Dear friends!
As part of our work on the product, our team has prepared another series of improvements.
The first month of autumn is over, it was busy with work and therefore many changes and innovations await you that will delight you in the open spaces of MasterWork. They will be available both on the Eternal server and on the new seasonal server!
Patchnote for your attention 🙃
Tech News
End of support for Win7 and Win8 Operating Systems
It is with sadness in our eyes that we inform you that support for the game on Windows 7 and Windows 8 is ending. Do not rush to get too upset, this opens up for us, as a project, new prospects for development and stability of work, both servers and clients, and for you, as a consumer, the absence of negativity from lags and more positive emotions from public events.
The main reasons for switching to Win10\11:
Microsoft has stopped supporting Windows 7 and 8;
Windows 7 and 8 have too many vulnerabilities;
As part of the work on the new season and optimization of the client in general, a lot of work is being done with multithreading. To unlock the full potential of the client and maximize the efficiency of our labor costs, it is necessary to use Windows 10+;
To keep up with the times, we need modern tools that don't work on Windows 7 and 8;
We are adding an in-game browser; older versions of Windows do not support the latest Chrome updates.
We understand that this is a pain for 8.2% of our audience, but we suggest keeping up with the times and enjoying your favorite game. You can download the current version of Windows from the official Microsoft website .
Please note that even companies such as Steam are also ending support for the above operating systems.
In-game browser
And now for more good news, which became possible thanks to the transition to Win10+.
It's finished! Now you can use the browser inside the game client. This is a huge step in informing the community: now you can read the news without being distracted from the game, or take part in forum battles while waiting for a party member.
To open the browser, you need to go to the main menu of the game client and click the appropriate button, it looks like this:
New Updater
For our project, a new updater was developed from scratch . At first glance, this doesn’t change much, but that’s only at first glance.
Here are some of the main features that are acquired thanks to this:
Operational fixes. Since we have a developer on our team, we can always quickly fix anything that’s broken 🙂
Functionality development. Having all the sources on hand, if necessary, we will be able to develop and add everything you need;
Update speed . Thanks to the fact that a new architecture was used during development, downloading and installing updates has now become much faster.
Feel free to write your reviews and wishes.
You can download the new updater from the link .
General rules:
Move the downloaded updater to the folder where you want to download the game;
If your game does not start, add the game folder to your antivirus and/or firewall exception;
"Check files" - but this is not only checking files, at the same time the updater downloads them;
Use only this updater to download and update the game.
Skills
Increasing the information content of the description
We have already updated the description of skills, here is another portion of the displayed parameters:
Displaying the level of summoned servants:
Displaying the parameter on which the passage of the debuff depends:
Standardization of Positive Effects
The effects that these combo buffs combine are now learned at 40-66, instead of 40-74 (as was previously);
For simplicity, the cost and levels of learning skills have been standardized, namely:
Personal Combo Buffs cost 1,500,000 Adena and are learned at level 68 (for Prophet);
Personal Combo Buffs cost 2,500,000 Adena and are learned at level 68 (for Elven Elder, Shillien Elder);
Party Combo Buffs cost 2,500,000 Adena and are learned at level 68 (for Prophet, Overlord);
Personal Prophecy (Earth, Fire) are learned for 2,500,000 Adena and level 1 is learned at 70 instead of 72 (for Prophet);
Personal Prophecy (Wind, Water) are learned for 3,500,000 Adena and level 1 is learned at 70 instead of 72 (for Elven Elder, Shillien Elder);
Party Revelation (VoP, CoV, Fire, Earth) are learned for 3,500,000 Adena and level 1 is learned at 70 instead of 72 (for Overlord, Warcryer, Prophet);
Personal Prophecy for Summoners (Final Servitor) is learned for 3,500,000 Adena and level 1 is learned at 70 instead of 72 (Warlock, Phantom Summoner, Elemental Summoner).
We remind you that this skill has 2 levels:
The first level does not have a -50% power limit (similar to other Prophecys) but does not work at the Great Olympiad (unlike other Prophecys);
The second level has a full-fledged increase in strength and works at the Great Olympics.
Skill Changes
Spell Turning:Disrupts a nearby target's casting, disrupting their spell.
Now works on all types of skills;
Chance 100%.
Collector's Experience:Increases P. Atk. by 72.7 when using a sword/blunt weapon. Increases Shield Defense by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike.
Collector's Fortune can now be triggered by skills:
Crushing Strike;Inflicts shock on an enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10%. Decreases Stun resistance by 10% and cancels enemy's Stun-resisting buffs with a fixed rate.Over-hit is possible.
Lucky Strike.
Battle Whisper:
Now the effect of this skill lasts 20 minutes instead of 10, as it was before;
The skill is divided into 9 levels:
Level 46 character: P. Atk. +3.00%, Critical Damage +2%, Spd. Atk. +2%;
Level 52 character: P. Atk. +4.50%, Critical Damage +3%, Spd. Atk. +3%;
Level 60 character: P. Atk. +6.00%, Critical Damage +4%, Spd. Atk. +4%;
Level 64 character: P. Atk. +7.50%, Critical Damage +5%, Spd. Atk. +5%;
Level 68 character: P. Atk. +9.00%, Critical Damage +6%, Spd. Atk. +6%;
Level 70 character: P. Atk. +10.50%, Critical Damage +7%, Spd. Atk. +7%;
Level 72 character: P. Atk. +12.00%, Critical Damage +8%, Spd. Atk. +8%;
Level 74 character: P. Atk. +13.50%, Critical Damage +9%, Spd. Atk. +9%;
Level 76 character: P. Atk. +15.00%, Critical Damage +10%, Spd. Atk. +10%.
