Dear friends!
Most of the summer is over. August is already here and it is time to joke on this topic: "More than half of the summer has already been lost" (Hussars! Be silent!)
For us, the situation is completely different - two-thirds of the summer were happily worked out! And the result of this work is not far to come.
With pride and with all due respect to you, we are ready to present another update for the MasterWork Eternal server! (The same for the New Season in October!.. oops.. spoiler for the 27th..)
World Boss Freya
A bit of lore for story lovers!
General information:
Access by level is not limited;
An unlimited number of people can enter;
The entrance to the Epic Boss zone is individual for each player;
After entering the Epic Boss Zone for the first time, players have 20 minutes before the start of the battle. After 20 minutes, entry is not possible;
Respawn once every 7 days, on Tuesday 21:00 - 21:30
Brief guide:
Our fascinating journey begins in the lands of Schuttgart, so we first stomp to this city, and then teleport to the Ice Merchant Cabin.
Upon arrival at the location, three corridors so familiar for many years will be waiting for us: one leads to the sinister mobs of the Frozen Labyrinth, the second - to the Ice Queen's castle, and the third just to the place we need. How to find the right landmark and not miss? Easily! Opposite him are the Ice Statues, which, as it were, hint about the possible future of random travelers who inadvertently wandered where they should not.
It is not in our interests to retreat back, so we move forward - along the corridor with statues. The road is difficult, winding, but straight. So try not to get lost in two walls. Well, it is advisable not to slip on the ice, otherwise the bish will swear.
At the end of the path there is a large square, a mysterious statue and... a tent with a campfire. Yes, if you see just such a landscape - you have successfully reached your first destination!
If you arrived before the respawn time, then you should sit more comfortably fry a kebab fight with the warriors for a place in the ice and wait for Kegor and Jinia, because it is their appearance that will promise the respawn of the epic boss. You don't have to talk to them, you can just ignore them.
5 minutes after the appearance of these two, Guard Captain Clakias will respond to the noise outside. Without sparing, we beat the poor fellow to death, and only after that a Portal will appear, allowing you to break into the possessions of Queen Freya. The invitation portal will be located right in front of the statue.
We do not hesitate, we run to the Portal. Everyone independently (no, the leader of the Command Channel and the party leader will not drag you along, you are heavy) poke into it and get into a room without windows and doors. But the adventure doesn't end here!
For 20 minutes, now and then you will have to fight off your clan war's already inside the Castle, send them to the city or regroup in it, run back to the Portal and knock out the war's again. Yes, you have exactly 20 minutes for fights. Who can slip through - can face epic boss.
There will be no main differences from the usual Freya, but the tactics are still the same:
Stage 1: Freya appeared, we beat she out.
Stage 2: Clakies honored us with his presence again and we kill him again.
Stage 3: Freya appears again, we finish off and enjoy life.
The skills of the Epic Boss are partially identical to the standard Instance Freya. The exception is freezing, it will no longer be. Only Breaths will freeze you.
Instead of shackles of ice, the lady with a cold heart now wraps players in a strong slow (up to 70%). This debuff can either be skewed, or approach the campfire inside the lair to "warm up".
Drop:
1 pc. Blessed Freya Necklace: 100%Resistance to Water +15, resistance to Bleed+25%, Resistance to Paralysis/Shock/Sleep +20%, magic skill reuse delay -5%.
Reflect 4% short-range attack damage, Max MP +50, MP Regeneration +0.46, Resistance to mental attack +10%, caster heal capacity +15.6, MEN +2, CON +1, STR -1, magic MP consumption -5%.
1 pc. Bottle of Freya's Soul: 100%
1pc. Ice Queen's Tiara: 100%
1 pc.Forgotten Scroll - Protection of Rune: 100%
1-2 pc. Forgotten Scroll - Protection of Elemental: 100%Forgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79.
1-2 pc. Forgotten Scroll - Protection of Alignment: 100%
2 pc. Forgotten Scroll - Magician's Will: 100%Forgotten Scroll to learn the Magician's Scroll Will.
Can be acquired by all classes from 55 level.
2 pc. Forgotten Scroll - Fighter's Will: 100%
2 pc. Forgotten Scroll - Archer's Will: 100%Forgotten Scroll to learn the Archer's Will.
Can be acquired by all classes from 55 level.
50-100 pc. Attributes Supplies: 100%Double-click to obtain 1 random Attribute Stone/Crystal.
25-50 pc. Enchanted MW Box: 100%Open the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.
