Papanda 2472 Опубликовано: 8 декабря Рассказать Опубликовано: 8 декабря Restart: Monday, December 9, 2024 at 12:00 server time (GMT +2) Dear friends, The final chapter of the fourth major update of the 5th season of MasterWork for servers🔥 Fire and🌊 Water. Many players have already received the 3rd class transfer, and are ready to storm a new frontier. We would like to remind you that on our server for the convenience of players, in the quest for the 3rd class transfer: The "700 mobs" quest stage is counted for each group member, regardless of whether the finishing character has the quest; Improved instance zone 4 Tombs (Sepulcher), in which all group members can get a quest item for 3 profession, as well as many other improvements that make this content extremely useful and profitable. ❗ Lifehack from the Administration ❗ This patch is mostly a preparatory patch before the major updates on December 16 and 23. Therefore, we recommend: Prepare for the upcoming updates physically and mentally; Don't storm the over-cap. This option always remains optional and the choice is yours, but in a week it will be much easier to do; Pay attention to what you have been putting off for a long time. We recommend that you focus on everything that you have been putting off for later, namely: Upgrade your subs; Prepare resources; Take part in the event. We are about to enter a new phase. It will be very exciting and we want you to be as prepared as possible for it 😉 You can find all the innovations of the latest update of the 5th season of MasterWork in this Patch Note🙃 For those who don't have time to read all the details of the Patch Notes, we present a new regular column with a video presentation of the main changes! But we still recommend that you read the full text version to have up-to-date information about the upcoming stage. Enjoy watching! Statistics ⚔️ Total PVP for the Season: 1 999 435 🔥 Fire PvP: 853 598; PK: 87 213; Characters: 54 418; Clans: 248; Alliances: 62. 🌊Water PvP: 1 145 837; PK: 113 704; Characters: 54 274; Clans: 218; Alliances: 55. The most determined players of Masterwork Season 5 who were able to reach level 76 and get the 3rd class transfer: Hidden text WARRIORS - Total 218: 🔥: 99; 💧: 119. Duelist - 52 in total: 🔥: 19; 💧: 33. Dreadnought - 36 total: 🔥: 13; 💧: 23. Titan - 17 total: 🔥: 8; 💧: 9. Grand Khavatari - only 35: 🔥: 17; 💧: 18. Maestro - only 16: 🔥: 9; 💧: 7. Doombringer - 10 in total: 🔥: 5; 💧: 5. Judicator - total 52: 🔥: 28; 💧: 24. MAGES - total 189: 🔥: 117; 💧: 72. Archmage - total 48: 🔥: 32; 💧: 16. Soultaker - 16 total: 🔥: 7; 💧: 9. Mystic Muse - 64 total: 🔥: 52; 💧: 12. Storm Screamer - 16 total: 🔥: 4; 💧: 12. Tectonic Sage - 28 total: 🔥: 15; 💧: 13. Soul Hound (M) - 6 total: 🔥: 1; 💧: 5. Soul Hound (F) - 11 total: 🔥: 6; 💧: 5. ARCHERS - total 65: 🔥: 41; 💧: 24. Sagittarius - total 6: 🔥: 4; 💧: 2. Moonlight Sentinel - 12 total: 🔥: 10; 💧: 2. Ghost Sentinel - 9 total: 🔥: 6; 💧: 3. Trickster - 38 total: 🔥: 21; 💧: 17. DAGGERS - total 63: 🔥: 28; 💧: 35. Adventurer - 31 total: 🔥: 11; 💧: 20. Wind Rider - 6 in total: 🔥: 2; 💧: 4. Ghost Hunter - 16 total: 🔥: 10; 💧: 6. Fortune Seeker - 10 in total: 🔥: 5; 💧: 5. TANKS - total 76: 🔥: 42; 💧: 34. Phoenix Knight - 19 total: 🔥: 10; 💧: 9. Hell Knight - 15 total: 🔥: 6; 💧: 9. Eva's Templar - 27 total: 🔥: 17; 💧: 10. Shillien Templar - 15 total: 🔥: 9; 💧: 6. BARDS - total 70: 🔥: 48; 💧: 22. Sword Muse - Total 55: 🔥: 39; 💧: 16. Spectral Dancer - 15 total: 🔥: 9; 💧: 6. DOCTORS - total 221: 🔥: 148; 💧: 73. Cardinal - 103 total: 🔥: 63; 💧: 40. Eva's Saint - 58 total: 🔥: 41; 💧: 17. Shillien Saint - 60 total: 🔥: 44; 💧: 16. BUFFERS - total 32: 🔥: 21; 💧: 11. Hierophant - 14 total: 🔥: 10; 💧: 4. Dominator - 8 in total: 🔥: 7; 💧: 1. Doom Cryer - 10 in total: 🔥: 4; 💧: 6. SUMMONERS - total 22: 🔥: 12; 💧: 10. Arcana Lord - 6 in total: 🔥: 3; 💧: 3. Elemental Master - 6 total: 🔥: 4; 💧: 2. Spectral Master - 10 in total: 🔥: 5; 💧: 5. For more detailed statistics, we recommend that you take a look at the Rating section in your Personal Account. There you will find a lot of interesting and relevant information about the life and development of the server, as well as a new Raids section with information about the respawn time of Sub and Noob RB. Please note! Statistics differ for different servers, so do not forget to select the server you need in your personal account: Hidden text Important game events Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, December 9: Technical work on installing the update: 12:00 Kyiv time / 13:00 Moscow and Minsk time (Estimated time 120 minutes). Tuesday, December 10: Wednesday, December 