Defense Motion:
Now the effect of this skill lasts 20 minutes instead of 10, as it was before;
The skill has been improved and divided into 9 levels:
Level 46 character: P. Def. +2%, M. Def. +2%, Evasion +1, Resistance to De-buff attacks +2%;
Level 52 character: P. Def. +5%, M. Def. +3%, Evasion +1, Resistance to De-buff attacks +3%;
Level 60 character: P. Def. +7%, M. Def. +4%, Evasion +2, Resistance to De-buff attacks +4%;
Level 64 character: P. Def. +10%, M. Def. +5%, Evasion +2, Resistance to De-buff attacks +5%;
Level 68 character: P. Def. +13%, M. Def. +6%, Evasion +3, Resistance to De-buff attacks +6%;
Level 70 character: P. Def. +16%, M. Def. +7%, Evasion +3, Resistance to De-buff attacks +7%;
Level 72 character: P. Def. +19%, M. Def. +8%, Evasion +4, Resistance to De-buff attacks +8%;
Level 74 character: P. Def. +22%, M. Def. +9%, Evasion +4, Resistance to De-buff attacks +9%;
Level 76 character: P. Def. +25%, M. Def. +10%, Evasion +5, Resistance to De-buff attacks +10%.
ReorganisationTransforms your party members into funny pigs. Speed +20, P./ M. Atk. -90%.:
6 new enchanting branches for this skill are available:
Frog - turns your party members into frogs;
Owl - turns your party members into a wedge of owls;
Rooster - turns your party members into a pride of roosters;
Wolf - turns your party members into a pack of wolves;
Clown - turns your party members into a troupe of clowns;
Wasp - turns your party members into a swarm of wasps;
Please note that if you want to keep the pig texture , just do not enchant this skill.
Crushing Strike:
Cancels Resist Shock with a 35% chance;
Cancels Improved Resist with a 25% chance.
Surrender To Fire:
Has +20 fire attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base fire attribute defense reduction -30;
If success, cancels Resist Fire;
The “Power” enchanting branch now is the only one available and adds -2 to attribute resistance per level.
Mass Surrender to Fire:
Has +20 fire attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base fire attribute defense reduction -20;
If success, cancels Resist Fire;
Surrender To Water:
Has +20 water attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base reduction in protection from the water attribute -30;
If success, cancels Resist Aqua;
The “Power” enchanting branch now is the only one available and adds -2 to attribute resistance per level.
Mass Surrender to Water:
Has +20 water attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base reduction in protection from the water attribute -20;
If success, cancels Resist Aqua;
Surrender To Wind:
Has +20 wind attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base reduction in wind attribute defense -30;
If successg, cancels Resist Wind;
The “Power” enchanting branch now is the only one available and adds -2 to attribute resistance per level.
Mass Surrender to Wind:
Has +20 wind attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base reduction in wind attribute defense -20;
If success, cancels Resist Wind;
Surrender To Earth:
Has +20 earth attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base defense reduction from earth attribute -30;
If success, cancels Resist Earth;
The “Power” enchanting branch now is the only one available and adds -2 to attribute resistance per level.
Surrender to Dark:
Has +20 darkness attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base defense reduction from darkness attribute -30;
If success, cancels Resist Dark;
The “Power” enchanting branch now is the only one available and adds -2 to attribute resistance per level.
Surrender to the Divine:
Has +20 holiness attribute;
Using this debuff add's the attribute of the skill and your weapon for successful completion (similar to standard mage skills).
Base reduction in protection from the holiness attribute -30;
If success, cancels Resist Holy.
Battle Flame Icon:
Receives the will of the phoenix to drastically increase the fighting ability of party members., increases resistance to de-buff attacks by 20%, P. Def. by 25%, M. Def. by 25%, Atk. Spd. by 15%, Accuracy by 3, Speed by 15, and resistance to buff canceling attacks by 20%. Decreases the effectiveness of received recovery magic by 80%. When a sword/ dualsword/ ancient sword/ rapier/ dagger/ dualdagger is equipped, increases Critical Rate by 50. When a blunt/ dualfist is equipped, increases Critical Damage by 50%.
Level 1: Increased duration by 5 seconds, now 20 seconds;
Level 2: Increased duration by 5 seconds, now 25 seconds.
Battle Touch of Eva:
Restores HP of party members by 25%., increases Evasion by 3, Atk. Spd. by 15%, Speed by 15, resistance to buff cancel attacks by 50% and the power of received HP recovery magic by 15%. Restores 25 HP every second.
Level 1: Increased duration by 5 seconds, now 20 seconds;
Level 2: Increased duration by 5 seconds, now 25 seconds.
Battle Spirit of Shillien:
Receives the will of Shillien to drastically increase the fighting ability of party members., increases P./ M. Atk. by 15%, Speed by 15, Atk. Spd. by 15%, Critical Rate when a sword/ dualsword/ ancient sword/ rapier/ dagger/ dualdagger is equipped by 50, and Critical Damage when a blunt/ dualfist weapon is equipped by 50%. Recovers as HP 20% of standard melee damage inflicted on an enemy. Decreases the power of received HP recovery magic by 80%.
Level 1: Increased duration by 5 seconds, now 20 seconds;
Level 2: Increased duration by 5 seconds, now 25 seconds.
Prahnah:Increases M. Def. of all party members by 750.
