Papanda 2317 Опубликовано: 19 мая Рассказать Опубликовано: 19 мая Restart : Monday, May 20, 2024 at 08:00 server time (07:00 CEST) Dear friends, Starting May 20, the final stage of the 4th season of the MasterWork server will be introduced. Our team both conceptually and technically prepares servers for the merge and gives players the opportunity to prepare. On the seasonal server, drop, experience and spoil rates will be increased by adding an Event, don’t miss your chance, because this is a great opportunity to both catch up with someone, and simply get a boost by less time, which previously would have required 3 times more effort. You can find out all the details of the innovations in our Patch Note 🙃 Rates Due to the fact that the Fourth Season of the MasterWork server is preparing to merge with Eternal, we have prepared an increase in all rates exactly three times! Don’t miss the moment to prepare for the merge and properly boost your character, now is the time to catch up and outstrip your opponents. All characters of the Season since the end of the morning restart for the update on May 20, through the merge, on May 31, have added the auto-learned passive skill Eternal's Blessing, displayed in the player's buff line (following the example of the clan unity): Hidden text You feel not just a buff, but the full power of gratitude from our team, which increases EXP, SP, Adena, Drop, Spoil by 300%! Eight months is a huge period for a season, we are proud and grateful to all of you for having traveled this difficult path with us. Already on May 31st there will be a merge of the Seasonal and Eternal servers. But this is not the end of the story, but only a new chapter. Continue playing on the Eternal server or relax and prepare for the New Season in October - the choice is yours. With respect and gratitude, E-Global team. EXP - 3 times; SP - 3 times; Adena - 3 times; Drop - 3 times; Spoil - 3 times. Important game events Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session. Event "BBQ": Event items will stop dropping on May 20 at 8:00; Event NPCs will be in the game world until May 27; Buff kebab will be removed on May 31st. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, May 20: Nomination of Heroes of the Grand Olympiad - 00:00; Technical work to install the update - 8:00 (Estimated time 120 minutes); Beleth - 20:45 ~ 21:00, every Monday; Freya - 21:15 ~ 21:30, every Monday; Tuesday, May 21: Seed of Destruction (collection of 150+ Attributes) - Every Tuesday and Friday from 19:30 to 21:30; Dent - 21:30 ~ 22:00, once every 5 days; Respawn time changed: Bane - 21:30; Dent - 21:45 ~ 22:00. Wednesday, May 22: Antharas - 21:00, through Wednesday, alternately with Valakas. Thursday, May 23: Baium - 21:00 ~ 21:15, every Thursday. Friday, May 24: Seed of Destruction (collection of 150+ Attributes) - Every Tuesday and Friday from 19:30 to 21:30; Sieges of Clan Halls - from 20:00 to 21:00. Saturday, May 25: Territorial Wars - 20:00 - 22:00 Kyiv time (20:00 - 22:00 Moscow time): 9 main flags; 6 MidCompany flags. Sunday, May 26: Sieges 16:00 - 18:00 Server time: Gludio; Dion; Schuttgart; Aden; Elven; Dark Elven; Human. Sieges 20:00 - 22:00 Server time: Giran; Oren; Innadril; Goddard; Rune; Orc; Dwarf; Gludin. Dent - 21:30 ~ 22:00, once every 5 days; Respawn time changed: Bane - 21:30; Dent - 21:45 ~ 22:00. Merging servers The server merge will take place on May 31 in the afternoon. Follow our social media, a detailed description of the terms of the merge will be released soon. Approximate date: May 27. New event; Rewards and conditions. Important information about the event: To display event items and gifts correctly, you need to update the client via an updater. Event time: from May 20 to June 10: The NPC event will remain in the game until June 17; The event will continue after the servers are merged; the Fountain level will be saved from the seasonal server during the merge. Buff jars will be removed 7 days after the fountain disappears. Event coins remain in the hands of the players. Briefly about what to do: Collect at least 120 event coins. from mobs level 40+; I went to Arcan Ancient City; We hand over coins to the Fountain in the city center; We receive a gift and enjoy life. A bit of a long story about being careful what you wish for... 