11: Zaken : 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time; Antharas: 21:00 Kiev time/ 22:00 Moscow and Minsk time; Core : 21:00 ~ 21:15 Kiev time / 22:00 ~ 22:15 Moscow and Minsk time; Queen Ant : 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time. Thursday, December 12: Baium : 21:00 ~ 21:15 Kiev time/ 22:00 ~ 22:15 Moscow and Minsk time. Friday, December 13: Saturday, December 14: Zaken : 20:45 ~ 21:00 Kiev time/ 21:45 ~ 22:00 Moscow and Minsk time; Orfen : 21:00 ~ 21:15 Kiev time/ 22:00 ~ 22:15 Moscow and Minsk time; Queen Ant : 21:15 ~ 21:30 Kiev time/ 22:15 ~ 22:30 Moscow and Minsk time; First Territorial Wars : 20:00 - 22:00 Kiev time / 21:00 ~ 23:00 Moscow and Minsk time: Gludio; Dion; Schuttgart; Aden: Giran; Oren; Innadril; Goddard; Rune. Sunday, December 15: Castle scenes: Sieges 16:00 - 18:00 Kyiv time / 17:00 ~ 19:00 Moscow and Minsk time: Gludio; Dion; Schuttgart; Aden; Sieges 20:00 - 22:00 Kyiv time / 21:00 ~ 23:00 Moscow and Minsk time: Giran; Oren; Innadril; Goddard; Rune. Experience and SP rates. MW Club Services. Character development to 68 and from 73 to 74 levels has become easier: Hurry up to level up 75 Subs before December 16, because the next update will bring many global changes to the game, and there may not be time left to level up sub- classes. Current Experience rates: Level Experience from mobs Experience with RB 1-30 x5 > x3 x3 30-52 x3 x3 52-60 x3 > x2 x3 > x2.5 60-68 x2 > x1 x2.5 > x2 68-72 x1 x2 73 (!) x1 (was x0.75) x2 74 (!) x1 (was x0.5) x2 75 x0.10 x0.2 76 x0.05 x0.1 77+ x0.01 x0.02 SP rates: Monsters, SP Rate: Equal to Experience Rates, but cannot be lower than x1. RB, Rate SP: x2 of Experience Rates, but cannot be lower than x2. The range of unconditional access to MW Club services has been increased: Teleports are available without a Club Card for levels 1-67; The buff is available without a Club Card for levels 1-67. Changes to Club Buffer mechanics: Without Club Card: At levels 1-67 - standard list of effects: Hidden text If you have a Club Card: At any level - an expanded list of max level effects and combo buffs: Hidden text Please note! Rhythm effects will be added to the buffer functionality later. Territorial Wars. Territorial Wars: The First Territorial Wars will take place on December 14: Anyone can register; There are no restrictions on Castle Flags (you can capture 9 out of 9); Castle Flags Parameters: Hidden text Flags Parameters - Regular Castles (no quantity limit): Gludio Territory: STR+1 / INT+1 Dion Territory: DEX+1 / WIT+1 Giran Territory: STR+1 / MEN+1 Oren Territory: CON+1 / MEN+1 Aden Territory: DEX+1 / MEN+1 Innadril Territory: CON+1 / INT+1 Goddard Territory: DEX+1 / INT+1 Rune Territory: STR+1 / WIT+1 Schuttgart Territory: CON+1 / WIT+1 The Badge system has been simplified. Now, any castle simply gives a Badge, instead of a personal castle Badge; Shop: For Badge you can buy jewelry of any castle and other items. Also, the cost and assortment were updated on the previous MasterWork servers: Hidden text Shop The Territorial Badges Store has already been updated, but we have made even more changes to make it as easy to understand and interact with TV as possible. The Badge system has been simplified. Now, any castle simply gives a Badge, instead of a personal castle Badge. Bijouterie: Now jewelry from any castle can be purchased for a common Badge; Jewelry A-gr: Guardian's Necklace (all lands): 7,500,000 Adena + 120 Badge; Guardian's Earring (all lands): 5,500,000 Adena + 100 Badge; Guardian's Ring (all lands): 3,500,000 Adena + 60 Badge; Jewelry S-80 gr: Necklace of the Guard (all lands): 9,500,000 Adena + 160 Badge. Guardsman's Earring (all lands): 7,500,000 Adena + 120 Badge. Ring of the Guard (all lands): 5,500,000 Adena + 80 Badge; Please note! TV jewelry is an extremely important piece of equipment, and provides your character with many extremely important bonuses. We highly recommend not to skip these pieces of equipment. You can find detailed characteristics of jewelry in our Wikipedia. Belts and components: Please note! MasterWork has a belt synthesis system. In addition to classic bonuses, you can create belts with improved characteristics. You can read more in our Wikipedia. The chances of getting Belts have been increased, and the chances of getting an empty box have been decreased; Belts: C/B belt - 350,000 Adena + 7 Badge; A/S belt - 2,500,000 Adena + 35 Badge. Magic Pouch (increase inventory slots): C/B - 125,000 Adena + 4 Badge; A/S - 350,000 Adena + 16 Badge. Magic Pin (increase carry weight): C/B - 250,000 Adena + 8 Badge; A/S - 700,000 Adena + 32 Badge. Magic Ornament (increase PvP damage/defense): A/S - 1,500,000 Adena + 16 Badge. Codes: 1 Giant's Codex - 1,000,000 Adena + 3 Badge; 1 Giant's Codex - Mastery - 2,500,000 Adena + 15 Badge; 1 Giant's Codex - Discipline - 1,250,000 Adena + 5 Badge. Elixirs: 10 Battle CP Recovery PotionRecovers CP when in use. Characters below Level 52 are not affected. Usable only during a Siege or Fortress war. - 250,000 Adena + 1 Badge; 10 Battle Health Recovery PotionRecovers HP when in use. Characters below Level 52 are not affected. Usable only during a Siege or Fortress war. - 350,000 Adena + 1 Badge; 10 Battle Mana Recovery Potion - 500,000 Adena + 1 Badge. BSOE in each city (9 types in total): 10 Blessed Scroll of Escape - 2,500,000Adena + 1 Badge. Various headwear: 3,500,000 Adena + 5 Badge. Noblesse - 50 Badge (instead of 100). Detailed information about Territory Wars is available on our Wikipedia. Please note! We ask you to register your clan and character on TV in advance, and also be sure to double-check your registration; 2 hours before the start of TV, the ability to accept characters into a registered clan disappears; We remind you that registration for TV closes 2 hours before the start of the event; The administration and support service do not process registration on TV. In order to take part in TW, you need to select the city you want to fight for and go to the NPC Mercenary Captain and select the following items: Territory Registration and Information; Merc. Sing Up. Hidden text Information for Clans and their Leaders If you are a clan leader, you can register the entire clan for the desired territory at once. To do this, go to the NPC Mercenary Captain of the city you want to fight for and select the following items: Territory Registration and Information; Clan Sing Up. If your clan owns a Castle, all clan members will automatically participate in Territorial Wars for the territory of this castle. No clan member can register for other territories. Olympiad and awards. The minimum level for participation in the Olympiad has been increased to 70: The Olympiad period from December 5th to December 8th was the last period with the Noblesse Gate Pass as a reward, so be sure to claim the rewards and exchange them, as this will not be possible after the start of the next cycle: You can collect your rewards from 00:00 on December 9th until 11:59 am on December 16th; With the restart on the morning of December 16, players who have not exchanged points for NGP will not be able to receive them, and the rewards will simply burn out. Heroic Valor - skill is enhanced:Increases nearby party, clan and alliance members' P. Def. by $s1 and M. Def. by $s2, and resistance to buff-canceling attacks by $s3. Phys. and M.Def. increased from 7 to +10%. Improved the stats of Heroic weapons to match S-grade weapons enchanted to +6: Weapon P. Atk. Mag. Atk Infinity BladeBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Shield Defense +33% PvP Damage +50% PvE Damage +70% Reflect Damage +9%. Casts Decrease P. Def. on target during P. Crit. Atk. <Equip Condition> For Hero. 330 170 Infinity CleaverBound Item. P. Crit. Damage +504 Max HP +25% Max CP +50% P. Crit. Rate +78 PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy. <Equip Condition> For Hero. 400 170 Infinity AxeBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Shield Defense Rate +39 PvP Damage +50% PvE Damage +70% Reflect Damage +9%. Casts Discord on target during P. Crit. Atk. <Equip Condition> For Hero. 330 170 Infinity RodBound Item. Max MP +30% Max CP +50% Cast. Spd. +15% MP Regeneration Bonus +0.51 PvP Damage +50% PvE Damage +70%. Casts Full Recover on target with 3% chance. <Equip Condition> For Hero. 270 210 Infinity CrusherBound Item. Max HP +25% Max CP +50% Atk. Spd. +7% P. Crit. Rate +78 PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy. Casts Shock on target during P. Crit. Atk. <Equip Condition> For Hero. 400 170 Infinity ScepterBound Item. Max MP +30% Max CP +50% M. Atk. +29.67 M. Skill Crit. Rate +1 PvP Damage +50% PvE Damage +70% MP Consumption when using a M. Skill -4% Magic Cancel Damage -106. Casts Full Recover on target with 3% chance. <Equip Condition> For Hero. 330 230 Infinity StingerBound Item. Max MP +30% Max CP +50% Atk. Spd. +3% P. Crit. Rate +78 MP Regeneration Bonus +0.51 P. Crit. Rate attacking from behind +22% PvP Damage +50% PvE Damage +70% Vampiric Rage Effect +2%. Casts Silence on target during P. Crit. Atk. <Equip Condition> For Hero. 290 170 Infinity FangBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% Evasion +3.15 PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy. Casts Shock on target during P. Crit. Atk. <Equip Condition> For Hero. 400 170 Infinity BowBound Item. Max MP +30% Max CP +50% P. Crit. Rate +78 PvP Damage +50% PvE Damage +70%. Casts Slow on target during P. Crit. Atk. <Equip Condition> For Hero. 670 170 Infinity WingBound Item. Max HP +25% Max MP +30% Max CP +50% P. Crit. Rate +78 PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy. Casts Physical Skill Restraint on target during P. Crit. Atk. <Equip Condition> For Hero. 400 170 Infinity SpearBound Item. Max HP +25% Max CP +50% Atk. Spd. +7% Accuracy +4.89 PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy Numbers of Targets +4. Casts Dispell on target during P. Crit. Atk. <Equip Condition> For Hero. 325 170 Infinity RapierBound Item. Max HP +25% Max MP +30% P. Crit. Rate +78 Max CP +50% With 10% chance MP Consumption when using a P. Skill -100%, MP Consumption when using a M. Skill -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10% PvP Damage +50% PvE Damage +70% Reflect Damage +9%. Casts Decrease P. Def. on target during P. Crit. Atk. <Special Ability when modified to +4> With 10% chance MP Consumption when using a P./ M. Skills -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10%. <Equip Condition> Race: Kamael. For Hero. 300 170 Infinity SwordBound Item. P. Crit. Damage +504 P. Crit. Rate +78 Max HP +25% Max CP +50% PvP Damage +50% PvE Damage +70% Reflects portion of damage back to the enemy. <Equip Condition> Race: Kamael. For Hero. 360 170 Infinity ShooterBound Item. Max MP +30% P. Crit. Rate +78 Max CP +50% PvP Damage +50% PvE Damage +70% MP Consumption when using a P. Skill -12% MP Consumption when using a M. Skill -12%. Casts Slow on target during P. Crit. Atk. <Equip Condition> Race: Kamael. For Hero. 420 170 In the next period of the Olympiad ( from December 19 to 22 ), Olympiad Tokens will be given out as a reward, and accordingly, Olympiad jewelry will become available for purchase: Olympic Ring;Limited time item available for 28 days. Max MP +21 Accuracy +2 Critical Damage +15.00% Resistance to Hold +30.00% Hold Chance +30.00% When equipped with two identical rings, the effect of only one ring will be applied. Olympic Necklace;Limited time item available for 28 days. Max MP + 42 Resistance to Sleep/ Paralysis/ Stun attacks +15.00% Sleep/ Paralysis/ Stun Chance +15.00% Skill reuse delay -5% Damage shield effect +4.00% Olympiad Earring.Limited time item available for 28 days. Max MP +31 Resistance to Stun/ Mental Attacks +20.00% Stun/ Mental Chance +20.00% Vampiric rage effect +4.00% When equipped with two identical earrings, the effect of only one earring will be applied.Thank You for supporting our team and our products. Objects. Transferable SP Scrolls have been added to the Daily and Weekly Mission rewards: Daily Hunt III - 100,000 SP scroll;Scroll that replenishes 100,000 SP. The Great Hunt I - 1,000,000 SP Scroll; The Great Hunt II - 5,000,000 SP scroll. In total, one character can get 6,700,000 additional SP during the week. From December 16, skill enchantingwill become available, and these scrolls can be saved and used by yourself or given to an important party character, or sold on the game market. You can buy a combined Agathion from Butler, L2Store , and also from the Personal Account store: Box with Autoloot Vitality Agathion - Seraphim & QueenPersonal Item. When using — You will get the Autoloot Vitality Agathion — Seraphim & Queen for 3 days. Magical bracelet – provides the effect of autoloot. Blessing of Seraphim (from 56 Lv.) Blessing of Queen (from 56 Lv.) Gift of Seraphim (from 56 Lv.) Gift of Queen (from 56 Lv.) Agathion's Vitality Gift. (3 days) - 25 Master Coin; Box with Autoloot Vitality Agathion - Seraphim & QueenPersonal Item. When using — You will get the Autoloot Vitality Agathion — Seraphim & Queen for 3 days. Magical bracelet – provides the effect of autoloot. Blessing of Seraphim (from 56 Lv.) Blessing of Queen (from 56 Lv.) Gift of Seraphim (from 56 Lv.) Gift of Queen (from 56 Lv.) Agathion's Vitality Gift. (7 days) - 40 Master Coin;Official server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Box with Autoloot Vitality Agathion - Seraphim & QueenPersonal Item. When using — You will get the Autoloot Vitality Agathion — Seraphim & Queen for 3 days. Magical bracelet – provides the effect of autoloot. Blessing of Seraphim (from 56 Lv.) Blessing of Queen (from 56 Lv.) Gift of Seraphim (from 56 Lv.) Gift of Queen (from 56 Lv.) Agathion's Vitality Gift. (30 days) - 80 Master Coin; Box with Autoloot