The skill is divided into 3 levels:
Level 1: level 60, M. Def.: +650, Duration: 15 seconds;
Level 2: Level 72, M. Def.: +950, Duration: 20 seconds;
Level 3: Level 78, M. Def: +3000, Duration: 30 seconds.
Magic Impulse:Stirs up the magic urge to increase M. Atk. by 77%, Casting Spd. by 12%, and the chance of prominent damage occurring with magic damage by 185%.
The learning level of the 3rd skill level has been changed:
Learning level: 78;
Required SP: 2,500,000.
Protection Instinct:Stirs up the defense instinct to increase P. Def. by 1200 and M. Def. by 900.
The skill is divided into 3 levels:
Level 1: Level 46: P. Def. +1080, M. Def. +810, for 15 seconds, 67,000 SP;
Level 2 : Level 66: P. Def. +1350, M. Def. +1010, for 15 seconds, 275,000 SP;
Level 3: Level 76: P. Def. +1620, M. Def. +1215, for 15 seconds, 2,500,000 SP.
Cleanse:
Level 1: 56 study level:
Base cooldown is 14 seconds;
Item consumption: 1 Einhasad's Holy Water.
Level 2 : 66 study level:
Base cooldown is 11 seconds;
Item consumption: 2 Einhasad's Holy Water.
Level 3: 78 study level:
Base cooldown is 8 seconds;
Item consumption: 3 Einhasad's Holy Water.
Chain Heal: Restores % Max. HP of allies around the target who received the most severe damage. The amount of HP recovery gradually decreases: by 3% for each target, up to 10%.
The skill is divided into 7 levels:
Level 1: Level 56: 16% Max. HP, up to 3 allies, cooldown: 15 sec. 2 units Spirit Ores. 85,000 SP;
Level 2: Level 64: 18% Max. HP, up to 4 allies, cooldown: 14 sec. 2 units Spirit Ores. 175.000 SP;
Level 3: Level 70: 20% Max. HP, up to 5 allies, cooldown: 13 sec. 3 units Spirit Ores. 280,000 SP;
Level 4: Level 74: 22% Max. HP, up to 6 allies, cooldown: 11 sec. 3 units Spirit Ores. 750.000 SP;
Level 5: Level 79: 25% Max. HP, up to 7 allies, cooldown: 9 sec. 3 units Spirit Ores. 35,000,000 SP;
Level 6: Level 81: 27% Max. HP, up to 8 allies, cooldown: 7 sec. 4 units Spirit Ores. 60,000,000 SP;
Level 7: Level 83: 30% Max. HP, up to 10 allies, cooldown: 5 sec. 4 units Spirit Ores. 150,000,000 SP.
Medic on a Battlefield: Passive skill, increases defense against AoE attacks.
Level 2:
Changed learning level: level 64.
Divine Power:
Level 1: 58 study level:
Power of recovery magic +350;
P. and M. Def. 15%;
Resistance to De-buff attacks +40%;
Resistance to buff canceling attacks +50%;
MP Consumption Magic skills -50%.
Level 2: 68 study level:
Power of recovery magic +500;
Phys. and M. Def. 25%;
Resistance to De-buff attacks +40%;
Resistance to buff canceling attacks +50%;
MP Consumption Magic skills -50%.
Level 3: 79 study level:
Power of recovery magic +1000;
Phys. and M. Def. 35%;
Resistance to De-buff attacks +40%;
Resistance to buff canceling attacks +50%;
MP Consumption Magic skills -50%.
A consumption item for using Cleanse or Salvation.
Sublime Self-Sacrifice:Sacrifices oneself to allow all other party members (excluding oneself), clan and alliance members to fully recover their HP by 50%, recover MP by 15% + 250 and to become invincible.
Level 1: 60 study level:
Restore 50% HP, 15% + 250 MP. Invulnerability for 5 seconds.
Level 2 : 72 study level:
Restore 75% HP, 20% + 500 MP. Invulnerability for 7 seconds.
Level 3: 79 study level:
Restore 100% CP and HP, 25% + 750 MP. Invulnerability for 10 seconds.
Level 4: 83 study level:
100% recovery of CP, HP, MP. Invulnerability for 15 seconds.
Mass Recharge:
Basic cooldown time is 60 minutes, the cooldown is not fixed;
This skill will now be affected by effects such as Gift of SeraphimReduces party members' magic skill recovery time by 30%. , Frintezza's Necklace
Max. MP +42
Resistance to Sleep/ Paralyze/ Stun +15%
Sleep/ Paralyze/ Stun Chance +15%
Resistance to Poison/ Bleed +25%
Poison/ Bleed Chance +25%
Skill reuse delay -5%
Damage Shield effect +4%
Resistance to Dark attribute +15 and Seal of SuspensionDecreases nearby enemies' physical/magic skill re-use time by $s1. .
Price:
50 MP;
1 Magic Symbol.A consumption item for using the skill learned with the ancient spellbook.
The skill is divided into 3 levels:
Level 1 : 66 learning level:
Restores 420 MP to all party members. Base cast time: 7 seconds. 275,000 SP.
Level 2: 74 learning level:
Restores 650 MP to all party members. Base cast time: 6 seconds. 1,000,000 SP.
Level 3: 80 learning level:
Restores 1500 MP to all party members. Base cast time: 5 seconds. 150,000,000 SP.
