Краш - атака NPC с помощью сумона
Kai, атака нпс в гиране, при отправлении сразу же краш
Version: EP30_Global,BLS,V2110409,110
BuildDate: Mon Jul 17 12:30:55 2017
Time: 2020.11.13 21:30:38 [GTick=2684,LGTicks=2268]
PosCode: 82501:148416:-3469
ZoneName: Town of Giran
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz @ 1997 MHz
RAM: 16268MB RAM
CPUInfo: 8,4,8,1
Memory: 480318KB
Video: NVIDIA GeForce MX150 (8873), DX v4.9r904
Option: 1536x801S_W2_H0A1K_
VideoResources: 112 MB
MAC: F4-D1-08-9C-64-44
LANG: RUSSIAN
IME: ???
Error:
History: L2ParamStack::PushBack <- UNetworkHandler::RequestActionUse <- NConsoleWnd::RequestActionUse <- NConsoleWnd::UseAction <- NConsoleWnd::UseShortcut <- NConsoleWnd::UseShortcut <- NCShortcutItemWnd::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <+ (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000004]
Address [0x150747DA]
SegCs [0x0023]
Core.dll [0x15000000] Offset [0x000747DA]
Исправим, спасибо