Vitality Agathion - Seraphim & QueenPersonal Item. When using — You will get the Autoloot Vitality Agathion — Seraphim & Queen for 3 days. Magical bracelet – provides the effect of autoloot. Blessing of Seraphim (from 56 Lv.) Blessing of Queen (from 56 Lv.) Gift of Seraphim (from 56 Lv.) Gift of Queen (from 56 Lv.) Agathion's Vitality Gift. (100 days) - 200 Master Coin.Official server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. In the Personal Account store, Butler and L2Store, the cost of items for Master Coin has been changed: Charges: Physical (5000 charges each): Soulshot Pack (D-Grade)If used, 5000 Soulshots D-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. (3 pcs.) - 1 Master Coin; Soulshot Pack (C-Grade) (2 pcs.)If used, 5000 Soulshots C-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin; Soulshot Pack (B-Grade)If used, 5000 Soulshots B-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin; Soulshot Pack (A-Grade)If used, 5000 Soulshots A-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 2 Master Coins; Soulshot Pack (S-Grade)If used, 5000 Soulshots S-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 3 Master Coins.Official server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Magic (3000 charges): Blessed Spiritshot Pack (D-Grade)If used, 3000 Blessed Spiritshots D-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin; Blessed Spiritshot Pack (C-Grade)If used, 3000 Blessed Spiritshots C-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 2 Master Coins; Blessed Spiritshot Pack (B-Grade)If used, 3000 Blessed Spiritshots B-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 3 Master Coin; Blessed Spiritshot Pack (A-Grade)If used, 3000 Blessed Spiritshots A-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 4 Master Coins; Blessed Spiritshot Pack (S-Grade)If used, 3000 Blessed Spiritshots S-grade are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. - 7 Master Coin.Official server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Pet Charges: Beast Soulshot PackIf used, 10000 Beast Soulshots are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. (10000) – 1 Master Coin; Blessed Beast Spiritshot PackIf used, 5000 Blessed Beast Spiritshots are acquired. Shots — personal items with zero weight. Package with Shots is tradable item. (5000) – 3 Master Coin. Event. Dear friends! A cold wind howls through the snow-covered trees, and icy patterns cover the windows. But winter is not just a time of peace and quiet — it is a season of miracles and unexpected phenomena! According to legend, on the coldest days, you can grow Snow Gourds – mysterious fruits full of magic and treasures. Break these icy fruits and get a reward worthy of true adventurers! Event time: from restart on December 9 to restart on December 16. After the event ends, NPC Gourdeater will be in the game only in Giran and Arcan until the restart on December 23. At the restart, all unexchanged event items will be removed. The local Gourdeater will introduce you to this event. You can find one in any major city. To participate in the event, purchase the Event Mallet for 50,000 Adena. You will need it to break the grown Snow Gourds. Remember: you cannot break a Gourd with a regular weapon or magic! And then everything is as easy as pie! Loot Nectar from Elmoreden monsters. Bring it to Gourdeater and exchange it for: Seed: Young Snow Gourd: 5 Nectar + 30,000 Adena Seed: Large Young Snow Gourd: 50 Nectar + 250,000 Adena Each seed can be nurtured with Nectar. The luckier you are, the better the nurtured Gourd will be! What do you need to do to grow Gourd? Find the seed you bought from Gourdeater in your inventory. Right-click on it. A Young Snow Gourd/Large Young Snow Gourd will immediately appear before your eyes, depending on the seed you planted. Water the Young Snow Gourd with Nectar 5 times. The more successful waterings you have, the better the Gourd will grow: if the watering is unsuccessful, you will see a smoke animation above the Gourd, and if the watering is successful, a bright blue animation. Wilted Snow Gourd appears after two or less successful waterings, and a good one after three or more. Young Snow Gourd's lifespan is 5 minutes! If you don't have enough Nectar in your inventory to grow it, don't risk it and don't just use the seed, because you'll end up with nothing! Ripe Snow Gourd's lifespan is 5 minutes! Don't yawn and kill it with the event mallet you bought from Gourdeater! After you break a Snow Gourd, a transferable box will automatically drop into your inventory. You can save them up or