Miracle:
Basic cooldown time is 60 minutes, the cooldown is not fixed;
This skill will now be affected by effects such as Gift of SeraphimReduces party members' magic skill recovery time by 30%. , Frintezza's Necklace
Max. MP +42
Resistance to Sleep/ Paralyze/ Stun +15%
Sleep/ Paralyze/ Stun Chance +15%
Resistance to Poison/ Bleed +25%
Poison/ Bleed Chance +25%
Skill reuse delay -5%
Damage Shield effect +4%
Resistance to Dark attribute +15 and Seal of SuspensionDecreases nearby enemies' physical/magic skill re-use time by $s1. .
Price:
0 MP;
1 Magic Symbol.
Basic casting time is 5 seconds;
The skill is divided into 2 levels:
Level 1: 62 study level:
Fully restores HP to all party members. 75,000 SP.
Level 2: 80 study level:
Fully restores HP of the group/clan/alliance. 100,000,000 SP.
Purification Field:Cancel all the de-buffs of nearby clan members.
Recharge time 20 minutes, fixed;
Price:
50 MP;
1 Magic Symbol.
Basic casting time is 5 seconds;
The skill is divided into 2 levels:
Level 1: 70 learning level:
Removes all negative effects from nearby party members. 250,000 SP.
Level 2: 80 learning level:
Removes all negative effects from nearby group/clan/alliance members. 150,000,000 SP.
Flames of Invincibility:
The skill has been renamed to Alliance Flames of Invincibility.
Level 1:
Duration increased from 8 to 10 seconds.
Level 2:
Duration increased from 12 to 15 seconds.
Party Flames of Invincibility: (New skill)
Only affects the group;
Cooldown time is 20 minutes, fixed. Cooldown shared with Alliance Flames of Invincibility;
Please note that the base Flames of Invincibility has a 30 minute cooldown. Thus, Party Flames of Invincibility has a shorter cooldown (at all levels), and the effect lasts longer (at the first two levels), compared to its basic analog.
Has 3 levels of study:
Level 1:
Learning level 58;
Action time 12 seconds.
Level 2:
Learning level 70;
Action time is 18 seconds.
Level 3:
Learning level 79:
Action time is 30 seconds.
The Honor of Pa'agrio:Restores CP of nearby clan members by $s1 Power.
Level 1:
Changed learning level: level 58 . Required SP: 200.000.
Pa'agrian Haste:Increases Speed of nearby clan members by $s1.
Level 1:
Changed learning level: level 44 . Required SP: 27.000.
Level 2:
Changed learning level: level 56 . Required SP: 96.000.
Chant of Movement:Combines a party member's Speed increase and Evasion increase effects for a more advanced movement increase effect. Increases Speed by 33 and Evasion by 4.
Changed learning level: level 56. Required SP: 200.000.
Gate Chant:Summons a party member. Consumes 4 Summon Crystals.
Level 1:
Changed the level and cost of learning: character level 66. Required SP: 250.000, 3.500.000 Adena.
Shield of Faith:
At the end of the main effect, an effect is applied that prohibits receiving the main effect for 120 seconds;
Action time 15 seconds;
Recharge time 15 minutes, not fixed;
The skill is divided into 3 levels:
Level 1: 58 learning level: P. Def. +900, M. Def. +600, 30% of the damage received by the group goes to the Tank who used the skill. 150.000 SP + 1.500.000 Adena;
Level 2: 70 learning level: P. Def. +1200, M. Def. +900, 50% of the damage received by the group goes to the Tank who used the skill. 500.000 SP + 3.500.000 Adena;
Level 3: 79 learning level: P. Def. +3600, M. Def. +2700, 90% of the damage received by the group goes to the Tank who used the skill. 60.000.000 SP.
Royal Sacrifice:You increases Physical and Magical Defense of your target (party member) by 30% while transferring 90% of incoming damage on yourself.
Duration: 8 sec.
Fixed cooldown: 60 sec.
The skill no longer interchanges with Shield of Faith.
Fire Vortex Buster:
When used, there is a 100% chance of canceling the target of an enemy.
Ice Vortex Crusher:
When used, there is a 100% chance of canceling the target of an enemy.
Creates an Ice Vortex that inflicts Water damage on an enemy with 195 Power added to user's M. Atk.
Wind Vortex Slug:
When used, there is a 100% chance of canceling the target of an enemy.
Creates a powerful Wind Vortex that inflicts Wind damage on an enemy with 195 Power added to user's M. Atk.
Earth Vortex Crusher:
When used, there is a 100% chance of canceling the target of an enemy.
Creates an Earth Vortex that inflicts Earth damage on an enemy with 195 Power added to user's M. Atk.
Soul Vortex Extinction:
When used, there is a 100% chance of canceling the target of an enemy.
Detonates an Soul Vortex to inflict non-attribute damage on an enemy with 195 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Wisdom:Resistance to Hold +$s1, Resistance to Sleep +$s2, Resistance to Mental attacks +$s3.
Changed learning level:
Level 1: 56 level of learning, required SP: 150.000;
Level 2: 70 level of learning, required SP: 250.000.
Health:
Changed learning level:
Level 1: 56 level of learning, required SP: 150.000;
Level 2: 70 level of learning, required SP: 250.000.
Resistance to Poison +$s1 and Resistance to Bleeding +$s2.Rhythm of Silence:Weaves a mystical song that blocks all an enemy's physical and magical skills.
Added element: +20 ATT Wind;
Removed from Bladedancer class.
Rhythm of Medusa:Petrifies nearby enemies.
Shares cooldown with Rhythm of Silence.
Removed from Swordsinger class .