😉 Hidden text Not long ago our group met an eccentric. His beard was grey-gray, his eyebrows were so fluffy and long, and tiny beads protruded behind them. But what first caught our eye was his hat. A huge hat in the shape of a shark's head with sharp teeth. And a fin. Yes, there was a fin there. Perhaps in this way he compensates for the lack of his height. — I thought then, looking at either an old man or a gnome, a meter tall with a cap. - He rows in the water with his thin arms and scares young girls with his shark fin... Okay, I got distracted. When he spoke, it began to seem to me that four eyes were looking at me, but not two. And it was terrifying. Thanks to the sweet elf Lala, she pulled me out of thoughts in time, in which I was endlessly drowning. No matter how strange the old man was, we listened to him with hope. And the story from his lips was like this... “I’ve seen a lot on my way.” What story stood out to me the most? Fine. I'll tell you about it. But promise that you will never touch such a source of greed. Our world is so beautiful. He is endowed with magic and magic. Good and evil. And among all the various creatures and buildings, known and unknown relics, there was a magical fountain that granted wishes. There were different rumors about him: someone told a story that by throwing a coin at him, you could gain untold powers and wealth. And someone tried to intimidate the children and, telling them not to approach him, talked about various monsters that appeared from the Fountain and could take the life of any fool in one bite. In those days, we were traveling in our group and decided to follow the trail of these rumors. Some of us were skeptical, while others wanted to fulfill one of their deepest desires or simply try their luck. Despite all doubts, we found the fountain. And it was not for nothing that he was hidden from the eyes of living beings... oh, not for nothing. From the very beginning we sensed something was wrong. The closer we approached the mystical place, the more we were overcome by a terrible stench. It smelled like fish or something... in general, it’s not that important, but we decided not to hesitate, make our wishes and quickly run away from there. Charax was the first to take a step towards the Fountain. He was a powerful orc, but very greedy, and without hesitation he wished for “endless treasures!” As soon as the coin dipped into the water with a quiet splash of water, it seemed to us that the fontam laughed! And he turned his desire into a pile of sea stones and shells. “Well, there are jewelry, but it’s a little difficult to use,” the orc muttered, trying to stuff the stones into his pocket. Seeing that the fountain of wishes was still working, the gnome named Birgon thought about it and decided to present his thought differently, adding more details and details to the wish. “Okay, fountain, I want... uh... eternal beer! But let it be from a barrel in my room!” I threw a coin at him and the magic worked: he disappeared and appeared at home, and his room was filled with sea water to the ceiling. “Well, I didn’t ask the room to be turned into a swimming pool! What’s the matter?!” exclaimed the dwarf, trying to crawl out from under the water flow, simultaneously fighting off piranha monsters and other sea creatures. The third impatient young man, an Elf named Pinces, laughed at the wishes of his friends, but decided to taste his own luck. "Fountain, dear, I want to become the most beautiful creature in the whole world!" And the next moment he turned into... a magnificent radish. “Oh, how beautiful! But how can I now live and prove my beauty?!” exclaimed the radish elf, looking at his new form. With the last wish fulfilled, the fountain disappeared! Evaporated! And the words of the spirits echoed to our ears: “Each of you is a greedy creature. Your souls and desires are unclean and ugly. You will never achieve what you want by deception!” There was loud laughter, and then the wind died down. Kharaks sadly looked at the pile of stones in his hands, Birgon apologized for a long time to his beloved wife and destroyed home, and the radish would live for thousands of years in the land where the magic fountain stood. Believe me or not is your right. And now I have to go, because the mermaids don’t wait! - the grandfather exclaimed, bursting into loud laughter and pointing his index finger at his shark cap, and then joyfully jumped off into the sunset. How it all works You can get a Coin of Wishes from all level 40+ monsters. Once you have collected 120 Coins, head to Arkan City. It was there, in the very center, that the NPC Fountain “Wish Granter” was located. Every time you hand in 120 Coins of Wishes, the spirits of the Fountain will give you a bag with a random reward. Also, when handing over Wishing Coins to the entire