10-25 pc. Eternal Enchant Supplies: 100%Double-click to obtain one of the random S-grade Enchant Scrolls
25-50 pc. Chest with Life Stone: 100%If used, You will get one of Life Stones:
Life Stone - 50%
Mid-Grade Life Stone - 30%
High-Grade Life Stone - 15%
Top-Grade Life Stone - 5%
5-10 pc. Ancient Book: Divine Inspiration (Manuscript): 100%Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 72 or higher.)
2-5 pc. MasterWork Crystal - A: 100%
3-6 pc. MasterWork Crystal - S: 100%Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of S-grade and Dynasty for a rare item.
S-Grade:
To exchange an Upper Armor piece, you need: 5 S-grade Spheres.
To exchange Helmet, Upper Armor and Lower Armor piece, you need: 3 S-grade Spheres.
To exchange Gloves, and Boots, you need: 2 S-grade Spheres.
To exchange Shields, Sigils, Accessory, you need: 1 S.
To exchange Weapons, you need: 4 S-grade Spheres.
Dynasty:
To exchange an Upper Armor piece, you need: 5 S-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 4 S-grade Spheres.
To exchange Gloves, and Boots, you need: 3 S-grade Spheres.
To exchange Shields, Sigils, Accessory, you need: 2 S.
To exchange Weapons, you need: 5 S-grade Spheres.
2-4 pc. MasterWork Crystal - S80: 100%Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Moirai for a rare item.
To exchange an Upper Armor piece, you need: 4 S80-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S80-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S80-grade Spheres.
To exchange Accessory, you need: 1 S80-grade Sphere.
To exchange Weapons, you need: 5 S80-grade Spheres.
1-3 pc. MasterWork Crystal - S84: 100%Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Vesper for a rare item.
To exchange an Upper Armor piece, you need: 4 S84-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S84-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S84-grade Spheres.
To exchange Accessory, you need: 1 S84-grade Sphere.
To exchange Weapons, you need: 5 S84-grade Spheres.
1-2 pc. MasterWork Crystal - S85: 100%Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Verpes for a rare item.
To exchange an Upper Armor piece, you need: 4 S85-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S85-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S85-grade Spheres.
To exchange Accessory, you need: 1 S85-grade Sphere.
1 pc. MasterWork Crystal - S86: 100%Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Elegia for a rare item.
To exchange an Upper Armor piece, you need: 4 S86-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S86-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S86-grade Spheres.
To exchange Accessory, you need: 1 S86-grade Sphere.
1 pc. Сhest with Eternal Weapon: 15%
3-7 pcs. Part of Lind Rider, Part of Witch Broom, Part of Princess Ant: 100% randomly one of the above.
Unknown Elegia: 25%
Unidentified Elegia Jewelry: 80%
Unidentified Vesper including Jewelry: 100%
Unidentified Moirai including Jewelry: 100%
Unidentified Icarus S80 Weapon: 100%
Unidentified Vesper S84 Weapon: 100%
Mid S84 Weapon: 100%
Top S84 Weapon: 100%Double-click to obtain 1 random Eternal Weapon.Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of A-grade for a rare item.
To exchange a Full Armor piece, you need: 4 A-grade Spheres.
To exchange an Upper Armor piece, you need: 3 A-grade Spheres.
To exchange other parts of the Armor, you need: 2 A-grade Spheres.
To exchange shield and aseccory, you need: 1 A-grade Sphere.
To exchange Low/Mid weapon, you need: 2 A-grade Spheres.
To exchange Top weapon, you need: 3 A-grade Spheres.Forgotten Scroll to learn the Fighter's Will.
Can be acquired by all classes from 55 level.
Soul Crystal Enchant:
10 => 18: 100%
Skill Description Improvements
We continue to work on improving skill descriptions. This is, without exaggeration, a colossal amount of work. At first glance, it may seem that it is not as important as, for example, the introduction of new content, whether it be an Epic Boss or an Instance, but trust us, this is an important technical process designed to make the game more elaborate, convenient and informative.
The devil is in the details, and such little things create an atmosphere of "completion" and comfort from the product. For us, the comfort of your pastime is in the first place.
To make you less likely to wonder how skills work, we've provided detailed information:
Items consumption - Shows information about what items are required to use the skill.
Conditions - shows the condition for using the skill. For example, use is possible if HP is below 30% or when charging the power of the specified level.
Magic level - display the magic level of the skill. The level of the skill affects the chance to deal damage, the chance of successfully triggering the skill / passing the debuff.
Type - shows the type of skill. For example: Stun, Sleep or Mental Attack.
Casting Time - showing the base time during which the skill will be cast.