Deadly Strike:Attacks multiple enemies with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. PvE Critical.
An AoE effect has been added to the skill. Attacks enemies in front of you;
Over-hit possible (+25% to experience);
Chance to infict critical damage in PvE.
Poison Blade Dance:
The chance of success has been adjusted, now it is relevant in both PvE and PvP;
Deals instant damage upon use and periodic damage over time;
If success: Reduces incoming healing and slows down poisoned targets;
Enchanting branch available:
Chance.
Demonic Blade Dance:Attacks nearby enemies with $s1 Power added to P. Atk. and decreases P. Atk. by $s2, M. Atk. by $s3. Over-hit. Critical.
The chance of success has been adjusted, now it is relevant in both PvE and PvP;
Over-hit possible (+25% to experience);
Chance to infict critical damage in PvE and PvP;
When passing: Reduces P. and Mag. Atk. goals;
Enchanting branches available:
Power;
Chance.
Sword Symphony:
The chance of success has been adjusted, now it is relevant in both PvE and PvP;
Over-hit possible (+25% to experience);
Chance to infict critical damage in PvE and PvP;
Upon completion: imposes Silence ;
Enchanting branches available:
Power;
Chance.
Psycho Symphony:
The chance of success has been adjusted, now it is relevant in both PvE and PvP;
Over-hit possible (+25% to experience);
Chance to infict critical damage in PvE and PvP;
If success: Reduces Speed, Atk. Speed. and Casting Speed;
Enchanting branches available:
Power;
Chance.
Hex:
The chance of success has been adjusted, now relevant in PvP.
Power Break:
The chance of success has been adjusted, now relevant in PvP.
Entangle:
The chance of success has been adjusted, now relevant in PvP.
Chant of Predator:
Changed skill learning levels
Level 1: learning level 40, required SP 26.000
Level 2: learning level 48, required SP 100.000
Level 3: learning level 56, required SP 210.000
Bless the Body:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64.
Mass Bless the Body:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64.
Bless the Soul:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64.
Mass Bless the Soul:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64.
Wild Magic:
Changed skill learning levels:
Level 1: learning level 56;
Level 2: learning level 66.
Resist Shock:
Changed skill learning levels:
Level 1: learning level 40;
Level 2: learning level 48;
Level 3: learning level 58;
Level 4: learning level 66.
Advanced Block:
Changed skill learning levels:
Level 1: learning level 56;
Level 2: learning level 60;
Level 3: learning level 64.
Bless Shield:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64.
Concentration:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 48;
Level 3: learning level 52;
Level 4: learning level 56;
Level 5: learning level 60;
Level 6: learning level 64:
Now available for study and professions:
Spellsinger;
Spellhowler.
Vampiric Rage:
Changed skill learning levels:
Level 1:learning level 30;
Level 2: learning level 44;
Level 3: learning level 58;
Level 4: learning level 66.
Chant of Vampire:
Changed skill learning levels:
Level 1: learning level 44;
Level 2: learning level 56;
Level 3: learning level 60;
Level 4: learning level 66.
Arcane Protection:
Changed skill learning levels:
Level 1: learning level 66;
Level 2: learning level 76.
Chant of Spirit:Increases all party members' resistance to buff-canceling attacks by 20% and resistance to de-buff attacks by 15%.
Changed skill learning levels:
Level 1: learning level 66;
Level 2: learning level 77.
Ritual of Life:
Changed skill learning levels:
Level 1: learning level 56;
Level 2: learning level 60;
Level 3: learning level 64;
Level 4: learning level 68;
Level 5: learning level 70;
Level 6: learning level 74.
Chant of Revenge:
Changed skill learning levels:
Level 1: learning level 56;
Level 2: learning level 64;
Level 3: learning level 70.
Improved Combat:Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. Increases P. Atk. by 15% and P. Def. by 15%.
Changed skill learning level:
Learning level: 68;
Cost: 1.500.000 Adena for Prophet;
Cost: 2.500.000 Adena for Elven Elder;
Cost: 2.500.000 Adena for Shilen Elder.
Mass Improved Combat:For all party members combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. Increases P. Atk. by 15% and P. Def. by 15%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Condition:Combines maximum HP increase and Max MP increase to have more advanced mental and physical power. Increases Max HP by 35% and Max MP by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 1.500.000 Adena.
Mass Improved Condition:
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Critical Attack:Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 1.500.000 Adena;
Cost: 2.500.000 Adena for Elven Elder;
Cost: 2.500.000 Adena for Shilden Elder.
Mass Improved Critical Attack:For all party members combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Rampage:Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. Increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.
Changed skill learning level:
Learning level: 68;
Cost: 1.500.000 Adena.
Mass Improved Rampage:For all party members combines general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. Increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Benefit:For 40 minutes occupies a buff slot, increases HP recovery per second and increase lung capacity.
Changed skill learning level:
Learning level: 68;
Cost: 1.500.000 Adena.
Mass Improved Benefit:Occupies a buff slot for all party members, increases HP recovery per second and increase lung capacity.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Wild Concentration:Increases both Concentration and Wild Magic to have more advanced magic ability increase effect. Increases by 2 the damage rate of magic and decreases magic cancel damage by 53.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena for Elven Elder;
Cost: 2.500.000 Adena for Shilen Elder.
Improved Resist:Increase Resistance to Stun attacks by 40%.
Increase Resistance to Hold by 50%.