server, you will see a scale for filling the Fountain level. As soon as the scale is filled to 100%, the level of the Fountain will increase. The total levels of the Fountain are Three Levels. Each increase in the level of the Fountain will change its appearance, and will also allow you to receive an improved buff and increase the chances of a better reward. Buffs to make life easier At each level of the Fountain, you will have the opportunity to receive a buff for 2 hours, which will greatly simplify your task of killing mobs, and will also increase the experience gained: Fountain level 1 - Power of Desire: Bonus Exp & SP +15%; Chance of item drop & spoil +10%; Max. CP & MP +7%; Speed +2; Defense against all Attributes +5; PvE Damage +3%; MP consumption -5%. Fountain Level 2 - Improved Desire Power: Bonus Exp & SP +25%; Chance of item drop & spoil +15%; Max. CP&MP +10%; Speed +3; Defense against all Attributes +7; PvE Damage +4%; MP consumption -7%. Fountain level 3 - Ultimate Desire Power: Bonus Exp & SP +50%; Chance of item drop & spoil +25%; Max. CP&MP +15%; Speed +5; Defense against all Attributes +10; PvE Damage +5%; MP consumption -10%. The cost of the buff is 50 Coins of Wishes ; You can return to the Fountain and take the buff at any time throughout the event; If you do not want to constantly return to the city from a distant location, you can purchase a buff in the form of jars for Master Coin + Coins of Wishes / Adena and use it at any time convenient for you; The lifespan of a jar in your inventory is 7 days, so don’t rush to purchase items in quantities that you won’t have time to use! Please note that as the Fountain level increases, the cans in your inventory will remain at the same level at which you bought them. List of awards The list of rewards does not change, but the chance of receiving the best rewards listed increases with the level of the Fountain. Hidden text Master CoinOfficial server's currency. Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%10 Master Coins = 1 Dollar. Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. Attributes SuppliesDouble-click to obtain 1 random Attribute Stone/Crystal. Eternal Enchant SuppliesDouble-click to obtain one of the random S-grade Enchant Scrolls Gemstone A Gemstone S Red Soul Crystal - Stage 16Red Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Red Soul Crystal - Stage 17Red Crystal that absorbs souls, stage 17. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. Red Soul Crystal - Stage 18Red Crystal that absorbs souls, stage 18. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. Blue Soul Crystal - Stage 16Blue Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Blue Soul Crystal - Stage 17Blue Crystal that absorbs souls, stage 17. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. Blue Soul Crystal - Stage 18 Green Soul Crystal - Stage 16Green Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters. Green Soul Crystal - Stage 17Green Crystal that absorbs souls, stage 17. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. Green Soul Crystal - Stage 18Green Crystal that absorbs souls, stage 18. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. Forgotten Scroll - Fighter's WillForgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level. Forgotten Scroll - Archer's WillForgotten Scroll to learn the Archer's Will. Can be acquired by all classes from 55 level. Forgotten Scroll - Magician's WillForgotten Scroll to learn the Magician's Scroll Will. Can be acquired by all classes from 55 level. MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange an ordinary S/ Dynasty item for a Masterwork Item. MasterWork Crystal - S80If you bring it to Blacksmith Pushkin in Giran, you can exchange an ordinary Moirai item for a Masterwork Item. MasterWork Crystal - S84If you bring it to Blacksmith Pushkin in Giran, you can exchange an ordinary Vesper item for a Masterwork Item. MasterWork Crystal - S85If you bring it to Blacksmith Pushkin in Giran, you can exchange an ordinary Vorpal item for a Masterwork Item. Forgotten Scroll - Protection of Rune Forgotten Scroll to learn the Protection of Rune. Can be acquired by level 79.Forgotten Scroll - Protection of Elemental Forgotten Scroll - Protection of AlignmentForgotten Scroll to learn the Protection of Alignment. Can be acquired by level 79. Ring of Core Max. MP +21 Poison Resistance +20% Poison Chance +20% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied. Earring of Orfen Max. MP +31 Resistance to Bleed +20% Bleed Chance +20% Heal amount +6% Skill MP Consumption -2% Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied.Ring of Queen Ant Ring of Baium Max. MP +21 Accuracy +2 P. Crit. Power +15% Atk. Spd. +4% Cast. Spd. +4% Resistance to Poison +40% Poison Chance +40% Resistance to Hold +30% Hold Chance +30% Only one effect is applied when two Rings of Baium are equipped and when Enchanted Ring of Baium is equipped, only the effect of Enchanted Ring of Baium will be applied. Zaken'sEarring Max. MP +31 Resistance to Bleed +30% Bleed Chance +30% Resistance to Shock/ Mental attacks +20% Shock/ Mental Chance +20% Heal amount +10% Vampiric rage effect +4% Only one effect is applied when two Zaken's Earrings are equipped and when Enchanted Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied. Max. MP +21 Accuracy +2 P. Crit. Power +15% Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20% Hold Chance +20% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied.Forgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79. Forgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level.Blue Crystal that absorbs souls, stage 18. Special abilities can be applied to the weapon when absorbing certain amount of souls. MP 26 is consumed each time of use. This level crystal is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters.Thank You for supporting our team and our products. Adding a new type of LS; Description of features. Added a new type of Life Stone - Superior-Grade Life Stone: When inserting this Life Stone, the weapon is guaranteed (100%) to receive 2 parameters: + fixed bonus to characteristics (P. Atk., M. Atk., Chance P. Critical Rate, etc.) or + stat (Str, Con, etc.); Passive, active or chance item skill. The chances of obtaining skills are slightly shifted towards useful skills compared to regular Life Stones, however, in essence, this is the same insertion as before, just take less time and clicks. Cost of insertion and removal: Insert: x8 from the regular cost for a specific weapon; Withdrawal: x8 of the normal cost for a specific weapon. The Superior-Grade Life Stone can be obtained from Master Blacksmith Pushkin, as well as from his colleagues in the Crafting section, cost: Item received Life Stones Adena Superior-Grade Life Stone Life Stone x100 750 000 Superior-Grade Life Stone Mid-Grade Life Stone x80A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. 500 000 Superior-Grade Life Stone High-Grade Life Stone x40A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. 350 000 Superior-Grade Life Stone Top-Grade Life Stone x10The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. 250 000 *The price in Adena is indicated excluding castle taxation (Usually +15%). Changing item skill levels: The level of active attacking and debuffing skills from life stones has been increased: Was: level 79, 118 Power; Now: level 83, 127 Power. Now, in all Epic jewelry, including personal jewelry for the Seven Signs quest, you can insert LS for jewelry, which we updated at the start of the Season: Jewelry is divided into 3 categories, the price of insertion/removal of LS depends on this: Jewelry Category Insertion cost Repossession cost Ring of Core Max. MP +21 Poison Resistance +20.00% Poison Chance +20.00% Accuracy +1 Speed +1 Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied. 3 Gemstone S x3 1 500 000 Enchanted Ring of Core STR +1, INT +1 P. Crit. Rate +15 Resistance to Poison +30% Poison Chance +30% Accuracy +2 Speed +2 Only one effect is applied when two Enchanted Rings of Core are equipped and when Refined Ring of Core is equipped, only the effect of Refined Ring of Core will be applied. Earring of Orfen Max. MP +31 Resistance to Bleed +20.00% Bleed Chance +20.00% Heal amount +6.00% Skill MP Consumption -2% Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied. Enchanted Earring of Orfen CON +1, MEN +1 Resistance to Bleed +30% Bleed Chance +30% Heal amount +8.00% Skill MP Consumption -4% Only one effect is applied when two Enchanted Earrings of Orfen are equipped and when Refined Earring of Orfen is equipped, only the effect of Refined Earring of Orfen will be applied. Frintezza's Necklace Max. MP +42 Resistance to Sleep/ Paralyze/ Stun +15.00% Sleep/ Paralyze/ Stun Chance +15.00% Resistance to Poison/ Bleed +25% Poison/ Bleed Chance +25% Skill reuse delay -5% Damage Shield effect +4.00% Resistance to Dark attribute +15 Freya Necklace Max. MP +50 MP Regeneration Bonus +0.23 Resistance Bleed +20.00% Resistance Paralyze +15.00% Resistance Stun +15.00% Resistance Sleep +15.00% Resistance from Water +10 M. Skill Reuse Time -5% Reflect Damage +4.00% Resistance Mental attacks +10.00%. Refined Ring of Core STR +2, INT +2 P. Crit. Rate +30 Resistance to Poison +40% Poison Chance +40% Accuracy +4 Speed +4 Only one effect is applied when two Refined Rings of Core are equipped. 