Reuse Time - shows the base time until the skill is reused. If the rollback is fixed, then this is additionally indicated in brackets.
Duration - the duration of the buff on the character or the debuff on the enemy.
Target - indicates the target on which the skill can be used.
Scope - Displays information about which targets can be hit by the skill. For example, only a single target or a target around itself.
Equipment - Shows the equipment required to use the skill.
Displaying or not displaying ATT - information is displayed if the skill is tied to a specific ATT element.
For a better understanding, we compared the description of the skills of the standard High Five chronicles with MasterWork:
Elegia Update
General changes:
Added <RARE> Elegia sets to the game world.
All Elegia drops have been changed to Unidentified Elegia.
Unidentified Elegia can be recognized in <RARE> with a 3% chance for sets and 5% for jewelry.
Added MasterWork Sphere for Elegia to drop:
Highest Drop Chance: Antharas, Valakas, Baium, Beleth, Dent, World Boss Freya.
Medium Drop Chance: Anais, Themis, Epidos, Bane, Blessed Freya.
Low Drop Chance: Frintezza, Freya, Trasken, Tiat, 3 RB in SOA.
To turn an ordinary Elegia into <RARE> at Pushkon in Giran or in the city of Arkan, you will need:
For Top Armor: 4 pcs. MasterWork Sphere - S86 (Elegia)Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Elegia for a rare item.
To exchange an Upper Armor piece, you need: 4 S86-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S86-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S86-grade Spheres.
To exchange Accessory, you need: 1 S86-grade Sphere.
For Helmet and Nose Armor: 3 pcs. MasterWork Sphere - S86 (Elegia)
For Gloves, Boots, Shield and Sigil: 2 pcs. MasterWork Sphere - S86 (Elegia)Please refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Elegia for a rare item.
To exchange an Upper Armor piece, you need: 4 S86-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S86-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S86-grade Spheres.
To exchange Accessory, you need: 1 S86-grade Sphere.
For Jewelry: 1 piece MasterWork Sphere - S86 (Elegia)
Upgrade {PvP} in <RARE> tops:
Heavy: 16 700 Fame + 3 347 650 Adena
Light/Robe: 12 500 Fame + 2 510 750 Adena
Remove {PvP} insertion for free
<RARE> item bonuses :
Heavy
Subject
Bonus
Elegia Helmet
Max. HP +210
P. Def. Atk. +1.15%
P. Def. Crete. Atk. +7
Bleed/Sleep/Hold Resistance +7.00%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia BreastplateMasterwork Item.
P. Atk. +2.20%
P. Crit. Rate +14
Max HP +420
Resistance Sleep +14.00%
Resistance Hold +14.00%
Resistance Bleed +14.00%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Max. HP +420
P. Def. Atk. +2.20%
P. Def. Crete. Atk. +14
Bleed/Sleep/Hold Resistance +14.00%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia GaiterMasterwork Item.
P. Atk. +1.45%
P. Crit. Rate +9
Max HP +270
Resistance Sleep +6.75%
Resistance Hold +6.75%
Resistance Bleed +6.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Max. HP +270
P. Def. Atk. +1.45%
P. Def. Crete. Atk. +9
Bleed/Sleep/Hold Resistance +9.00%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia GauntletMasterwork Item.
P. Atk. +0.80%
P. Crit. Rate +5
Max HP +150
Resistance Sleep +5.00%
Resistance Hold +5.00%
Resistance Bleed +5.00%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Max. HP +150
P. Def. Atk. +0.80%
P. Def. Crete. Atk. +5
Bleed/Sleep/Hold Resistance +5.00%
Defense against all 6 attributes +6
PvP Damage Resistance +1.00%
Elegia BootsMasterwork Item.
P. Atk. +0.80%
P. Crit. Rate +5
Max HP +150
Resistance Sleep +5.00%
Resistance Hold +5.00%
Resistance Bleed +5.00%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Max. HP +150
P. Def. Atk. +0.80%
P. Def. Crete. Atk. +5
Bleed/Sleep/Hold Resistance +5.00%
Defense against all 6 attributes +6
PvP Damage Resistance +1.00%
Elegia SigilMasterwork Item.
Resistance to magic damage +5.
+5 units Block. Of magic
General set <RARE> bonuses (no shield)
Max. HP +1200
P. Def. Atk. +6.40%
P. Def. Crete. Atk. +40
Bleed/Sleep/Hold Resistance +40.00%
Defense against all 6 attributes +30
PvP Damage Defense +5.00%
Light
Subject
Bonus
Elegia Leather HelmetMasterwork Item.