Increase Resistance to Sleep, Fear and Mental attacks by 60%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Movement:Combines Spd. increase and Evasion increase to have more advanced movement increase effect. Increases Speed by 33 and Evasion by 4.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Shield Defense:Combines shield Def. rate increase and Shield Defense. increase to have more advanced shield ability increase effect. Increases Shield Defense by 30% and Shield Defense by 50%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Improved Magic:Increases both M. Atk. and M. Def. to have more advanced magic ability increase effect. Increases M. Atk. by 75% and M. Def. by 30%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Chant of Combat:Combines party members' P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. Increases P. Atk. by 15% and P. Def. by 15%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Chant of Critical Attack:Combines party members' Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Chant of Blood Awakening:Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. Increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on an enemy.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Chant of Movement:Combines a party member's Speed increase and Evasion increase effects for a more advanced movement increase effect. Increases Speed by 33 and Evasion by 4.
Changed skill learning level:
Learning level: 56;
Cost: 2.500.000 Adena.
Chant of Condition:For all party members combines maximum HP increase and Max MP increase to have more advanced mental and physical power. Increases Max HP by 35% and Max MP by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Condition of Pa'agrio:Combines a party/clan member's maximum HP increase and Max MP increase effects for more advanced mental and physical power. Increases Max HP by 35% and Max MP by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Soul of Pa'agrio:Increases nearby clan members' M. Atk. by 75% and M. Def. by 30%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Critical of Pa'agrio:Combines a party/clan member's Critical Rate increase and Critical Damage increase effects for a more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Combat of Pa'agrio:Combines a party/clan member's P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. Increases P. Atk. by 15% and P. Def. by 15%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Eye of Pa'agrio:Increases nearby clan members' Accuracy by 4 and decreases the rate of being hit by a critical attack by 15%.
Changed skill learning level:
Learning level: 68;
Cost: 2.500.000 Adena.
Prophecy of Earth:Increases Max HP by 10%, M. Crit. Rate by 1, P. Crit. Damage by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Cast. Spd. by 10%, resistance to de-buffs by 10%, Accuracy by 2. Decreases Moving Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 2.500.000 Adena.
Revelation of Earth:A powerful spirit acts to increase all party members Max. HP by 10%, magic damage's Critical Rate by 1, P. Critical Damage by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Speed by 10%, resistance to de-buffs by 10%, Accuracy by 2. Decreases Moving Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Prophecy of Fire:A powerful spirit acts to increase a party member's Max MP by 10%, HP Recovery Bonus by 20%, magic damage's Critical Rate by 1, Critical Damages by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 10%, and resistance to de-buffs by 10%. Decreases Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 2.500.000 Adena.
Revelation of Fire:A powerful spirit acts to increase a party member's Max MP by 10%, HP Recovery Bonus by 20%, magic damage's Critical Rate by 1, Critical Damages by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 10%, and resistance to de-buffs by 10%. Decreases Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Prophecy of Water:A powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 1, MP Recovery Bonus by 20%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 10%, and resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Prophecy of Wind:A powerful spirit acts to increase a party member's Max HP by 10%, P. Crit. Rate by 10%, M. Crit. Power by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Cast. Spd. by 10%, and resistance to de-buff by 10%. Decreases Speed by 20%. Vampiric Rage effect +5%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Motive of Victory:Increases Max HP by 10%, M. Crit. Rate by 1, P. Crit. Damage by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 10%, resistance to de-buffs by 10%, and Accuracy by 2. Decreases Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 2.500.000 Adena.
Chant of Victory:Recovers all party members' HP by 10%, and, receives help from a great spirit to increase Max HP by 10%, M. Crit. Rate by 1, P. Crit. Damage by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 10%, resistance to de-buffs by 10%, and Accuracy by 2. Decreases Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Party Victory of Agriculture:A powerful spirit acts to increase nearby PARTY members' Max CP by 10%, CP recovery bonus by 10%, Max MP by 10%, P. Crit. Rate by 10%, M. Crit. Damage by 10%, P. Atk. by 5%, P. Def. by 10%, Atk. Spd. by 10%, M. Atk. by 10%, M. Def. by 10%, Cast. Spd. by 10%, and resistance to de-buff by 10%. Decreases Speed by 20%.
The first level of learning the skill has been changed:
Learning level: 70;
Cost: 3.500.000 Adena.
Evasion Haste:During Evasion, increases your Atk. Spd.
Changed skill learning level:
Learning level: 66.
Evasion Chance:During Evasion, increases the rate of successfully striking an enemy's vital organs.
Changed skill learning level:
Learning level: 66.
Evasion Counter:During Evasion, counters by stunning an enemy and renders him senseless.
Changed skill learning level:
Learning level: 66.
Dreadnought Spirit:
Changed skill learning levels:
Level 1: learning level 60;
Level 2: learning level 72.
Duelist Spirit:Increases dualsword/dualblunt weapon Atk. Spd. by $s1 and ordinary/skill attack damage by $s2 during PvP.
Changed skill learning levels:
Level 1: learning level 60;
Level 2: learning level 72.
Detect Dragon Weakness:
Changed skill learning level:
Learning level: 52.
Dark Form:
Changed skill learning levels:
Level 1: learning level 56;
Level 2: learning level 66;
Level 3: learning level 72.
Lionheart:Resistance to Paralysis +$s4, Hold +$s2, Sleep +$s3, Stun +$s1 and buff-canceling attacks by 40%.
Removed from learning from the Tyrant profession.
Immortality:You cannot die. After effect ends your HP drops to 1. Can be used when HP is below 20%.