2 Gemstone S х7 3 500 000 Ring of Queen Ant Max. MP +21 Accuracy +2 P. Crit. Power +15.00% Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. Refined Earring of Orfen CON +2, MEN +2 Resistance to Bleed +40% Bleed Chance +40% Heal amount +10.00% Skill MP Consumption -6% Only one effect is applied when two Refined Earring of Orfen are equipped. Zaken'sEarring Max. MP +31 Resistance to Bleed +30% Bleed Chance +30% Resistance to Shock/ Mental attacks +20.00% Shock/ Mental Chance +20.00% Heal amount +10.00% Vampiric rage effect +4.00% Only one effect is applied when two Zaken's Earrings are equipped and when Enchanted Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied. Enchanced Frintezza's Necklace DEX +1 Max. MP +47 Resistance to Stun/ Sleep +20.00% Sleep/ Paralyze/ Stun Chance +20.00% Resistance to Poison/ Bleed +35% Poison/ Bleed Chance +35% Skill reuse delay -7% Reflect Damage +5.00% Resistance to Dark attribute +25 Resistance to Fire/ Water/ Wind/ Earth/ Holy attributes +5 For 10 sec. blocks all debuffs. Skill Reuse Time: 10 minutes. Cannot be used on Olympiad. Blessed Freya Necklace Max. MP +50 MP Regeneration Bonus +0.46 Resistance Bleed +25% Resistance Paralyze +20.00% Resistance Stun +20.00% Resistance Sleep +20.00% Resistance from Water +15 M. Skill Reuse Time -5% Reflect Damage +4.00% MP Consumption when using a M. Skill -5% Resistance Mental attacks +10.00% Incoming Heal Power +15 MEN +2 CON +1 STR -1. Enchanted Ring of Queen Ant Max. MP +25 P. Atk. +3.00% M. Atk. +6.00% Resistance to Poison +40% Poison Chance +40% Resistance to Hold +30% Hold Chance +30% Accuracy +2 P. Crit. Power +15.00% Resistance to Fire/ Water/ Wind/ Earth attributes +5 Only one effect is applied when two Enchanted Ring of Queen Ant are equipped and when lower grade Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. Self Cleanse: Removes all negative effects from your character. Skill Reuse Time: 30 minutes. 1 Gemstone S x15 7 000 000 Ring of Baium Max. MP +21 Accuracy +2 P. Crit. Power +15.00% Atk. Spd. +4.00% Cast. Spd. +4.00% Resistance to Poison +40% Poison Chance +40% Resistance to Hold +30% Hold Chance +30% Only one effect is applied when two Rings of Baium are equipped and when Enchanted Ring of Baium is equipped, only the effect of Enchanted Ring of Baium will be applied. Enchanted Ring of Baium Max. MP +41 Resistance to Poison +50% Poison Chance +50% Resistance to Hold +40% Hold Chance +40% Accuracy +4 P. Crit. Power +20.00% Atk. Spd./ Cast. Spd. +6.00%. Only one effect is applied when two Enchanted Ring of Baium are equipped and when Ring of Baium is equipped, only the effect of Enchanted Ring of Baium will be applied. Emperor's Rage: PvP Damage +10.00%, PvP Defense -10%. Duration: 30 sec. Beleth's Ring Max. HP +105 M. Def. +12.00% Resistance to Mental attacks +12.00% Mental attacks chance +12.00% Max. MP +12.00% MP recovery +100% Resistance to Dark/ Holy attributes +20. Only one effect is applied when two Beleth's Ring are equipped. Enchanted Zaken's Earring Max. MP +37 Resistance to Bleed +40% Bleed Chance +40% Resistance to Shock/ Mental attacks +30% Shock/ Mental attacks chance +30% Heal amount +15.00% Vampiric rage effect +4.00% Resistance to Dark/ Holy attributes +10 Only one effect is applied when two Enchanted Zaken's Earrings are equipped and when standart Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied. Earring of Antharas Max. MP +37 Resistance to Bleed +40% Bleed Chance +40% Resistance to Shock/ Mental attacks +30% Shock/ Mental Chance +30% Vampiric rage effect +4.00% MP consumption -5% Heal amount +10.00% Resistance to Earth attribute +15 Only one effect is applied when two of Earrings of Antharas are equipped. Supreme Frintezza's Necklace DEX +2 Max. MP +52 Resistance to Sleep/ Paralyze/ Stun +25% Sleep/ Paralyze/ Stun Chance +25% Resistance to Poison/ Bleed +50% Poison/ Bleed Chance +50% Skill reuse delay -10% Reflect Damage +6.00% Resistance to Dark attribute +25 Resistance to Fire/ Water/ Wind/ Earth/ Holy attributes +10 For 15 sec. blocks all debuffs. Skill Reuse Time: 5 minutes. Cannot be used on Olympiad. Necklace of Valakas Max. MP +50 Max. HP +445 P. Atk. +4.00% M. Atk. +8.00% Resistance to Sleep +40% Sleep Chance +40% Skill reuse delay -10% M. Crit. Chance +2 Damage Shield effect +5.00% Resistance to Fire attribute +15. Price changes; Adding new features; Changing the chances