P. Atk. +1.05%
Atk. Spd. +0.98%
P. Crit. Rate +7
Resistance Paralyze +5.25%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Phys. Atk. +1.05%
Spd. Atk. +0.98%
P. Def. Crete. Atk. +7
Paralysis Resistance +5.25%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia Leather BreastplateMasterwork Item.
P. Atk. +2.10%
Atk. Spd. +1.96%
P. Crit. Rate +14
Resistance Paralyze +10.5%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Phys. Atk. +2.10%
Speed Atk. +1.96%
P. Def. Crete. Atk. +14
Paralysis Resistance +10.50%
Defense against all 6 attributes +5
PvP Damage Defense +1.00%
Elegia Leather LeggingMasterwork Item.
P. Atk. +1.35%
Atk. Spd. +0.1.26%
P. Crit. Rate +9
Resistance Paralyze +5%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Phys. Atk. +1.35%
Spd. Atk. +1.26%
P. Def. Crete. Atk. +9
Paralysis Resistance +6.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia Leather GlovesMasterwork Item.
P. Atk. +0.75%
Atk. Spd. +0.70%
P. Crit. Rate +5
Resistance Paralyze +3.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Phys. Atk. +0.75%
Speed Atk. +0.70%
P. Def. Crete. Atk. +5
Paralysis Resistance +3.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia Leather BootsMasterwork Item.
P. Atk. +0.75%
Atk. Spd. +0.70%
P. Crit. Rate +5
Resistance Paralyze +3.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Phys. Atk. +0.75%
Speed Atk. +0.70%
P. Def. Crete. Atk. +5
Paralysis Resistance +3.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
General Set <RARE> Bonuses
Phys. Atk. +6.00%
Spd. Atk. +5.60%
P. Def. Crete. Atk. +40
Paralysis Resistance +30.00%
Defense against all 6 attributes +30
PvP Damage Defense +5.00%
Robe
Subject
Bonus
Elegia Circlet
Mag. Atk. +1.75%
Regen. MP +3.50%
Stun Resistance +5.25%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Tunic ElegiaMasterwork Item.
M. Atk. +3.50%
Cast. Spd. +2.50%
MP Regeneration Bonus +7.00%
Resistance Stun +10.50%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Mag. Atk. +3.50%
Speed Mag. +2.50%
Regen. MP +7.00%
Stun Resistance +10.50%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia StockingsMasterwork Item.
M. Atk. +2.25%
MP Regeneration Bonus +4.50%
Resistance Stun +6.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Mag. Atk. +2.25%
Regen. MP +4.50%
Stun Resistance +6.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia GlovesMasterwork Item.
M. Atk. +1.25%
MP Regeneration Bonus +2.50%
Resistance Stun +3.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Mag. Atk. +1.25%
Regen. MP +2.50%
Stun Resistance +3.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia ShoesMasterwork Item.
M. Atk. +1.25%
MP Regeneration Bonus +2.50%
Resistance Stun +3.75%
Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +6
PvP Defense +1%.
Mag. Atk. +1.25%
Regen. MP +2.50%
Stun Resistance +3.75%
Defense against all 6 attributes +6
PvP Damage Defense +1.00%
Elegia ShieldMasterwork Item.
Resistance to magic damage +5.
+5 units Block. Of magic
General set <RARE> bonuses (no sigil)
Mag. Atk. +10.00%
Spd. Mag. +2.50%
Regen. MP +20.00%
Stun Resistance +30.00%
Defense against all 6 attributes +30
PvP Damage Defense +5.00%
Jewelry
Subject
Bonus
Elegia Necklace Masterwork Item.
Max MP +50
Resistance Paralyze +20%
Resistance Sleep +20%
Resistance from Holy +15
Resistance from Unholy +15
Resistance from Water +15
Resistance from Fire +15
Resistance from Wind +15
Resistance from Earth +15.
Max. MP +40
Paralysis Resistance +20.00%
Sleep Resistance +20.00%
Defense against all 6 attributes +15
Elegia EarringMasterwork Item.
Resistance Stun +20%
Resistance Mental attacks +20%.
Stun Resistance +20.00%
Mental Attack Resistance +20.00%
Elegia Ring Masterwork Item.
Resistance Hold +20%
P. Crit. Damage +12%.
P. Strength Crete. +12.00%
Hold Resistance +20.00%
Skill Changes:
Enuma Elish (Doombringer)
Added binding to holy ATT +20 units.
