity (7 Blood Oath)) Clan Noblesse (15 Blood Oath) <Equip Condition> For Clan Leader., the clan leader can use the skill on all nearby clan members. Mass Recharge (Shilien Elder, Elven Elder)Recovers $s1 MP for nearby Party members.: Increased the skill's M. levels at all skill levels, as a result of which there will be no situations where, due to the difference in skill level relative to the player's level, an MP explosion fills MP with a penalty. Sweeper FestivalWhen used on nearby corpses that are in a Spoil state, extra items may be obtained./Spoil FestivalImbues a monsters with magic that makes them susceptible to the Sweeper skill. (Bounty Hunter): The dependence of searching for additional targets has been expanded. Skills will work better in situations where there is a difference in height between the player and the targets, which will significantly simplify the collection of additional loot in most game locations. Added the ability to automatically use skills: High-gradeing summoner buffs: Warrior ServitorCauses the servitor to be possessed with the spirit of an ancient warrior. Increases Max HP by 20%, HP Recovery Bonus by 20%, P. Def. by 20%, Accuracy by 4, P. Atk. by 10%, Atk. Spd. by 20%, and Resistance to de-buffs attacks by 10. Decreases Speed by 10%.; Wizard ServitorCauses the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by 20%, M. Def. by 20%, M. Atk. by 20%, Cast. Spd. by 20%, magic damage's Critical Rate by 2, and Resistance to de-buffs attacks by 10. Decreases Speed by 20%.; Assassin ServitorCauses the servitor to be possessed with the spirit of an ancient assassin. Increases Accuracy by 4, Evasion by 4, Atk. Spd. by 20%, Critical Rate occurring in the rear by 20%, Critical Damage occurring in the rear by 20%, and Resistance to de-buffs attacks by 10. Allows servitor to recover 5% of standard melee damage inflicted on an enemy as HP.; Final ServitorCan't be used on Olympiad! Causes the servitor to be possessed with the spirit of an ancient hero. Immediately increases Max HP by $s1, Accuracy by $s3, P. Atk. by $s5, P. Def. by $s4, Atk. Spd. by $s6, P. Critical Rate by $s7, P. Critical Damage by $s8, M. Def. by $s9, M. Atk. by $s10, Cast. Spd. by $s11, and Resistance to de-buffs attacks by $s12. Decreases Speed by $s2.. Summoner self buffs in Transformations: Snipe of SpiritIncreases the user's Accuracy by $s4, P. Atk. by $s2, range by $s5, and Critical Rate by $s3 when using a bow. Reduces movement speed by $s1.; Rapid Fire of SpiritIncreases P. Atk. by $s1 and Atk. Spd. by $s2. Decreases range by $s3.; Dead Eye of SpiritWhen using a bow, increases one's own Accuracy by $s3, P. Atk. by $s1, and Crit. Damage by $s2. Decreases Atk. Spd. by $s4.; Rapid SpiritIncreases the user's bow Atk. Spd. by $s1.; Spirit ChanceDecreases frontal Critical Rate by 20%. Increases Critical Rate by 20% and rear Critical Rate by 30%.; Spirit PowerDecreases frontal Critical Damage by 20%. Increases side Critical Damage by 20% and rear Critical Damage by 40%.. The Grand Olympiad. The minimum level for participation in the Grand Olympiad has been increased from 60 to 65. Please note! To participate in the Olympiad on Masterwork, you do not need to have a sub-class or nobles. Heroic MiracleP. Def. +$s1, M. Def. by $s2, resistance to buff-canceling attacks by $s4, and Speed by $s3.: Improved defensive parameters of the skill: P. Def.: 3000; M. Def.: 2250. Event. Description: After the Kamael came into the world, the amount of White Feathers dropped has increased. The Flying Goddesses, who were forever turned to stone, are looking for signs of the coming arrival. Offer them Feathers to receive useful rewards. Details: Start: November 11, 14:00 End: Items stop dropping: November 25, 12:00 PM; NPC in cities until: November 30, 23:59. Monsters to Hunt: Around the World; NPC: Flying Goddess (in all cities). Rewards: For 1 Golden Feather you get the Blessing of the Flying Gods buff, which gives you: HP regeneration speed +25%; MP regeneration speed +10%; HP recovery efficiency +10%; MP consumption -10%; PvE damage +5%; MP recovery efficiency +15 units (similar to Mana GainIncreases cooldown power received by the target by 25. ). For 10 White Feathers and 50,000 Adena you get the Feather's Treasure, which contains: Guaranteed reward: Ivory Coin - 1-5; Personal Greater Healing Potion - 1-3Magic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; Personal Greater CP Potion 1-2Personal Item. Restores CP by 200. Cooldown: 2 sec.. Low chance: Quick Healing Potion; Crystal (B-Grade)A crystal of B-Grade.; Crystal (A-Grade)A crystal of A-Grade.; Gemstone B; Gemstone A. Very low chance: MW Vitality Pie; Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes.; Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 30 minutes.; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.5%. Very very low chance: MasterWork Crystal - B; MasterWork Crystal - APlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres.; Forgotten Scroll - Fighter's WillForgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level.; Forgotten Scroll - Archer's Will; Forgotten Scroll - Magician's WillForgotten Scroll to learn the Magician's Scroll Will. Can be acquired by all classes from 55 level.. Epic Low Chance: Earring of Orfen; Ring of Core Max. MP +21 Poison Resistance +20% Poison Chance +20% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied.. Looking Ahead As promised, we'll keep you updated on upcoming events and updates. We're constantly working to ensure you get the most information about our work. There's more great content coming your way.❤️. A little bit of specifics: From November 25: Transition to 3-week Stages; Main game from level 64 to 75; Access to 3 professions for players who can reach level 76; Ability to close all previous challenges - Subclasses, Nobility, Grade A Equipment, etc.; Key skills of level 75 subclasses (more details in our Wikipedia ); Access to the main classic locations - Forge of the Gods, Monastery of Silence, Primeval Isle, Tomb of the Emperor, Pagan Temple; Preparation for the creation of S-grade equipment (crafting premium until December 16); Beginning of December: First Antaras! You will need to use our Updater to ensure that the update displays correctly. We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates. c ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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