open after collecting a large number, or you can give them to someone else or sell. Important: Once you've broken a Gourd, the reward, a Transferable Chest, is automatically sent to the inventory of the player who summoned it. If your Gourd is watered with Nectar by another player, the Gourd will still grow and the reward will be given to the player who summoned the Gourd. If your Gourd is killed by another player, the reward will be given to the player who summoned the Gourd. If your inventory is full, the reward from Gourd will arrive in your character's mail. If you don't water the Young Gourd or break the grown Gourd within 5 minutes, it will disappear and cannot be returned. It is useless to beat a young Gourd, it can only be watered, it cannot be broken. All possible Rewards Hidden text Wilted Snow Gourd Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Crystal (B-Grade)A crystal of B-Grade. Crystal (A-Grade)A crystal of A-Grade. Gemstone B Gemstone A MasterWork Crystal: B-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of B-grade for a rare item. To exchange a Full Armor piece, you need: 3 B-grade Spheres. To exchange an Upper Armor piece, you need: 2 B-grade Spheres. To exchange Weapons, Accessory, Shields, and other Armor pieces, you need: 1 B-grade Sphere. MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. Red Soul Crystal - Stage 11A red crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 11A green crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 11 Ripe Snow Gourd Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Crystal (A-Grade)A crystal of A-Grade. Crystal (S-Grade)A crystal of S-Grade. Gemstone A Gemstone S MasterWork Crystal: B-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of B-grade for a rare item. To exchange a Full Armor piece, you need: 3 B-grade Spheres. To exchange an Upper Armor piece, you need: 2 B-grade Spheres. To exchange Weapons, Accessory, Shields, and other Armor pieces, you need: 1 B-grade Sphere. MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. Red Soul Crystal - Stage 11A red crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 11A green crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 11A blue crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Red Soul Crystal - Stage 12 Green Soul Crystal - Stage 12A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 12A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary.A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Little Gourdeater's Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Crystal (A-Grade)A crystal of A-Grade. Crystal (S-Grade)A crystal of S-Grade. Gemstone A Gemstone S MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. MasterWork Crystal: S-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of S-grade and Dynasty for a rare item. S-Grade: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange Helmet, Upper Armor and Lower Armor piece, you need: 3 S-grade Spheres. To exchange Gloves, and Boots, you need: 2 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 1 S. To exchange Weapons, you need: 4 S-grade Spheres. Dynasty: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange a Helmet and Lower Armor, you need: 4 S-grade Spheres. To exchange Gloves, and Boots, you need: 3 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 2 S. To exchange Weapons, you need: 5 S-grade Spheres. Red Soul Crystal - Stage 12A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 12A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 12A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Red Soul Crystal: Stage 13 Red Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.Green Soul Crystal: Stage 13 Blue Soul Crystal: Stage 13Blue Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Forgotten Scroll: Fighter's WillForgotten Scroll needed to learn 'Fighter's Will'. Required: All classes - 55 Forgotten Scroll: Archer's WillForgotten Scroll needed to learn 'Archer's Will'. Required: All classes - 55 Forgotten Scroll: Magician's WillForgotten Scroll needed to learn 'Magician's Will'. Required: All classes - 55Green Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Large Wilted Snow Gourd Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing Potion Personal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes.Crystal (B-Grade)A crystal of B-Grade. Crystal (A-Grade)A crystal of A-Grade. Gemstone B Gemstone A MasterWork Crystal: B-grade MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. Red Soul Crystal - Stage 11A red crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 11A green crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 11A blue crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Red Soul Crystal - Stage 12A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 12A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 12A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary.Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of B-grade for a rare item. To exchange a Full Armor piece, you need: 3 B-grade Spheres. To exchange an Upper Armor piece, you need: 2 B-grade Spheres. To exchange Weapons, Accessory, Shields, and other Armor pieces, you need: 1 B-grade Sphere. Large Ripe Snow Gourd Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Crystal (A-Grade)A crystal of A-Grade. Crystal (S-Grade)A crystal of S-Grade. Gemstone A Gemstone S Red Soul Crystal - Stage 12A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 12A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 12A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Red Soul Crystal: Stage 13Red Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Green Soul Crystal: Stage 13Green Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Blue Soul Crystal: Stage 13Blue Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. MasterWork Crystal: S-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of S-grade and Dynasty for a rare item. S-Grade: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange Helmet, Upper Armor and Lower Armor piece, you need: 3 S-grade Spheres. To exchange Gloves, and Boots, you need: 2 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 1 S. To exchange Weapons, you need: 4 S-grade Spheres. Dynasty: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange a Helmet and Lower Armor, you need: 4 S-grade Spheres. To exchange Gloves, and Boots, you need: 3 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 2 S. To exchange Weapons, you need: 5 S-grade Spheres. Forgotten Scroll: Fighter's WillForgotten Scroll needed to learn 'Fighter's Will'. Required: All classes - 55 Forgotten Scroll: Archer's WillForgotten Scroll needed to learn 'Archer's Will'. Required: All classes - 55 Forgotten Scroll: Magician's WillForgotten Scroll needed to learn 'Magician's Will'. Required: All classes - 55 Earring of Orfen Max MP +31 Resistance to Bleed +20.00% Bleed Chance +20.00% Heal amount +6.00% Skill MP Consumption -2% Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied. Ring of Core Max MP +21 Poison Resistance +20.00% Poison Chance +20.00% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied. Grand Gourdeater Award Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Greater CP Potion Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.Personal Item. Restores CP by 200. Cooldown: 1 sec. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 40% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Ring Life Stone - 3.75% Earring Life Stone - 3.75% Life Stone - 5% Necklace Life Stone - 2.50% Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Crystal (A-Grade)A crystal of A-Grade. Crystal (S-Grade)A crystal of S-Grade. Gemstone A Gemstone S MasterWork Crystal: A-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item. To exchange a Full Armor piece, you need: 4 A-grade Spheres. To exchange an Upper Armor piece, you need: 3 A-grade Spheres. To exchange other parts of the Armor, you need: 2 A-grade Spheres. To exchange shield and aseccory, you need: 1 A-grade Sphere. To exchange Low/Mid weapon, you need: 2 A-grade Spheres. To exchange Top weapon, you need: 3 A-grade Spheres. MasterWork Crystal: S-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of S-grade and Dynasty for a rare item. S-Grade: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange Helmet, Upper Armor and Lower Armor piece, you need: 3 S-grade Spheres. To exchange Gloves, and Boots, you need: 2 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 1 S. To exchange Weapons, you need: 4 S-grade Spheres. Dynasty: To exchange an Upper Armor piece, you need: 5 S-grade Spheres. To exchange a Helmet and Lower Armor, you need: 4 S-grade Spheres. To exchange Gloves, and Boots, you need: 3 S-grade Spheres. To exchange Shields, Sigils, Accessory, you need: 2 S. To exchange Weapons, you need: 5 S-grade Spheres. Red Soul Crystal - Stage 12A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Green Soul Crystal - Stage 12A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Blue Soul Crystal - Stage 12A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. Red Soul Crystal: Stage 13Red Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Green Soul Crystal: Stage 13Green Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Blue Soul Crystal: Stage 13Blue Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Forgotten Scroll: Fighter's WillForgotten Scroll needed to learn 'Fighter's Will'. Required: All classes - 55 Forgotten Scroll: Archer's WillForgotten Scroll needed to learn 'Archer's Will'. Required: All classes - 55 Forgotten Scroll: Magician's WillForgotten Scroll needed to learn 'Magician's Will'. Required: All classes - 55 Earring of Orfen Max MP +31 Resistance to Bleed +20.00% Bleed Chance +20.00% Heal amount +6.00% Skill MP Consumption -2% Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied. Ring of Core Max MP +21 Poison Resistance +20.00% Poison Chance +20.00% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied. Zaken's Earring Max MP +31 Resistance to Bleed +30% Bleed Chance +30% Resistance to Stun/ Mental attacks +20.00% Stun/ Mental Chance +20.00% Heal amount +10.00% Vampiric rage effect +4.00% Only one effect is applied when two Zaken's Earrings are equipped and when Enchanted Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied. Physical Ring of Queen Ant Max MP +21 P. Atk. +2.00% P. Crit. Damage +15.00% Accuracy +2 Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. Magical Ring of Queen Ant Max MP +21 M. Atk. +4.00% M. Crit. Damage +15.00% Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. Looking Ahead As promised, we'll keep you updated on upcoming events and updates. We're constantly working to ensure you get the most information about our work. There's more great content coming your way.❤️ A little bit of specifics: December 16, Monday: New Instance - Twins: Entry from 5 to 9 players, 75-85 levels; Zone cooldown: Monday, Wednesday, Friday - 06:30 am (3 times a week, not every day); Personal drop (chests) and experience (like in Laba and Zaken). Please note! Books for 79 skills are available for mining from December 16, but they can only be learned from December 23, with the morning restart. Hellbound Island and Trust Quest Level 2: Ancient Tome of the DemonA book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. — and the pages that fall out when you open the book can be given to other players; Standard Caravan CertificateA certificate of business relations with Caravans. — 2nd level of caravan trust is available for obtaining, and accordingly, the purchase of recipes and parts of S-grade Armor and Weapons. Please note! Essence: S-grade is not available until December 23rd; Craft S-grade items at no extra cost; Transition to the Attributes system: Stones drop from monsters, but they can be inserted into Weapons and Armor from December 23. Skill Enchanting; New stage and increase in Experience Rates (main game 70-79). December 17, Tuesday: Zaken; Core - the last one for the season (will appear in the Instance later); Queen Ant. December 18, Wednesday: Antharas. December 19, Thursday: The first Olympiad cycle of the season with Olympiad Token rewards; Baium. December 20, Friday: Zaken; Orfen - the last one for the season (will appear in the Instance later); Queen Ant. December 22, Sunday: The final day of the Olympiad: Heroic GrandeurDecreases nearby enemies' P. Def. by 10%, M. Def. by 10%, Evasion by 10, Shield Defense +50%. Increases damage to be canceled by magic by 100, and blocks all physical/magic skills. Total cooldown with Heroic Dread. and Heroic Dread; Heroic MiracleP. Def.. +$s1, M. Def. by $s2, resistance to buff-canceling attacks by $s4, and Speed by $s3. will receive the maximum level and final stats. From December 23: New Instance — Crystal Labyrinth (Baylor's Chain - Kechi/ Tears/ Darnel): Entry from 7 to 9 players, 76-85 levels; Zone cooldown: Tuesday, Thursday, Saturday - 06:30 am (3 times a week, not every day); Personal drop (chests) and experience (like in Laba and Zaken). Inserting Attribute Stones; Essence: S-grade — Essence for S-grade Sets on Hellbound Island; Olympiad Jewelry: Until December 23, the purchase of jewelry will be blocked. Possibility to learn ultimate skills of level 79 through books with Twins; Weekend rates; Simplified start and development up to level 72; New Year holidays and events: New Year Event (from December 23 to January 6); No Epics (Epics: since January 6); No TV and Sieges (TV and Sieges: 11/12 January); No Olympiad (Olympus: January 16-19). You will need to use our Updater to ensure that the update displays correctly. We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates. c❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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