of enchanting SA. Changed the cost of purchasing and exchanging SA: Purchase: Level Price 11 1 500 000 12 2 300 000 13 3 500 000 14 x1 5 000 000 15 x5 7 500 000 16 x15 10,000,000 17 x30 15 000 000 18 x50 25 000 000 Exchange: Level Price 11 For free 12 For free 13 For free 14 For free 15 x1 16 x3 17 x5 18 x10 The cost of purchasing Attribute Crystals has been changed: Purchase for Master Coin: Crystal Stone Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Fire CrystalCrystal will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Crystal will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 40%. Till 300 into B, A, S-grades Weapon and higher. Till 60 into A-grade Armor. Till 120 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. Fire Stone х5Stone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. x1 Water CrystalStone will increase Water attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. Water Stone х5 x1 Earth CrystalStone will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. Earth Stone х5 x1 Wind Crystal Wind Stone х5Stone will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. x1 Dark CrystalStone will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. Dark Stone х5Stone will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. x1 Divine CrystalStone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. Divine Stone х5Stone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. x1 Purchase for Adena: No changes 5 Stones + 2,500,000 Adena; Purchasing Personal Attribute Ore: Ore Attribute CoinAn ancient stone coin with obscure symbols. Take it to Attribute Masters in Aden, Rune or Ancient City Arcan and they will gladly give you Personal Attribute Ore. Adena Personal Fire StonePersonal Item. Stone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Personal Water StonePersonal Item. Stone will increase Water attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Personal Earth StonePersonal Item. Stone will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Personal Wind StonePersonal Item. Stone will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Personal Dark StonePersonal Item. Stone will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Personal Divine StonePersonal Item. Stone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into B, A, S-grades Weapon and higher. Till 30 into A-grade Armor. Till 60 into S-grade Armor and higher. In addition, maximum 3 types of attribute can be enhanced into S-grade Armor and higher. Opposite attributes cannot be endowed together. 3 15 000 Orfen & Core: Core's Box: Now contains 2 to 3 Core's Soul Fragment (from 1-3);Shard of the Epic Boss Core's soul. Collect 15 of them to receive original Epic Jewelry. Personal Item. Orfen's Box: Now contains 2 to 3 Orfen's Soul Fragment(from 1-3); Shards can be exchanged for each other: Items for exchange Required Items Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Core's Soul Fragment Orfen's Soul Fragment 2 Orfen's Soul Fragment Core's Soul Fragment 2 For example, you have 10 Core shards and 5 Orfen shards, you want to get the Core Ring. For 10 MC you can exchange 5 Orfen shards for 5 Core shards and get the necessary jewelry. Added the ability to transfer fragments; to do this, you should “Pack” the required fragment in a box that can be transferred, the box can be opened with RMB or double-click if necessary, from it you will receive a fragment: Box Splinter Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Orfen's Soul FragmentShard of the Epic Boss Orfen's soul. Collect 15 of them to receive original Epic Jewelry. Can exchange. Orfen's Soul Fragment 1 Core's Soul FragmentShard of the Epic Boss Core's soul. Collect 15 of them to receive original Epic Jewelry. Can exchange. Core's Soul Fragment 1 For example, you have 2 characters with 10 and 5 Orfen shards, you can spend 5 MS to transfer 5 shards to the required character and get the necessary jewelry. Prices for enchantments in the store from NPC Maara have been reduced (we remind you that the item is obtained from level 2, 3 and 4 monsters in The Forbidden Gateway): Item Grace of the GoddessA grim symbol of Shillien's power, forged from the skulls of her servants. Bring them to Servant of the Goddes Maara to obtain Shillien Scrolls. Forbidden Shillien Scroll: Enchant Armor (S-Grade)Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. Does not break the item if enchant fails, but decreases it's enchant value by 1. 700 Forbidden Shillien Scroll: Enchant Weapon (S-Grade)Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. Does not break the item if enchant fails, but decreases it's enchant value by 1. 