Surrender To FireEnemy's Resistance to Fire -30. (Sorcerer)
Added binding to fire ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Surrender To WaterEnemy's Resistance to Water -30. (Spellsinger)
Added binding to water ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Surrender To WindEnemy's Resistance to Wind -30. (Spellhowler, Sorcerer)
Added binding to wind ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Surrender To EarthEnemy's Resistance to Earth -30. (Terramancer, Spellsinger)
Added binding to the earth ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Surrender to the Divine (Bishop, Prophet, Shillien Elder, Elven Elder)
Added binding to holy ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.Enemy's Resistance to Holy -30.
Surrender to DarkEnemy's Resistance to Dark -30. (Trooper, Warder)
Added binding to dark ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Mass Surrender to FireAffects enemies near the servitor. Enemy's Resistance to Fire -20. (Warlock)
Added binding to fire ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Mass Surrender to WaterAffects enemies near the servitor. Enemy's Resistance to Water -20. (Elemental Summoner)
Added binding to water ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Mass Surrender to WindAffects enemies near the servitor. Enemy's Resistance to Wind -20. (Phantom Summoner)
Added binding to wind ATT +20 units, which increases the chance of passing.
Now the skill does not increase protection against ATT of the opposite element.
Frenzy (Destroyer)
Fixed an issue where an effect that worked at 30% HP would work at 60% HP.
Epic and Regular Bosses
Drop from epic bosses:
Improved drop pickup mechanics:
For standard raid and epic bosses - the group of the leader of the Command Channel that caused the most damage pick up's the drop.
For instant raid and epic bosses - the drop is pick up by the group that caused the most damage, regardless of the presence of the Command Channel.
You cannot capture the priority of dropping the Command Channel with the first hit.
The calculation of the drop picking priority is done by comparing the total damage of groups in the Command Channel / individual groups without the Command Channel.
Sub and noble bosses:
Changed the level of the bosses to 80 and adjusted the stats according to their level.
The lifetime of chests has been increased from 5 minutes to 30 minutes.
Miscellaneous
The "Wishmaster" NPC Fountain will remain in the game until 11.08.2023 23:59 at server time.
Unused buff vials will be removed 7 days after the fountain disappears.
Event coins that players do not exchange will remain in their possession.
Coupons received for the purchase of Starter Kits, achievements, or otherwise, can now be deleted (relevant for the Eternal server)
In the New Season of MW you will be able to remove the coupons of the "past grade", for example, if at the Second Stage the current grade (which is issued in the set) is C Grade, then you will be able to remove all coupons of a lower rank (D-Grade). At the Third Stage, when B coupons will be issued in the set, you will be able to remove all previous ones (D and C-Grade), and so on.
In Giran City Luxury Shop, Collectioner Pona can exchange Eternal weapons while retaining enchant and {PvP} inserts.
The exchange of physical weapons is available only for physical.
The exchange of magical weapons is available only for magical ones.
The exchange of physical weapons for magical and vice versa is not available.
Exchange cost:
Regular Weapon 600 Master Coin + 100,000,000 Adena
{PvP} Weapons 900 Master Coin + 130,000,000 AdenaOfficial server's currency.10 Master Coins = 1 Dollar.
Shop
Butler
Significantly reduced the cost of items:
Proof of Loyalty - 1 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Proof of Loyalty х10 - 7 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Proof of Loyalty х50 - 25 Master Coin
CRP scroll - 2 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
CRP scroll - 5 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Alliance Manifesto - 5 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Seal of Aspiration - 10 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Big White Fat Fish - 150 000 Adena
Big White Nimble Fish - 150 000 Adena
Reiria's Soul Orb - 3 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Barion's Hell Scepter - 3 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Karte's Hell Scepter - 3 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Verfa's Hell Scepter - 3 Master Coin
Ice Crystal - 1 Master Coin + 100 000 AdenaOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.Bizarre entity that constantly emits cold airOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Divine Stone of Wisdom - 2 Master Coin + 250 000 AdenaRock fragment emanating a mysterious energyA scepter made of infernium that was recovered from the Verfa. Take it to Maestro Reorin.A scepter made of infernium that was recovered from Karte. Take it to Maestro Reorin.A scepter made of infernium that was recovered from the demon Barion. Take it to Maestro Reorin.A sphere containing Reiria's Soul. Take it to Maestro Reorin.Necessary for learning and using new Clan Skills.A transferable item that is issued for completing the Academy.Necessary for learning and using new Clan Skills.A transferable item that is issued for completing the Academy.Necessary for learning and using new Clan Skills.
Added to sale:
Lunargent - 3 Master Coin + 250 000 Adena
Changed the cost of buying the third profession from 35 Master CoinsOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. to 5 Master CoinsOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
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