The conditions for using the skill have been changed:
Level 1: 35% HP;
Level 2: 50% HP;
Level 3: 65% HP.
Final Servitor:Can't be used on Olympiad! Causes the servitor to be possessed with the spirit of an ancient hero. Immediately increases Max HP by 20%, Accuracy by 4, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, Critical Rate by 20%, Critical Damage by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20%, and resistance to de-buff attacks by 20. Decreases Speed by 20%.
Learning level: 70;
Cost of learning: 3.500.000 Adena.
Elemental Heal:
Now a mass skill that restores HP of group members, similar to Major Group Heal.
Reorganisation:Transforms your party members into funny pigs. Speed +20, P./ M. Atk. -90%.
Added 6 enchanting branches:
+1 enchant changes the character's appearance depending on the selected branch.
Holy Pomander - Eva's Saint:
When receiving 3 professions, Eva Saint now receives 2 pieces .
Skills available for learning:
Holy Pomander - Cardinal:
When receiving 3 professions, Cardinal now receives 2 pcs .
Skills available for learning:
Holy Pomander - Shillien Saint:
When receiving 3 professions, Shilen Saint still receives 3 pcs .
Skills available for learning:
Increases the user's Fire P. Atk. by 10 and resistance to Fire by 3.
Increases Shield Defense by $s1.
Calls down a blessing of flames on nearby clan members to make them invincible for 8 sec.
All melee skills
We remind you that the range of using skills has been increased from 0-40 to 0-70 units:
It will now be less likely that you can't hit with a skill while chasing a target.
Fixed the reflection of damage caused by melee skills in Shield of Revenge Counterattack Strike Back Eye for Eye:With 30% chance returns damage from close range physical attacks and skills back to the opponent.
Now damage from Blow\Stab skills is reflected once.
All toggles:
Now they don't turn off when they die ;
Important! When dying, they stop consuming MP.
Items
Earlier, as part of the calibration of bonuses from enchanting sets, we have already revised the amount of additional HP, which can be read in detail on our Wikipedia.
In this update, we have prepared some more changes, thanks to which bonuses are now distributed more fairly, and OE sets still remain one of the priority options for boosting your character, although no longer so uncontested:
The bonus to PvP protection from enchanting sets has been changed:
D-grade и C-grade:
There is no bonus.
B-grade:
+4
0.5%
+5
1.0%
+6
1.5%
+7
2.0%
+8
2.5%
+9
3.0%
+10
3.5%
A/ S/ S+ (Dynasty, Moirai, Vesper, Vorpal, Elegia):
+4
1.0%
+5
1.5%
+6
2.0%
+7
2.5%
+8
3.0%
+9
4.0%
+10
5.0%
Also, we do not forget to work on updating set bonuses and adding missing characteristics to them.
Added resistance to petrification, for example from Rhythm ofMedusa skill: Petrifies nearby enemies.
Shares cooldown with Rhythm of Silence.
Dark Crystal sets received +30% resistance to petrification;
Zubei sets received +30% petrification resistance.
Many bonuses for rare items have been reworked and changed; you can read more about them on our Wikipedia.
Bonuses of 127 out of 133 items of B, A, S ranks have been adjusted!
Instant Haste Potion:Increases Speed instantly. Can only be used in Siege and Fortress war.
Cost changed: 5 Ivory Coin and 7500 Adena;
Duration increased to 30 seconds;
The reload time is fixed at 60 seconds.
Dual Blunt:
Base attack speed increased from 299 to 305;
Base critical strike chance multiplier increased from 4 to 6.
Meteor Shower*Deadman's Glory New item added (Best A):
When upgraded +4: Crit. Chance +96, PvP damage +5%;
Basic Phys. Atk: 340, M. Atk.: 121.
Meteor Shower*Art of Battle Ax New item added (Best A):
With +4 upgrade: Max. HP +25%, PvP damage +5%;
Basic Phys. Atk: 340, M. Atk.: 121.
MasterWork Spheres: Equipment Improvement:
Now, when exchanging an Item for a Rare Item, a symbolic added value has appeared in Aden:
Any Rank B item:
500.000 Adena.
Any Rank A item:
1.000.000 Adena.
Any S-Rank item other than Dynasty:
1.500.000 Adena.
Any Dynasty item:
2.500.000 Adena.
Any Rank S80 item (Moirai/Ikarus):
3.500.000 Adena.
Any Vesper item:
5.000.000 Adena
Vorpala Armor and Jewelry:
7.500.000 Adena.
Elegy Armor and Jewelry:
10.000.000 Adena
Note! The exchange price has changed previously and all detailed information can be found on our Wikipedia.
Craft
The added cost of creating items has been changed. D and C grades still do not require additional adena.
B-grade:
Low Weapon
Top Weapons
Armor
Low Jewelry
Top Jewelry
250.000 Adena
350.000 Adena
100.000 Adena
50.000 Adena
75.000 Adena
A-grade:
Low Weapon
Top Weapons
Best Weapons
Armor
Low Jewelry
Top Jewelry
560.000 Adena
800.000 Adena
1.200.000 Adena
400.000 Adena
160.000 Adena
240.000 Adena
S-grade:
Weapon
Armor
Jewelry
Dynasty Weapons
Dynasty Armor
Dynasty Jewelry
2.400.000 Adena
1.600.000 Adena
800 000 Adena
3.500.000 Adena
2.500.000 Adena
1.000.000 Adena
S80-grade:
Weapon of Icarus
Destino Armor
Destino jewelry
5.000.000 Adena
3.500.000 Adena
1.000.000 Adena
S82-grade:
Vesper Weapon
Vespera armor
Vespera jewelry
7.500.000 Adena
5.000.000 Adena
2.000.000 Adena
Replenishment of your Personal Account
Bonuses for replenishment
Bonuses for replenishing the balance of your Personal Account are part of the loyalty system of the E-Global project.