1 100 Special Shillien Scroll: Enchant Armor (S-Grade)Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. 100% success rate. Works only with items enchanted up to +8. 2 000 Special Shillien Scroll: Enchant Weapon (S-Grade)Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. 100% success rate. Works only with items enchanted up to +8. 1 800 Scroll: Enchant Armor of Destruction (S-Grade)When enchanted, increases P. Def. by 1 for S-Grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. When enchant fails, the item is not crystallized by the power of the goddess of destruction, and the existing enchant value is maintained. When armor is enchanted up to +4, HP increases according to the enchant value. Cannot be used on armor that are +8 or above. 1 300 Scroll: Enchant Weapon of Destruction (S-Grade)When enchanted, increases P. Atk. by 5 for S-Grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. Increases P. Atk. by 6 for two-handed swords, two-handed blunts, dualswords, and hand-to-hand combat weapons. Increases P. Atk. by 10 for bows. Increases P. Atk. by 4 for all weapons. From +4, P. Atk. and M. Atk. increase by 2 times. When enchant fails, the item is not crystallized by the power of the goddess of destruction, and the existing enchant value is maintained. Cannot be used on weapons that are +15 or above. 3 000 Changing the chances of enchanting SA in high instances: Level Frintezza, Freya, Trasken Blessed Freya 10 -> 11 100.00% 100.00% 11 -> 12 100.00% 100.00% 12 -> 13 100.00% 100.00% 13 -> 14 50.00% 100.00% 14 -> 15 35.00% 100.00% 15 -> 16 25.00% 100.00% 16 -> 17 15.00% 50.00% 17 -> 18 7.50% 25.00% Changing M. Def. of personal jewelry for shards of majesty: Jewelry Was Now Frintezza's Necklace Max. MP +42 Resistance to Sleep/ Paralyze/ Stun +15.00% Sleep/ Paralyze/ Stun Chance +15.00% Resistance to Poison/ Bleed +25% Poison/ Bleed Chance +25% Skill reuse delay -5% Damage Shield effect +4.00% Resistance to Dark attribute +15 Cannot be used to enchant regular Epic Jewelry. 125 125 Zaken'sEarring Max. MP +31 Resistance to Bleed +30% Bleed Chance +30% Resistance to Shock/ Mental attacks +20.00% Shock/ Mental Chance +20.00% Heal amount +10.00% Vampiric rage effect +4.00% Only one effect is applied when two Zaken's Earrings are equipped and when Enchanted Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied. Cannot be used to enchant regular Epic Jewelry. 80 94 Ring of Queen Ant Max. MP +21 Accuracy +2 P. Crit. Power +15.00% Resistance to Poison +30% Poison Chance +30% Resistance to Hold +20.00% Hold Chance +20.00% Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied. Cannot be used to enchant regular Epic Jewelry. 56 60 A look into the future (after the servers are merged): Server updates. Merging the seasonal server into the eternal is not the end of our work. Updates will be released for the merged server, which will be aimed at both entertainment and product improvement. New armor grade. A new armor grade will be added with interesting features and balanced bonuses. This set is the pinnacle of character development in terms of equipment, but both its loot and the necessary upgrades will present a challenge for players. 6 updated locations. To expand farming areas and combat the usual routine, we are creating 6 new locations that will allow you to obtain the equipment described above and diversify your farming. Automated events. At the moment we have 2 automatic events in development, which can be described as TvT Moba-like. In them you will fight against a team of opponents to capture control points, and monsters will both help and hinder you from doing this. In the future, we plan to devote time to developing other unique automatic events (aimed at both PvP and PvE content, both for a group and for solo). Tournament. There will be a tournament! Due to the responsibility, uniqueness and complexity of development, the tournament time is being moved to a joint server, which will allow not only season players to participate, but also MWE players. However, no need to worry! Equipment will be limited and will be issued by a special manager, which will allow any group to participate and try their hand at other players. You will need to use our Updater to ensure that the update is displayed correctly. We highly recommend that you use the Fast Check feature as we regularly release various minor and major updates. c ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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