Top up your balance and receive bonus coins and exclusive items that will mark your contribution to the development of the project.
100 - 149 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +1%;
150 - 199 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +2%;
200 - 249 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +3%;
250 - 299 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +4%;
300 - 349 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +5%;
350 - 499 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +6%;
500 - 999 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +7%;
1000 - 1499 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +8%;
1500 - 1999 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +9%;
2000+ Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. Balance Replenishment = +10%.
Prev. starting bonus for $150 one-time deposit:
When you top up your balance with $150 or more, you will receive the item Box with a Fighting Panther Bracelet, which allows you to summon a mount;
The promotion is valid until 18:00 on October 27, and ends 2 hours before the start of the Season .
Prev. starting bonus for $250 one-time deposit:
When you top up your balance with $250 or more, you will receive the items Box with a Fighting Panther Bracelet and a Box with a Hell's Horse Bracelet, which allow you to summon a mount;
The promotion is valid until 18:00 on October 27, and ends 2 hours before the start of the Season.
Cumulative discount:
The loyalty system of the E-Global project includes cumulative discounts for purchases in the Personal Account store. The discount depends on the size of the Total Balance - the sum of all replenishments to the balance of your Personal Account. Use one Master Account to play on the servers of our project and over time your purchases will become more profitable.
Total Balance over 100 Master Coins - 1% discount;Official server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.
Total Balance over 300 Master Coin – 2% discount;
Total Balance over 500 Master Coin – 3% discount;
Total Balance over 1,000 Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products. – 4% discount;
Total Balance over 2,000 Master Coin – 5% discount;
Total Balance over 3,000 Master Coin – 6% discount;
Total Balance over 4,000 Master Coin – 7% discount;
Total Balance over 5,000 Master Coin – 8% discount;
Total Balance over 7,500 Master Coin – 9% discount;
Total Balance over 10,000 Master Coin – 10% discount;
Total Balance over 12,500 Master Coin - 11% discount;
Total Balance over 15,000 Master Coin – 12% discount;
Total Balance over 17,500 Master Coin – 13% discount;
Total Balance over 20,000 Master Coin – 14% discount;
Total Balance over 25,000 Master Coin – 15% discount;
Total Balance over 30,000 Master Coin – 16% discount;
Total Balance over 35,000 Master Coin – 17% discount;
Total Balance over 40,000 Master Coin - 18% discount;
Total Balance over 45,000 Master Coin - 19% discount;
Total Balance over 50,000 Master Coin - 20% discount.
Weapon
Spears/Pikes/Halberds:
Increased attack range of secondary targets:
Now the attack distance of secondary targets (splash) is equal to the attack distance of the target target of 80 units.
Two-handed swords:
Increased the base attack distance to 80 units;
(Already one year+) Added the ability to cause splash damage in a sector of 150 degrees from the attacked target.
Note! This change means the Destroyer class can use the existing Full Swing toggle and hit multiple targets. With the change described above, this became easier to do, since the attack range was slightly increased.
PS: don’t torment @Safero on stream, I didn’t accurately describe it 🤡
Miscellaneous
Professions:
Stamps of the first and second professions can no longer be removed;
As a result of the changes, it became impossible to complete the quest for one profession several times;
It remains possible to complete all available profession quests for your character class.
More information about changes in rewards for completing profession quests can be found on our Wikipedia.
Inventory and storage:
The maximum possible number of inventory slots has been expanded from 164 to 250;
The maximum possible number of quest inventory slots has been expanded to 250;
Quest checks have been simplified to 90% occupied cells and 90% inventory weight;
The base number of cells has been increased to 100 for all races and to 120 for dwarfs;
Expand Storage increased additional number of storage slots +100;
The number of clan storage cells has been increased to 250;
In the Personal Warehouse menu and when transferring items to characters on the Account, it is now possible to click “Transfer everything”:
When you press the button, all inventory/warehouse items are moved to the transfer window.
The function of transferring all items to and from the warehouse has also been added. Exceptions:
Adena ;
Master CoinOfficial server's currency.
10 Master Coins = 1 Dollar.
Thank You for supporting our team and our products.;
AncientMoney that is circulated only within the Lords of Dawn and Revolutionaries of Dusk. It is also used when trading with the Blacksmith of Mammon. Adena
Ivory CoinPersonal Item.
Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide..
More details can be found in the article on our Wikipedia.
Macro:
Macro with the /target command cannot be looped;
You can still “run as a wagon” using /targettoken or, having previously selected the character, loop the macro with the /attack command;
Normal use of macro with the /target command is unchanged.
Interface:
Now in E-Global Options you can turn off the display of the names of your co-ally. This way you can win even more FPS 😉
The dialogue interfaces for NPCs Pona and Pushkin have been improved:
We would like to point out that this patch note is not concept for the 4th season of the MasterWork server . This topic is the result of an update for the Eternal server , as well as the base on which subsequent updates for the season will be applied.
A topic with conceptual changes for Season 4 will appear soon, closer to OBT .
You will need to use our Updater to ensure that the update is displayed correctly. We highly recommend that you use the Fast Check feature as we regularly release various minor and major updates.
with ❤️, E-Global & Averia